raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (21, 3, D:1) a +0 whip (33, -15, D:1) a +0 sling (34, 19, D:1) a +0 helmet (43, 23, D:1) a +0 dagger a stone (45, 39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (14, -8, D:2) a +1 helmet a +0 animal skin a +1 spear of distortion (14, 14, D:2) a +0 dagger a +0 scale mail a +0 hand axe (15, -10, D:2) a +0 buckler (18, 36, D:2) a +0 rapier (21, -5, D:2) a stone (25, 13, D:2) a +0 club a +2 dagger of freezing a +0 dagger a +0 club (25, 31, D:2) a +1 short sword of venom (32, -10, D:2) a +0 flail (37, 0, D:2) a +1 dagger of freezing (47, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ring of see invisible (6, 5, D:3) a +0 flail (7, 5, D:3) a +0 club (10, 7, D:3) a +2 spear of venom (11, -5, D:3) a +0 quarterstaff a +0 robe a +0 dagger a +0 robe a demonspawn corpse (14, -1, D:3) a +3 demon whip of flaming (21, -12, D:3) a +0 spear (37, 24, D:3) a +0 short sword (43, 27, D:3) a +0 leather armour (46, 34, D:3) a +0 glaive (49, 6, D:3) 4 stones (52, -11, D:3) 4 javelins (58, 2, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (12, 13, D:4) a +0 whip of electrocution (13, -20, D:4) 4 stones a +0 short sword (13, 11, D:4) a +0 leather armour (17, 10, D:4) a +0 robe (19, -10, D:4) a +0 giant club a +0 flail (20, -18, D:4) a +0 robe (22, 1, D:4) a ring of see invisible (23, -24, D:4) a +0 flail (24, 14, D:4) a +0 halberd (24, 15, D:4) a +0 club (34, -6, D:4) 3 stones (50, 9, D:4) a +0 leather armour (53, 5, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (11, 6, D:5) a scroll of vulnerability (14, -25, D:5) a +0 giant club (15, 24, D:5) 6 stones (18, 22, D:5) a +0 orcbow (18, 23, D:5) a +0 orcbow (21, -19, D:5) a ring of see invisible (24, -24, D:5) a +0 dagger (29, -17, D:5) a +0 leather armour a +0 club (29, -12, D:5) a +0 spear (30, -27, D:5) a +0 spear (30, -18, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 rapier (30, -16, D:5) a +0 club (31, -18, D:5) a +0 pair of boots (36, 22, D:5) 6 stones Level 6 of the Dungeon [Shop] Kaih's Magic Scroll Emporium a scroll of revelation (90 gold) 3 scrolls of poison (144 gold) a scroll of teleportation (36 gold) 2 scrolls of noise (24 gold) a scroll of revelation (90 gold) a scroll of identify (24 gold) (0, 0, D:6) a +0 flail (2, 24, D:6) a +0 mace a boomerang a +0 ring mail (10, 17, D:6) a +0 leather armour (15, 6, D:6) a +0 club (16, -13, D:6) 5 javelins (16, -3, D:6) a +0 plate armour a +0 hand axe (17, -1, D:6) a +0 ring mail (19, 11, D:6) 2 stones (25, 6, D:6) a +0 whip (26, 6, D:6) a +0 flail (26, 7, D:6) a +0 giant spiked club (27, 5, D:6) a +0 dagger a +0 leather armour (30, 14, D:6) a +0 robe (30, 26, D:6) 6 poisoned darts a +0 dagger (31, 26, D:6) a boomerang a +0 dagger (35, -11, D:6) a +0 leather armour (42, 1, D:6) 6 poisoned darts (52, 15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +3 trident of draining a +1 robe an orb of guile (9, 22, D:7) a +0 short sword a +0 leather armour (10, 7, D:7) a +0 ring mail a +0 hand axe (11, 4, D:7) a +0 robe a +0 dagger (11, 21, D:7) a +0 dagger (11, 22, D:7) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 whip 4 stones (11, 23, D:7) a +0 flail (13, -12, D:7) a +0 ring mail a +0 short sword (13, 19, D:7) a +0 short sword 2 stones (13, 24, D:7) a +0 short sword 2 stones a +0 dagger 2 poisoned darts (14, 22, D:7) a +0 short sword a +0 whip 4 stones (15, -12, D:7) a +0 mace a +0 robe a +0 dagger (20, 12, D:7) a +0 shortbow (23, 2, D:7) a +1 pair of boots of rampaging (26, -6, D:7) a +0 robe (28, 23, D:7) a book of the Warp (29, 16, D:7) a +0 trident (30, 12, D:7) a +0 chain mail (30, 17, D:7) a +0 scale mail (32, 18, D:7) a +0 leather armour a +0 falchion (32, 19, D:7) a +0 robe a +0 dagger (33, 20, D:7) a +0 whip (36, -2, D:7) a +0 cloak a +0 dagger (39, -3, D:7) a stone a +0 dagger a +0 dagger a +0 short sword a curare-tipped dart a +0 club (39, 19, D:7) a +0 leather armour (45, -7, D:7) a +4 quarterstaff of chaos a +0 cloak (46, -6, D:7) a +0 hammer (47, 11, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (48, 4, D:7) a +0 halberd (49, 5, D:7) a +0 robe a +2 whip of flaming (50, 6, D:7) a +0 dire flail a +0 robe (51, 4, D:7) a +1 flail a +0 robe (55, 4, D:7) a +0 long sword of electrocution Level 8 of the Dungeon (0, 0, D:8) a +3 flail a +0 scale mail (4, 4, D:8) a +0 whip (5, 4, D:8) a +0 dagger (5, 5, D:8) a +0 club a +0 scale mail (14, -1, D:8) a +0 whip (16, -16, D:8) a +0 robe (21, -15, D:8) a +0 robe a +0 spear (23, -34, D:8) 3 stones (24, -27, D:8) a +0 scale mail (24, -8, D:8) a +0 flail (26, -16, D:8) a +0 robe a +0 flail (31, -22, D:8) a +0 quarterstaff (35, -12, D:8) a +0 robe a +4 great sword (35, 6, D:8) a +0 robe a +3 halberd (37, 5, D:8) a +0 robe a +0 spear (41, 5, D:8) a +0 plate armour a +0 halberd (44, 7, D:8) a +0 short sword (45, 9, D:8) a +0 robe a +0 dire flail (46, 9, D:8) a +0 spear (49, 9, D:8) a +0 whip (51, 11, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (6, -21, D:9) a +3 battleaxe a +0 robe (8, -1, D:9) a +0 ring mail a +0 club a +0 whip a +0 chain mail a +2 hand axe of freezing (10, -2, D:9) a +0 dagger (11, -3, D:9) a +0 robe a +0 dagger (12, -21, D:9) 4 stones (13, -18, D:9) a +0 club (13, -4, D:9) a +0 halberd (17, -8, D:9) 2 stones a +0 short sword (17, -7, D:9) a +0 shortbow a +0 short sword 15 stones a +0 dagger a +0 club 3 poisoned darts a +0 short sword (18, 15, D:9) a +0 robe (19, -4, D:9) a +0 animal skin a -1 halberd (26, 4, D:9) a +0 club (29, -6, D:9) a +0 scale mail a +0 spear (32, -11, D:9) a +1 flail of draining (33, -11, D:9) a +0 ring mail (40, -13, D:9) a +2 spear a +0 robe (41, -15, D:9) a +0 dagger a +0 robe (41, -13, D:9) a +0 short sword (42, -15, D:9) a +0 club (42, -14, D:9) a +2 heavy hand axe (42, -13, D:9) a +0 trident (44, -15, D:9) a +0 short sword a +0 plate armour a +0 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 short sword a +0 scale mail a +0 dagger a +0 robe (58, -5, D:9) a +0 robe Level 10 of the Dungeon (14, 29, D:10) a +0 dagger a +0 leather armour (32, 17, D:10) a ring of protection from fire (32, 18, D:10) 5 stones (33, 18, D:10) a +0 whip (34, 17, D:10) a +0 hat (34, 18, D:10) a scroll of noise (40, -10, D:10) 4 stones Level 11 of the Dungeon [Shop] Hixesot's Armour Boutique a +0 pair of boots (76 gold) a +1 ring mail of cold resistance (272 gold) a +0 robe (11 gold) a +8 chain mail of ponderousness (365 gold) a +0 barding (391 gold) a +1 leather armour of cold resistance (238 gold) a +0 leather armour (34 gold) a +0 pair of gloves (76 gold) (3, -11, D:11) a +0 shortbow a +0 orcbow a +0 shortbow a +0 shortbow a +0 shortbow (46, -12, D:11) a +1 short sword of speed a stone (48, -9, D:11) a +0 dagger (48, 2, D:11) a staff of fire (48, 18, D:11) a +0 rapier (49, -10, D:11) a +0 short sword a curare-tipped dart (49, -9, D:11) a +0 dagger a stone a +0 scale mail (49, 27, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (4, 14, D:12) 5 datura-tipped darts (7, -6, D:12) a +0 sling (9, -2, D:12) a +0 mace Level 13 of the Dungeon [Shop] Ywenud's Weapon Boutique a +1 dire flail of protection (188 gold) the +5 trident of the Messenger {freeze, ^Drain rN+ Str+4 Int+4} (859 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +0 orcbow (56 gold) a +0 whip (40 gold) the +7 whip of the Distant Future {drain, Fly rElec Will++} (1113 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Fly: It grants you flight. a +0 battleaxe (104 gold) a +0 demon trident (240 gold) a +0 orcbow (56 gold) [Shop] Duph's General Store a phantom mirror (600 gold) a book of Scorching (450 gold) a +2 flail of protection (243 gold) a +4 ring of protection (540 gold) a +0 robe (10 gold) [Shop] Sogel's Antique Armour Shop (Shop contents are unknown) [Shop] Luaqub's Armour Emporium a +3 chain mail of cold resistance (371 gold) a +2 chain mail of fire resistance (301 gold) a +0 crystal plate armour (1120 gold) a +1 pair of boots of flying (231 gold) +0 ice dragon scales (840 gold) a +0 crystal plate armour (1120 gold) a +0 ring mail (56 gold) a +2 robe of positive energy (205 gold) [Shop] Kaod Pum's Book Emporium a book of Callings (374 gold) the Compendium of the Relocated Caves (782 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vhi's Electric Charge Translocation/Air 4 c - Passage of Golubria Translocation 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Frost (340 gold) a book of Decay (680 gold) a book of Annihilations (1020 gold) the Opusculum on Vapourous Venin (782 gold) Spells Type Level a - Airstrike Air 4 b - Sticky Flame Fire/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Spontaneous Combustion (646 gold) a book of Unlife (612 gold) a book of Hexes (612 gold) a book of Fire (544 gold) (0, 0, D:13) a +0 ring mail (11, 3, D:13) a +0 mace (30, 11, D:13) 6 gold pieces (30, 12, D:13) 37 gold pieces (30, 13, D:13) 35 gold pieces (54, 14, D:13) a +0 falchion (59, 15, D:13) a +2 chain mail of fire resistance Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (2, 43, D:14) 6 large rocks (3, 45, D:14) a +0 scimitar of flaming (6, 46, D:14) a staff of air (6, 47, D:14) a +0 shortbow (9, 24, D:14) a +0 shortbow (9, 47, D:14) a +3 halberd a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 whip (0, 1, D:15) a +0 bardiche a +0 plate armour (1, 0, D:15) a +1 heavy war axe a +0 chain mail (1, 1, D:15) a +0 dagger a +0 robe (15, -43, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (15, -42, D:15) a +0 giant club a +0 giant club (15, -41, D:15) a +0 giant club (16, -43, D:15) a +0 giant club a +0 giant spiked club (16, -42, D:15) a +0 whip a +0 robe (17, -42, D:15) a +0 giant club (18, -40, D:15) a +0 giant club a +0 dire flail (20, 3, D:15) a +0 dagger (37, -8, D:15) the -2 helmet of Esol {rPois} rPois: It protects you from poison (40, -12, D:15) a -2 chain mail (40, -4, D:15) a -2 hat (42, -8, D:15) a +0 chain mail 6 javelins (44, -12, D:15) the +18 Lear's hauberk (44, -4, D:15) a -2 pair of gloves (47, -8, D:15) a -2 barding (49, -8, D:15) a +2 buckler a +0 leather armour a +0 broad axe Level 1 of the Orcish Mines [Shop] Ywinnutonk's Jewellery Shoppe a maw talisman (390 gold) an amulet of guardian spirit (390 gold) the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC+8: It affects your AC (+8). a +5 ring of evasion (468 gold) a ring of poison resistance (260 gold) a ring of flight (227 gold) the amulet "Hiker" {Faith rPois rN+} (720 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison rN+: It protects you from negative energy. a ring of positive energy (260 gold) [Shop] Fulaklyg's Antique Armour Shoppe a +0 plate armour (460 gold) a +2 robe (254 gold) a +0 leather armour of willpower (180 gold) a +0 ring mail (80 gold) a +1 robe (154 gold) a +1 cloak of poison resistance (270 gold) a +4 chain mail of cold resistance (630 gold) a +1 scale mail of fire resistance (320 gold) [Shop] Wiut's Armour Emporium a +0 ring mail (40 gold) the +2 chain mail of Beogh's Hope {*Corrode Int+4} (243 gold) Int+4: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (381 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). a +0 plate armour (230 gold) a +0 pair of boots (45 gold) a +1 pair of gloves (115 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (634 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a +0 plate armour (230 gold) a +0 plate armour (230 gold) [Shop] Richyklu's Book Emporium a book of Displacement (374 gold) a book of the Moon (680 gold) a Necronomicon (918 gold) a book of Callings (374 gold) a book of Minor Magic (272 gold) the Papyrus of Ill Luck (306 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Cause Fear Hexes 4 (0, 0, Orc:1) a +0 dire flail a +0 chain mail a +0 flail a +0 ring mail (0, 1, Orc:1) a +2 dagger of venom (0, 24, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a +0 short sword a +0 giant club a +0 giant spiked club (1, 2, Orc:1) a +0 giant club (1, 10, Orc:1) a +0 dagger a +0 robe (1, 28, Orc:1) a +0 giant club (2, 1, Orc:1) a +0 dagger a +0 robe (12, 29, Orc:1) a +0 long sword a +0 arbalest a +0 chain mail (13, 31, Orc:1) a +0 dagger a +0 club a +0 leather armour (27, 20, Orc:1) a +0 giant spiked club (33, 9, Orc:1) a +0 dagger a +0 robe (34, 10, Orc:1) a +0 dagger a +0 robe (35, 7, Orc:1) a +0 falchion (35, 8, Orc:1) a +0 club a +0 leather armour (35, 9, Orc:1) a +0 scimitar a +0 plate armour (35, 11, Orc:1) a +0 club a +0 leather armour (36, 10, Orc:1) a +0 hand axe (36, 11, Orc:1) a +0 flail a +0 chain mail (39, 28, Orc:1) a +2 hat (50, 22, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Mesifet's Antique Weapon Shoppe a +3 morningstar of protection (545 gold) a +0 quarterstaff (100 gold) a +0 sling (37 gold) the +4 dagger of the Rat {vamp, rPois Will+++ MP+9 Dex-4} (1892 gold) Dex-4: It affects your dexterity (-4). rPois: It protects you from poison Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). a +0 trident (87 gold) a +7 quarterstaff of pain (1175 gold) a +4 trident of distortion (767 gold) [Shop] Fueqeipa's Jewellery Shoppe a ring of wizardry (450 gold) a +6 ring of intelligence (540 gold) a maw talisman (450 gold) a +6 ring of strength (540 gold) the ring of Doubts {Will++ Int-4 Slay+5 SInv} (729 gold) [ring of see invisible] Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will++: It greatly increases your willpower. SInv: It lets you see invisible. a ring of wizardry (450 gold) an amulet of regeneration (450 gold) an amulet of faith (600 gold) the amulet "Cyzxumi" {Spirit rN+ Str+3} (712 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. a ring of magical power (300 gold) a ring of willpower (375 gold) [Shop] Ymuor's Weapon Emporium a +2 dagger of venom (244 gold) a +0 dire flail (68 gold) 6 stones (10 gold) 5 stones (8 gold) 7 stones (11 gold) a +0 war axe (59 gold) a stone (1 gold) a +2 dagger of holy wrath (265 gold) a +2 vampiric whip (331 gold) [Shop] Arucs's Armour Emporium a +2 pair of boots (280 gold) a +0 scale mail (68 gold) a +0 helmet of intelligence (195 gold) a +0 cloak (76 gold) a +0 helmet of see invisible (195 gold) a +0 scale mail (68 gold) a +0 pair of boots (76 gold) a +0 ring mail (68 gold) a scarf of resistance (544 gold) a +2 leather armour of positive energy (272 gold) [Shop] Rifab's Assorted Antiques a +3 ring mail of willpower (650 gold) a scroll of enchant armour (187 gold) an amulet of the acrobat (750 gold) a potion of curing (75 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a wand of paralysis (5) (300 gold) a +4 battleaxe of flaming (842 gold) a scroll of amnesia (100 gold) (41, 16, Orc:2) the +2 robe of Indemnity {Rampage *Slow rPois} rPois: It protects you from poison *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 war axe a +0 leather armour (2, -6, Elf:1) a +0 rapier a +0 ring mail (6, -10, Elf:1) a +2 long sword of flaming (7, -10, Elf:1) a +0 short sword a +0 chain mail (11, -6, Elf:1) a +2 flail of protection (13, -13, Elf:1) a +0 long sword a +0 ring mail (13, -8, Elf:1) a +0 ring mail (16, -16, Elf:1) a +1 mace of protection (19, 14, Elf:1) a +0 dagger (42, -8, Elf:1) a +0 short sword Level 2 of the Elven Halls (1, 23, Elf:2) a +1 long sword of holy wrath a +0 long sword of distortion a +0 scale mail (1, 24, Elf:2) a +0 leather armour (2, 24, Elf:2) a +0 long sword a +0 long sword a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour a +1 mace of protection (2, 39, Elf:2) a +0 leather armour (2, 47, Elf:2) a +0 trident (3, 44, Elf:2) a +0 robe (4, 43, Elf:2) a +0 robe (4, 44, Elf:2) a +1 sacred scourge of holy wrath a +3 whip of holy wrath (18, 4, Elf:2) a +6 glaive of venom Level 3 of the Elven Halls [Shop] Dojasm's Antique Weapon Shop a +1 vampiric spear (672 gold) a +0 club (42 gold) a +0 club (42 gold) a +0 bardiche (378 gold) a +0 orcbow (147 gold) a +0 war axe (147 gold) a +0 scimitar of flaming (386 gold) the +3 shortbow "Xarphyog" {drain, rF+ Str+8 Int-2} (1974 gold) Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. a +0 arbalest (189 gold) a +0 broad axe (168 gold) [Shop] Nyugyca's Elven Fire a +2 robe of fire resistance (318 gold) a ring of protection from fire (450 gold) the Lessons on the Tropics (720 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fireball Conjuration/Fire 5 c - Fire Storm Conjuration/Fire 9 a ring of protection from fire (450 gold) a ring of protection from fire (450 gold) a +1 helmet of fire resistance (297 gold) a ring of protection from fire (450 gold) [Shop] Raohius's Assorted Antiques a wand of flame (11) (300 gold) a +0 leather armour (78 gold) a wand of iceblast (5) (468 gold) a wand of mindburst (2) (109 gold) a +0 leather armour (78 gold) a scroll of identify (78 gold) a +3 arbalest of draining (978 gold) a +2 robe of cold resistance (690 gold) (0, 0, Elf:3) a staff of air (2, -5, Elf:3) a staff of conjuration a +0 chain mail (3, 6, Elf:3) the +2 leather armour of the Moon {rF- Will- Int+8} Int+8: It affects your intelligence (+8). rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. (6, -10, Elf:3) the +2 morningstar "Ofapn" {freeze, ^Fragile Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (9, 0, Elf:3) a +0 rapier (14, -12, Elf:3) the orb of Kikubaaqudgha's Whim {*Rage, Rampage rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison Rampage: It bestows one free step when moving towards enemies. (19, -7, Elf:3) the +4 quarterstaff of the Witching Stoat {spect, Fly rPois Stlth+} rPois: It protects you from poison Fly: It grants you flight. Stlth+: It makes you more stealthy. (30, -31, Elf:3) a +0 dagger (30, -4, Elf:3) the +4 flail of the Lamprey {venom, Dex+3} Dex+3: It affects your dexterity (+3). (30, -3, Elf:3) the staff "Souv" {^Fragile rN+ Dex+2 Stlth+ Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (31, -32, Elf:3) a +0 dagger (31, -31, Elf:3) a +0 long sword a +0 leather armour (32, -32, Elf:3) a +0 long sword a +1 short sword of holy wrath (40, 2, Elf:3) a +1 short sword of freezing (41, 1, Elf:3) a +0 short sword (41, 2, Elf:3) a +0 leather armour (65, -45, Elf:3) a +0 long sword a +0 long sword a +0 ring mail (66, -44, Elf:3) a +0 dagger (66, -43, Elf:3) a +0 leather armour a +0 long sword a +0 scale mail (67, -43, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (8, -31, Lair:1) a +0 scale mail (18, -42, Lair:1) 3 stones (24, -45, Lair:1) 5 stones (55, -17, Lair:1) a +0 battleaxe (60, -41, Lair:1) a potion of might Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 dagger of protection (0, 14, Lair:2) a +0 plate armour (8, -34, Lair:2) a +0 long sword (13, -5, Lair:2) a +0 hand axe (26, -7, Lair:2) a +0 leather armour (31, -2, Lair:2) 6 boomerangs (37, -8, Lair:2) a +0 war axe (46, -13, Lair:2) a staff of death (46, -6, Lair:2) 5 stones (62, -21, Lair:2) a +0 cloak (63, -8, Lair:2) 2 scrolls of enchant armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (7, -38, Lair:3) a +0 short sword (14, -26, Lair:3) 5 stones (15, -25, Lair:3) 5 stones (15, -24, Lair:3) 9 stones (15, -10, Lair:3) a +0 club (16, -16, Lair:3) a staff of alchemy (25, -48, Lair:3) 2 stones (27, -14, Lair:3) 5 stones (36, -35, Lair:3) a +0 quarterstaff (37, -25, Lair:3) a scroll of enchant armour (42, -8, Lair:3) 5 poisoned darts (44, 2, Lair:3) a +0 mace (61, -15, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (12, 10, Lair:4) a +0 chain mail (13, -46, Lair:4) 4 stones (14, -44, Lair:4) a +0 robe (41, -10, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) the staff "Noiri" {rElec rF+ Dex+6 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-pawed weapon. Level 1 of the Swamp (0, 0, Swamp:1) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (18, 14, Swamp:1) a +0 ring mail Level 2 of the Swamp (0, 0, Swamp:2) 5 scrolls of enchant weapon (7, -5, Swamp:2) a scroll of enchant armour (42, -27, Swamp:2) a +0 rapier (43, -32, Swamp:2) a +0 long sword Level 3 of the Swamp (0, 0, Swamp:3) a +0 short sword Level 4 of the Swamp (26, 6, Swamp:4) a +0 ring mail (33, 7, Swamp:4) a ring of see invisible (33, 21, Swamp:4) a scroll of brand weapon (34, 7, Swamp:4) +0 swamp dragon scales Level 1 of the Spider Nest (0, 0, Spider:1) a flux talisman (15, -1, Spider:1) a +2 helmet of intelligence (24, -34, Spider:1) a +3 leather armour Level 2 of the Spider Nest (3, -5, Spider:2) a +0 hand axe (13, 16, Spider:2) 6 stones (14, 3, Spider:2) a +0 dagger Level 3 of the Spider Nest (5, -8, Spider:3) a book of Flames (6, 2, Spider:3) a scroll of enchant weapon (64, -12, Spider:3) 2 potions of degeneration Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of enchant armour (1, -17, Spider:4) a +0 rapier (14, 3, Spider:4) a +0 spear (16, 7, Spider:4) a staff of earth (18, 10, Spider:4) a +0 flail (58, -33, Spider:4) 5 stones (58, -31, Spider:4) a scarf of repulsion (59, -27, Spider:4) a ring of ice (60, -33, Spider:4) a scarf of invisibility (60, -32, Spider:4) a scarf of repulsion (61, 11, Spider:4) a ring of magical power (62, 9, Spider:4) a +0 war axe (65, -41, Spider:4) a +0 club Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 5 scrolls of identify (50, 0, Slime:5) the amulet "Uxubirgh" {Spirit Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). (51, -1, Slime:5) the ring of the Voivode {^Contam Will+++ MP+9 Stlth+} [ring of magical power] Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (53, -15, Slime:5) the +0 ring mail "Vouwk" {-Tele Fly rElec rN+++ Int-3} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (54, -13, Slime:5) the staff of Yzot {*Corrode rElec rF+ Will+ Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-pawed weapon. (55, -11, Slime:5) the staff of Mandamus {rPois Int+4 Summ Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rPois: It protects you from poison Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a two-pawed weapon. (56, -10, Slime:5) the +2 scale mail of Viycleh {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (56, -6, Slime:5) the +6 dagger "Sogefec" {flame, Will++} Will++: It greatly increases your willpower. (57, -7, Slime:5) the +0 steam dragon scales "Newykig" {*Slow rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (58, -8, Slime:5) the +8 war axe "Gaint" {spect, MP+9 Str+2} Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). (58, -7, Slime:5) the +11 great sword of Dishonesty {freeze, rF- Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 rapier a +2 cloak (1, -2, Zot:1) a +0 cloak (1, -1, Zot:1) a +0 war axe a +0 short sword a +0 long sword (2, -11, Zot:1) a +0 cloak a +0 dagger a +0 cloak (2, -1, Zot:1) a +1 short sword of freezing (3, -11, Zot:1) a +0 scimitar a +0 short sword (4, -12, Zot:1) a +0 glaive (8, -24, Zot:1) a +0 short sword (9, -22, Zot:1) a +0 war axe (10, -21, Zot:1) a +1 scimitar of electrocution (11, -18, Zot:1) a +0 cloak (23, -10, Zot:1) a +0 ring mail (33, 8, Zot:1) a +0 glaive Level 2 of the Realm of Zot (16, 0, Zot:2) a ring of poison resistance (33, 14, Zot:2) a +0 scale mail Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 cloak (1, -3, Zot:3) a +0 long sword of freezing a +0 shortbow of draining (1, -2, Zot:3) a +0 mace a +0 hand axe Level 4 of the Realm of Zot (0, 0, Zot:4) the +0 leather armour "Ciyg" {rF+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. (9, -30, Zot:4) a +0 cloak a +2 dagger of flaming a +4 hand axe (9, -28, Zot:4) a +0 battleaxe a +0 cloak a +0 long sword (17, -47, Zot:4) 2 stones (22, -43, Zot:4) a +0 hand axe (23, -44, Zot:4) 6 stones (29, -36, Zot:4) a +0 chain mail (30, -9, Zot:4) a +0 short sword (33, -26, Zot:4) a scroll of identify (33, -25, Zot:4) the +6 rapier "Wuokhov" {antimagic, rC- Will+ Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (33, -24, Zot:4) a scroll of teleportation (33, -23, Zot:4) the +0 cloak of Failure {rElec rF+ Will+++ Stlth-} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (33, -22, Zot:4) the +9 longbow "Osayn" {flame, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (33, -21, Zot:4) a potion of lignification (33, -20, Zot:4) a scroll of acquirement (34, -22, Zot:4) 35 gold pieces (35, -13, Zot:4) a +0 club (42, -21, Zot:4) 21 gold pieces (52, -23, Zot:4) 5 stones Level 5 of the Realm of Zot (4, 0, Zot:5) a +0 flail (13, 11, Zot:5) a +0 morningstar (23, -39, Zot:5) a +0 leather armour (28, 2, Zot:5) a +0 glaive (42, -27, Zot:5) a +9 vampiric club (43, -29, Zot:5) a +0 cloak a +0 long sword a +0 halberd a +0 battleaxe (43, -28, Zot:5) a +0 hand axe (43, -27, Zot:5) a +1 long sword of freezing Level 1 of the Depths (0, 0, Depths:1) a +0 leather armour (22, 21, Depths:1) 8 stones (22, 31, Depths:1) 3 large rocks (25, 9, Depths:1) a +2 great sword of flaming (26, 19, Depths:1) a +0 chain mail (28, 31, Depths:1) 4 large rocks (29, 24, Depths:1) a +2 battleaxe of freezing (30, 20, Depths:1) a +2 demon trident a +0 plate armour a +1 great sword of flaming (30, 29, Depths:1) 3 large rocks (33, 21, Depths:1) a +1 glaive (34, 22, Depths:1) a +0 plate armour (34, 34, Depths:1) a stone (36, 19, Depths:1) a +0 dagger a +0 robe (36, 20, Depths:1) a +0 leather armour (38, 27, Depths:1) a +0 mace (44, -9, Depths:1) a +0 scale mail (46, -17, Depths:1) a ring of poison resistance (46, -13, Depths:1) a +0 flail (46, 30, Depths:1) a +0 scale mail (48, 28, Depths:1) a +0 mace Level 2 of the Depths (0, 27, Depths:2) a +1 scythe of freezing (9, 45, Depths:2) 6 stones (12, 16, Depths:2) +0 ice dragon scales (20, 31, Depths:2) a +0 arbalest (25, 37, Depths:2) +0 fire dragon scales (27, 33, Depths:2) 5 large rocks (30, 29, Depths:2) +0 ice dragon scales (36, 22, Depths:2) a +2 antimagic war axe a +0 animal skin (37, 10, Depths:2) the staff "Fojaenea" {rPois rF+ Will+ Int-3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rPois: It protects you from poison Will+: It increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-pawed weapon. (37, 22, Depths:2) 6 large rocks (37, 24, Depths:2) 4 large rocks +0 fire dragon scales (38, 24, Depths:2) 4 large rocks (39, 12, Depths:2) Huyph's Compendium of Assaults and the Storm Spells Type Level a - Shock Conjuration/Air 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Fire Storm Conjuration/Fire 9 (41, 11, Depths:2) a +0 great mace (42, 11, Depths:2) a +0 dire flail (44, 13, Depths:2) a +0 war axe a +0 animal skin a +2 great sword of flaming (49, 10, Depths:2) 4 large rocks (50, -16, Depths:2) a +0 troll leather armour a +0 troll leather armour (50, -15, Depths:2) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (51, 8, Depths:2) 6 large rocks Level 3 of the Depths [Shop] Umaherro's Armour Boutique a +1 leather armour of poison resistance (253 gold) a +0 plate armour (529 gold) a +3 chain mail of fire resistance (609 gold) the +4 chain mail of Liberalism {rF+ Int+5} (1127 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. a +1 pair of boots of flying (379 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) [Shop] Toattemul's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) [Shop] Giufir's General Store a +0 morningstar (72 gold) a wand of iceblast (3) (129 gold) a scroll of torment (171 gold) a wand of iceblast (6) (259 gold) a +0 scimitar (72 gold) a scroll of poison (72 gold) a scroll of fog (72 gold) (0, 0, Depths:3) +0 storm dragon scales a +2 demon whip (33, 37, Depths:3) the ring of Light {rN+ rCorr Int-5 Dex+6} [ring of dexterity] Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (36, 52, Depths:3) a +0 long sword a +0 robe (53, 28, Depths:3) a +0 spear (54, 29, Depths:3) a +0 animal skin Level 4 of the Depths [Shop] Parabboico's Book Boutique a book of Minor Magic (336 gold) a book of Transmutation (588 gold) a book of Misfortune (714 gold) a book of Spectacle (1008 gold) a book of Sloth (840 gold) the Guidebook on Mutated Burning (966 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 b - Starburst Conjuration/Fire 6 c - Fire Storm Conjuration/Fire 9 [Shop] Ywkudoch's Jewellery Shoppe a +6 ring of strength (396 gold) the ring "Karivom" {rElec Int+6 Dex+3} (619 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +6 ring of intelligence (396 gold) a ring of willpower (275 gold) a dragon-blood talisman (660 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) an amulet of regeneration (330 gold) a ring of see invisible (165 gold) [Shop] Sammowk's Book Boutique a book of Conjurations (440 gold) a book of Conjurations (440 gold) a book of Blood (616 gold) Great Wizards, Vol. VII (660 gold) a Young Poisoner's Handbook (440 gold) a book of the Tundra (660 gold) a book of Winter (748 gold) a book of Frost (440 gold) (39, -42, Depths:4) a +0 great mace a +0 broad axe a +0 animal skin (40, -42, Depths:4) a +0 arbalest of freezing a +0 leather armour (53, -16, Depths:4) a +1 battleaxe of freezing (53, -15, Depths:4) a +1 dire flail of holy wrath a +0 dire flail (54, 9, Depths:4) a +0 great sword of flaming