Dungeon Crawl Stone Soup version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 15457834807375540294 49 radzia the Magician (level 4, 27/31 HPs) Began as a Djinni Air Elementalist on Dec 6, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (884 turns). radzia the Magician (Djinni Air Elementalist) Turns: 884, Time: 00:00:55 Health: 27/31 AC: 2 Str: 7 XL: 4 Next: 1% Gold: 62 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak Jewellery f - a ring of see invisible (left hand) Talismans j - a dragon-blood talisman Scrolls c - a scroll of fog {unknown} d - 2 scrolls of noise {unknown} h - a scroll of immolation {unknown} i - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} e - a potion of curing {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 c - Swiftness Air 17% N/A 9% 3 d - Airstrike Air 8% 2d(2-18) 28% 4 e - Kinetic Grapnel Frge 68% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The zap hits the bat! You kill the bat! A bat comes into view. A bat is nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (57% to hit) The zap misses the bat. The bat hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (57% to hit) The zap hits the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 57% to hit) The zap misses the bat. The bat closely misses you. The bat hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 57% to hit) The zap hits the bat. You kill the bat! You have reached level 4! You feel agile. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## #### # .. ..## .....# #.. #..## ...# ..##...## #.# ......##..# #.. #.†....... #.. #@# ### ###.### # #.....# ######### #.....# #........ .##.....######.....### ....................... .###.......####.....### #.......# #.....# #.......# #.....### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 7 bats An endoplasm (D:2) 5 goblins A hobgoblin (D:1) A kobold (D:1) 5 ball pythons A frilled lizard (D:2) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | radzia set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 730 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 730 | D:2 | Learned a level 1 spell: Kinetic Grapnel 884 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 884 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, chequers_serial_rivers_large_a, minivault_26 D:2: minmay_thinvault, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 55 | || 55 Armour: Robe | 8 | || 8 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 859 | 24 | 0 | 753 | 2 | 441.5 | Dungeon | 883 | 859 | 24 | 0 | 753 | 2 | 441.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 216 daAuts