Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 7873086989636926253 1358 raetorn the Thaumaturge (level 8, 0/50 HPs) Began as a Djinni Fire Elementalist on Jan 22, 2024. Killed by an exploding water moccasin (12 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:04:12 (2581 turns). raetorn the Thaumaturge (Djinni Fire Elementalist) Turns: 2581, Time: 00:04:12 Health: 0/50 AC: 3 Str: 7 XL: 8 Next: 96% Gold: 189 EV: 12 Int: 20 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 189 gold pieces. Inventory: Missiles w - 2 throwing nets Armour a - a +0 robe (worn) k - a +0 helmet (worn) Wands l - a wand of light (14) Scrolls b - 2 scrolls of fear {unknown} c - a scroll of torment {unknown} d - 3 scrolls of identify {unknown} e - a scroll of noise {unknown} g - a scroll of fog {unknown} i - a scroll of poison {unknown} j - a scroll of enchant armour {unknown} m - a scroll of acquirement {unknown} q - a scroll of brand weapon {unknown} s - a scroll of amnesia {unknown} t - a scroll of enchant weapon {unknown} u - a scroll of revelation {unknown} v - a scroll of teleportation {unknown} x - 2 scrolls of vulnerability {unknown} Potions f - a potion of curing h - a potion of magic {unknown} n - 2 potions of heal wounds {unknown} o - 2 potions of haste {unknown} p - a potion of attraction {unknown} r - a potion of might {unknown} z - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.7 Spellcasting + Level 8.7 Conjurations + Level 8.7 Hexes Level 0.0 Charms + Level 8.7 Summonings + Level 8.7 Necromancy + Level 8.7 Translocations Level 0.0 Transmutations + Level 8.7 Fire Magic + Level 8.7 Ice Magic + Level 8.7 Air Magic + Level 8.7 Earth Magic + Level 8.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 86% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 86% 2d17 1% 3 d - Inner Flame Hex/Fire 43% N/A 1% 3 e - Flame Wave Conj/Fire 43% 2d11 2% 4 f - Sting Conj/Alch 100% 1d9 1% 1 g - Static Discharge Conj/Air 86% 3-7/arc 1% 2 h - Teleport Other Tloc 43% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A water moccasin is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (ally target, chance to affect: 91%) The water moccasin is filled with an inner flame. The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is moderately wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the water moccasin! Flame seeps out of the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is almost dead. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you! You resist. You die... #.....<.... #. .....#### #......###. ... #....... ........# #. ...##......# ........# ## ...........# ........#### ...........###...........# .........................# .......§§§v............... .......°○@....##+#######.. .......#.v....##...####... .......#....######....#.[. ................##....#... ..###...........##....†... . #..................... #...................#. #...................#. ....#+######........#. There were no monsters in sight! Vanquished Creatures Pikel (D:4) A water moccasin (D:6) A sky beast (D:6) A centaur (D:5) A lemure (D:4) Blork the orc (D:4) A water moccasin skeleton (D:6) A water moccasin zombie (D:6) An orc priest (D:4) 5 hounds Jessica (D:2) An iguana (D:4) 4 orc wizards Ijyb (D:4) Natasha (thrice) (D:4) A howler monkey skeleton (D:6) 3 gnolls (D:5) An adder (D:5) A dart slug (D:2) 18 orcs 2 endoplasms A giant cockroach (D:2) 3 goblins A hobgoblin (D:3) 6 jackals 3 quokkas 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds A rat (D:3) 75 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:5) 3 creatures vanquished. Vanquished Creatures (others) 183 foxfires 183 creatures vanquished. Grand Total: 261 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raetorn the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | raetorn set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | HP: 11/15 [bat (1)] 68 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 154 | D:2 | Noticed Jessica 176 | D:2 | Killed Jessica 177 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 177 | D:2 | Learned a level 1 spell: Sting 329 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 632 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/0 632 | D:4 | Learned a level 2 spell: Static Discharge 638 | D:4 | HP: 12/35 [spore (15)] 731 | D:4 | HP: 32/35 [orc wizard/+1 dagger of draining (3)] 733 | D:4 | HP: 15/35 [orc wizard/+1 dagger of draining (1)] 735 | D:4 | HP: 7/35 [something (4)] 738 | D:4 | HP: 1/35 [something (4)] 744 | D:4 | Reached skill level 5 in Spellcasting 744 | D:4 | Reached skill level 5 in Conjurations 744 | D:4 | Reached skill level 5 in Hexes 744 | D:4 | Reached skill level 5 in Summonings 744 | D:4 | Reached skill level 5 in Necromancy 744 | D:4 | Reached skill level 5 in Translocations 744 | D:4 | Reached skill level 5 in Fire Magic 744 | D:4 | Reached skill level 5 in Ice Magic 744 | D:4 | Reached skill level 5 in Air Magic 744 | D:4 | Reached skill level 5 in Earth Magic 744 | D:4 | Reached skill level 5 in Alchemy 901 | D:4 | Noticed a lemure 903 | D:4 | Noticed a lemure 904 | D:4 | Noticed Pikel 992 | D:4 | Noticed a lemure 1005 | D:4 | Killed a lemure 1033 | D:4 | Noticed Ijyb 1034 | D:4 | HP: 23/35 [Ijyb/bolt of light (5)] 1038 | D:4 | Killed Ijyb 1038 | D:4 | HP: 5/35 [spore (10)] 1039 | D:4 | Reached XP level 6. HP: 6/40 MP: 0/0 1201 | D:4 | Noticed Natasha 1204 | D:4 | Killed Natasha 1304 | D:4 | Noticed Blork the orc 1313 | D:4 | Killed Blork the orc 1319 | D:4 | Noticed Natasha 1324 | D:4 | Killed Natasha 1325 | D:4 | Reached XP level 7. HP: 16/45 MP: 0/0 1325 | D:4 | Learned a level 3 spell: Teleport Other 1339 | D:4 | Noticed Natasha 1342 | D:4 | Killed Natasha 1504 | D:4 | Killed Pikel 1505 | D:4 | Reached XP level 8. HP: 42/50 MP: 0/0 1830 | D:5 | Entered Level 5 of the Dungeon 1955 | D:5 | HP: 33/50 [spore (12)] 1962 | D:5 | HP: 25/50 [orc wizard/+0 dagger (2)] 2079 | D:5 | HP: 27/50 [centaur/arrow (9)] 2083 | D:5 | HP: 12/50 [centaur/arrow (3)] 2146 | D:5 | Found a broken altar of Ashenzari. 2491 | D:6 | HP: 41/50 [water moccasin zombie (3)] 2557 | D:6 | HP: 31/50 [sky beast (3)] 2580 | D:6 | HP: 12/50 [water moccasin (6)] 2581 | D:6 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, uniq_jessica D:3: layout_loops_ring, minmay_vboxes, uniq_crazy_yiuf_cottage D:4: layout_basic, uniq_ijyb, uniq_blork_the_orc, uniq_natasha, uniq_pikel D:5: layout_loops_cross, mainiacjoe_overflow_boulevard D:6: layout_basic, kennysheep_little_box, minitemple, serial_undead, serial_undead_b, serial_undead_a, serial_undead_e, serial_undead_d, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.7 Conjurations | 4 5 6 7 8 | 8.7 Hexes | 4 5 6 7 8 | 8.7 Summonings | 4 5 6 7 8 | 8.7 Necromancy | 4 5 6 7 8 | 8.7 Translocations | 4 5 6 7 8 | 8.7 Fire Magic | 4 5 6 7 8 | 8.7 Ice Magic | 4 5 6 7 8 | 8.7 Air Magic | 4 5 6 7 8 | 8.7 Earth Magic | 4 5 6 7 8 | 8.7 Alchemy | 4 5 6 7 8 | 8.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Foxfire | 25 | 47 | 49 || 121 Inner Flame | 1 | 11 | 13 || 25 Scorch | | 16 | 18 || 34 Use: Potion | | 1 | || 1 Armour: Robe | 1 | 13 | 15 || 29 Dodge: Dodged | 3 | 6 | 4 || 13