Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9984804921078257579 14 radzia the Magician (level 2, 21/21 HPs) Began as a Djinni Ice Elementalist on Dec 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (334 turns). radzia the Magician (Djinni Ice Elementalist) Turns: 334, Time: 00:00:44 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 60% Gold: 35 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You freeze the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm quivers. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm! You kill the endoplasm! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....................#.......... .........).†..........########## #.....#####..................... ...... ####.........#........##. ......##........#...#........##. ....................#.........#. .........?.[........#.........#. ......).............##........#. ...............@#...##........#. ........###...).#...##.......... ........# #..................... ..∩.....# #...)..........#...... ........# #..............#...... ........###............#........ #..............#........ ........)......#....... .......)............... There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | radzia set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 127 | D:1 | HP: 1/21 [giant cockroach (1)] 227 | D:1 | Found Quptoom's Book Shoppe. 334 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Freeze || 20 Armour: Robe || 15 Dodge: Dodged || 11