raetorn Level 1 of the Dungeon (8, -6, D:1) 19 sling bullets (11, -24, D:1) a +0 dagger (13, 9, D:1) a +0 club (17, 5, D:1) a +3 hand axe (25, -25, D:1) a +0 club (25, -24, D:1) a +0 short sword (26, -5, D:1) 25 arrows (30, -17, D:1) a +0 club (30, -16, D:1) a +0 flail (30, -2, D:1) a +0 club (36, -13, D:1) a +0 club (43, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -7, D:2) a +0 robe (6, 5, D:2) 14 sling bullets (9, -11, D:2) a +0 club (18, -1, D:2) a +0 spear (18, 4, D:2) a +0 spear a +0 ring mail (21, -16, D:2) a +0 dagger (23, -13, D:2) a +0 club (30, 22, D:2) a +0 scale mail (38, -8, D:2) a +0 club (39, 11, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (21, 7, D:3) a cursed +0 robe a +0 short sword (22, -4, D:3) a +0 ring mail (26, -8, D:3) a +0 mace (45, -6, D:3) a +0 falchion a cursed +0 scale mail (46, 2, D:3) a +0 club (47, 30, D:3) a +0 flail (48, 8, D:3) a +0 dagger a +0 robe (49, 6, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (1, 12, D:4) a +0 scale mail (16, 7, D:4) a +0 short sword (16, 11, D:4) 11 poisoned needles (21, -10, D:4) a +0 robe (22, 8, D:4) a cursed -1 giant club (37, -7, D:4) a +0 club a +0 ring mail (43, -1, D:4) a cursed -2 mace (44, -2, D:4) a +0 trident (44, -1, D:4) a +0 dagger a +0 robe a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a +0 robe (5, 1, D:5) 18 bolts (5, 2, D:5) a +0 robe (12, 32, D:5) a +0 hand axe (19, -1, D:5) an arrow (19, 0, D:5) an arrow (20, -7, D:5) a +0 dagger (20, 0, D:5) 18 bolts (20, 1, D:5) a +0 shortbow 18 arrows (21, 2, D:5) an arrow (21, 3, D:5) an arrow (21, 29, D:5) the +1 quarterstaff of Niowosto {flame, rN+++ Str-4 Int-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (-3). It renders you almost immune to negative energy. It makes you more stealthy. (24, 15, D:5) a +0 leather armour (26, 21, D:5) a +0 pair of boots (29, 8, D:5) 4 curare-tipped needles (29, 10, D:5) a +0 robe (33, 6, D:5) 18 arrows (37, 13, D:5) a +0 scale mail (43, 18, D:5) a +0 shortbow 10 arrows (43, 20, D:5) an arrow (44, 21, D:5) 3 arrows (45, 22, D:5) an arrow (47, 26, D:5) an arrow (48, 28, D:5) 2 arrows (49, 11, D:5) a +0 ring mail (53, 11, D:5) a +0 giant club (55, 38, D:5) 13 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (1, 4, D:6) a +0 club (1, 24, D:6) a +0 mace a +0 ring mail (8, 20, D:6) a +0 ring mail a +0 hand axe (8, 21, D:6) a +0 robe a +0 dagger (10, 34, D:6) a +0 whip (21, 30, D:6) a +0 spear (21, 31, D:6) a +0 halberd (22, 28, D:6) a +0 short sword (26, 14, D:6) a +0 leather armour (28, -10, D:6) a +0 hand axe a +0 leather armour (36, 2, D:6) 16 poisoned needles (57, -22, D:6) a +0 ring mail (58, -18, D:6) a +0 mace Level 7 of the Dungeon [Shop] Erruf's Weapon Emporium a +0 hand axe (36 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +2 long sword of protection (194 gold) a +1 quarterstaff of speed (228 gold) a +0 rapier (48 gold) 11 arrows (26 gold) the +1 flail "Nosorph" {flame, rC+ Dex+2} (354 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from cold. a +0 hand crossbow (42 gold) a +0 hunting sling (18 gold) 15 sling bullets (90 gold) a +0 flail (42 gold) (0, 0, D:7) a +0 club (1, -2, D:7) a +0 hand axe a +0 robe a +0 long sword a +0 scale mail (2, -2, D:7) a +0 halberd a +0 chain mail (4, -2, D:7) a +0 hand axe a +0 leather armour (6, 6, D:7) a +0 hand axe (9, -12, D:7) a +0 whip of distortion (9, -10, D:7) a +0 giant club (9, -7, D:7) a +0 leather armour (26, -9, D:7) a +0 hand axe a +0 chain mail (33, -11, D:7) 16 bolts (42, -17, D:7) a +0 robe (43, -12, D:7) a +0 dagger (47, -12, D:7) a +0 dagger (56, -13, D:7) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (56, -7, D:7) a +0 flail (56, 6, D:7) 2 scrolls of noise (59, 1, D:7) a -2 ring of evasion (61, -10, D:7) a +0 flail (63, -6, D:7) a +0 halberd a +0 chain mail (64, -6, D:7) a +1 dagger of draining a cursed +0 leather armour (67, -5, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 12 arrows (2, -21, D:8) a bolt a +0 whip (4, -21, D:8) a +0 hand crossbow a +0 short sword 13 bolts a kobold corpse (skeletalised by now) (5, -23, D:8) a +0 dagger a +0 robe (5, -21, D:8) a +0 dagger a +0 robe (6, 25, D:8) a +0 giant club (9, 14, D:8) a +0 rapier (10, -7, D:8) a +4 hand axe of freezing a +0 robe a +0 battleaxe a +0 robe (14, 14, D:8) 7 bolts (20, 5, D:8) an arrow (20, 6, D:8) 5 arrows (20, 7, D:8) a +0 mace 2 arrows (20, 8, D:8) a +0 shortbow 16 arrows (21, 5, D:8) an arrow (21, 15, D:8) a +0 scale mail (24, -22, D:8) an arrow (25, -21, D:8) an arrow (27, -21, D:8) a +0 shortbow 9 arrows (44, 14, D:8) a javelin of penetration (50, -9, D:8) a +0 dagger a +0 ring mail a +0 hand axe the Ecumenical Temple