raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 sling (42, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (0, 1, D:2) a +0 short sword (7, -8, D:2) a +0 dagger a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 2 stones (11, 5, D:3) a +0 chain mail (23, -17, D:3) a +0 dagger (26, -14, D:3) a +0 dagger (28, -13, D:3) a +0 dagger (29, -10, D:3) a +0 dagger (41, -10, D:3) a +0 dagger (46, -15, D:3) a +0 dagger (58, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (36, -2, D:4) a +2 mace of holy wrath (42, -11, D:4) a +0 dagger (43, -11, D:4) a +0 short sword a stone (43, -9, D:4) a +0 ring mail (51, 1, D:4) a +0 whip Level 5 of the Dungeon (43, 14, D:5) the +3 long sword of Lelorgh {antimagic, Int+3 Stlth+} Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (44, 18, D:6) a +0 chain mail Level 7 of the Dungeon (6, -25, D:7) a +0 club 5 stones (22, -14, D:7) a +0 robe (23, -14, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 shortbow 5 boomerangs (30, -29, D:8) a +0 dagger 3 boomerangs a +0 leather armour (42, 12, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (11, 8, D:9) a +0 halberd (12, 11, D:9) a +0 trident a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (4, 8, D:10) a +0 battleaxe a +0 chain mail (5, 26, D:10) a +0 dagger 4 stones (5, 27, D:10) a +0 whip 2 stones (5, 29, D:10) a +0 short sword a stone (5, 30, D:10) a +0 short sword a curare-tipped dart (7, 27, D:10) a +0 whip a stone (26, -24, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 buckler (3, 0, D:11) a +0 mace (13, 12, D:11) a +0 hand axe (20, 15, D:11) a +0 leather armour (25, -9, D:11) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (25, 11, D:11) a +0 morningstar a +0 shortbow (25, 14, D:11) a +0 shortbow (25, 17, D:11) a +0 shortbow (26, -9, D:11) a +0 flail (26, 12, D:11) a +0 shortbow (26, 14, D:11) a +0 shortbow (29, -18, D:11) a +0 giant club a +0 giant club (42, -17, D:11) a ring of magical power (51, -8, D:11) +0 acid dragon scales Level 12 of the Dungeon (0, 1, D:12) the +8 plate armour of Duck's Teeth {Harm rN+ Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (0, 2, D:12) the +1 halberd of Blue Prudence {flame, rC- MP+9 Int-4 Dex+5} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (5, 21, D:12) a +0 scale mail (24, 33, D:12) a +0 dagger of draining a +0 cloak a ring of magical power a +0 pair of gloves (24, 39, D:12) the +0 robe of Restlessness {Str+4} Str: It affects your strength (+4). (26, 38, D:12) a +0 flail (32, -3, D:12) a wand of flame (6) (62, 26, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (1, -22, D:13) a +0 ring mail (2, -3, D:13) 6 poisoned darts (3, -3, D:13) a +0 rapier (3, -2, D:13) a +0 chain mail (4, 1, D:13) a +0 longbow (7, -2, D:13) a +0 long sword a +0 leather armour a +0 buckler (21, -30, D:13) a +0 long sword (26, -2, D:13) 6 stones (28, -2, D:13) an amulet of guardian spirit (28, -1, D:13) a +0 pair of gloves (29, -1, D:13) a +0 quarterstaff (29, 10, D:13) the +1 robe "Kulen" {rC+ rN++ Str+3 Int-4} Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It protects you from cold. rN: It greatly protects you from negative energy. (30, -2, D:13) a scroll of noise (30, -1, D:13) 2 atropa-tipped darts (33, -12, D:13) a +0 club (46, -10, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +1 dagger of flaming (0, 2, D:14) a +0 sling (4, 13, D:14) a +0 whip (6, 16, D:14) a +0 dagger (7, 11, D:14) a +0 dagger a +0 robe (7, 14, D:14) a +0 short sword a +0 dagger 5 stones (7, 16, D:14) a +0 dagger a +0 robe a +1 dagger of freezing a +0 robe a +0 club a curare-tipped dart (8, 12, D:14) a +0 dagger (8, 17, D:14) a +0 long sword (9, 24, D:14) a +0 ring mail (11, 26, D:14) a +0 falchion (21, -11, D:14) the +6 long sword of the First Orbs {freeze, rF+} rF: It protects you from fire. (22, -13, D:14) a +0 dagger (25, 4, D:14) a +0 war axe a +0 ring mail (26, -7, D:14) a +0 cloak (27, 9, D:14) a +0 dagger (29, 1, D:14) a +0 trident (30, -19, D:14) a wand of flame (7) (30, 0, D:14) a +0 long sword a +0 hand axe (30, 1, D:14) a +1 war axe of venom (31, 1, D:14) a +0 battleaxe (35, -23, D:14) 4 large rocks (37, -22, D:14) 2 boomerangs (37, -21, D:14) a +0 dagger Level 15 of the Dungeon [Shop] Raxeurpha's Distillery a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:15) 4 large rocks (1, 31, D:15) a +0 dagger (19, 5, D:15) a ring of fire (22, 29, D:15) a +0 leather armour (30, 26, D:15) 4 large rocks (58, 21, D:15) 9 large rocks (63, 25, D:15) 5 potions of degeneration Level 1 of the Orcish Mines [Shop] Jaxticaj's Magic Scroll Shop a scroll of identify (34 gold) a scroll of torment (161 gold) a scroll of enchant weapon (127 gold) a scroll of enchant weapon (127 gold) a scroll of noise (17 gold) a scroll of brand weapon (161 gold) 3 scrolls of enchant armour (382 gold) (0, 0, Orc:1) a +0 giant club (22, 10, Orc:1) a +0 short sword (22, 25, Orc:1) a +0 mace (23, 8, Orc:1) a +0 robe a +0 dagger (23, 10, Orc:1) a +0 flail (23, 11, Orc:1) a +0 robe a +0 dagger (23, 12, Orc:1) a +0 giant club a +0 giant spiked club (23, 25, Orc:1) a +0 dagger a +0 robe (24, 9, Orc:1) a +0 short sword (24, 28, Orc:1) a +0 mace a +0 plate armour (25, 8, Orc:1) a +0 hand axe (29, 19, Orc:1) a +0 mace a +0 broad axe a +0 chain mail (30, 19, Orc:1) a +0 falchion a +0 leather armour (45, 9, Orc:1) a +0 robe a +0 giant club (46, 9, Orc:1) a +4 long sword Level 2 of the Orcish Mines [Shop] Yrapt's General Store a throwing net (42 gold) a potion of haste (140 gold) a +0 morningstar (56 gold) a ring of magical power (280 gold) a +0 falchion (42 gold) [Shop] Zatsucs's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of amnesia (40 gold) [Shop] Xujisch's Book Emporium an Inescapable Atlas (448 gold) a book of Storms (364 gold) a book of Misfortune (504 gold) the Unrestrained Analects (644 gold) a book of Flames (392 gold) a manual of Long Blades (1120 gold) a Fen Folio (588 gold) a book of Displacement (308 gold) a book of Geomancy (252 gold) a book of Debilitation (280 gold) [Shop] Roexuiq's Magic Scroll Emporium a scroll of teleportation (51 gold) a scroll of teleportation (51 gold) a scroll of noise (17 gold) a scroll of fog (68 gold) a scroll of enchant armour (127 gold) a scroll of teleportation (51 gold) a scroll of identify (34 gold) (0, 0, Orc:2) a +0 dire flail a +0 dire flail (12, -21, Orc:2) a +0 short sword (13, -22, Orc:2) a +0 leather armour a +0 club (13, -21, Orc:2) a +0 robe a +1 dagger of venom (16, -24, Orc:2) a +0 scale mail a +0 flail (18, -1, Orc:2) a +0 dagger (19, -1, Orc:2) a +0 whip a +0 chain mail a +1 dagger of flaming (19, 3, Orc:2) a +0 mace a +0 leather armour a +0 hand axe (20, -2, Orc:2) a +0 club a +0 ring mail (20, -1, Orc:2) a +0 battleaxe a +0 dagger a +0 falchion a +0 chain mail a +0 flail (20, 2, Orc:2) a +0 club a +0 club a +0 leather armour a +0 mace (20, 3, Orc:2) a +0 dagger (21, -17, Orc:2) a +0 hand axe (21, -9, Orc:2) a +0 leather armour a +0 mace (21, -1, Orc:2) a +0 hand axe a +0 flail (21, 1, Orc:2) a +0 whip a +0 ring mail (22, -19, Orc:2) a +0 hand axe (28, -9, Orc:2) a +0 trident (30, -10, Orc:2) a +0 club (32, 1, Orc:2) a +0 flail a +0 leather armour (33, 4, Orc:2) a +0 short sword a +0 leather armour (36, 3, Orc:2) a +0 dagger (36, 4, Orc:2) a +0 trident (37, 27, Orc:2) a +0 club (37, 28, Orc:2) a +0 plate armour a +0 halberd (37, 30, Orc:2) a +0 hand axe (38, -1, Orc:2) a +0 war axe (38, 26, Orc:2) a +0 hand axe (40, -1, Orc:2) a +0 trident a +0 mace a +0 leather armour (40, 0, Orc:2) a +0 battleaxe a +0 club a +0 club (40, 1, Orc:2) a +0 falchion a +0 falchion a +0 ring mail (41, -1, Orc:2) a +0 whip a +0 club a +0 scale mail (41, 1, Orc:2) a +0 whip (43, 1, Orc:2) a +0 short sword a +0 leather armour (43, 3, Orc:2) a +0 war axe (43, 4, Orc:2) a +0 dagger a +0 leather armour (43, 6, Orc:2) a +0 trident a +0 leather armour (44, -1, Orc:2) a +3 falchion a +3 whip of flaming a +0 whip (44, 0, Orc:2) a +0 dagger a +0 leather armour a +0 club (44, 3, Orc:2) a +0 short sword (44, 4, Orc:2) a +0 club a +0 hand axe (44, 6, Orc:2) a +0 hand axe of freezing a +0 leather armour (45, -1, Orc:2) a +0 mace (45, 3, Orc:2) a +0 war axe (45, 4, Orc:2) a +0 club (46, -3, Orc:2) a ring of flight (46, 3, Orc:2) a +0 dagger of venom a +0 scale mail a +0 dagger (46, 5, Orc:2) a +0 scimitar a +0 leather armour (53, 9, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) 3 stones (11, -25, Elf:1) a +0 halberd (12, -19, Elf:1) a +0 short sword (13, -2, Elf:1) a +0 morningstar (25, 4, Elf:1) a +0 rapier (26, 4, Elf:1) a +0 ring mail a +0 dagger (27, 4, Elf:1) a +1 heavy long sword (unseen) (28, 4, Elf:1) a +4 hand axe of freezing (32, 5, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Bacsygys's Antique Weapon Shoppe a +0 whip (52 gold) a +0 dagger (42 gold) a +0 war axe (73 gold) a +0 sling (31 gold) the +7 war axe "Ogrebane" {freeze, Dex+3} (1146 gold) Dex: It affects your dexterity (+3). a +0 dagger (42 gold) a +0 glaive (136 gold) a +0 mace (63 gold) a +0 short sword (63 gold) a +0 club (21 gold) (0, 0, Elf:2) the +4 dagger "Aposmoto" {antimagic, rF+ rN++ Dex-3 Stlth+} Dex: It affects your dexterity (-3). rF: It protects you from fire. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (0, 10, Elf:2) a +0 ring mail a +0 long sword (5, 6, Elf:2) a +0 dagger (6, -6, Elf:2) a +0 long sword a +0 scale mail (7, -6, Elf:2) a +0 long sword a +0 chain mail a +0 long sword a +0 ring mail (9, -6, Elf:2) a +2 short sword of venom (36, 13, Elf:2) a +0 quarterstaff Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (4, 54, Elf:3) a scroll of identify (12, 51, Elf:3) a +0 scale mail (12, 52, Elf:3) a +0 dagger (13, 50, Elf:3) a +0 dagger (13, 51, Elf:3) a +0 short sword (20, 38, Elf:3) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (21, 37, Elf:3) the staff of conjuration "Zidinag" {Fragile Will++ Int-2 Dex+8} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (22, 32, Elf:3) the +7 long sword of Peace {protect, Dex+2} Dex: It affects your dexterity (+2). (22, 33, Elf:3) the +1 scimitar "Keoblargh" {protect, rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. (22, 54, Elf:3) a +3 falchion of protection (31, -5, Elf:3) a +0 leather armour (31, 30, Elf:3) a +2 robe of positive energy (31, 32, Elf:3) a +0 rapier (31, 51, Elf:3) the ring of Tentuy {rPois Dex+4 Slay+2} [ring of poison resistance] Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (31, 52, Elf:3) the +2 battleaxe "Daulearr" {spect, Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). (32, -2, Elf:3) a +0 dagger a +0 robe (32, 32, Elf:3) a +0 dagger (32, 51, Elf:3) the ring "Debes" {rPois rF++ Str-4 Int+4} [ring of poison resistance] Str: It affects your strength (-4). Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. (33, 31, Elf:3) a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] AC: It affects your AC (+2). EV: It affects your evasion (+2). rN: It protects you from negative energy. HP: It affects your health (+2). SH: It affects your SH (+2). Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 curare-tipped darts (1, -29, Lair:1) a +0 trident (8, -29, Lair:1) 2 stones (31, 10, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 scrolls of noise (12, 12, Lair:3) 2 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (12, -26, Lair:5) a +0 trident (12, -25, Lair:5) 9 stones (13, -27, Lair:5) a +0 ring mail (13, -26, Lair:5) the +7 whip of Waecenin {freeze, Drain Will+++ Dex+3} Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (13, -25, Lair:5) a +0 dagger of venom a +0 rapier a +2 dagger of pain a +6 club a +0 scimitar (14, -27, Lair:5) a +0 falchion (14, -26, Lair:5) a +0 trident of freezing (14, -25, Lair:5) a +0 morningstar of holy wrath (57, -10, Lair:5) a +0 war axe (58, -6, Lair:5) a piece from Xom's chessboard (15/15) (59, -13, Lair:5) 3 stones (65, 6, Lair:5) a +2 falchion of electrocution (68, -17, Lair:5) a +0 rapier of distortion Level 1 of the Shoals (0, 0, Shoals:1) a +2 rapier of flaming a +0 robe (54, -23, Shoals:1) a staff of cold (58, -16, Shoals:1) the +1 pair of gloves "Afahojor" {rN+ Dex+5} Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (64, -19, Shoals:1) 2 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (0, 2, Shoals:2) a +1 trident of pain a +0 robe (9, 4, Shoals:2) a +5 trident of freezing a +0 robe a potion of degeneration (20, 46, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Umaob's Armour Emporium the +3 scale mail of Fedhas's Inspiration {rC+ SInv} (483 gold) rC: It protects you from cold. SInv: It lets you see invisible. a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) the +0 leather armour "Zamuri" {rF+} (208 gold) rF: It protects you from fire. (0, 0, Shoals:3) a +0 trident (16, -6, Shoals:3) a +2 trident of protection (33, 4, Shoals:3) a +0 spear a +0 sling (39, 6, Shoals:3) a +0 sling of freezing a +0 club (41, 5, Shoals:3) a +0 sling a +0 club (41, 6, Shoals:3) a +0 longbow a +0 quarterstaff Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident 2 boomerangs (3, -20, Shoals:4) a +0 trident 8 silver javelins a +0 plate armour (3, 1, Shoals:4) a +0 quarterstaff a +0 longbow (4, -24, Shoals:4) a stone (11, -29, Shoals:4) an Everburning Encyclopedia (15, -4, Shoals:4) the +0 ring mail "Foderub" {rF- Str+3 Dex+2 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. (24, -17, Shoals:4) the +8 sling of the Hurtling Jester {drain, rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. Level 1 of the Spider Nest (12, -17, Spider:1) a ring of resist corrosion (21, -25, Spider:1) 2 silver boomerangs (32, -26, Spider:1) a +0 mace Level 2 of the Spider Nest Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) the +3 trident "Fakh" {distort, rPois Str-2 Int+3 SInv} Str: It affects your strength (-2). Int: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. (24, 15, Spider:4) a scarf of invisibility (25, 15, Spider:4) the +10 hand axe of Laseacw {freeze, Str+3} Str: It affects your strength (+3). (31, 13, Spider:4) the +1 pair of boots of Limitation {Harm Drain rN+++ Int-4} Int: It affects your intelligence (-4). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (32, -29, Spider:4) a scroll of torment (36, 14, Spider:4) a +0 cloak (46, 31, Spider:4) a +0 quarterstaff Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, 17, Slime:5) the +4 spear of Uskayaw, Leaping {flame, Will+ rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (13, 26, Slime:5) the +0 robe of the Nexus {rN+ Str+4 Int-5} Str: It affects your strength (+4). Int: It affects your intelligence (-5). rN: It protects you from negative energy. Level 1 of the Vaults [Shop] Comah's Antique Armour Emporium a +3 scale mail of poison resistance (621 gold) a +0 chain mail of cold resistance (310 gold) the +0 chain mail "Fakhuil" {rC- Int+7 Dex+6} (858 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. a +0 ring mail (108 gold) a +0 cloak (121 gold) a +0 plate armour (621 gold) a +1 robe of fire resistance (342 gold) a +0 scale mail (108 gold) the +6 scale mail "Ceehoj" {Str+3} (1277 gold) Str: It affects your strength (+3). a +0 plate armour (621 gold) a +3 ring mail of positive energy (621 gold) (0, 0, Vaults:1) a +0 great sword a +0 chain mail (7, -54, Vaults:1) a +0 falchion a +0 ring mail (8, -51, Vaults:1) a +0 arbalest (9, -52, Vaults:1) a +0 arbalest (10, -42, Vaults:1) a +0 troll leather armour (11, -44, Vaults:1) a +0 dagger a +0 robe (11, -40, Vaults:1) a +0 flail a +0 leather armour (12, -53, Vaults:1) a +0 dire flail a +0 ring mail (17, -28, Vaults:1) a +0 morningstar a +0 leather armour (18, -30, Vaults:1) a +0 long sword a +0 chain mail (18, -28, Vaults:1) a +0 war axe a +0 plate armour a +0 kite shield (20, -35, Vaults:1) a +0 ring mail (35, -63, Vaults:1) a +0 leather armour a +3 dire flail (35, -62, Vaults:1) a +0 troll leather armour (35, -2, Vaults:1) a +2 dagger of venom a +0 troll leather armour (36, -2, Vaults:1) a +0 ring mail (42, -3, Vaults:1) a +0 great mace a +0 ring mail (46, -48, Vaults:1) a +0 longbow a +0 morningstar (49, -56, Vaults:1) a +0 ring mail (49, -22, Vaults:1) a +0 arbalest (50, -51, Vaults:1) 3 poisoned darts (55, -60, Vaults:1) a +1 pair of gloves (61, -32, Vaults:1) a +0 troll leather armour (63, -28, Vaults:1) a +0 great mace a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +2 scale mail of positive energy (1, 4, Vaults:2) a +0 morningstar a +0 ring mail (1, 5, Vaults:2) a +0 flail a +0 scale mail (5, 15, Vaults:2) a +0 arbalest (6, 16, Vaults:2) a +0 ring mail a +0 flail (7, -17, Vaults:2) a +0 scimitar (7, -14, Vaults:2) a +0 hand axe (9, -14, Vaults:2) a +0 hand axe (11, -18, Vaults:2) a +0 glaive (12, -14, Vaults:2) a +0 dire flail (12, -12, Vaults:2) a +1 long sword of protection a +0 ring mail (14, 21, Vaults:2) 3 large rocks (19, -12, Vaults:2) a +0 scale mail (20, 23, Vaults:2) the +4 plate armour of Imperfection {Harm MP+9 Dex-5} Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (46, -9, Vaults:2) a +0 falchion a +0 ring mail (47, 4, Vaults:2) a +0 falchion of protection a +0 ring mail (48, 6, Vaults:2) a +0 glaive a +0 chain mail (48, 9, Vaults:2) the +0 scale mail of the Other Side {rN+ rCorr Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (50, 2, Vaults:2) a +2 heavy great sword a +0 chain mail Level 3 of the Vaults [Shop] Kobboj's Antique Armour Shoppe a +0 kite shield (171 gold) a +0 buckler of fire resistance (437 gold) a +2 scale mail of fire resistance (798 gold) a +0 chain mail (171 gold) a +2 chain mail of poison resistance (703 gold) a +3 chain mail of cold resistance (1007 gold) a +0 leather armour (76 gold) (0, 0, Vaults:3) a +4 ring of protection (5, -18, Vaults:3) a +0 scale mail (11, -37, Vaults:3) a +0 flail a +0 leather armour (16, -8, Vaults:3) a +0 arbalest (17, -7, Vaults:3) a +0 arbalest (17, -5, Vaults:3) a +0 arbalest (18, -6, Vaults:3) a +0 arbalest (18, -4, Vaults:3) a +0 scale mail a +2 flail of holy wrath (18, -3, Vaults:3) a +0 arbalest a +0 flail (19, -6, Vaults:3) a +0 arbalest (19, -3, Vaults:3) a +0 ring mail (26, 13, Vaults:3) a +0 troll leather armour (28, 9, Vaults:3) a +0 leather armour a +0 flail (30, -9, Vaults:3) a +0 chain mail a +0 halberd (31, -1, Vaults:3) a +0 hand axe (31, 3, Vaults:3) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (32, 0, Vaults:3) a +0 leather armour a +0 club (34, -43, Vaults:3) a +0 plate armour (34, 0, Vaults:3) a +0 chain mail a +0 war axe (35, -43, Vaults:3) a +0 great mace (35, 15, Vaults:3) a +0 helmet (36, -43, Vaults:3) a +0 leather armour (37, -43, Vaults:3) a +0 war axe a +0 plate armour a +0 kite shield (40, -43, Vaults:3) a +0 troll leather armour (43, -45, Vaults:3) a +0 arbalest (47, -44, Vaults:3) a +0 dagger a +0 robe (49, -29, Vaults:3) a +0 troll leather armour (49, -15, Vaults:3) a +0 arbalest (55, -40, Vaults:3) a +0 arbalest (58, -40, Vaults:3) a +0 great mace a +0 animal skin (62, -17, Vaults:3) the +1 ring mail of Restlessness {rF+ rCorr MP-9} rF: It protects you from fire. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (66, -36, Vaults:3) a +0 arbalest (68, -35, Vaults:3) a +0 falchion a +0 scale mail a +0 arbalest (71, -16, Vaults:3) a +0 morningstar (72, -16, Vaults:3) a +0 ring mail Level 4 of the Vaults [Shop] Xohakkan's Assorted Antiques a potion of mutation (304 gold) a scroll of poison (152 gold) a +6 ring of strength (1368 gold) a scroll of teleportation (114 gold) a +2 vampiric long sword (855 gold) a wand of flame (5) (133 gold) (0, 0, Vaults:4) a +0 rapier (0, 2, Vaults:4) a +0 scale mail (0, 3, Vaults:4) a +0 long sword (0, 4, Vaults:4) a +0 falchion (0, 20, Vaults:4) a +0 animal skin (0, 34, Vaults:4) a +0 arbalest (2, 35, Vaults:4) a +0 arbalest (3, 34, Vaults:4) a +1 great sword a +0 chain mail (8, 0, Vaults:4) a +0 quarterstaff (8, 1, Vaults:4) a +0 pair of gloves (8, 2, Vaults:4) a +0 sling (8, 3, Vaults:4) a +0 chain mail (8, 4, Vaults:4) a +0 mace (12, -10, Vaults:4) a +0 dire flail a +0 animal skin (13, -1, Vaults:4) a +0 troll leather armour (13, 31, Vaults:4) a +0 arbalest a +0 arbalest (14, 32, Vaults:4) a +0 arbalest (15, 31, Vaults:4) a +0 arbalest (16, -4, Vaults:4) a +2 heavy morningstar a +0 ring mail a +0 long sword (16, -2, Vaults:4) +0 storm dragon scales (16, 0, Vaults:4) a +1 great mace of holy wrath a +0 ring mail (17, 31, Vaults:4) a +2 arbalest of electrocution (28, -9, Vaults:4) a +1 flail of venom a +0 animal skin (29, -9, Vaults:4) a book of Sloth (32, -6, Vaults:4) a +0 pair of gloves (36, -11, Vaults:4) a +0 dire flail (37, -10, Vaults:4) a +0 troll leather armour (40, -11, Vaults:4) a +0 troll leather armour (52, -15, Vaults:4) a +0 halberd a +0 plate armour (53, -15, Vaults:4) a +0 great mace a +0 animal skin (53, -12, Vaults:4) a +2 great sword of flaming a +0 chain mail (63, -2, Vaults:4) a +0 falchion a +0 arbalest a +0 scale mail Level 5 of the Vaults [Shop] Miry's Jewellery Shoppe a +6 ring of dexterity (756 gold) an amulet of reflection (630 gold) a ring of poison resistance (420 gold) an amulet of faith (840 gold) a ring of ice (525 gold) a ring of protection from fire (525 gold) a ring of wizardry (630 gold) [Shop] Codomar's Assorted Antiques a +0 scale mail (120 gold) a wand of iceblast (5) (360 gold) a scroll of immolation (120 gold) a +0 broad axe (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a potion of invisibility (240 gold) a +0 dagger (60 gold) a ring of fire (750 gold) (0, 0, Vaults:5) +0 shadow dragon scales (16, -5, Vaults:5) a +0 war axe a +0 plate armour (17, -13, Vaults:5) the +3 spear of the Hungering Augurer {freeze, rPois rC++ Dex-4 SInv} Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (22, 13, Vaults:5) the -1 pair of gloves of Agepraav {Dex+8} Dex: It affects your dexterity (+8). (25, -14, Vaults:5) a +0 arbalest a +0 flail (30, -7, Vaults:5) a +2 buckler of reflection a +0 scale mail a +0 falchion of holy wrath (31, -4, Vaults:5) the +8 shortbow "Yjoyfer" {heavy, rElec rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. (32, -14, Vaults:5) a +2 battleaxe of freezing (35, -12, Vaults:5) a +1 heavy morningstar a +0 scale mail (40, 10, Vaults:5) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. (42, -17, Vaults:5) the ring "Moeth" {rPois rN+} [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. (42, 8, Vaults:5) the +8 arbalest "Gefih" {elec, Contam rC++ Str+5} Str: It affects your strength (+5). rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. (42, 11, Vaults:5) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (44, 10, Vaults:5) the +10 scimitar "Myusefan" {flame, *Slow rN++ Stlth+} rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (44, 11, Vaults:5) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (46, -10, Vaults:5) a +3 great sword 15 stones a +0 chain mail a scroll of identify (47, -7, Vaults:5) a +0 whip a +2 arbalest of freezing a wand of mindburst (7) (51, 0, Vaults:5) the +4 ring mail of the Valley of Death {rCorr MP+9} MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (52, 9, Vaults:5) 3 large rocks (53, 8, Vaults:5) 3 large rocks (53, 16, Vaults:5) a +4 chain mail (55, -6, Vaults:5) a +0 arbalest a staff of conjuration (57, 7, Vaults:5) a +2 helmet Level 1 of the Crypt (0, 0, Crypt:1) a +3 great sword of protection a +3 ring mail of cold resistance (3, 31, Crypt:1) 5 stones (17, 24, Crypt:1) 3 large rocks Level 2 of the Crypt (0, 0, Crypt:2) a +4 ring of protection (1, -29, Crypt:2) a +0 mace (1, -27, Crypt:2) a +0 long sword a +0 chain mail a +0 long sword a +0 plate armour (1, -25, Crypt:2) a +0 battleaxe a +0 plate armour (1, -8, Crypt:2) a potion of degeneration (2, -33, Crypt:2) a +1 shortbow of flaming (3, -19, Crypt:2) a +0 scimitar 6 stones (4, -18, Crypt:2) a +2 battleaxe of draining a +0 plate armour (9, -30, Crypt:2) a +0 robe (10, -26, Crypt:2) a +0 trident (11, -24, Crypt:2) a +0 long sword (11, -19, Crypt:2) a staff of poison (22, -45, Crypt:2) a +2 leather armour of positive energy (27, -19, Crypt:2) a +0 shortbow (33, -30, Crypt:2) a +0 robe 2 scrolls of noise (34, -19, Crypt:2) a +0 spear (36, -38, Crypt:2) 5 stones (43, -38, Crypt:2) a +0 rapier (44, -1, Crypt:2) 3 scrolls of identify (45, -16, Crypt:2) a +0 falchion (47, -16, Crypt:2) a scroll of identify (48, 0, Crypt:2) a +0 trident (50, -14, Crypt:2) a +2 robe of willpower (52, -13, Crypt:2) a +0 lajatang (53, -26, Crypt:2) a +0 chain mail a +1 great sword (54, -6, Crypt:2) a scroll of noise (58, -45, Crypt:2) a +2 heavy great sword a +0 chain mail (58, -42, Crypt:2) a +0 trident (59, -45, Crypt:2) a +0 hand axe Level 3 of the Crypt (0, 0, Crypt:3) a +0 chain mail (30, -10, Crypt:3) a +2 halberd of freezing a +0 plate armour a scroll of noise (30, 25, Crypt:3) a +0 long sword a +0 plate armour a +0 scimitar (30, 26, Crypt:3) a +0 trident (30, 29, Crypt:3) a +0 long sword (30, 31, Crypt:3) a +0 robe (30, 32, Crypt:3) a +0 halberd a +0 chain mail (30, 33, Crypt:3) a +0 halberd (31, 22, Crypt:3) a +0 dire flail a +0 chain mail (31, 41, Crypt:3) a +1 quick blade of draining (45, 42, Crypt:3) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (48, 38, Crypt:3) a +0 chain mail a +0 long sword an amulet of guardian spirit (48, 41, Crypt:3) a +0 chain mail a +0 arbalest (48, 42, Crypt:3) the +7 dagger "Tamaluixt" {vamp, Fly} Fly: It grants you flight. (49, 40, Crypt:3) a +0 plate armour a +0 battleaxe (59, 25, Crypt:3) 9 scrolls of poison the Vestibule of Hell (22, 5, Hell) the horn of Geryon Level 1 of the Realm of Zot (0, 0, Zot:1) a wand of mindburst (7) (8, 6, Zot:1) a +0 trident a +0 cloak (8, 10, Zot:1) a +2 heavy long sword a +0 cloak (9, 10, Zot:1) a +0 scimitar of electrocution (10, 34, Zot:1) a wand of flame (6) (13, 44, Zot:1) a +0 scale mail (15, 11, Zot:1) a +2 halberd of flaming (19, 34, Zot:1) a +0 trident (21, 9, Zot:1) 2 scrolls of enchant weapon (21, 10, Zot:1) a wand of flame (12) (23, 32, Zot:1) a +0 halberd (23, 34, Zot:1) a wand of flame (2) (46, 2, Zot:1) a +0 hand axe (46, 21, Zot:1) a +0 trident (46, 22, Zot:1) a +0 long sword (47, 2, Zot:1) a +0 mace (48, 21, Zot:1) +0 storm dragon scales (48, 39, Zot:1) a book of Misfortune (48, 41, Zot:1) a +0 flail (49, 1, Zot:1) a +0 cloak a +0 long sword (49, 23, Zot:1) +0 gold dragon scales (51, 21, Zot:1) a +0 short sword (52, 0, Zot:1) a +0 scimitar (53, 21, Zot:1) an amulet of guardian spirit (53, 24, Zot:1) a condenser vane (54, 20, Zot:1) a +0 falchion (54, 21, Zot:1) a +6 ring of intelligence (54, 22, Zot:1) a +2 spear of venom (54, 23, Zot:1) an amulet of faith Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of identify (4, -29, Zot:2) a +0 halberd (6, 16, Zot:2) a +0 antimagic war axe (29, 16, Zot:2) a +0 helmet (34, 6, Zot:2) +0 storm dragon scales (38, 4, Zot:2) a +1 cloak a +0 dagger (45, 5, Zot:2) a +0 halberd (45, 9, Zot:2) a +0 scimitar (48, 9, Zot:2) the +0 robe of Undesirable Species {rN+ Str+3 Dex-3 Archmagi} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Archmagi: It increases the power of your magical spells. Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe (34, 18, Zot:3) a +0 halberd (40, 32, Zot:3) a +0 spear Level 4 of the Realm of Zot (10, 16, Zot:4) a +0 glaive a +0 cloak (53, 13, Zot:4) a +4 halberd of protection a +0 cloak Level 5 of the Realm of Zot (11, -18, Zot:5) a scroll of poison (13, 21, Zot:5) a wand of flame (8) (14, -4, Zot:5) 4 curare-tipped darts (19, -1, Zot:5) a +0 cloak a +0 long sword (24, 27, Zot:5) the +7 giant club "Gram" {spect, Str+3 Stlth+} Str: It affects your strength (+3). Stlth: It makes you more stealthy. (29, -11, Zot:5) +0 gold dragon scales (31, -11, Zot:5) a +0 long sword a +0 cloak (34, 1, Zot:5) a +9 club of electrocution (44, -7, Zot:5) a +0 scimitar (44, -6, Zot:5) a +0 long sword 42 gold pieces (44, -5, Zot:5) a +0 long sword a +1 cloak (49, -5, Zot:5) a +0 great sword (49, -4, Zot:5) a +0 halberd (49, -3, Zot:5) a +0 flail (50, -4, Zot:5) a +0 long sword (still there?) a +1 cloak (still there?) Level 1 of the Depths (0, 0, Depths:1) a book of Conjurations (2, 0, Depths:1) a staff of conjuration (6, -2, Depths:1) a +0 rapier a +0 cloak (52, -19, Depths:1) a throwing net (57, -6, Depths:1) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail (61, -29, Depths:1) a +0 troll leather armour Level 2 of the Depths (0, 0, Depths:2) a +0 flail (2, -1, Depths:2) a +4 chain mail (still there?) a +4 battleaxe (still there?) (2, 28, Depths:2) a +0 robe (3, 27, Depths:2) a +0 dagger (3, 28, Depths:2) 3 stones (5, 18, Depths:2) 5 poisoned darts (6, -4, Depths:2) a +0 plate armour a +1 dire flail of protection (6, 17, Depths:2) 2 atropa-tipped darts (6, 18, Depths:2) a scroll of identify (9, 7, Depths:2) a +1 chain mail of fire resistance (unseen) (9, 24, Depths:2) a +1 dire flail of venom (unseen) (11, 25, Depths:2) 5 large rocks a +0 flail a +0 leather armour (11, 26, Depths:2) a +0 animal skin a +0 war axe (12, 31, Depths:2) a +0 cloak (13, 13, Depths:2) the +0 robe of Mezeurics {rF+ Regen+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. Regen: It increases your rate of health regeneration. (13, 30, Depths:2) the +5 ring mail "Xudum" {Will+} Will: It increases your willpower. (13, 31, Depths:2) a +0 pair of gloves (15, 4, Depths:2) a +2 scale mail of fire resistance (15, 20, Depths:2) a +0 animal skin (15, 21, Depths:2) 7 stones (16, 3, Depths:2) 3 stones (16, 21, Depths:2) a +0 trident (17, 15, Depths:2) a +0 falchion (18, 15, Depths:2) a +0 long sword (19, 10, Depths:2) the +7 spear of Xablis {heavy, rF+ Int+5 Dex+3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rF: It protects you from fire. (19, 19, Depths:2) a +3 antimagic rapier a +0 robe (19, 39, Depths:2) a +0 trident (20, 10, Depths:2) a +0 trident (20, 11, Depths:2) a +0 falchion (20, 28, Depths:2) a +0 robe (22, 0, Depths:2) an amulet of faith (23, 0, Depths:2) 3 stones (24, 21, Depths:2) a +0 dire flail of holy wrath a +1 scale mail of cold resistance (26, 7, Depths:2) a wand of polymorph (5) (26, 14, Depths:2) a +0 great sword of flaming (26, 16, Depths:2) a +0 great sword of flaming +0 gold dragon scales (26, 24, Depths:2) a ring of willpower (28, 8, Depths:2) a +0 hand axe a +0 animal skin (28, 24, Depths:2) a +0 antimagic flail a +0 animal skin a +1 buckler of fire resistance (29, 13, Depths:2) a scroll of identify (29, 14, Depths:2) an amulet of regeneration (30, 31, Depths:2) a +0 rapier (32, 3, Depths:2) a +0 broad axe (32, 21, Depths:2) a scroll of identify (33, 21, Depths:2) 5 stones (36, 23, Depths:2) the +0 robe of the Big Bang {+Blink rN+ MP+9 Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. (39, 41, Depths:2) a +0 scale mail (48, 40, Depths:2) a +3 spear (55, 20, Depths:2) a +0 glaive (57, 11, Depths:2) a +1 heavy mace (57, 12, Depths:2) a +2 heavy hand axe (57, 13, Depths:2) an amulet of magic regeneration (59, 9, Depths:2) the +2 cloak of the Saviour {Harm rF- Int+3} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Level 3 of the Depths [Shop] Loatheat's Assorted Antiques the +2 scale mail "Ubaothoy" {*Corrode rElec Dex+4} (1478 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a potion of curing (144 gold) a potion of curing (144 gold) a ring of magical power (960 gold) a potion of attraction (144 gold) a potion of curing (144 gold) a potion of curing (144 gold) a +0 great mace (312 gold) a wand of flame (10) (336 gold) (0, 0, Depths:3) a +0 great sword of flaming (19, 13, Depths:3) a +0 giant club (22, 10, Depths:3) a +0 dire flail a +0 giant club (23, 6, Depths:3) a +0 giant club (23, 8, Depths:3) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (24, 7, Depths:3) a +0 club a +0 robe (27, 4, Depths:3) a +0 plate armour (39, 2, Depths:3) the ring "Eschow Tuoco" {rCorr AC+4 Int+2} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (39, 34, Depths:3) the ring "Imicvas" {rF+ Int+2} [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. (43, 40, Depths:3) a ring of flight (48, 39, Depths:3) a +0 dagger a +0 robe (53, 27, Depths:3) the +0 quarterstaff of Grandeur {antimagic, rC+ rN++} rC: It protects you from cold. rN: It greatly protects you from negative energy. Level 4 of the Depths (0, 0, Depths:4) a +2 hand axe of venom (21, -4, Depths:4) +0 ice dragon scales (51, -15, Depths:4) a +0 spear a +6 ring of strength (56, 21, Depths:4) a +0 troll leather armour