raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (14, -33, D:1) a +0 dagger (14, -13, D:1) a +0 club (31, -34, D:1) a +0 club (31, 6, D:1) a +0 short sword (32, -24, D:1) a +0 club (35, -3, D:1) a +0 club (36, -2, D:1) a stone (37, -21, D:1) 26 stones (43, -37, D:1) a +0 club (45, -15, D:1) a +0 dagger (49, -50, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +0 club (3, -4, D:2) a +0 hand axe (4, 2, D:2) a +0 club (6, -22, D:2) a +0 ring mail (14, -10, D:2) a stone (16, -9, D:2) a +0 club 3 stones (17, -41, D:2) a +0 mace a +0 scale mail (28, -4, D:2) a +0 hunting sling (36, -38, D:2) a +0 hunting sling (51, -45, D:2) 12 poisoned needles (51, -36, D:2) a +0 naga barding (55, -21, D:2) a +0 hunting sling (61, -21, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 short sword a +0 ring mail (6, -12, D:3) a +0 mace (7, -2, D:3) a +0 robe (10, -15, D:3) a +0 club (20, -21, D:3) a stone (20, -20, D:3) a stone (22, -16, D:3) a stone (23, -22, D:3) a +0 club (23, -17, D:3) a stone (23, -16, D:3) a stone (23, -15, D:3) a +0 whip (24, -14, D:3) a +0 club 3 stones (27, -19, D:3) 20 bolts (34, -9, D:3) a +0 scale mail (35, -27, D:3) a cursed +0 naga barding (41, -7, D:3) a +0 whip (49, -1, D:3) a +0 dagger (51, -3, D:3) a +0 leather armour (51, 2, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 10, D:4) a +0 hand axe (3, 7, D:4) a tomahawk (3, 10, D:4) a +0 falchion a +0 leather armour (3, 11, D:4) a +0 trident a +0 leather armour (4, 6, D:4) a tomahawk (5, 5, D:4) a tomahawk (6, -32, D:4) 22 bolts (7, -13, D:4) a +0 giant club (20, -18, D:4) 18 stones (24, 25, D:4) 13 stones (25, 15, D:4) 24 arrows (27, 25, D:4) a +0 trident (29, 20, D:4) a cursed -2 mace (32, 19, D:4) a +2 quarterstaff of chaos (38, -32, D:4) a +0 ring mail (40, -27, D:4) a cursed -2 dagger (50, -6, D:4) a cursed +0 mace (62, -6, D:4) a +0 falchion of flaming a +0 short sword (63, -6, D:4) a +0 dagger 4 tomahawks a +0 leather armour 14 stones (63, -5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a cursed -2 shortbow 15 arrows (1, 9, D:5) a +0 flail a +0 ring mail (2, 0, D:5) an arrow (3, 0, D:5) an arrow (4, 0, D:5) 2 arrows (7, 15, D:5) a +0 leather armour (10, 22, D:5) 17 arrows (19, 32, D:5) 14 stones (22, 6, D:5) 26 sling bullets (24, -10, D:5) a +0 mace (29, 7, D:5) 8 curare-tipped needles (42, 38, D:5) a +0 quarterstaff (48, 23, D:5) a +0 whip (49, 23, D:5) a +0 spear (50, 23, D:5) a +1 vampiric spear (53, 31, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (26, 12, D:6) a +0 scythe a +0 robe (34, -10, D:6) a +0 falchion a +0 chain mail a +0 hand axe (35, -10, D:6) a +0 dagger (35, -9, D:6) a +0 hand axe (39, -14, D:6) a +0 club (40, -15, D:6) a +0 trident a +0 whip (40, -14, D:6) a +0 flail (46, 2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 12 stones (2, -7, D:7) a +0 leather armour (3, -9, D:7) a +0 shortbow 20 arrows (4, 24, D:7) a +0 hand axe a +0 animal skin (6, -9, D:7) 2 arrows (7, -9, D:7) an arrow (8, 41, D:7) 14 stones (9, 23, D:7) a +1 spear of venom (24, 25, D:7) a cursed +0 great sword a +0 robe a +0 giant club (27, 18, D:7) +0 steam dragon scales (31, 42, D:7) a +0 short sword a +0 shortbow 15 arrows (33, 42, D:7) an arrow (34, 42, D:7) an arrow (35, 42, D:7) an arrow (40, 42, D:7) a +0 ring mail (45, 10, D:7) a cursed +0 leather armour (49, 40, D:7) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. Level 8 of the Dungeon [Shop] Lihum's Antique Weapon Shoppe a +0 quarterstaff (116 gold) the +5 halberd of Kaicohur {venom, +Inv Int+2 Dex-5 Stlth+} (1168 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (-5). It lets you turn invisible. It makes you more stealthy. a +0 hand crossbow (101 gold) a +0 trident (101 gold) a +2 short sword of flaming (504 gold) a +0 scimitar (116 gold) the +6 battleaxe "Ugruf" {flame, +Rage rElec rPois Dex+4} (2082 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you go berserk. a +0 war axe (101 gold) a +0 great sword (188 gold) (0, 0, D:8) 3 scrolls of summoning (6, 7, D:8) 21 stones (10, 12, D:8) a black bear skeleton (12, -19, D:8) a +0 giant club an ogre skeleton (16, -3, D:8) 24 sling bullets (16, 29, D:8) a +0 dagger a +0 club a +0 short sword a +0 dagger a +0 dagger a +0 blowgun 9 poisoned needles a cursed +2 falchion a +0 robe a +0 dagger a +0 dagger 3 stones (16, 30, D:8) a cursed +1 falchion of draining a +0 robe 4 stones (16, 31, D:8) a +0 dagger (17, 2, D:8) 11 arrows (17, 29, D:8) a +0 club a stone (17, 30, D:8) a stone a +0 robe (18, 29, D:8) a +0 short sword (18, 30, D:8) a +0 dagger (18, 31, D:8) a +0 club (20, 31, D:8) 17 sling bullets (22, -13, D:8) a +0 dagger an orc skeleton (23, 11, D:8) a +0 scimitar (23, 26, D:8) a +0 robe (24, 0, D:8) a +0 spear a +0 animal skin (25, 2, D:8) a +0 flail (28, 11, D:8) a +0 dagger a +0 robe a +0 club a +0 war axe of chopping a +0 plate armour an orc skeleton (28, 12, D:8) a cursed +0 short sword (30, 24, D:8) a +0 robe (34, 14, D:8) a +0 mace