raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (0, 6, D:1) a +0 dagger (2, 17, D:1) a +0 dagger (21, -11, D:1) a +0 spear (29, 16, D:1) a +0 club (33, 25, D:1) 18 sling bullets (38, 29, D:1) 9 sling bullets (54, 23, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, 2, D:2) a +0 helmet (5, -37, D:2) a +0 large shield (9, -35, D:2) a +0 club (10, -9, D:2) a +0 chain mail (13, -29, D:2) a +0 hunting sling (16, -24, D:2) a +2 long sword of draining (19, 5, D:2) a +0 robe (19, 6, D:2) a +0 dagger (23, 7, D:2) a cursed +0 scale mail (30, -10, D:2) a +0 club (30, -8, D:2) a +0 dagger (35, -48, D:2) a +0 leather armour (39, -35, D:2) a +0 robe (40, -48, D:2) 2 stones (40, -17, D:2) a +0 leather armour (42, -42, D:2) 2 stones (43, -45, D:2) a +0 spear (52, -6, D:2) a +0 dagger (53, -42, D:2) a +0 club (53, -21, D:2) a +0 club (56, 1, D:2) 8 stones (59, -12, D:2) a +0 club (60, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 4, D:3) a cursed -1 short sword a +0 dagger a +0 robe (8, 14, D:3) 9 stones (12, -14, D:3) a ration (14, -11, D:3) a potion of heal wounds (15, -11, D:3) 6 gold pieces (17, 3, D:3) a +0 leather armour a +0 dagger (20, 1, D:3) a +0 club (21, 1, D:3) a +0 dagger a +0 hunting sling 15 stones (23, 1, D:3) a stone 3 tomahawks (27, 16, D:3) a +0 club (28, 26, D:3) a +0 leather armour (37, 3, D:3) a +0 whip (38, -4, D:3) a +0 bardiche (38, 5, D:3) a +0 leather armour a +0 short sword (38, 7, D:3) a +0 flail a +0 dagger a +0 ring mail (44, -1, D:3) a +0 dagger (46, 0, D:3) 22 arrows (64, 9, D:3) a +0 short sword 4 stones (67, 4, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (11, 32, D:4) 10 stones (18, -7, D:4) a +0 giant club (20, -7, D:4) a +0 giant club (22, -6, D:4) 2 tomahawks (22, -2, D:4) a +0 flail a +0 dagger a +0 robe (22, 0, D:4) a +0 robe a +0 dagger a +0 falchion (22, 1, D:4) a +0 flail a tomahawk a +0 ring mail (31, 34, D:4) a +0 trident (42, 12, D:4) a cursed -2 whip (45, 11, D:4) a +0 ring mail (48, -2, D:4) a +0 whip (56, 18, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, 35, D:5) a +0 mace of protection (8, 18, D:5) a cursed -2 club (9, -21, D:5) 16 poisoned needles (25, 3, D:5) the +5 halberd "Otaunk" {flame, +Fly rElec rF-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. (26, 9, D:5) a +0 trident (34, 3, D:5) a +0 hand axe a +0 trident (35, 4, D:5) a cursed +0 leather armour (36, 7, D:5) a +0 club a +0 chain mail (38, -7, D:5) a +0 large shield (40, -15, D:5) a +2 war axe of freezing a cursed -2 leather armour a +0 mace (40, -14, D:5) a +0 hand axe (41, -16, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 6 poisoned tomahawks (2, -6, D:6) a cursed -3 war axe (2, 42, D:6) 2 scrolls of random uselessness (7, -2, D:6) a +0 short sword a +0 chain mail (7, -1, D:6) a cursed -1 whip a +0 dagger a +0 robe (7, 6, D:6) a cursed -1 hand axe (8, -3, D:6) a +0 mace (9, 11, D:6) a +0 club (12, 12, D:6) a cursed -1 short sword a +0 morningstar a cursed +0 ring mail (13, 12, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail (16, 2, D:6) a +0 club a +0 hand axe a +0 leather armour (17, 2, D:6) a +1 trident of protection (18, -7, D:6) a +0 club (18, 2, D:6) a +2 mace of protection a +0 chain mail (20, 23, D:6) a +0 flail a +0 halberd (22, 27, D:6) a +0 whip (26, 12, D:6) a +0 dagger a +0 robe (26, 39, D:6) a +1 dagger of protection (27, 12, D:6) a +0 mace a +0 scale mail (28, 12, D:6) a +0 leather armour (29, 12, D:6) a +0 shortbow (29, 32, D:6) a +0 flail (35, 4, D:6) a +0 whip (36, 4, D:6) a +0 whip of freezing a +0 robe (40, -2, D:6) a +0 flail (46, 1, D:6) a +0 short sword a +0 dagger a +0 robe (55, 43, D:6) a +2 mace of protection Level 7 of the Dungeon (0, 0, D:7) 21 stones (5, 5, D:7) a +0 hand axe a +0 chain mail (9, 18, D:7) a +0 leather armour (20, -13, D:7) a +0 hand axe a cursed -1 ring mail (21, -14, D:7) a cursed -1 dagger a +0 short sword of flaming a +0 dagger a +0 robe (21, -12, D:7) 14 stones (27, -2, D:7) a +4 quarterstaff of chaos (27, 18, D:7) a +0 short sword (28, -2, D:7) a +0 mace (29, 10, D:7) a cursed +3 halberd a +0 robe (30, 11, D:7) a +2 war axe a +0 robe a +0 dagger (31, 12, D:7) a stone (36, -10, D:7) a +0 mace (42, 2, D:7) a +2 hand axe of freezing (43, 2, D:7) a +0 hand axe a +0 robe a +0 great sword a +0 robe (48, -8, D:7) a +0 dagger a +0 robe a +0 hand axe (49, -8, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Ostraf's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Jymam's Weapon Shoppe a +4 blowgun (367 gold) 27 stones (40 gold) 17 stones (25 gold) a +0 long sword (52 gold) a cursed +0 hunting sling (7 gold) the +3 sling "Punk" {acid, rCorr} (976 gold) It provides partial protection from all sources of acid and corrosion. a +5 battleaxe of chopping (550 gold) a +4 hand crossbow of freezing (424 gold) a +0 falchion (45 gold) a +0 quarterstaff (60 gold) a +2 hand axe of draining (261 gold) a +0 shortbow (45 gold) [Shop] Xaehur Vucu's Assorted Antiques a +0 plate armour (437 gold) a potion of resistance (190 gold) a +0 glaive (123 gold) a +0 mace (57 gold) a potion of flight (57 gold) a scroll of remove curse (57 gold) [Shop] Faosum's Assorted Antiques an uncursed ring of poison resistance (620 gold) the +6 scale mail "Enuyrchid" {rElec Dex+3} (1683 gold) It affects your dexterity (+3). It insulates you from electricity. a scroll of fear (108 gold) a scroll of magic mapping (108 gold) the +2 ring mail "Dicvyme" {Int+3} (846 gold) It affects your intelligence (+3). 2 potions of curing (186 gold) a potion of brilliance (124 gold) [Shop] Upnuynea's Armour Shop a +0 robe (9 gold) a +0 chain mail (58 gold) a cursed +0 robe (1 gold) a +2 pair of gloves of dexterity (279 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 scale mail of fire resistance (273 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 pair of boots (58 gold) a +0 chain mail (58 gold) (0, 0, D:8) a +0 dagger (4, -20, D:8) a +0 chain mail (6, 1, D:8) a +0 robe (6, 22, D:8) a +0 ring mail (30, -15, D:8) 29 sling bullets (34, 4, D:8) a +0 plate armour a +0 hand axe (34, 21, D:8) a cursed -2 morningstar (35, 5, D:8) 23 stones (36, -1, D:8) an arrow (42, 9, D:8) a +0 scale mail a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, 42, D:9) a +0 robe (10, 32, D:9) 17 stones (16, 32, D:9) 4 tomahawks (16, 40, D:9) a +0 mace (17, 30, D:9) a +0 cloak (17, 31, D:9) a +0 robe a +2 dagger of draining (18, 33, D:9) 23 stones (28, 41, D:9) a +0 chain mail (39, 41, D:9) a +0 leather armour (41, 27, D:9) a +1 animal skin (43, -3, D:9) a +0 leather armour (44, 8, D:9) a +0 chain mail a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, 5, D:10) 24 stones (19, 5, D:10) a +0 longbow of flaming (19, 30, D:10) a +0 robe (23, -21, D:10) a +0 halberd (25, 8, D:10) 23 sling bullets (28, 21, D:10) 15 stones (34, 5, D:10) a +0 quarterstaff (37, 2, D:10) a +0 shortbow (42, 7, D:10) a +0 dagger (42, 12, D:10) a +0 plate armour (52, 14, D:10) a +0 short sword (57, 9, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Gurch's Antique Weapon Shop a +0 flail of protection (241 gold) the +7 long sword of World Downfall {protect, *Slow rF+ Str+2} (2020 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from fire. It may slow you when you take damage. a +0 whip (97 gold) a +2 rapier of electrocution (858 gold) a +0 rapier (156 gold) a +0 rapier (156 gold) a +0 quarterstaff (156 gold) a +0 mace (117 gold) a +0 dagger (78 gold) a +0 rapier (156 gold) the +9 halberd "Huiv" {protect, rN++} (2624 gold) It protects the one who uses it against injury (+AC on strike). It greatly protects you from negative energy. a +0 trident (136 gold) a +0 rapier (156 gold) a +4 blowgun (955 gold) (0, 0, D:11) a +0 giant spiked club a +0 dire flail (1, 0, D:11) a +0 hand axe a +0 ring mail (1, 1, D:11) a +0 ring mail a +0 leather armour a +0 flail a +0 scale mail a cursed +0 leather armour (3, -24, D:11) 18 stones (4, -14, D:11) a +0 morningstar (9, -6, D:11) a cursed +0 hunting sling (15, -6, D:11) a +0 giant club (18, 3, D:11) a cursed +0 leather armour a +0 trident (20, 10, D:11) a +0 mace (22, -13, D:11) a +0 robe a cursed +0 halberd (22, -10, D:11) a +0 robe a +0 falchion (23, -17, D:11) a +5 hand axe a +1 robe of positive energy (24, -17, D:11) a +3 halberd a cursed +0 robe (25, -17, D:11) a +0 dagger a +1 robe of magic resistance (31, 1, D:11) a stone (31, 2, D:11) a +0 dagger (31, 4, D:11) a +0 dagger (32, -22, D:11) a +0 flail a +0 halberd (32, 2, D:11) a +0 short sword (33, 3, D:11) a +0 morningstar (34, 1, D:11) 9 stones (37, 7, D:11) a +0 blowgun 10 poisoned needles Level 12 of the Dungeon (0, 0, D:12) the -4 pair of boots of the Bouncing Scars {-Tele rPois Dex+6 Slay+4} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It prevents most forms of teleportation. (10, 5, D:12) 4 large rocks (12, -6, D:12) a +0 mace (14, -8, D:12) a +0 falchion (25, 38, D:12) 22 bolts (31, -10, D:12) 17 sling bullets (31, -7, D:12) 3 curare-tipped needles (32, -7, D:12) 21 stones (41, -5, D:12) a cursed +0 ring mail a +0 ring mail a +0 morningstar a +0 hand axe (43, -6, D:12) a +0 flail (43, 13, D:12) 22 stones (50, 13, D:12) a +0 giant club a +0 giant spiked club (59, 39, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a poisoned needle (1, 2, D:13) a +0 dagger a +0 robe (1, 3, D:13) a +0 club (1, 6, D:13) a +0 dagger a +0 robe (2, 6, D:13) a +0 short sword a +0 blowgun a +0 short sword 9 poisoned needles (5, -16, D:13) a +0 leather armour (11, -30, D:13) a +0 dagger a +0 robe (13, -16, D:13) a +0 giant club (32, -18, D:13) 21 sling bullets (33, 9, D:13) a +4 scimitar of flaming (34, -12, D:13) 24 sling bullets (35, -31, D:13) a +0 dagger a +0 scale mail (36, -30, D:13) 2 potions of degeneration (41, 12, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a poisoned needle (0, 3, D:14) a stone (1, 11, D:14) 11 gold pieces (1, 15, D:14) a potion of might (2, 12, D:14) a cursed -3 ring of intelligence (2, 13, D:14) the ring "Jinluekh" {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). (2, 14, D:14) a scroll of teleportation (3, 2, D:14) 5 stones (3, 3, D:14) a stone a +0 whip a +0 whip (4, 2, D:14) a +0 short sword a +0 club a +0 giant spiked club (4, 3, D:14) a stone a cursed +0 club (6, 1, D:14) 5 stones (7, 1, D:14) a +0 vampiric great sword 6 stones a +0 chain mail of cold resistance (7, 4, D:14) 4 stones a +0 club (7, 5, D:14) 7 poisoned needles a +0 club a +0 blowgun (16, -11, D:14) a +0 shortbow (16, -10, D:14) 2 bolts (16, 2, D:14) a stone (17, -12, D:14) a cursed -2 arbalest a +0 dagger 5 bolts a +0 scale mail (17, 2, D:14) a stone (18, 2, D:14) a stone (19, -12, D:14) a +0 battleaxe a +0 plate armour a +0 great sword a +0 chain mail 10 bolts 2 potions of degeneration (19, -5, D:14) a +0 centaur barding a +2 longbow of flaming (20, -18, D:14) a +0 dagger a +0 robe a bolt (20, -13, D:14) a +0 scale mail a +0 dagger 8 bolts a +0 arbalest (20, -12, D:14) a +0 war axe a cursed +0 chain mail (20, 13, D:14) a +0 shortbow (21, -20, D:14) a +0 scale mail a +0 dagger a +0 arbalest (21, -19, D:14) a bolt (21, -13, D:14) a +2 great mace a +0 plate armour (21, -12, D:14) a +2 robe of the Archmagi a +0 dagger (24, -14, D:14) a bolt (24, 10, D:14) a +0 ring mail (25, -17, D:14) a +0 great mace a +0 plate armour (32, 10, D:14) a +0 morningstar a +0 chain mail (40, -2, D:14) a +0 giant club (42, -11, D:14) 17 stones (45, 2, D:14) a +2 shield of reflection (45, 3, D:14) 14 sling bullets (54, 23, D:14) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 28 stones (2, 7, Lair:1) 18 stones (3, 1, Lair:1) 2 scrolls of noise (5, -2, Lair:1) 14 stones (6, -13, Lair:1) a +0 long sword (8, 17, Lair:1) the +11 long sword of Hanoxtiatt {antimagic, rF++ rC- Str-5 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. (15, 1, Lair:1) 17 sling bullets (32, -2, Lair:1) a cursed -1 rapier (42, -23, Lair:1) a +0 ring mail (46, -23, Lair:1) a +0 club (47, -6, Lair:1) a +0 falchion (51, 2, Lair:1) 12 stones (53, -47, Lair:1) a book of Conjurations Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (4, 7, Lair:2) a +0 rapier (16, 21, Lair:2) a +0 chain mail (20, -6, Lair:2) a +0 chain mail (41, -3, Lair:2) a +0 leather armour (45, 13, Lair:2) 8 tomahawks of returning (49, -10, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (2, -36, Lair:3) a +0 whip (2, 12, Lair:3) a +0 robe (2, 16, Lair:3) a +1 quarterstaff of protection (4, -38, Lair:3) 16 stones (4, -32, Lair:3) a +0 chain mail (6, -4, Lair:3) a +0 robe (10, -36, Lair:3) a +1 hunting sling of velocity (25, 17, Lair:3) a +0 flail (31, 6, Lair:3) a +0 long sword (32, -12, Lair:3) a +2 naga barding of stealth (33, -12, Lair:3) a +2 robe of magic resistance (34, -12, Lair:3) a +2 vampiric great sword (38, 13, Lair:3) a +1 naga barding (39, 4, Lair:3) a +0 trident (42, -4, Lair:3) +0 shadow dragon scales (44, 2, Lair:3) a +0 trident (46, -26, Lair:3) a +0 trident (51, 4, Lair:3) a +0 trident of flaming (52, 5, Lair:3) a +2 spear of piercing (54, -23, Lair:3) 14 sling bullets (55, 4, Lair:3) a +0 helmet (60, 11, Lair:3) 4 large rocks (63, -5, Lair:3) a book of Conjurations Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 tomahawks (1, 11, Lair:4) a cursed +0 ring mail (10, -43, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 curare-tipped needles a +0 blowgun a +1 dagger of venom (6, 24, Lair:5) 20 sling bullets (24, -26, Lair:5) 12 stones (24, -11, Lair:5) a potion of degeneration (29, 11, Lair:5) 6 gold pieces (30, 11, Lair:5) 19 stones (31, 11, Lair:5) a +0 leather armour (36, -14, Lair:5) a +0 leather armour (36, 25, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (0, 14, Lair:6) a +1 robe (2, 12, Lair:6) a +2 long sword of holy wrath (8, 40, Lair:6) 19 bolts (13, 29, Lair:6) a scroll of random uselessness (14, 31, Lair:6) 13 poisoned needles (18, -5, Lair:6) 5 javelins (24, 25, Lair:6) a cursed +0 leather armour (30, 7, Lair:6) a cursed +0 cloak (35, 15, Lair:6) 14 stones