raetorn Level 1 of the Dungeon (0, 0, D:1) 18 stones (8, 27, D:1) a +0 mace (16, 38, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) 24 bolts (0, 14, D:2) 13 poisoned darts (1, 8, D:2) a +0 short sword (6, 8, D:2) a +0 dagger (6, 9, D:2) a +0 club a +0 hunting sling 15 stones (8, 10, D:2) a stone (10, 11, D:2) a stone (19, -12, D:2) 23 sling bullets (21, -18, D:2) a cursed -3 dagger a cursed -2 club a +0 robe 2 poisoned darts (22, -12, D:2) a +0 club (25, 13, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 mace (25, 15, D:2) a +0 club (26, 15, D:2) a +0 leather armour (27, 35, D:2) a +0 club (27, 37, D:2) 18 arrows (29, 17, D:2) a +0 dagger (29, 18, D:2) 23 stones a +0 club (32, 17, D:2) a stone (33, 16, D:2) a stone (35, 1, D:2) a +0 scythe a +0 robe (47, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (18, 9, D:3) a stone (20, -12, D:3) a +0 club (20, -11, D:3) a +0 club a +0 club a +0 flail a cursed -1 short sword a +0 leather armour (20, 12, D:3) a +0 club (23, 0, D:3) a +0 flail a +0 whip (28, -9, D:3) a +0 leather armour (29, 33, D:3) a +0 hunting sling (31, -6, D:3) a +0 whip (31, 23, D:3) a +0 whip (40, -1, D:3) a +0 ring mail (42, 25, D:3) a +0 trident (44, 0, D:3) a +0 dagger (49, 12, D:3) a +0 scale mail (63, 10, D:3) a +2 pair of gloves Level 4 of the Dungeon [Shop] Cexeju's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 demon whip of freezing (812 gold) the +9 staff of Olgreb {rPois} (2800 gold) It protects you from poison. a cursed -1 quarterstaff (2 gold) a +0 dagger (56 gold) a +0 war axe (98 gold) a +3 scythe of protection (576 gold) the +8 short sword of Wosel {freeze, MR+ Dex+5} (1918 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 mace (84 gold) (0, 22, D:4) a +0 scale mail (4, 15, D:4) a +0 whip a +0 club a +0 leather armour a +0 club (5, 14, D:4) a +0 spear (5, 16, D:4) a +0 spear (11, 28, D:4) a +4 ring of strength (13, 1, D:4) a +0 leather armour (16, 12, D:4) a -5 ring of intelligence an uncursed ring of teleportation a scroll of noise (28, 27, D:4) a cursed -2 ring mail (33, 4, D:4) a cursed +0 giant club (41, 14, D:4) a +0 flail (41, 20, D:4) a +0 morningstar (42, 20, D:4) a +0 mace (43, 16, D:4) a +2 dagger of speed a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 14, D:5) a cursed +0 club a +0 leather armour (6, -8, D:5) a +0 halberd (6, -7, D:5) a +0 spear (6, -3, D:5) a +0 ring mail (6, 23, D:5) an arrow (7, -7, D:5) a +0 spear (7, 25, D:5) 17 arrows a +0 shortbow (10, 25, D:5) an arrow (11, 26, D:5) 4 arrows (18, 3, D:5) a +0 long sword (18, 29, D:5) a +0 short sword (18, 30, D:5) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (18, 31, D:5) a +0 leather armour a +0 hand axe (21, -11, D:5) a +0 club (24, 41, D:5) a +0 leather armour (26, 15, D:5) the cursed +1 leather armour of the Catfish {rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It has a curse placed upon it. (28, 5, D:5) 16 stones (29, 32, D:5) a +0 leather armour (32, 18, D:5) a scroll of amnesia a potion of degeneration (33, 13, D:5) 16 stones (43, 17, D:5) a +4 quarterstaff of chaos a +0 cloak (44, 20, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +1 flail of protection 18 gold pieces a gnoll corpse (1, 0, D:6) a +0 dagger a +0 robe a stone a +2 short sword of speed an orc corpse (2, 0, D:6) a cursed -3 halberd (unseen) (2, 1, D:6) a +0 dagger (3, 2, D:6) a +0 club a gnoll corpse (5, 6, D:6) a +0 flail a +0 flail a throwing net a gnoll corpse