raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -14, D:1) a +0 spear (8, -3, D:1) a +0 club (18, 3, D:1) a +0 whip (21, 13, D:1) 6 stones (29, -18, D:1) a +0 dagger 3 stones (30, -13, D:1) a +0 dagger (31, -15, D:1) a +0 club (40, -23, D:1) a ring of flight (43, -6, D:1) a +0 whip (45, 23, D:1) 6 poisoned darts (50, 21, D:1) a +0 dagger (52, 21, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 23, D:2) a +0 robe (7, 3, D:2) a +0 whip a stone (9, 35, D:2) a +0 ring mail (20, 26, D:2) a +0 dagger (24, 26, D:2) a +0 mace (29, 25, D:2) a +0 dagger of draining 2 stones (30, 14, D:2) a book of Spectacle (33, 6, D:2) a +0 leather armour (35, 7, D:2) a +0 short sword a stone (35, 36, D:2) a ring of flight (40, 35, D:2) the +2 ring mail of Untold Secrets {Str+2} Str: It affects your strength (+2). Level 3 of the Dungeon (0, 0, D:3) a +1 chain mail of cold resistance (8, 5, D:3) a +0 whip (9, 33, D:3) 9 stones (10, 35, D:3) a +0 club (14, 37, D:3) a +0 short sword (20, 1, D:3) a +0 flail a +0 leather armour (21, 5, D:3) a +0 mace (25, -21, D:3) a +0 hand axe (27, 6, D:3) a +0 short sword a +0 ring mail (28, -20, D:3) 3 stones (33, 6, D:3) a +0 war axe a +0 dagger a +0 robe (34, -1, D:3) the Volume of Fog and Lamentation Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Vhi's Electric Charge Translocation/Air 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Storm Form Transmutation/Air 7 (34, 6, D:3) a +0 trident a +0 ring mail a +0 war axe a +0 leather armour (35, 6, D:3) a +0 club 3 boomerangs a +0 leather armour (36, -3, D:3) a +0 ring mail (44, 1, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a book of Changes (23, 14, D:4) a +0 spear (23, 40, D:4) an Inescapable Atlas (29, 8, D:4) a +0 short sword a +0 mace (32, 36, D:4) a +0 club (35, 7, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (36, 8, D:4) a +0 club 3 boomerangs a +0 dagger a +0 leather armour (37, 9, D:4) a +0 flail (42, 37, D:4) a +0 club (43, 38, D:4) a +0 dagger (44, 37, D:4) a +0 dagger a +0 leather armour (48, 39, D:4) 6 stones (51, 5, D:4) a +0 leather armour (57, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 13, D:5) a +0 dagger a +0 scale mail (16, 17, D:5) a +0 long sword (20, 24, D:5) a +0 robe (21, 31, D:5) 8 stones (23, 31, D:5) a +0 mace (29, 15, D:5) 5 datura-tipped darts (33, 9, D:5) a +0 leather armour a +0 hand axe (34, 10, D:5) a +0 trident (34, 11, D:5) a +0 chain mail a +0 war axe (35, 11, D:5) a +0 mace (48, -10, D:5) the +3 scale mail "Cof Liox" {Contam +Inv rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (0, 2, D:6) a +2 antimagic spear a +0 scale mail (4, 4, D:6) a +0 hand axe a +0 ring mail (5, 3, D:6) a +0 flail (7, -2, D:6) 2 stones (7, 3, D:6) a +0 spear a +0 ring mail a +0 buckler (7, 4, D:6) a +0 short sword a stone (9, 2, D:6) a +0 short sword (28, -30, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (13, 11, D:7) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 robe (1, 1, D:8) a +0 robe (6, 20, D:8) a +0 scale mail (8, 1, D:8) a -1 demon whip of venom (18, 20, D:8) a +0 whip (19, 0, D:8) a +0 plate armour a +0 long sword (21, -1, D:8) a +0 falchion a +0 ring mail (21, 0, D:8) a +0 arbalest a +0 quarterstaff a +0 plate armour (21, 1, D:8) a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 flail (21, 2, D:8) a +0 dagger a +0 leather armour (26, -2, D:8) a +0 dagger (27, 8, D:8) a +0 short sword (35, -2, D:8) a +0 ring mail a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, -6, D:9) a +0 mace (7, 4, D:9) 5 stones (46, 29, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) 5 stones (17, -1, D:10) Ozocubu's Autobiography (25, -45, D:10) a scarf of harm (29, -38, D:10) the +1 dagger of Qamor {venom, rElec Str+7 Int-4 SInv} Str: It affects your strength (+7). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (34, -32, D:10) a +0 robe a +4 dagger of chaos Level 11 of the Dungeon [Shop] Asosiebb's Weapon Shop 4 stones (5 gold) a +0 quarterstaff (52 gold) a +0 great sword (84 gold) a +0 battleaxe (84 gold) a +0 scimitar (52 gold) a +0 dagger of venom (57 gold) a +0 sling (19 gold) (0, 0, D:11) a +0 war axe of freezing (2, 1, D:11) a +2 robe of cold resistance a +2 robe of positive energy (4, 26, D:11) a book of Weapons (5, -12, D:11) a +0 ring mail (5, 15, D:11) a +0 robe (17, -13, D:11) a +0 giant spiked club a +0 giant club (22, 17, D:11) a +0 dagger (25, 2, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 2, D:11) a +0 war axe a +0 chain mail (27, 3, D:11) a +0 hand axe (30, 5, D:11) a +0 club (39, 34, D:11) a book of Alchemy (55, 28, D:11) a +0 dagger Level 12 of the Dungeon (15, -26, D:12) an amulet of faith (24, 0, D:12) the +7 staff of the Meek {protect, meekguard} (29, -23, D:12) a yak corpse (skeletalised by now) (43, -30, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (2, -21, D:13) 16 gold pieces (5, -16, D:13) a +0 shortbow a centaur corpse (6, -16, D:13) a +0 shortbow (6, -15, D:13) a +0 hand axe a +0 leather armour (7, -17, D:13) a +0 war axe a +0 leather armour a scroll of identify (8, -17, D:13) a +0 hand axe a +0 leather armour a potion of heal wounds (8, -16, D:13) a +0 shortbow a centaur corpse (8, -13, D:13) a moth of wrath corpse (8, -12, D:13) a +0 troll leather armour a troll corpse (8, -11, D:13) 5 large rocks (8, -10, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse a moth of wrath corpse (8, -8, D:13) the +4 sling of Megalomania {flame, Will+} Will: It increases your willpower. (8, 1, D:13) a +0 long sword (9, -18, D:13) an electric eel corpse (9, -17, D:13) a +0 shortbow (9, -13, D:13) a +1 heavy whip a +1 leather armour a +0 buckler a +0 giant spiked club a +0 giant club a troll corpse a two-headed ogre corpse (9, -12, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (9, -8, D:13) a scarf of harm (10, -16, D:13) a +0 shortbow a centaur corpse (10, -13, D:13) a +2 demon blade of flaming a +2 plate armour an orc corpse (10, -8, D:13) a +0 crystal plate armour (11, -16, D:13) a +0 shortbow a centaur corpse (12, -9, D:13) the +0 helmet of the Desert {MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (15, -18, D:13) a +0 short sword (16, -10, D:13) a book of Changes the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 dagger (12, -16, Orc:1) a +0 cloak a +0 dagger (14, -36, Orc:1) 3 scrolls of amnesia (15, -36, Orc:1) a staff of conjuration (16, -36, Orc:1) 2 potions of flight Level 2 of the Orcish Mines [Shop] Figenw Guerr's Antique Armour Shop a +0 chain mail (130 gold) a +0 ring mail (116 gold) the +8 chain mail "Rocuyki" {Harm MP-9 Str+2 Dex+5} (1371 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+5). MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. a +0 buckler (130 gold) a +0 pair of gloves (130 gold) a +0 leather armour (58 gold) a +0 plate armour (667 gold) a +1 chain mail of cold resistance (478 gold) a +0 leather armour (58 gold) a +0 chain mail of fire resistance (333 gold) a +0 robe (20 gold) [Shop] Utoafr Huas's Antique Weapon Shop a +0 antimagic halberd (490 gold) a +0 quarterstaff (140 gold) a +0 flail (122 gold) a +0 spear (105 gold) the +4 battleaxe "Oxal" {venom, rPois rF+ rN++ Str-2} (1830 gold) Str: It affects your strength (-2). rF: It protects you from fire. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +0 mace (105 gold) a +1 morningstar of protection (413 gold) [Shop] Gyobbob's General Store a stone (1 gold) a potion of might (72 gold) a scroll of immolation (72 gold) a +0 war axe (63 gold) 7 stones (12 gold) a potion of magic (144 gold) a potion of brilliance (72 gold) a condenser vane (720 gold) a potion of lignification (54 gold) 4 stones (7 gold) [Shop] Eciru's Jewellery Boutique a ring of flight (245 gold) a ring of fire (350 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a +6 ring of dexterity (504 gold) a +4 ring of protection (504 gold) the ring "Cuchimu" {Will+ Int+6} (680 gold) [ring of intelligence] Int: It affects your intelligence (+6). Will: It increases your willpower. a +5 ring of evasion (504 gold) a ring of ice (350 gold) the ring "Wiong" {AC+4 Dex+6} (778 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+6). (0, 0, Orc:2) the +4 leather armour of Marbles {Regen+} Regen: It increases your rate of health regeneration. (5, -4, Orc:2) a +0 flail 3 boomerangs a +0 leather armour a +0 battleaxe a +0 plate armour (6, -4, Orc:2) a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail (27, -2, Orc:2) a +0 dagger a +0 robe (28, -3, Orc:2) a +0 dagger a +0 leather armour a +0 dagger 5 large rocks (28, -2, Orc:2) a +0 flail a +0 plate armour (28, -1, Orc:2) a +0 dagger a +0 robe (29, -4, Orc:2) a +0 whip a +0 hand axe a +0 chain mail (29, -2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 halberd (30, -5, Orc:2) a +3 short sword of venom a +0 chain mail a +0 glaive a +0 chain mail a +0 vampiric dagger (30, -4, Orc:2) a +0 war axe a +0 club a boomerang a +0 leather armour a +0 halberd a +0 flail (30, -3, Orc:2) a +0 giant spiked club (30, -2, Orc:2) a +2 heavy spear a +0 ring mail a +0 spear (31, -6, Orc:2) a +0 trident a +0 chain mail a +0 trident a +0 plate armour a +0 dagger a +0 robe (31, -4, Orc:2) a +0 dagger a +0 scale mail a +0 dagger (32, -8, Orc:2) a +0 arbalest a +1 great sword a +0 chain mail (32, -7, Orc:2) a +0 club a +0 dagger a +0 robe a +0 mace a +0 ring mail (32, -6, Orc:2) a +0 scimitar a +0 plate armour a +0 hand axe 2 boomerangs (33, -13, Orc:2) a +0 club a boomerang a +0 scale mail (33, -7, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 short sword a +0 plate armour (34, -12, Orc:2) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 leather armour a +0 dagger of holy wrath a +0 robe (34, -11, Orc:2) a +1 battleaxe a +0 chain mail a +0 dagger a +0 robe (34, -10, Orc:2) a +0 dagger a +0 robe a +0 dagger (34, -9, Orc:2) a +0 falchion (34, -8, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (4, 39, Lair:1) a book of the Earth (18, 33, Lair:1) an amulet of magic regeneration (26, 37, Lair:1) 5 stones (44, 19, Lair:1) a +0 scale mail (63, 35, Lair:1) a +0 trident Level 2 of the Lair of Beasts (46, 17, Lair:2) 3 large rocks (46, 22, Lair:2) a +0 scale mail (54, 22, Lair:2) a +0 scale mail (55, 26, Lair:2) a +0 barding Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 boomerangs (16, -24, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (21, 27, Lair:4) a +0 robe (24, 4, Lair:4) a +2 halberd of flaming (27, 9, Lair:4) a +0 robe Level 5 of the Lair of Beasts (43, 26, Lair:5) a +0 rapier a +0 robe (43, 27, Lair:5) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 robe (43, 29, Lair:5) a +0 rapier a +0 robe (43, 30, Lair:5) a +0 rapier a +0 robe (52, 29, Lair:5) a +0 dagger a +0 robe a +0 buckler (54, 29, Lair:5) a +0 short sword a +0 robe (56, 31, Lair:5) a +0 leather armour (57, 22, Lair:5) 2 poisoned darts (58, 31, Lair:5) the +3 mace of Death {freeze, rN+ Str+5} Str: It affects your strength (+5). rN: It protects you from negative energy. (61, 14, Lair:5) a +0 spear a +0 ring mail (61, 28, Lair:5) a +0 rapier a +0 robe a +0 buckler (63, 27, Lair:5) a +2 spear of distortion a +0 rapier a +0 robe (64, 27, Lair:5) a +0 dagger a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) the +0 scale mail of Resilience {rPois rCorr Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 2 of the Snake Pit (12, -9, Snake:2) 4 stones (18, -5, Snake:2) a +0 falchion (19, 7, Snake:2) a +1 war axe of flaming (20, -45, Snake:2) a +4 mace (20, -44, Snake:2) a +0 robe a +0 club a +0 robe a +0 dire flail a +0 scimitar (21, -44, Snake:2) a +0 robe a +0 mace a +0 robe a +0 whip (22, -45, Snake:2) a +0 mace (22, -44, Snake:2) a +0 dire flail a +0 robe a +0 battleaxe (22, -4, Snake:2) a +0 robe a +0 war axe a +0 robe a +0 battleaxe (23, -44, Snake:2) a +0 spear (23, -3, Snake:2) a +0 scimitar a +0 halberd a +4 trident of freezing (24, -42, Snake:2) a +0 robe a +0 trident (27, 2, Snake:2) a +0 dire flail (38, -27, Snake:2) a +0 spear (41, -11, Snake:2) a +0 spear Level 3 of the Snake Pit [Shop] Diarant's General Store a +0 shortbow (42 gold) a +0 ring mail (56 gold) 2 scrolls of identify (56 gold) a +0 trident (49 gold) a book of Flames (392 gold) a scroll of fog (56 gold) a +0 scale mail (56 gold) [Shop] Welo Bixacs's Armour Shoppe a +0 scale mail (60 gold) the +3 leather armour of the Snake Pit {Drain +Inv rN+} (444 gold) rN: It protects you from negative energy. +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. a scarf of shadows (180 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +3 ring mail of fire resistance (390 gold) a +0 pair of boots (67 gold) (0, 0, Snake:3) a +0 flail (2, 0, Snake:3) a +0 robe a +0 war axe (3, 0, Snake:3) a +0 flail (5, -1, Snake:3) a +0 trident a +2 mace of holy wrath a +0 robe a +0 scimitar (10, 13, Snake:3) a +1 spectral morningstar a +0 leather armour a +0 kite shield Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe (0, 9, Snake:4) the Catalogue of Altered Resurrection Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Vampiric Draining Necromancy 3 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 (0, 12, Snake:4) a +0 robe (0, 21, Snake:4) a +0 dagger (18, -9, Snake:4) a +0 trident (32, 18, Snake:4) a +0 shortbow (33, -8, Snake:4) a +0 hand axe a +0 robe (34, -11, Snake:4) a +0 trident (34, -10, Snake:4) a +0 flail a +0 robe (34, -9, Snake:4) a +0 flail a +0 dire flail a +0 flail a +0 robe (35, -10, Snake:4) a +0 spear a +0 glaive (36, 28, Snake:4) a +4 halberd (38, -19, Snake:4) a +0 flail a +0 robe (41, 7, Snake:4) a +0 rapier a +0 robe (47, 10, Snake:4) a +0 battleaxe (47, 16, Snake:4) 8 stones (47, 17, Snake:4) 4 stones (47, 18, Snake:4) 6 stones (48, 19, Snake:4) 9 stones (49, 16, Snake:4) 4 stones (50, 10, Snake:4) a +0 robe a +0 flail (53, 16, Snake:4) a +0 club (53, 17, Snake:4) a +0 robe a +0 short sword a +0 robe a +0 scimitar (53, 18, Snake:4) a +0 robe a +0 halberd (54, 18, Snake:4) a +0 flail a +0 robe a +0 war axe (56, -7, Snake:4) 6 stones (57, -8, Snake:4) a +0 leather armour (57, -3, Snake:4) a +0 shortbow a +2 heavy hand axe (59, -15, Snake:4) a +0 war axe (59, -4, Snake:4) a +5 antimagic demon blade a +1 robe of willpower (60, -15, Snake:4) a +0 halberd (61, -15, Snake:4) a +0 kite shield a +0 short sword (61, -4, Snake:4) a +0 whip (62, -2, Snake:4) a +0 chain mail (65, -13, Snake:4) a +0 halberd a +0 robe (65, -12, Snake:4) a +0 antimagic flail a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, -13, Slime:5) the Lessons on Bright Maleficia Spells Type Level a - Confusing Touch Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Fireball Conjuration/Fire 5 (17, -20, Slime:5) the Cyclopedia of the Incandescent Black Widow Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Volatile Blastmotes Fire/Translocation 3 c - Eringya's Noxious Bog Transmutation/Poison 6 d - Ignition Fire 8 (17, -13, Slime:5) the Folio of Wintry Unspeakable Rituals Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Polar Vortex Ice 9 (17, -11, Slime:5) the +4 battleaxe "Daudasse" {heavy, *Noise +Blink Int+6 Dex+4} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). +Blink: It lets you blink. *Noise: It may make noises in combat. (22, -15, Slime:5) the +6 bardiche "Pempim" {heavy, rF+ rC++} rF: It protects you from fire. rC: It greatly protects you from cold. (24, -23, Slime:5) the +8 spear of Ignis's Condemnation {elec, rC- Str+2 Int+3 Dex+2} Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold.