radzia Level 1 of the Dungeon (0, 0, D:1) a +2 pair of gloves (3, 28, D:1) a +0 ring mail (9, -7, D:1) a bat skeleton (9, 17, D:1) a +0 short sword a +0 dagger a goblin corpse (skeletalised by now) (11, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 22, D:1) a +0 dagger 2 stones a kobold skeleton (11, 26, D:1) 4 stones (15, -1, D:1) a +0 spear a gnoll skeleton (17, 10, D:1) a +0 ring mail (17, 41, D:1) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (25, 40, D:1) 3 stones (26, -2, D:1) a +0 whip 4 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, 23, D:1) a +0 dagger (31, 5, D:1) a bat corpse (skeletalised by now) (33, 27, D:1) a ball python corpse (skeletalised by now) (35, 0, D:1) a +0 short sword (35, 25, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, -9, D:1) a ball python skeleton (41, 8, D:1) a ball python skeleton (45, 18, D:1) a +0 club (47, -2, D:1) a +0 dagger (48, -8, D:1) a rat skeleton (49, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 19, D:2) 4 stones (7, -2, D:2) a +0 spear (8, 15, D:2) a +0 scale mail (11, 5, D:2) 5 stones (11, 37, D:2) 3 stones (13, 9, D:2) 2 stones (15, 10, D:2) a +0 whip a stone (17, 41, D:2) a +0 dagger (21, 11, D:2) an adder skeleton (26, 51, D:2) a bat corpse (skeletalised by now) (30, 50, D:2) a +0 club (34, 9, D:2) 3 stones a kobold skeleton (40, 15, D:2) 3 stones (43, 4, D:2) a +0 club (43, 25, D:2) 6 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots of Boiling Hail {rC+ Str+2 Int+3} (3400 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. the +4 hand axe of Bile {spect, Str+3} (4080 gold) Str+3: It affects your strength (+3). the ring of Beauty {Will+ MP+4 Dex+3 SInv} (5090 gold) [ring of willpower] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. the +6 whip "Dugig" {venom, rF+ SInv} (5120 gold) rF+: It protects you from fire. SInv: It lets you see invisible. (2, 11, D:3) a +0 club (4, -2, D:3) a +0 ring mail (4, 5, D:3) a +0 halberd a +0 halberd (4, 11, D:3) a +0 spear (10, -5, D:3) a +0 robe (18, -2, D:3) a +0 club a goblin skeleton (22, -3, D:3) an adder skeleton (26, -5, D:3) a ball python corpse (skeletalised by now) (30, -2, D:3) a +0 leather armour (30, -1, D:3) a +0 ring mail (32, -3, D:3) a +0 leather armour an orc corpse (skeletalised by now) (33, 30, D:3) a +0 spear (39, 21, D:3) a +0 leather armour (42, 5, D:3) 6 gold pieces (47, 27, D:3) 9 stones Level 4 of the Dungeon (9, 4, D:4) a +0 hand axe (9, 7, D:4) 6 atropa-tipped darts (12, 6, D:4) 5 stones (22, 24, D:4) 3 stones (26, 20, D:4) 5 stones (26, 38, D:4) a +0 flail (34, 41, D:4) a +0 dagger (38, 19, D:4) a +0 mace (39, 6, D:4) a book of Geomancy (41, 41, D:4) 3 stones (45, -1, D:4) a +0 falchion a +0 leather armour (51, 23, D:4) a +0 club a +0 sling (56, 29, D:4) a +0 club a +0 robe Level 5 of the Dungeon (8, -7, D:5) a +0 giant spiked club (28, 8, D:5) a +0 broad axe (29, -14, D:5) a +0 mace (46, 8, D:5) a +0 cloak (46, 26, D:5) a +0 giant club (55, 17, D:5) a +0 whip