raetorn Level 1 of the Dungeon (1, -10, D:1) a +1 dagger (5, -22, D:1) a +0 dagger 2 stones (19, -23, D:1) a +0 short sword (25, -4, D:1) a +0 robe (32, -30, D:1) a +0 club (36, -12, D:1) a +0 dagger (37, -12, D:1) a +0 short sword (39, -41, D:1) a +0 short sword (42, -24, D:1) a +0 leather armour (46, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, -20, D:2) a +0 short sword (10, -4, D:2) a +0 dagger (11, -18, D:2) a +0 helmet (15, -27, D:2) 4 stones (17, -7, D:2) a +0 short sword a +0 dagger a +0 club a +0 dagger a +0 dagger a stone a +0 dagger a +0 dagger (26, -30, D:2) a +0 hand axe (34, -36, D:2) a +0 short sword a +0 club (45, 0, D:2) a +2 dagger of speed (47, -20, D:2) a +0 ring mail (57, -28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 6, D:3) the +5 falchion of the Extremes {freeze, Contam rCorr MP-9 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (14, 8, D:3) a +0 dagger a +0 club (19, -1, D:3) 3 stones (22, 31, D:3) a +0 sling (26, 9, D:3) 5 poisoned darts (28, 16, D:3) a +0 falchion (30, 14, D:3) 5 stones (40, 28, D:3) a +0 pair of boots (46, 19, D:3) 5 poisoned darts (46, 20, D:3) a +0 whip 7 poisoned darts (48, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (5, 11, D:4) a +0 short sword (16, 7, D:4) a +0 dagger (23, 4, D:4) a +0 cloak (27, 4, D:4) a +0 robe a +0 dagger (27, 9, D:4) a +0 dagger a +0 ring mail (27, 10, D:4) a +0 mace a +0 chain mail a +0 dagger a +0 robe (33, 10, D:4) a +0 war axe a +0 short sword (34, 22, D:4) a +0 giant spiked club (36, 3, D:4) a +0 leather armour (36, 12, D:4) a +1 leather armour of fire resistance (36, 31, D:4) a +0 ring mail (38, 0, D:4) a +0 dagger (38, 1, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a curare-tipped dart a +0 short sword 4 stones (0, 1, D:5) a +0 dagger (2, -2, D:5) a +0 dagger (2, 19, D:5) a +0 robe (4, -7, D:5) a +0 giant club (6, 22, D:5) a +0 trident (8, 17, D:5) a +1 dagger of speed 5 stones (10, 21, D:5) a +0 chain mail a +0 hand axe (16, 12, D:5) 3 stones (25, 11, D:5) a +0 trident (28, 5, D:5) a +0 leather armour (34, -6, D:5) a +0 leather armour (34, -3, D:5) 4 stones Level 6 of the Dungeon (8, 12, D:6) a +0 dagger a +0 robe (13, 12, D:6) a +0 mace 3 stones (15, -5, D:6) 6 stones (15, 1, D:6) a +0 flail (16, 3, D:6) a +0 flail a +0 flail (18, -19, D:6) a +0 spear (20, -19, D:6) a +0 club (20, -18, D:6) a +0 spear a +0 ring mail (20, 12, D:6) a +0 dagger a +0 robe (22, 17, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (27, -13, D:6) a +0 ring mail (31, 8, D:6) a +0 hand axe a +0 leather armour (36, -8, D:6) a +0 pair of gloves (41, -18, D:6) a +0 scale mail (44, -8, D:6) a +0 scale mail (54, -6, D:6) a +0 spear (55, 0, D:6) a +0 spear a +0 flail a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 whip a kobold corpse (1, 0, D:7) a +0 halberd a +0 short sword 2 stones a gnoll corpse (2, 0, D:7) a +0 hand axe a +0 club 5 stones a kobold corpse the Ecumenical Temple