Dungeon Crawl Stone Soup version 0.33-a0-527-gae92cfba07 (webtiles) character file. Game seed: 15837774390442619565 0 radzia the Apothecary (level 1, 15/15 HPs) Began as a Djinni Earth Elementalist on Dec 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (30 turns). radzia the Apothecary (Djinni Earth Elementalist) Turns: 30, Time: 00:00:07 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Passwall Erth 12% N/A 16% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 d - Petrify Alch/Erth 12% N/A 47% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:176) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:189) Welcome, radzia the Djinni Earth Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a glowing brown potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Sandblast, Passwall, Stone Arrow, Petrify, Brom's Barrelling Boulder. b - a glowing brown potion There is a dry fountain, spattered with blood here. A frilled lizard and a kobold come into view. The frilled lizard hisses angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .K. .... ### ###.... ###.## ....... ##..#.#######....... #.####⌠...⌠#........ ##..###.....#.....l.. #....##.>.<.#@# #.##.##.....#.# #.##.##⌠...⌠#.# .##....########.# #................# ..#......######### ######## You could see a kobold (asleep) and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | radzia set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, basic_ecumenical_altar, serial_shops, shop Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 28 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 28 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts