raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -6, D:1) a +0 flail (17, -12, D:1) 6 boomerangs (27, -2, D:1) a +0 club (28, -26, D:1) 6 stones (29, -5, D:1) a +0 club (29, -2, D:1) a +0 whip (32, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 2, D:2) a +0 club (17, -4, D:2) a +0 dagger (25, 11, D:2) a +0 dagger a +0 ring mail (29, 37, D:2) a +0 dagger (44, 30, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Vihev's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (52 gold) a scroll of fog (52 gold) [Shop] Fank's Armour Shoppe a +0 chain mail (49 gold) a +2 robe of cold resistance (194 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) [Shop] Ceosas's Weapon Boutique a +0 short sword (36 gold) a +0 hand axe (36 gold) the +10 sling of the Skies Above {speed, rPois MP+9 Dex+4} (1116 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 sling (18 gold) a +0 dagger (24 gold) 2 poisoned darts (9 gold) 6 stones (7 gold) a +0 whip (30 gold) a +0 sling (18 gold) [Shop] Esaed's Book Shoppe a book of Debilitation (260 gold) the Directory of the Map and Glamour (468 gold) Spells Type Level a - Blink Translocation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 a book of Weapons (364 gold) a book of Dangerous Friends (520 gold) a book of Geomancy (234 gold) a book of Displacement (312 gold) (2, -27, D:3) 4 stones (7, -50, D:3) a +0 dagger 2 stones (7, -11, D:3) a +0 leather armour a +0 club (27, -3, D:3) an orb of light (unseen) (28, -3, D:3) 19 gold pieces (37, -42, D:3) a +0 club (38, -42, D:3) a +1 dagger of holy wrath (40, -5, D:3) a +0 dagger (48, -52, D:3) a +0 club (56, -23, D:3) a +3 rapier (62, -37, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, 3, D:4) a +0 halberd (6, -1, D:4) a +0 pair of boots (6, 3, D:4) a +0 spear a +0 halberd (7, -26, D:4) a +0 giant club (7, 3, D:4) a +0 club (8, -26, D:4) 6 boomerangs a +0 dagger (8, 3, D:4) a stone (10, -38, D:4) 3 boomerangs (12, -21, D:4) a +0 short sword (23, -14, D:4) a +0 spear (24, -36, D:4) a +0 dagger (25, -30, D:4) a +0 leather armour (27, -20, D:4) a +0 spear (27, -19, D:4) a +0 club a +0 flail (35, -25, D:4) a +0 dagger (38, -18, D:4) a +0 short sword (41, -23, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 17, D:5) 3 stones (13, -1, D:5) a +0 giant club a +0 falchion (16, -13, D:5) a +0 robe a +0 dagger (17, -19, D:5) a +0 club (17, -13, D:5) a +0 hand axe (18, 17, D:5) a +0 great mace (19, -10, D:5) a +0 leather armour a +0 whip (19, -9, D:5) a +0 robe a +0 dagger (19, -8, D:5) a +0 scale mail (20, -19, D:5) a +0 scale mail a +0 flail of draining (20, -16, D:5) a +0 robe a +0 dagger (24, -12, D:5) 2 poisoned darts (27, -16, D:5) a +0 leather armour a +0 falchion (34, -14, D:5) a +0 morningstar (39, -21, D:5) a +0 whip (41, -10, D:5) a +0 ring mail a +0 mace (42, -12, D:5) a +0 flail (42, -11, D:5) a +0 robe a +0 short sword (42, -10, D:5) a +0 short sword a +0 ring mail (45, -17, D:5) a +0 club Level 6 of the Dungeon [Shop] Jinkitah's Distillery a potion of invisibility (104 gold) a potion of haste (130 gold) 2 potions of lignification (78 gold) 2 potions of attraction (78 gold) a potion of brilliance (52 gold) 2 potions of cancellation (208 gold) a potion of flight (39 gold) [Shop] Qiucieng's Armour Shop a +0 ring mail (56 gold) the +0 chain mail of Pandemonium {rPois Will- rCorr Slay+6} (592 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +0 helmet of intelligence (161 gold) a +0 scale mail (56 gold) the +4 plate armour of Servitude {rF+ Regen+ Dex+4 Stlth+} (954 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 robe (9 gold) [Shop] Sauvorgh's Armour Shoppe a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 ring mail of cold resistance (192 gold) a +1 helmet (138 gold) a +0 scale mail (48 gold) (0, 0, D:6) a +0 dagger (1, -7, D:6) 5 stones (1, 1, D:6) a +0 morningstar (2, 1, D:6) a +0 mace (3, 2, D:6) a +0 hand axe (6, -5, D:6) a +0 mace (7, -9, D:6) a +0 giant club (10, -2, D:6) a +0 dagger (16, -3, D:6) a +0 club a +0 chain mail (18, -4, D:6) a +0 spear (18, -3, D:6) a +0 halberd a +0 chain mail a +0 dagger (18, 4, D:6) a +0 spear (19, -4, D:6) a +0 flail (19, -3, D:6) a +0 spear a +0 flail (20, -4, D:6) a +0 shortbow a +0 short sword (20, 2, D:6) 7 stones (22, -15, D:6) a +2 dagger of venom (23, -15, D:6) a +0 dagger a +0 robe (23, -14, D:6) a +0 dagger a +0 robe (23, -7, D:6) a +0 whip a +0 scale mail (23, 0, D:6) a +0 spear a +0 robe (28, 4, D:6) a +0 ring mail (32, -19, D:6) a +0 club (35, 11, D:6) a +0 long sword (38, -5, D:6) a +0 war axe (40, -18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 6 stones (5, 30, D:7) a +0 giant spiked club (7, 36, D:7) a +0 club 5 stones a +0 whip a +4 whip (7, 37, D:7) a +0 club a +0 leather armour (7, 38, D:7) a +0 whip (15, 9, D:7) a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 robe a +0 dagger (15, 11, D:7) a +0 pair of boots (15, 13, D:7) a +0 spear (16, 8, D:7) a +0 ring mail a +0 club a +0 scale mail a +0 hand axe (17, 5, D:7) 6 stones (31, 21, D:7) a +0 short sword a +0 dagger (32, 21, D:7) a +0 short sword a +0 short sword 5 poisoned darts (32, 22, D:7) a +0 short sword 2 stones a +0 whip a curare-tipped dart (33, 21, D:7) a +0 club a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 mace (7, 22, D:8) a +0 leather armour (9, 31, D:8) a stone (16, 5, D:8) a +0 leather armour a +1 dagger of venom (16, 16, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 14, D:8) a +0 club a +0 hand axe (21, 32, D:8) 4 stones (24, 25, D:8) a +0 hand axe (25, 24, D:8) a +0 club a +0 dagger a +0 robe (26, 24, D:8) a +0 whip (26, 25, D:8) a +0 club (30, 19, D:8) a +0 ring mail (37, 26, D:8) a +0 short sword 3 poisoned darts (38, 26, D:8) a +0 dagger a +0 dagger 4 stones (40, 18, D:8) a +0 flail (40, 26, D:8) a +0 short sword 4 stones (44, 21, D:8) a +0 quarterstaff (45, -5, D:8) a +0 club a +0 dagger a boomerang (46, -6, D:8) a +0 flail a +0 ring mail (46, -5, D:8) a +0 dagger a +0 robe (46, -4, D:8) a +0 dagger a +0 leather armour (49, 20, D:8) 5 poisoned darts (54, 5, D:8) 7 stones Level 9 of the Dungeon [Shop] Lanuptis's Jewellery Shoppe the ring "Uphefuo" {rF++ AC+4 Int+6 Dex-4} (1099 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. a +4 ring of protection (612 gold) the ring of Incredulity {rF+ MP+9 Dex+5} (756 gold) [ring of magical power] Dex: It affects your dexterity (+5). rF: It protects you from fire. MP: It affects your magic capacity (+9). the ring of Shadows {Umbra +Inv Stlth+} (680 gold) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a ring of positive energy (340 gold) an amulet of the acrobat (510 gold) an amulet of magic regeneration (510 gold) a +4 ring of evasion (612 gold) a ring of ice (425 gold) [Shop] Ravall's Jewellery Boutique a ring of see invisible (180 gold) a ring of protection from cold (300 gold) an amulet of the acrobat (360 gold) a ring of ice (300 gold) a ring of willpower (300 gold) a ring of positive energy (240 gold) a ring of magical power (240 gold) (1, -28, D:9) a +0 quarterstaff (3, -5, D:9) a +0 club (3, -4, D:9) 6 stones a +0 robe a +0 falchion (3, -2, D:9) a +0 robe a +0 spear (4, -7, D:9) a +0 leather armour 2 boomerangs a +0 dagger (4, -6, D:9) a +0 dagger a +0 club a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (4, -5, D:9) a +0 mace a +0 club a +0 animal skin (4, -3, D:9) a +0 robe a +4 mace of freezing (4, -2, D:9) a +0 robe a +3 mace (5, -7, D:9) a +0 robe a +0 dagger of chaos a +0 ring mail a +0 dagger a +0 whip a +0 short sword a +0 club (6, -13, D:9) 13 potions of degeneration (6, -6, D:9) 5 stones a +0 leather armour a +0 club (11, -25, D:9) a +0 shortbow (15, -9, D:9) a +0 chain mail a +0 dire flail (15, -6, D:9) the ring "Qoirath" {rPois EV+4 Int+5 Dex+2} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (16, -7, D:9) the ring "Josem" {Fire Str+6} [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. (17, 18, D:9) a +0 shortbow of flaming 6 poisoned darts (21, -8, D:9) a +0 plate armour a +0 long sword (22, -10, D:9) a +0 giant club (22, -8, D:9) a +0 dagger (28, -6, D:9) a +0 whip a +0 animal skin (29, -6, D:9) a +0 chain mail a +0 mace (30, -6, D:9) a +0 ring mail (38, 1, D:9) 5 stones a +0 short sword (38, 2, D:9) 2 stones a +0 short sword a +0 club (39, 2, D:9) a +0 club a +0 dagger (40, 3, D:9) 2 stones a +0 whip a +0 short sword (40, 8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (1, -34, D:10) a +0 ring mail (3, -12, D:10) 2 stones (3, 3, D:10) a +0 robe (4, -13, D:10) 3 stones (13, -2, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (31, -19, D:10) a +0 short sword 2 stones (31, -16, D:10) 3 stones a +0 whip (31, -15, D:10) 2 stones a +0 dagger (32, -15, D:10) 5 stones a +0 club (32, -14, D:10) a +1 whip of draining a +0 dagger a +0 robe (32, -13, D:10) a +0 short sword 3 poisoned darts (32, -12, D:10) a +0 dagger 3 poisoned darts (33, -14, D:10) a +0 dagger 5 stones (42, -6, D:10) a +0 mace (52, -17, D:10) a +0 falchion a +0 robe a +0 dagger (53, -17, D:10) 2 boomerangs a +0 hand axe (54, -19, D:10) a +3 plate armour a +0 long sword a +0 arbalest (54, -18, D:10) a +0 chain mail a +0 short sword (55, -9, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (10, 6, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 mace (11, -15, D:11) a +0 chain mail (11, 6, D:11) a +0 plate armour (20, -13, D:11) a +0 longbow (29, -27, D:11) a +0 rapier (45, 2, D:11) 7 stones (46, -29, D:11) a +0 ring mail (48, -24, D:11) a phantom mirror (49, -4, D:11) a +0 robe a +0 dagger (49, -3, D:11) a +0 robe a +0 dagger (49, -2, D:11) a +0 robe a +0 dagger (49, 0, D:11) a +0 club (50, -4, D:11) a +0 dagger (56, -30, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (8, 5, D:12) 2 stones (9, 3, D:12) 5 stones (13, 1, D:12) a +0 robe (22, 19, D:12) the +7 chain mail of the Jocular God {Str+3} Str: It affects your strength (+3). (26, -16, D:12) a +0 morningstar (34, -27, D:12) a +0 quarterstaff (39, 2, D:12) a potion of degeneration (42, 4, D:12) a +0 club (50, -6, D:12) a +0 long sword (54, 9, D:12) a +0 dagger a +0 robe (56, 9, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 glaive of venom (1, 1, D:13) a +0 buckler of protection (6, 9, D:13) a +0 mace (8, -21, D:13) a wand of charming (4) (9, -10, D:13) 5 stones (10, 7, D:13) 6 stones (13, 18, D:13) a +0 trident (22, 6, D:13) 4 large rocks (28, 6, D:13) a +0 giant club a +0 giant club (36, -3, D:13) a +0 barding (56, 6, D:13) 3 javelins Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (2, 16, D:14) a +0 leather armour (3, -7, D:14) 2 stones (4, 26, D:14) a +0 ring mail (8, 11, D:14) a +0 ring mail (15, -8, D:14) a +0 dagger a +0 robe (19, 25, D:14) 3 stones (21, 24, D:14) a +0 rapier (22, -16, D:14) a +0 dire flail a +0 chain mail (22, -8, D:14) 3 large rocks (23, -15, D:14) a +0 glaive a +0 scale mail (29, -3, D:14) a ring of ice a +4 ring of protection (31, -18, D:14) 8 stones (33, 9, D:14) a +0 shortbow (35, 12, D:14) a +0 shortbow (37, 25, D:14) a wand of flame (5) (38, 14, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (47, 23, D:14) a +1 vorpal trident a +0 leather armour (48, 10, D:14) a +0 longbow a +0 halberd a +0 leather armour (50, 18, D:14) a +0 flail (53, -5, D:14) a wand of flame (3) Level 15 of the Dungeon (0, 0, D:15) a +0 morningstar (4, 34, D:15) 5 stones (10, 13, D:15) 3 large rocks (13, 39, D:15) a +0 rapier (19, 11, D:15) a wand of flame (5) (20, 24, D:15) a +0 spear (21, 2, D:15) a +0 falchion (22, -10, D:15) a +0 arbalest (25, 24, D:15) a +0 chain mail a +0 great sword (25, 29, D:15) a +0 long sword (33, 23, D:15) a +0 robe (34, -8, D:15) a +0 buckler (37, 35, D:15) a +0 arbalest (38, 9, D:15) 5 stones (38, 35, D:15) a +0 arbalest (40, 8, D:15) 4 large rocks (41, 10, D:15) a +0 shortbow (57, 13, D:15) 5 stones (61, 7, D:15) a +0 pair of gloves the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +1 dagger of venom (6, -18, Orc:1) a +0 sling (8, -18, Orc:1) the -2 pair of boots of Impish Awe {Str+7 Dex-4} Str: It affects your strength (+7). Dex: It affects your dexterity (-4). (8, -6, Orc:1) a +0 ring mail a +0 mace (8, -4, Orc:1) a +3 plate armour a +0 long sword (8, -1, Orc:1) a +0 plate armour a +0 great mace (9, -5, Orc:1) a +0 chain mail a +0 flail (9, -4, Orc:1) a +0 robe a +0 dagger (9, -3, Orc:1) a +0 plate armour a +0 mace a +0 giant club (9, -2, Orc:1) a +0 plate armour a +0 war axe (10, -4, Orc:1) a +0 plate armour a +0 flail a +0 plate armour a +0 short sword (10, -3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 glaive of protection (10, -2, Orc:1) a +0 kite shield a +0 chain mail a +0 broad axe a +0 dagger (10, -1, Orc:1) a +0 chain mail a +0 glaive (11, -5, Orc:1) a +0 short sword (11, -4, Orc:1) a +0 plate armour a +0 scimitar (13, 5, Orc:1) a +0 dagger (13, 8, Orc:1) a +0 robe a +0 dagger (14, -6, Orc:1) a +0 plate armour a +0 long sword (14, 9, Orc:1) a +0 chain mail a +0 long sword (14, 10, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe (15, 7, Orc:1) a +0 mace (15, 8, Orc:1) a +0 plate armour a +1 great mace of protection a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (15, 9, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 long sword a +0 plate armour a +5 vorpal battleaxe (15, 11, Orc:1) a +0 chain mail a +0 long sword (16, -7, Orc:1) a +0 short sword (16, 2, Orc:1) a +0 chain mail a +0 flail (16, 3, Orc:1) a +0 chain mail a +0 hand axe (16, 6, Orc:1) a +0 robe a +0 club (16, 8, Orc:1) a +0 leather armour a +0 club (16, 10, Orc:1) 3 silver boomerangs a +0 flail a +0 short sword (17, 7, Orc:1) a +0 chain mail a +0 glaive (17, 10, Orc:1) a +0 chain mail a +0 trident a +0 arbalest (18, -6, Orc:1) a +0 flail (18, 10, Orc:1) a +0 robe a +0 dagger (18, 11, Orc:1) a +0 scale mail a +0 hand axe (19, -6, Orc:1) a boomerang a +0 mace (19, -4, Orc:1) a +0 club (19, -2, Orc:1) a +0 chain mail a +0 long sword (19, -1, Orc:1) a +0 robe a +0 dagger (19, 5, Orc:1) a +0 mace (19, 10, Orc:1) a +0 falchion a +0 robe a +0 dagger (20, -16, Orc:1) a box of beasts (20, -6, Orc:1) a +0 scale mail a +0 hand axe (20, -4, Orc:1) a +0 plate armour a boomerang a +0 long sword (20, 9, Orc:1) a +0 giant club (21, -17, Orc:1) a phial of floods (30, 9, Orc:1) a +0 flail (32, 6, Orc:1) a +0 leather armour a +0 hand axe (33, 6, Orc:1) a +0 mace a +0 robe a +0 dagger (33, 7, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Celequcw's General Store a potion of curing (45 gold) a scroll of enchant armour (112 gold) a potion of heal wounds (75 gold) a +0 club (15 gold) a wand of polymorph (5) (105 gold) a +0 scale mail (60 gold) [Shop] Kuust's Book Shoppe a manual of Armour (1280 gold) a There-And-Back Book (480 gold) a book of Vapours (256 gold) a book of Hexes (576 gold) a book of Rime (448 gold) the Disquisition on Generation and the Lungs (544 gold) Spells Type Level a - Swiftness Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Horrible Things Summoning 8 a book of Cantrips (192 gold) a book of the Moon (640 gold) [Shop] Onnaismi's Antique Armour Emporium a +0 chain mail (121 gold) a +0 robe (18 gold) a +1 helmet (310 gold) a +2 barding of fire resistance (1080 gold) a +0 helmet (121 gold) a +0 helmet (121 gold) [Shop] Uplerowu's Antique Weapon Emporium a +2 trident of protection (469 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2064 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 spear (87 gold) a +1 rapier of flaming (411 gold) a +4 sling of freezing (716 gold) a +2 hand axe of freezing (504 gold) a +0 battleaxe (188 gold) a +0 sling (43 gold) a +0 longbow (188 gold) a +5 spear of distortion (1000 gold) a +0 great mace of protection (284 gold) a +0 club (29 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (1, -6, Orc:2) a +0 plate armour a +0 trident (1, -5, Orc:2) a +0 leather armour a +0 morningstar (1, -3, Orc:2) a +0 plate armour a +0 hand axe (1, -2, Orc:2) a +0 robe a +0 dagger (2, -8, Orc:2) a +0 plate armour a +2 short sword of speed (2, -7, Orc:2) a +0 plate armour a +0 short sword a +0 arbalest (2, 2, Orc:2) a +0 robe a +0 dagger (2, 3, Orc:2) a +0 flail (2, 7, Orc:2) a +0 plate armour a +0 war axe (3, -12, Orc:2) a +0 hand axe (3, -7, Orc:2) a +0 ring mail a +0 flail a +2 mace of protection a +0 chain mail 3 boomerangs a +0 long sword (3, 8, Orc:2) a +0 chain mail a +0 mace (4, -13, Orc:2) a +0 chain mail a +0 club (4, -7, Orc:2) a +0 hand axe a +0 plate armour a +0 dire flail (4, -3, Orc:2) a +0 robe a +0 dagger (4, -2, Orc:2) a +0 dagger (4, 8, Orc:2) a +0 mace (5, -13, Orc:2) a +0 chain mail a +0 great sword (5, -2, Orc:2) a +0 leather armour a +0 club (5, -1, Orc:2) 3 boomerangs a +0 hand axe (5, 1, Orc:2) a +0 robe a +0 dagger (5, 4, Orc:2) a +0 ring mail a +0 hand axe (5, 7, Orc:2) a +0 robe a +0 dagger (5, 8, Orc:2) a +0 robe a +0 dagger (5, 9, Orc:2) a +0 robe a +0 dagger (6, 9, Orc:2) a +0 hand axe (6, 10, Orc:2) a +0 dire flail a +0 great mace a +0 robe a +0 dagger (6, 11, Orc:2) a +0 mace a +0 robe a +0 dagger a +0 robe a +1 dagger of holy wrath (6, 12, Orc:2) a +0 hand axe (7, -4, Orc:2) a +0 dire flail (7, 11, Orc:2) a +3 vorpal hand axe a +0 robe a +0 dagger (7, 12, Orc:2) a +0 robe of positive energy a +0 dagger a +0 short sword a +0 chain mail a +0 long sword (8, -5, Orc:2) a +0 leather armour a +0 hand axe (8, -4, Orc:2) a +0 scale mail a +0 dire flail (8, 10, Orc:2) a +0 robe a +0 dagger (8, 11, Orc:2) a +0 flail (8, 12, Orc:2) a +0 chain mail a +0 short sword a +0 flail a +0 plate armour a +0 hand axe a +0 arbalest (9, -4, Orc:2) a +0 robe a +0 dagger (9, 13, Orc:2) a +0 mace (9, 14, Orc:2) a +0 robe a +0 dagger (11, -5, Orc:2) a +0 ring mail a +0 flail a +0 chain mail a +0 hand axe a +2 short sword of freezing (11, -4, Orc:2) a +0 mace (13, -8, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail (13, -7, Orc:2) a +0 leather armour a +0 hand axe (13, -6, Orc:2) a +0 giant spiked club (14, -8, Orc:2) a +0 robe a +2 dagger of freezing (14, -5, Orc:2) a +1 plate armour of cold resistance a +3 long sword (14, -2, Orc:2) a +0 plate armour a +0 flail (15, -5, Orc:2) a +0 hand axe (16, -5, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 great mace a +0 robe a +0 dagger (16, -4, Orc:2) a +0 ring mail a +0 hand axe a +0 club (16, 13, Orc:2) the +4 dagger "Uvenaov" {flame, Contam *Noise rElec rN+++} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Contam: It causes magical contamination when unequipped. (19, 35, Orc:2) a +0 giant club (20, 32, Orc:2) a +0 club a +0 leather armour (20, 35, Orc:2) a +0 giant club (22, 33, Orc:2) a +0 dagger a +0 ring mail (22, 34, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (24, 33, Orc:2) a +0 hand axe a +0 leather armour (24, 34, Orc:2) a +0 flail a +0 plate armour (25, 33, Orc:2) a +0 flail a +0 dagger a boomerang a +0 dagger a +0 robe a +0 short sword (27, 9, Orc:2) a +1 pair of boots of rampaging (27, 16, Orc:2) a staff of conjuration a staff of air (27, 17, Orc:2) the ring of Gesoph {Ice Will- Int+7 Slay+4} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It decreases your willpower. (28, -3, Orc:2) a +0 hand axe (30, -3, Orc:2) a +0 mace (31, -1, Orc:2) a +0 ring mail a +0 flail (31, 10, Orc:2) a +0 club (32, -2, Orc:2) a +0 flail (32, 12, Orc:2) a +0 leather armour a +0 hand axe (32, 13, Orc:2) a +1 whip of venom (32, 14, Orc:2) a +2 robe of willpower a +0 dagger (33, 1, Orc:2) a +0 robe a +0 dagger of speed (33, 11, Orc:2) a +0 robe a +0 dagger (33, 13, Orc:2) a +0 chain mail a +0 battleaxe (34, 0, Orc:2) a +0 robe a +0 dagger (34, 3, Orc:2) a +0 chain mail a +0 war axe (34, 32, Orc:2) a +0 dagger a +0 robe (35, 0, Orc:2) a +0 chain mail a +0 scimitar (35, 1, Orc:2) a +0 hand axe (35, 5, Orc:2) a +0 war axe (35, 10, Orc:2) a +0 mace of draining a +0 plate armour (35, 32, Orc:2) a +0 trident a +0 dire flail a +0 plate armour (35, 33, Orc:2) a +0 mace (36, 19, Orc:2) a +0 great mace a +0 plate armour (39, 19, Orc:2) a +0 dagger a +0 dagger a +0 robe (39, 20, Orc:2) a +0 club a +0 hand axe (39, 21, Orc:2) a +0 dagger a +0 robe (40, 18, Orc:2) a +0 club (40, 19, Orc:2) a +0 mace a boomerang a +0 chain mail (40, 21, Orc:2) a +0 whip a +0 leather armour (40, 22, Orc:2) a +0 flail a +0 chain mail (41, 19, Orc:2) a +0 flail (41, 21, Orc:2) a +0 whip 3 boomerangs (41, 22, Orc:2) a +0 club a +0 scale mail a +0 hand axe (47, 6, Orc:2) a +0 dagger a +0 robe (49, 7, Orc:2) a +0 club a +0 leather armour a +0 hand axe a +0 whip a +0 leather armour (51, 7, Orc:2) a +0 arbalest a +0 short sword a +0 chain mail (52, 20, Orc:2) a +0 club (52, 21, Orc:2) a +0 short sword (54, 20, Orc:2) a +0 club a +0 leather armour (54, 21, Orc:2) a +0 flail Level 1 of the Elven Halls (0, 0, Elf:1) a ring of poison resistance (2, 2, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (7, 4, Elf:1) a +0 club (18, 12, Elf:1) a +0 short sword a +0 shortbow (19, 25, Elf:1) 2 boomerangs (20, 13, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (21, 6, Elf:1) a +0 leather armour a +0 long sword (22, 5, Elf:1) a +0 long sword (22, 9, Elf:1) a +0 shortbow a +0 chain mail a +0 long sword a +0 rapier a +0 dagger (22, 10, Elf:1) a +0 scale mail a +0 short sword (22, 12, Elf:1) a +0 long sword of holy wrath (22, 17, Elf:1) 4 poisoned darts (23, 12, Elf:1) a +4 long sword of distortion (25, 21, Elf:1) a +0 leather armour a +0 rapier (25, 27, Elf:1) a +0 leather armour (26, 22, Elf:1) a +0 ring mail a +0 short sword (35, -5, Elf:1) a +0 long sword (36, 35, Elf:1) a +0 short sword a +0 buckler (41, 51, Elf:1) a +0 hand axe (47, 28, Elf:1) a +0 chain mail (51, 32, Elf:1) a phantom mirror (62, 26, Elf:1) a wand of charming (5) (64, 15, Elf:1) a +0 long sword a +0 chain mail Level 2 of the Elven Halls [Shop] Vubbac's General Store 2 scrolls of enchant armour (270 gold) a +1 arbalest of flaming (271 gold) a +0 hat (72 gold) a scroll of teleportation (54 gold) a +1 ring mail of cold resistance (288 gold) a +0 arbalest of freezing (181 gold) a scroll of identify (36 gold) [Shop] Visivap's Book Shop a book of Changes (252 gold) a book of the Tundra (476 gold) a book of Cantrips (168 gold) a book of Storms (448 gold) a book of Necromancy (336 gold) a book of Rime (392 gold) a book of Changes (252 gold) a book of Conjurations (280 gold) [Shop] Ovouf's Jewellery Emporium a ring of poison resistance (420 gold) the ring of the Voivode {Drain rN+ Dex+4 Stlth+} (684 gold) [ring of positive energy] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a ring of wizardry (630 gold) a +4 ring of protection (756 gold) the ring "Ipsenerr" {Wiz +Blink Fly rPois Slay-5} (630 gold) [ring of wizardry] It improves your spell success rate. Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rPois: It protects you from poison. Fly: It grants you flight. +Blink: It lets you blink. a ring of protection from cold (525 gold) the ring "Lego" {rCorr MP+9 Str+2 Dex+4} (949 gold) [ring of magical power] Str: It affects your strength (+2). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. [Shop] Odarije's Jewellery Emporium a +6 ring of strength (504 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) a ring of resist corrosion (280 gold) an amulet of guardian spirit (420 gold) the amulet of the Skies Above {Harm rPois Regen+ SInv} (635 gold) [amulet of regeneration] rPois: It protects you from poison. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (0, 0, Elf:2) a +0 long sword (0, 1, Elf:2) a +0 long sword a +0 ring mail (4, 2, Elf:2) a staff of earth (4, 17, Elf:2) 4 stones (5, 12, Elf:2) a +0 short sword (6, 28, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (10, 12, Elf:2) a +0 mace (17, 25, Elf:2) a +0 short sword (20, 6, Elf:2) the ring of the Country {rC+ Dex+2} [ring of protection from cold] Dex: It affects your dexterity (+2). rC: It protects you from cold. (21, 26, Elf:2) a +0 trident (22, 17, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (23, 15, Elf:2) a +0 long sword a +0 leather armour (23, 28, Elf:2) 6 stones (24, 15, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (24, 20, Elf:2) a +0 long sword (25, 12, Elf:2) a +3 shortbow a +2 short sword of venom (28, 29, Elf:2) a +0 long sword a +0 buckler (29, 24, Elf:2) a +0 ring mail (30, 23, Elf:2) a +0 rapier (32, 17, Elf:2) a phial of floods (36, 18, Elf:2) a +0 long sword (38, 14, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (39, 15, Elf:2) a +0 dagger (40, 13, Elf:2) a +0 long sword a +2 antimagic dagger (46, 19, Elf:2) a +0 leather armour (54, 19, Elf:2) a +0 dagger a +0 scale mail (57, 1, Elf:2) a +0 robe Level 3 of the Elven Halls [Shop] Jeyh's Antique Weapon Shoppe a +4 trident (1173 gold) a +0 dagger (92 gold) a +0 trident (161 gold) a +0 scimitar (184 gold) a +0 war axe (161 gold) a +0 battleaxe (299 gold) a +0 arbalest (207 gold) a +0 falchion (138 gold) the +5 morningstar "Killer Bee's Death" {flame, rElec rF- rC+ SInv} (2318 gold) It burns those it strikes, dealing additional fire damage. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (0, 0, Elf:3) a +0 rapier (0, 1, Elf:3) a book of Rime (1, -5, Elf:3) a +0 vampiric rapier (1, -4, Elf:3) a staff of air (1, -3, Elf:3) a +0 rapier (1, -2, Elf:3) a Grand Grimoire (2, -5, Elf:3) a book of Iron (3, -4, Elf:3) a +0 ring mail a staff of death (5, -5, Elf:3) a +0 long sword (5, -4, Elf:3) a +0 dagger (6, 11, Elf:3) a ring of wizardry (7, 13, Elf:3) a +0 mace (7, 17, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour the ring "Woakheyj" {rC+ Str+2 Int+3} [ring of protection from cold] Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It protects you from cold. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. 2 potions of degeneration the +3 great sword of World's End {flame, Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. (7, 18, Elf:3) a +2 mace of protection a +1 falchion of holy wrath (7, 19, Elf:3) a +1 vampiric rapier (8, 13, Elf:3) a +0 long sword an amulet of the acrobat (8, 14, Elf:3) a +0 long sword (8, 15, Elf:3) a +1 rapier of venom a +2 long sword of holy wrath an amulet of the acrobat a +4 scale mail of fire resistance (8, 16, Elf:3) a +0 leather armour a +2 scimitar of draining (8, 17, Elf:3) a +0 ring mail a +6 ring of dexterity a +0 quarterstaff of speed a +2 broad axe of draining (8, 18, Elf:3) a +0 leather armour a +0 ring mail a +0 long sword a +0 short sword of venom an amulet of reflection (9, -5, Elf:3) a +0 leather armour (9, 12, Elf:3) a +1 rapier of holy wrath (9, 13, Elf:3) a +0 long sword (9, 14, Elf:3) a +0 longbow 5 stones a +3 ring mail of cold resistance the ring "Zoguh" {Ice Stlth+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (9, 15, Elf:3) a +2 scimitar of protection a +0 shortbow (9, 16, Elf:3) a +2 glaive of protection (9, 23, Elf:3) a +0 long sword (11, -4, Elf:3) the +1 helmet of the Gate {*Slow Fly rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. (11, -3, Elf:3) a +0 dagger (11, 11, Elf:3) a +0 leather armour a +0 rapier (11, 12, Elf:3) a +0 scale mail a +0 long sword (11, 13, Elf:3) a +0 long sword (11, 23, Elf:3) a +0 rapier a +0 rapier a +2 chain mail of cold resistance a ring of wizardry (12, 12, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (13, -4, Elf:3) a +0 short sword (13, -3, Elf:3) a +0 long sword (13, 13, Elf:3) a +0 leather armour a +0 long sword (14, -2, Elf:3) a +0 leather armour (15, -5, Elf:3) a +0 rapier (15, -1, Elf:3) a staff of fire (15, 0, Elf:3) a +0 leather armour (16, -5, Elf:3) a +0 scale mail (16, -4, Elf:3) a +1 vorpal shortbow (16, -2, Elf:3) a +0 dagger (16, 0, Elf:3) a book of Cantrips (17, -3, Elf:3) a staff of cold (17, 1, Elf:3) a lightning rod (4/4) (17, 2, Elf:3) a +0 short sword of draining (18, -4, Elf:3) a +0 rapier (18, -2, Elf:3) a +0 long sword (18, 4, Elf:3) a staff of earth (19, 23, Elf:3) a +0 shortbow +0 fire dragon scales a +2 vorpal great sword (20, 23, Elf:3) a +0 longbow the +4 scale mail of Pamput {*Corrode rPois Dex+6} Dex: It affects your dexterity (+6). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. 10 stones (24, 33, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword (27, 13, Elf:3) a +0 scale mail a +0 long sword (27, 29, Elf:3) a +0 short sword (29, 13, Elf:3) a +0 chain mail a +0 rapier (29, 38, Elf:3) a +0 long sword (32, 42, Elf:3) a +0 short sword (36, 27, Elf:3) a +0 ring mail a +0 long sword (36, 31, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (38, 29, Elf:3) a +0 leather armour a +0 scimitar a +0 rapier (39, 24, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (39, 29, Elf:3) a +0 dagger (43, 20, Elf:3) a +0 leather armour a +2 dagger of electrocution a +0 shortbow a +0 leather armour a +0 long sword (43, 31, Elf:3) a +0 scale mail a +0 long sword (44, 45, Elf:3) a +1 long sword of protection (53, 28, Elf:3) 2 stones (58, 23, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (63, 20, Elf:3) a +0 leather armour a +0 short sword (66, 16, Elf:3) a +0 ring mail a +2 long sword of protection (67, 15, Elf:3) a +0 dagger a +0 leather armour a +0 dagger a +0 shortbow a +0 buckler a +0 long sword a +0 rapier Level 1 of the Lair of Beasts [Shop] Samossuf's Magic Scroll Shop a scroll of fog (40 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Utiuw's Weapon Boutique 2 stones (3 gold) a throwing net (45 gold) the +7 long sword "Orb Guardian's Curse" {vorpal, rPois rCorr Dex-4 SInv} (792 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +3 arbalest of freezing (376 gold) a +1 long sword of protection (168 gold) a +1 arbalest of flaming (226 gold) a +4 battleaxe of flaming (505 gold) the +9 flail of Qazlal, Hurtling {vorpal, rCorr Str+4 Dex-4} (942 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. [Shop] Koramup's Armour Emporium a +2 leather armour of fire resistance (228 gold) a +1 helmet of see invisible (198 gold) a +1 ring mail of cold resistance (192 gold) a +1 chain mail of fire resistance (198 gold) a +2 robe (152 gold) the +1 scale mail of the Arcane {rPois Will+ Int+2} (360 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It increases your willpower. a +1 plate armour of poison resistance (384 gold) a +2 leather armour of cold resistance (228 gold) (0, 0, Lair:1) a +2 dagger of speed (2, 13, Lair:1) 4 stones (10, 2, Lair:1) a +0 robe a +1 scimitar of flaming (40, 27, Lair:1) 2 poisoned darts (56, -19, Lair:1) 5 boomerangs (56, -14, Lair:1) a +0 cloak (68, -11, Lair:1) a +0 ring mail (68, 3, Lair:1) a +0 robe (73, -13, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 stones (7, -46, Lair:2) a +0 scale mail (22, -18, Lair:2) 6 stones (52, -28, Lair:2) an amulet of guardian spirit Level 3 of the Lair of Beasts (12, -50, Lair:3) a +0 pair of boots (12, -45, Lair:3) a +0 hand axe a +0 robe (17, -16, Lair:3) a +0 dagger (29, 2, Lair:3) a +1 falchion of holy wrath (31, -15, Lair:3) a +0 falchion (43, -31, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (8, -31, Lair:4) 8 stones Level 5 of the Lair of Beasts [Shop] Zikkeyps's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of fog (52 gold) a scroll of vulnerability (52 gold) a scroll of poison (52 gold) [Shop] Imeal's Assorted Antiques a +0 ring mail of poison resistance (336 gold) the +3 quarterstaff "Tatasuij" {holy, *Noise Will+ Str+7} (1932 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+7). *Noise: It may make noises in combat. Will: It increases your willpower. a +2 chain mail of fire resistance (903 gold) a wand of charming (3) (302 gold) a +1 robe of willpower (533 gold) a scroll of summoning (399 gold) a potion of lignification (126 gold) a scroll of identify (84 gold) [Shop] Titaetik's Magic Scroll Shop a scroll of teleportation (48 gold) a scroll of magic mapping (120 gold) a scroll of poison (64 gold) a scroll of poison (64 gold) a scroll of magic mapping (120 gold) a scroll of teleportation (48 gold) (0, 0, Lair:5) a +0 dagger (12, 6, Lair:5) a +0 sling (14, -3, Lair:5) a +0 kite shield (22, -1, Lair:5) a +0 quarterstaff (24, -16, Lair:5) a +0 club (24, -15, Lair:5) the amulet of Osheilish {Faith Harm rElec Regen+ Dex-4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (24, -13, Lair:5) a +2 battleaxe of electrocution (25, 6, Lair:5) 3 stones (26, -13, Lair:5) the +9 rapier "Nulewn" {vorpal, Fragile +Blink Dex+8} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (40, -7, Lair:5) a +0 ring mail (41, -3, Lair:5) 8 stones (44, -10, Lair:5) a +1 vorpal battleaxe 5 javelins a +0 leather armour (45, -36, Lair:5) a +0 plate armour (47, -1, Lair:5) a +0 falchion (48, -36, Lair:5) a +6 ring of strength Level 1 of the Swamp (6, -11, Swamp:1) 4 stones (9, 1, Swamp:1) a scroll of identify (9, 7, Swamp:1) a +0 club (12, -3, Swamp:1) a +3 quarterstaff of distortion a +0 robe (20, 4, Swamp:1) a scroll of identify (23, -6, Swamp:1) a +0 sling (29, -8, Swamp:1) a wand of flame (14) Level 2 of the Swamp (0, 0, Swamp:2) a +0 quarterstaff a +0 robe (1, -1, Swamp:2) a +2 long sword of holy wrath a +2 chain mail of cold resistance a +0 kite shield of reflection a +0 spear (2, 23, Swamp:2) a +0 scale mail (3, -2, Swamp:2) a +0 dagger 7 stones a +0 robe a +0 buckler (7, 24, Swamp:2) a +0 ring mail (9, 29, Swamp:2) a staff of earth (10, -8, Swamp:2) a +0 dagger a +0 robe (10, 5, Swamp:2) the ring of Uwuzit {Ice +Blink Will+ Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. Will: It increases your willpower. (11, 29, Swamp:2) a +2 ring mail of cold resistance (13, 19, Swamp:2) a +0 robe (31, 22, Swamp:2) a +0 plate armour (32, 9, Swamp:2) a +0 trident (39, 13, Swamp:2) 3 stones Level 3 of the Swamp (0, 0, Swamp:3) 5 stones (6, 5, Swamp:3) a +0 rapier a +0 robe (7, 5, Swamp:3) a +0 quarterstaff a +0 robe a +0 spear a +0 buckler (7, 6, Swamp:3) a +0 dagger a +0 robe (9, -24, Swamp:3) a +0 quarterstaff (22, -14, Swamp:3) a +0 trident (28, -3, Swamp:3) a +0 vorpal spear a +0 buckler (28, -2, Swamp:3) a +0 spear (29, -16, Swamp:3) a +0 quarterstaff a +0 robe (33, 9, Swamp:3) 3 scrolls of identify (35, -13, Swamp:3) 4 stones (37, -18, Swamp:3) a +0 pair of boots (39, -16, Swamp:3) a +0 robe (39, -15, Swamp:3) a +0 spear 5 boomerangs (40, -6, Swamp:3) a scroll of identify Level 4 of the Swamp (0, 0, Swamp:4) 5 stones (15, 16, Swamp:4) a scroll of identify (19, 0, Swamp:4) 7 stones (20, 6, Swamp:4) a +0 halberd (28, 9, Swamp:4) a +6 ring of dexterity (31, -2, Swamp:4) a +0 quarterstaff a +0 robe (35, 22, Swamp:4) a +0 great mace (40, 13, Swamp:4) a +0 quarterstaff (41, 11, Swamp:4) 2 stones (43, 26, Swamp:4) a phial of floods (47, 22, Swamp:4) a +0 scimitar Level 1 of the Spider Nest (0, 0, Spider:1) a +0 sling (0, 38, Spider:1) a +0 plate armour (1, 0, Spider:1) a +2 bardiche of protection (10, -4, Spider:1) a box of beasts (10, 36, Spider:1) 3 poisoned darts (14, -13, Spider:1) a phial of floods (18, -12, Spider:1) a +4 ring of protection a ring of willpower (19, 26, Spider:1) a +0 pair of gloves (19, 27, Spider:1) a +4 rapier of electrocution (21, 35, Spider:1) a +0 dagger (28, 0, Spider:1) 6 stones (28, 35, Spider:1) a +0 scale mail (29, 28, Spider:1) 3 stones (30, 26, Spider:1) a +0 bardiche Level 2 of the Spider Nest (2, 13, Spider:2) 2 stones (7, 24, Spider:2) 2 stones (13, 26, Spider:2) the ring "Simounn" {Ice *Slow Int+4 Dex+5} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (17, 27, Spider:2) a wand of charming (3) (21, 25, Spider:2) a +0 chain mail (23, 17, Spider:2) a +0 ring mail (39, 2, Spider:2) a +0 spear of freezing (44, 22, Spider:2) a +0 war axe a +0 leather armour (46, 20, Spider:2) a +0 dagger (51, 0, Spider:2) a +0 dagger (52, 8, Spider:2) a +0 sling (52, 22, Spider:2) 4 stones (58, 18, Spider:2) a staff of poison (70, 2, Spider:2) a +0 plate armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (6, -20, Spider:3) a +0 pair of gloves (7, -20, Spider:3) a +0 ring mail (9, -25, Spider:3) a +0 ring mail (14, -3, Spider:3) 4 stones (22, -51, Spider:3) a +0 falchion (22, -46, Spider:3) 4 stones (22, 6, Spider:3) a +0 scimitar of flaming (28, -47, Spider:3) a +0 chain mail (31, -30, Spider:3) a +0 lajatang 8 stones a +0 robe (39, -29, Spider:3) 4 stones (41, -2, Spider:3) a +0 flail Level 4 of the Spider Nest (0, 0, Spider:4) 6 stones (3, 8, Spider:4) a +0 flail (3, 12, Spider:4) a +0 helmet (10, -3, Spider:4) a +0 chain mail (11, 9, Spider:4) a +0 short sword (13, -17, Spider:4) a scroll of identify (14, -3, Spider:4) 6 gold pieces (17, -31, Spider:4) an orb of light (17, -1, Spider:4) a +0 sling (18, -31, Spider:4) an orb of guile (18, -4, Spider:4) a +0 ring mail (18, 7, Spider:4) a +0 ring mail (24, -6, Spider:4) 5 gold pieces (25, -7, Spider:4) 4 gold pieces (25, -4, Spider:4) 4 gold pieces (26, 0, Spider:4) 3 curare-tipped darts (26, 3, Spider:4) 14 gold pieces Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (21, -9, Slime:5) the +2 buckler "Kufoaxt" {Will+ Str+4} Str: It affects your strength (+4). Will: It increases your willpower. (23, -10, Slime:5) a +0 shortbow (28, -6, Slime:5) the amulet of the Establishment {Spirit Str+4 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). SInv: It lets you see invisible. (28, 3, Slime:5) a stone (30, -8, Slime:5) the +9 sling of Iconoclasm {venom, Dex+8 Stlth-} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+8). Stlth: It makes you less stealthy. Level 1 of the Vaults [Shop] Poyll's Armour Boutique a +0 scale mail (80 gold) a +0 kite shield (90 gold) the +1 helmet "Kitik" {Will+} (442 gold) Will: It increases your willpower. a +0 plate armour (460 gold) a +0 plate armour (460 gold) +0 ice dragon scales (1200 gold) a +0 helmet (90 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) (0, 0, Vaults:1) a +0 ring mail (1, -5, Vaults:1) 6 stones (2, 12, Vaults:1) a +0 arbalest (2, 15, Vaults:1) a +0 trident (3, 11, Vaults:1) a +0 plate armour a +0 broad axe (7, 1, Vaults:1) 5 stones (7, 3, Vaults:1) a +0 falchion (18, -39, Vaults:1) a +0 great sword a +0 plate armour (18, 9, Vaults:1) a +0 arbalest (18, 19, Vaults:1) a +0 leather armour (19, -40, Vaults:1) a +1 arbalest of freezing (19, 10, Vaults:1) a +0 arbalest a +0 arbalest (19, 11, Vaults:1) a +0 shortbow (20, -40, Vaults:1) a +0 arbalest (20, 10, Vaults:1) a +3 vorpal arbalest (20, 11, Vaults:1) a +3 shortbow (21, -38, Vaults:1) a +0 arbalest (21, 9, Vaults:1) a +0 arbalest (21, 10, Vaults:1) a +0 shortbow (21, 11, Vaults:1) a +0 shortbow (27, -3, Vaults:1) a +0 ring mail a +3 morningstar of holy wrath (28, 0, Vaults:1) a +0 scale mail a +0 long sword (29, 4, Vaults:1) a +0 leather armour a +0 great mace (36, -16, Vaults:1) the +2 kite shield of Lust {rN+ Will- Str+4 Slay+3} Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Will: It decreases your willpower. (41, -11, Vaults:1) a +0 long sword a +0 chain mail a +1 kite shield of reflection (42, -12, Vaults:1) a +0 broad axe a +0 chain mail (42, -11, Vaults:1) a +0 battleaxe a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield (42, -10, Vaults:1) a +0 great sword a +0 plate armour (43, -26, Vaults:1) a +0 arbalest (46, -25, Vaults:1) a +0 arbalest (47, -26, Vaults:1) a +0 arbalest (49, -42, Vaults:1) a +0 great mace a +0 scale mail a +0 scale mail (49, -41, Vaults:1) a +0 arbalest (49, 20, Vaults:1) 3 stones (51, -42, Vaults:1) a +0 arbalest (52, 13, Vaults:1) a +0 arbalest (52, 14, Vaults:1) a +0 arbalest a +0 arbalest (53, 13, Vaults:1) a +0 arbalest (54, 18, Vaults:1) a +0 vorpal war axe a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) 6 stones (0, 1, Vaults:2) a +0 ring mail (4, 47, Vaults:2) a +0 longbow (5, 47, Vaults:2) a +2 shortbow of freezing a +0 shortbow (6, 6, Vaults:2) a wand of flame (6) (6, 47, Vaults:2) a +0 shortbow (13, 9, Vaults:2) a +0 arbalest (14, 24, Vaults:2) 5 curare-tipped darts (20, 20, Vaults:2) a +0 arbalest (21, 21, Vaults:2) a +0 arbalest (22, 21, Vaults:2) a +0 arbalest (22, 22, Vaults:2) a +0 arbalest (25, 6, Vaults:2) a +0 mace (26, 33, Vaults:2) a +1 plate armour of poison resistance a +0 battleaxe (27, 6, Vaults:2) a +0 trident a +0 war axe (27, 33, Vaults:2) a +0 chain mail a +0 long sword a +0 chain mail a +0 great sword (27, 35, Vaults:2) a +0 plate armour a +0 long sword (27, 36, Vaults:2) a +0 plate armour a +2 great sword of electrocution (28, 12, Vaults:2) a +0 short sword (30, 28, Vaults:2) 7 stones (30, 55, Vaults:2) a scroll of identify (32, 55, Vaults:2) 3 stones (36, 2, Vaults:2) a +0 falchion a +0 ring mail (41, 34, Vaults:2) a scroll of identify (49, 55, Vaults:2) 3 silver boomerangs (53, 8, Vaults:2) a +0 battleaxe (54, 13, Vaults:2) a +1 arbalest of freezing (55, 15, Vaults:2) a +0 dire flail a +0 animal skin (57, 20, Vaults:2) a +1 vorpal great mace a +0 plate armour (58, 17, Vaults:2) a +0 great mace a +0 animal skin (58, 21, Vaults:2) a +0 great mace a +0 plate armour (58, 45, Vaults:2) a +0 executioner's axe (59, 21, Vaults:2) a +0 arbalest a +0 flail a +0 ring mail a +0 arbalest (59, 22, Vaults:2) a +0 arbalest a +0 long sword a +0 ring mail a +3 arbalest a +0 arbalest a +0 long sword a +0 ring mail a +0 dire flail a +0 ring mail a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 great mace of holy wrath a +0 plate armour a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +1 battleaxe of electrocution a +3 plate armour (68, 12, Vaults:2) a +0 flail (69, 10, Vaults:2) a +0 ring mail (69, 14, Vaults:2) a +0 flail (70, 18, Vaults:2) a wand of charming (8) Level 3 of the Vaults (0, 0, Vaults:3) a +0 club (4, -13, Vaults:3) a +0 longbow (4, -10, Vaults:3) a +0 ring mail (5, -13, Vaults:3) a +0 shortbow (10, -12, Vaults:3) a +0 ring mail a +0 morningstar (14, 26, Vaults:3) a wand of charming (5) (16, 3, Vaults:3) 4 javelins (21, 22, Vaults:3) a +0 scale mail (23, 10, Vaults:3) a +0 mace (24, 16, Vaults:3) a +0 morningstar a +0 ring mail (25, 18, Vaults:3) a +0 flail a +0 leather armour (26, 16, Vaults:3) a +0 dire flail a +0 animal skin (27, 3, Vaults:3) a +0 flail a +0 scale mail a +1 vorpal bardiche a +0 chain mail a +0 great sword a +0 plate armour (27, 15, Vaults:3) a +0 shortbow a +0 great mace a +0 ring mail (27, 16, Vaults:3) a +0 shortbow (28, 19, Vaults:3) a +0 dire flail a +0 animal skin (31, 9, Vaults:3) a phial of floods (34, -2, Vaults:3) a +0 scale mail (36, 6, Vaults:3) a +0 pair of gloves (39, -1, Vaults:3) a +0 ring mail (41, 28, Vaults:3) a staff of fire (55, 6, Vaults:3) a +0 dagger a +0 robe (58, -30, Vaults:3) 8 stones (60, 3, Vaults:3) a potion of degeneration (63, -32, Vaults:3) a +0 arbalest a +0 long sword a +0 plate armour a +0 halberd a +0 chain mail (64, -33, Vaults:3) a +0 dagger a +0 robe (64, -32, Vaults:3) a +0 arbalest (65, -9, Vaults:3) a +0 dire flail a +0 scale mail (67, -21, Vaults:3) a wand of polymorph (12) (67, -20, Vaults:3) a +0 great mace a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) a ring of willpower (4, 15, Vaults:4) the +4 short sword "Ykigh" {flame, Str+7} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). (6, 5, Vaults:4) a +0 scale mail (10, 6, Vaults:4) 6 stones (10, 8, Vaults:4) a +0 animal skin a +0 dire flail a +0 scale mail a +0 long sword a +0 arbalest (10, 21, Vaults:4) a +0 arbalest (11, 8, Vaults:4) a +0 kite shield a +0 chain mail a +0 long sword (11, 9, Vaults:4) a +0 kite shield a +0 chain mail a +4 long sword a +0 plate armour a +0 glaive (11, 13, Vaults:4) 6 stones a +0 leather armour a +0 great mace (13, -8, Vaults:4) 4 stones (15, -5, Vaults:4) a +0 kite shield a +0 chain mail a +0 long sword (16, -6, Vaults:4) a +0 arbalest (18, -8, Vaults:4) a +0 arbalest (18, -7, Vaults:4) a +0 arbalest (18, -6, Vaults:4) a +0 arbalest (19, 36, Vaults:4) a +0 arbalest (22, 11, Vaults:4) a +3 rapier (23, 16, Vaults:4) a +0 ring mail (23, 17, Vaults:4) the +1 ring mail of Fashionability {Int+5} Int: It affects your intelligence (+5). (24, 16, Vaults:4) a +0 robe (24, 17, Vaults:4) a +0 long sword (25, 17, Vaults:4) a +0 dagger (27, 15, Vaults:4) the +0 robe of the Centipede {Fly} Fly: It grants you flight. (28, 16, Vaults:4) a +0 morningstar (28, 32, Vaults:4) a +0 arbalest (29, 26, Vaults:4) a +0 long sword a +0 ring mail (29, 29, Vaults:4) a +0 long sword a +0 plate armour (30, 17, Vaults:4) a +0 spear (30, 31, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (32, -8, Vaults:4) a box of beasts (33, 7, Vaults:4) a +0 leather armour a +0 great mace (34, 7, Vaults:4) a +0 scale mail a +0 morningstar a +3 scale mail of fire resistance a +0 great sword a scroll of identify (36, -3, Vaults:4) a scroll of identify a +0 scale mail a +0 morningstar (36, 17, Vaults:4) a +0 great mace a +0 leather armour (36, 21, Vaults:4) a +0 war axe a +0 plate armour (36, 22, Vaults:4) a +0 long sword a +0 plate armour a +0 kite shield a +1 vorpal war axe a +0 plate armour a +0 halberd a +0 chain mail (37, 22, Vaults:4) a +0 war axe a +0 plate armour a +0 dire flail a +0 plate armour a +1 dire flail of holy wrath a +0 plate armour a +3 halberd a +0 plate armour (42, 27, Vaults:4) a +3 great sword of venom a +0 scale mail (42, 28, Vaults:4) a +0 rapier a +0 arbalest (44, 27, Vaults:4) a +0 battleaxe of freezing (45, 26, Vaults:4) a +0 arbalest (45, 27, Vaults:4) 5 large rocks (46, 27, Vaults:4) a +0 spear a +0 robe (47, 18, Vaults:4) 5 stones (47, 28, Vaults:4) a +0 dire flail a +0 dire flail (48, 16, Vaults:4) a book of Ice (48, 19, Vaults:4) a +2 spear of venom (49, -14, Vaults:4) a +0 dire flail a +0 animal skin a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (49, 18, Vaults:4) +0 ice dragon scales (49, 19, Vaults:4) a +2 shortbow of flaming (49, 20, Vaults:4) a +3 shortbow (50, 15, Vaults:4) a +4 scale mail (50, 19, Vaults:4) a +4 ring of evasion (50, 21, Vaults:4) a +0 scale mail (51, -16, Vaults:4) a +0 dire flail a +0 ring mail (53, -1, Vaults:4) a +0 long sword a +0 scale mail (54, -1, Vaults:4) a +1 antimagic long sword a +0 plate armour a +0 war axe a +0 chain mail (55, -1, Vaults:4) a +2 dire flail a +0 chain mail (58, 20, Vaults:4) 8 stones (63, -9, Vaults:4) a +0 great mace a +0 animal skin a +1 dagger of draining a +0 robe (63, -8, Vaults:4) a +0 flail a +0 scale mail (64, 33, Vaults:4) a scroll of identify (65, -9, Vaults:4) a +0 glaive a +0 leather armour (65, 37, Vaults:4) a +0 flail a +0 ring mail (69, 43, Vaults:4) a +1 vorpal battleaxe (74, 19, Vaults:4) a +0 pair of gloves Level 5 of the Vaults (5, 6, Vaults:5) a wand of flame (7) (9, -19, Vaults:5) a +0 long sword (9, -14, Vaults:5) a +0 helmet (10, -19, Vaults:5) 6 large rocks (10, -18, Vaults:5) a +0 morningstar a +0 ring mail the ring "Aggib" {rPois Slay+2 SInv Stlth-} [ring of see invisible] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (10, -13, Vaults:5) a +0 robe (10, 13, Vaults:5) a +0 trident (11, -19, Vaults:5) a +0 troll leather armour (11, -14, Vaults:5) a +2 falchion of holy wrath (12, -17, Vaults:5) a +0 broad axe (12, -16, Vaults:5) a box of beasts (12, 13, Vaults:5) a +0 dagger (13, 11, Vaults:5) a ring of resist corrosion a +1 pair of boots (13, 12, Vaults:5) a +0 broad axe (13, 13, Vaults:5) a +0 shortbow (14, -17, Vaults:5) a +1 war axe of electrocution (14, 11, Vaults:5) a +0 shortbow (24, 2, Vaults:5) the ring of Woloy {MP+9 Str+6} [ring of strength] Str: It affects your strength (+6). MP: It affects your magic capacity (+9). (30, 13, Vaults:5) the +6 short sword "Pefuamp" {chaos, Will+} Each time it hits an enemy it has a different, random effect. Will: It increases your willpower. (31, 15, Vaults:5) a wand of flame (14) (31, 22, Vaults:5) a +0 long sword a +0 ring mail (32, 21, Vaults:5) a +0 glaive a +0 plate armour (33, 14, Vaults:5) a +0 club (33, 19, Vaults:5) a +0 lajatang (37, 17, Vaults:5) a +0 great mace a +0 dire flail (37, 19, Vaults:5) a phantom mirror (37, 20, Vaults:5) a +0 morningstar a +0 scale mail (37, 21, Vaults:5) a +0 plate armour (38, 20, Vaults:5) a scroll of brand weapon (40, 18, Vaults:5) a staff of air (40, 22, Vaults:5) a +2 chain mail of fire resistance (41, 21, Vaults:5) a +5 vampiric battleaxe (42, 11, Vaults:5) the +2 spear of the Hated {flame, rElec Int+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (45, -11, Vaults:5) a +0 great mace (47, 18, Vaults:5) +0 shadow dragon scales (47, 19, Vaults:5) a +0 flail (48, 16, Vaults:5) a wand of polymorph (4) (49, 15, Vaults:5) a scroll of identify (53, -26, Vaults:5) a +0 morningstar a +0 ring mail (53, -25, Vaults:5) a +0 dire flail a +0 leather armour a potion of degeneration (53, 2, Vaults:5) a +0 glaive a +0 plate armour (54, -17, Vaults:5) a +1 plate armour of poison resistance (54, -16, Vaults:5) a phantom mirror (55, 24, Vaults:5) 3 large rocks (56, 10, Vaults:5) a +0 dire flail a +0 dire flail Level 1 of the Crypt (0, 0, Crypt:1) a +1 cloak Level 2 of the Crypt (0, 0, Crypt:2) a scroll of identify (5, 3, Crypt:2) a +0 robe (6, 12, Crypt:2) a +0 ring mail (7, -21, Crypt:2) a +0 long sword a +0 ring mail (7, -19, Crypt:2) a throwing net a throwing net (7, -18, Crypt:2) a +0 trident a +3 falchion of draining (8, -20, Crypt:2) a +0 robe a +0 halberd a +0 chain mail (9, -16, Crypt:2) a +1 antimagic scythe (9, 17, Crypt:2) a +2 dagger of venom (10, -22, Crypt:2) a +0 battleaxe a +0 chain mail a +0 robe a +0 dire flail a +0 plate armour (10, -17, Crypt:2) a +0 plate armour a +0 battleaxe 6 stones (19, -21, Crypt:2) a +0 scimitar (19, -20, Crypt:2) the +0 helmet "Qiuwidya" {Rampage rN+} rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (20, -12, Crypt:2) a tin of tremorstones (2/2) (26, -29, Crypt:2) a +0 falchion (31, 3, Crypt:2) a +0 robe (32, 0, Crypt:2) a +0 robe (32, 1, Crypt:2) a +0 hand axe (32, 3, Crypt:2) a +0 scimitar (32, 4, Crypt:2) a +0 hand axe a +0 mace (37, 15, Crypt:2) a +0 hand axe a +0 chain mail a +0 broad axe (39, 14, Crypt:2) a +1 great mace a +0 chain mail (42, 4, Crypt:2) a +0 morningstar (42, 7, Crypt:2) a +0 trident a +0 robe (42, 8, Crypt:2) a +0 flail (43, 5, Crypt:2) a +0 short sword (43, 11, Crypt:2) a +0 flail (44, -32, Crypt:2) a +0 great sword of draining a +0 plate armour (44, 5, Crypt:2) a ring of willpower (47, -27, Crypt:2) a +0 halberd Level 3 of the Crypt (0, 0, Crypt:3) a +0 hand axe (4, -11, Crypt:3) the ring of Ukhlurug {rPois rC+} [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. (31, -15, Crypt:3) a book of Party Tricks (31, -14, Crypt:3) a staff of air a tin of tremorstones (2/2) (31, -13, Crypt:3) a +0 sling of freezing Level 1 of the Tomb of the Ancients (5, -13, Tomb:1) a +0 trident (7, -30, Tomb:1) the +7 chain mail of Atzol {rElec rPois Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you less stealthy. (32, -19, Tomb:1) a +3 leather armour of cold resistance (33, -21, Tomb:1) a +0 pair of boots Level 2 of the Tomb of the Ancients (6, 24, Tomb:2) 2 poisoned darts (8, 12, Tomb:2) a +0 great sword (9, 5, Tomb:2) a +0 flail (19, 34, Tomb:2) a phial of floods Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 49 gold pieces (0, 1, Tomb:3) 18 gold pieces (0, 2, Tomb:3) a +0 robe (0, 3, Tomb:3) a +0 club (0, 4, Tomb:3) 15 gold pieces (1, -2, Tomb:3) 10 gold pieces (1, -1, Tomb:3) a scroll of fog (1, 0, Tomb:3) 31 gold pieces (1, 1, Tomb:3) 19 gold pieces (1, 2, Tomb:3) 10 gold pieces (1, 3, Tomb:3) 28 gold pieces (1, 4, Tomb:3) 15 gold pieces (1, 5, Tomb:3) 23 gold pieces (2, -3, Tomb:3) 17 gold pieces (2, -2, Tomb:3) 10 gold pieces (2, -1, Tomb:3) 32 gold pieces (2, 0, Tomb:3) 33 gold pieces (2, 1, Tomb:3) 15 gold pieces (2, 2, Tomb:3) 16 gold pieces (2, 3, Tomb:3) 14 gold pieces (2, 4, Tomb:3) 29 gold pieces (2, 5, Tomb:3) 42 gold pieces (2, 6, Tomb:3) 31 gold pieces (3, 1, Tomb:3) 21 gold pieces (3, 2, Tomb:3) 34 gold pieces (3, 4, Tomb:3) 25 gold pieces (3, 6, Tomb:3) 4 gold pieces (3, 7, Tomb:3) 10 gold pieces (4, 1, Tomb:3) a +0 scale mail (4, 4, Tomb:3) 28 gold pieces 27 gold pieces (4, 5, Tomb:3) 13 gold pieces (4, 7, Tomb:3) a scroll of identify (4, 8, Tomb:3) 14 gold pieces (5, 1, Tomb:3) 11 gold pieces (5, 3, Tomb:3) 48 gold pieces (5, 6, Tomb:3) 44 gold pieces (5, 7, Tomb:3) 23 gold pieces (5, 8, Tomb:3) a scroll of identify (5, 9, Tomb:3) 15 gold pieces (6, 3, Tomb:3) 44 gold pieces (6, 6, Tomb:3) 32 gold pieces (6, 7, Tomb:3) 12 gold pieces (6, 8, Tomb:3) 10 gold pieces (6, 9, Tomb:3) 24 gold pieces (6, 10, Tomb:3) 29 gold pieces (7, 5, Tomb:3) 22 gold pieces (7, 6, Tomb:3) 31 gold pieces (7, 7, Tomb:3) 25 gold pieces (7, 8, Tomb:3) 31 gold pieces (7, 9, Tomb:3) 3 gold pieces (7, 10, Tomb:3) 17 gold pieces (7, 11, Tomb:3) 21 gold pieces (8, 6, Tomb:3) 26 gold pieces (8, 7, Tomb:3) 18 gold pieces (8, 8, Tomb:3) a Young Poisoner's Handbook (8, 9, Tomb:3) 17 gold pieces (8, 10, Tomb:3) 26 gold pieces (8, 11, Tomb:3) 34 gold pieces (9, 4, Tomb:3) 43 gold pieces (9, 5, Tomb:3) 14 gold pieces (9, 7, Tomb:3) 18 gold pieces (9, 8, Tomb:3) 25 gold pieces (9, 9, Tomb:3) 20 gold pieces (9, 10, Tomb:3) 11 gold pieces (9, 11, Tomb:3) 31 gold pieces (10, 10, Tomb:3) the +8 sling of Yhaex {freeze, Drain Str+6 Dex+6} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. (unseen) (10, 11, Tomb:3) 13 gold pieces (13, 4, Tomb:3) a +0 hand axe a +0 short sword (13, 5, Tomb:3) a +0 scimitar a +0 ring mail (14, 5, Tomb:3) a +2 great sword of flaming a +0 chain mail a +0 dire flail a +3 vorpal battleaxe a +0 plate armour (29, 11, Tomb:3) the +1 ring mail of the Shore {Regen+ Dex+4 SInv} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (unseen) (30, 7, Tomb:3) a figurine of a ziggurat (30, 10, Tomb:3) the +3 demon blade "Murmur" {flame, Will+ Str+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Will: It increases your willpower. (unseen) (31, 5, Tomb:3) the +8 long sword of Oenomania {drain, Will++} A truly terrible weapon, it drains the life of any living foe it strikes. Will: It greatly increases your willpower. (unseen) (31, 6, Tomb:3) the amulet "Hanit" {Reflect Fragile rF+ rN+++ Str+5 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). rF: It protects you from fire. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. SH: It affects your SH (+5). (32, 6, Tomb:3) the +6 halberd of Ubenk {pain, Str+2 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). (unseen) (32, 7, Tomb:3) the +4 demon blade "Afuech" {spect, rElec Will+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (32, 8, Tomb:3) the +8 autumn katana {vorpal, manifold assault} It sometimes launches melee attacks against multiple visible enemies. (unseen) the Vestibule of Hell (25, 17, Hell) the horn of Geryon (34, -4, Hell) a +0 great sword a +0 plate armour (35, -5, Hell) a +1 great mace of draining a +0 plate armour a +0 great mace of flaming a +0 plate armour Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 plate armour a +0 battleaxe (16, 2, Dis:2) a +2 great mace of flaming (still there?) a +0 plate armour (still there?) Level 3 of the Iron City of Dis (9, 4, Dis:3) a +1 great sword of draining (still there?) a +0 plate armour (still there?) Level 4 of the Iron City of Dis (2, 13, Dis:4) a +3 great sword (still there?) a +0 plate armour (still there?) (7, 7, Dis:4) a +0 great sword of draining (still there?) a +0 plate armour (still there?) Level 5 of the Iron City of Dis (0, 2, Dis:5) a +0 giant spiked club Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (10, -11, Dis:7) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. (11, 0, Dis:7) a +0 giant club (11, 3, Dis:7) a +0 vampiric morningstar (12, -9, Dis:7) a +1 dire flail of protection (unseen) (15, -17, Dis:7) a box of beasts (15, -15, Dis:7) the ring "Rewi" {rElec MP+9 Int+2} [ring of magical power] Int: It affects your intelligence (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (15, 0, Dis:7) a +3 great mace of draining (17, -3, Dis:7) a +0 flail (19, -29, Dis:7) a ring of willpower (19, -28, Dis:7) a lightning rod (4/4) (20, -29, Dis:7) a +3 vampiric falchion (unseen) (20, -28, Dis:7) a +1 vampiric hand axe (26, -17, Dis:7) a +0 giant club (31, -32, Dis:7) a ring of resist corrosion (31, -8, Dis:7) the ring "Musyot" {rF+ Str+3 Dex+8} [ring of protection from fire] Str: It affects your strength (+3). Dex: It affects your dexterity (+8). rF: It protects you from fire. (34, -9, Dis:7) a +0 great mace (37, -29, Dis:7) an amulet of magic regeneration (37, -11, Dis:7) a +1 mace of protection (unseen) Level 1 of Gehenna (9, 5, Geh:1) a +0 demon whip of electrocution (11, 5, Geh:1) a +1 great sword of flaming Level 2 of Gehenna Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a +0 demon whip of electrocution (14, -7, Geh:4) a +4 demon whip of draining Level 5 of Gehenna (0, 0, Geh:5) a +0 demon whip (1, -2, Geh:5) a +1 demon whip of electrocution Level 6 of Gehenna Level 7 of Gehenna (5, 4, Geh:7) a +0 demon whip of draining (still there?) a +2 demon whip of electrocution (still there?) (8, 36, Geh:7) a +0 demon whip of venom (11, 31, Geh:7) a +2 demon whip of pain (11, 36, Geh:7) a +2 demon whip of draining (19, 26, Geh:7) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. (25, 13, Geh:7) a book of Hexes (25, 15, Geh:7) the +12 short sword "Ofiequ" {freeze, *Corrode Fly rF+ Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (26, 17, Geh:7) a box of beasts (28, 13, Geh:7) a condenser vane (28, 15, Geh:7) a +0 vorpal quarterstaff (29, 13, Geh:7) a staff of fire (unseen) (29, 17, Geh:7) a ring of fire (30, 15, Geh:7) a book of the Warp (31, 17, Geh:7) a tin of tremorstones (2/2) (32, 13, Geh:7) a ring of ice (32, 16, Geh:7) a staff of conjuration Level 1 of Cocytus (14, 0, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (8, 3, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (8, 17, Coc:5) a +0 battleaxe of freezing a +0 chain mail (9, 18, Coc:5) a +3 great mace of freezing a +0 battleaxe of freezing (12, 20, Coc:5) a +2 glaive of freezing a +0 chain mail (17, 21, Coc:5) a +0 robe Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe of freezing (20, -15, Coc:7) the +10 long sword of Bonietz {spect, rElec rN+ Int+2 Dex-3 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (24, -3, Coc:7) a staff of air (24, -2, Coc:7) a staff of conjuration (25, -3, Coc:7) a staff of poison (25, -2, Coc:7) a +3 scale mail of positive energy (26, -3, Coc:7) a +1 pair of boots of stealth (26, -1, Coc:7) a piece from Xom's chessboard (15/15) (32, -6, Coc:7) a book of Spatial Translocations (35, -10, Coc:7) a +0 halberd (35, -9, Coc:7) a +0 sling (36, -10, Coc:7) a scroll of identify (36, -8, Coc:7) a +0 rapier (37, -9, Coc:7) a +0 rapier Level 2 of Tartarus (0, 0, Tar:2) a +5 scythe of freezing (1, 2, Tar:2) a +3 scythe of protection Level 3 of Tartarus (1, 11, Tar:3) a +3 whip (10, 5, Tar:3) a +0 scythe of freezing Level 4 of Tartarus Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (2, -5, Tar:6) a +1 whip Level 7 of Tartarus (0, 0, Tar:7) the +10 quarterstaff of Disorder {chaos, *Rage rElec rC+++ Stlth-} Each time it hits an enemy it has a different, random effect. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you less stealthy. (1, 0, Tar:7) a +2 great sword of protection (2, 0, Tar:7) the Encyclopedia of the Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Metabolic Englaciation Hexes/Ice 5 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 7 (3, 0, Tar:7) an amulet of the acrobat (4, 0, Tar:7) a +2 leather armour of willpower (5, 0, Tar:7) a +3 morningstar of holy wrath (15, 0, Tar:7) a book of the Dragon (15, 2, Tar:7) a staff of poison (16, 0, Tar:7) a +3 chain mail of poison resistance (16, 1, Tar:7) a +2 mace of draining (16, 2, Tar:7) a staff of earth (29, 39, Tar:7) 4 large rocks (29, 40, Tar:7) a +3 whip of flaming (29, 41, Tar:7) a +1 whip 5 large rocks (30, 42, Tar:7) a +2 whip of draining (31, 42, Tar:7) a +3 whip (37, -1, Tar:7) a +1 robe of fire resistance (37, 0, Tar:7) the +2 quarterstaff of Ignis, Thieving {drain, Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. (38, -1, Tar:7) a +4 spectral lajatang (38, 0, Tar:7) the amulet "Ogauc" {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (39, 7, Tar:7) 4 large rocks (43, 32, Tar:7) the +4 spear of Equilibrium {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (44, 15, Tar:7) the Grimoire of Arcane Weapons and Convocation Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Fulminant Prism Conjuration/Hexes 4 c - Haunt Necromancy/Summoning 7 (44, 16, Tar:7) a condenser vane (45, 8, Tar:7) 5 large rocks (45, 15, Tar:7) a phial of floods (45, 16, Tar:7) a book of Frost (45, 33, Tar:7) the +5 war axe "Urioth" {speed, +Blink Int+8} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+8). +Blink: It lets you blink. (46, 0, Tar:7) a +0 triple crossbow of freezing (46, 15, Tar:7) the +9 longbow of Banal {vorpal, *Slow rPois rC+ Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (46, 16, Tar:7) a phantom mirror (47, 0, Tar:7) a +3 chain mail of fire resistance (47, 7, Tar:7) 3 large rocks (47, 15, Tar:7) a tin of tremorstones (2/2) (48, -1, Tar:7) a +1 spear of pain (48, 0, Tar:7) a ring of poison resistance (48, 9, Tar:7) 5 large rocks (48, 15, Tar:7) a +1 great mace of protection (48, 16, Tar:7) a +0 kite shield of reflection Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 scale mail (6, -1, Zot:1) a ring of protection from fire (11, -44, Zot:1) quicksilver dragon scales (13, -50, Zot:1) +0 storm dragon scales (18, -31, Zot:1) a +0 long sword a +0 cloak (19, -48, Zot:1) a potion of degeneration (19, -30, Zot:1) a +0 long sword (20, -31, Zot:1) a +0 war axe (20, -29, Zot:1) a +0 cloak a +0 whip (20, -28, Zot:1) a +0 cloak a +0 whip (20, -27, Zot:1) a +2 cloak a +1 short sword of distortion (21, -40, Zot:1) a book of Geomancy (22, -31, Zot:1) a +0 long sword (22, -27, Zot:1) a +0 chain mail of willpower (24, -31, Zot:1) a +0 long sword a +0 dagger a +0 cloak (25, -30, Zot:1) a +0 hand axe a +0 cloak a +0 long sword (32, -5, Zot:1) a wand of charming (3) Level 2 of the Realm of Zot (17, 17, Zot:2) 4 silver boomerangs (17, 32, Zot:2) a +0 robe (21, 31, Zot:2) a +0 quarterstaff (28, -18, Zot:2) a +0 short sword a scroll of identify a +0 whip a +2 cloak a +0 rapier a +0 cloak a +0 war axe (31, 22, Zot:2) a potion of degeneration (36, -8, Zot:2) a +0 scimitar (38, 21, Zot:2) a wand of flame (12) (39, 18, Zot:2) a scroll of identify Level 3 of the Realm of Zot (0, 0, Zot:3) 5 stones (24, -20, Zot:3) a +0 battleaxe a +2 cloak (25, -20, Zot:3) a +0 long sword (27, -19, Zot:3) a +0 long sword a +0 cloak (44, -28, Zot:3) a +0 trident (45, -28, Zot:3) a +0 cloak (45, -26, Zot:3) +0 gold dragon scales Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 flail (10, -32, Zot:4) the +5 chain mail of Damp the Good {-Cast Dex+4 Stlth+} Dex: It affects your dexterity (+4). -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (11, -42, Zot:4) the ring of Miracles {Ice Fly rElec Int+2} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (20, -38, Zot:4) 3 stones (27, -41, Zot:4) +0 ice dragon scales (28, -40, Zot:4) a +0 long sword (28, -36, Zot:4) a +0 flail a +0 scimitar (28, -35, Zot:4) a +0 trident a +1 mace of holy wrath (28, -32, Zot:4) a +0 war axe (29, -35, Zot:4) +0 fire dragon scales Level 5 of the Realm of Zot (14, -5, Zot:5) the +3 shortbow of Defilement {freeze, Str+4 Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (17, -13, Zot:5) a +0 plate armour (21, 17, Zot:5) a +8 club of flaming (30, 16, Zot:5) a +9 club Level 1 of the Depths (0, 0, Depths:1) a +0 dagger (2, -2, Depths:1) 3 curare-tipped darts (3, -8, Depths:1) a +0 robe a staff of fire (3, -7, Depths:1) a +0 robe a +0 dagger (4, -9, Depths:1) a +1 battleaxe of freezing a +1 battleaxe of freezing (4, -8, Depths:1) a +2 battleaxe of freezing (4, 0, Depths:1) a +0 dagger (4, 1, Depths:1) a scroll of identify (7, -8, Depths:1) a +0 robe a +0 dagger (7, -5, Depths:1) a +0 robe a staff of death (10, -17, Depths:1) +0 ice dragon scales (10, -11, Depths:1) a +0 battleaxe of freezing a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger (11, -13, Depths:1) a +0 dagger a +0 robe (11, -12, Depths:1) a +1 battleaxe of freezing a +0 battleaxe of freezing (12, -13, Depths:1) a +0 robe (15, -11, Depths:1) a +1 battleaxe of freezing (17, -64, Depths:1) a +0 rapier (29, -63, Depths:1) a scroll of identify (35, -20, Depths:1) a wand of flame (4) (35, -19, Depths:1) a wand of flame (9) (39, -46, Depths:1) a +3 dagger a +0 robe a +4 battleaxe of freezing (50, -34, Depths:1) a +6 great sword of flaming Level 2 of the Depths (0, 0, Depths:2) +0 ice dragon scales (35, 21, Depths:2) a +0 giant club a +0 spear (36, 23, Depths:2) a +0 rapier of venom the +0 chain mail of the Original Sin {Int+3} Int: It affects your intelligence (+3). a book of the Tundra a +3 vampiric halberd (37, 13, Depths:2) a +0 leather armour (37, 21, Depths:2) a +0 cloak a phial of floods (38, 24, Depths:2) a +0 leather armour (40, 19, Depths:2) a +0 animal skin a +5 mace of protection (42, 18, Depths:2) a scroll of identify a +1 battleaxe of freezing 6 large rocks a +0 plate armour a +3 halberd of flaming a +0 buckler of poison resistance a +2 ring mail of poison resistance a +0 long sword a +0 buckler a +0 robe a +0 demon whip of electrocution (43, 30, Depths:2) a +0 dagger a +0 robe Level 3 of the Depths (0, 0, Depths:3) the +8 hand axe of Risk Management {spect, rN+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. (7, 21, Depths:3) an amulet of faith (18, 26, Depths:3) a +1 flail of protection (40, 1, Depths:3) a scarf of harm (56, 33, Depths:3) a +0 robe (61, 19, Depths:3) 4 stones (61, 25, Depths:3) a +0 scale mail (62, 19, Depths:3) a +0 mace (62, 28, Depths:3) an amulet of regeneration (62, 29, Depths:3) a +0 trident Level 4 of the Depths [Shop] Cateidu's Antique Weapon Shop a +0 spear (75 gold) a +2 mace of holy wrath (435 gold) the +5 hand axe "Teynlam" {pain, Fly rN+ rCorr Int+2} (1390 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 scimitar (100 gold) a +0 scimitar (100 gold) a +1 great sword of flaming (467 gold) a +0 mace (75 gold) a +0 trident of venom (155 gold) a +1 rapier of protection (295 gold) (0, 0, Depths:4) a +0 scimitar of draining (1, -8, Depths:4) a +0 robe (1, 4, Depths:4) a scroll of identify (1, 5, Depths:4) a +0 battleaxe of freezing (27, -35, Depths:4) the +2 buckler of Paranoia {rElec rF- rN+++ Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (34, -29, Depths:4) a +0 long sword of holy wrath (51, -24, Depths:4) a +0 rapier a +0 animal skin (52, -24, Depths:4) a +0 spear (53, -24, Depths:4) a +0 spear (56, 24, Depths:4) a +2 pair of gloves