Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4493621665030505097 20 raetorn the Grave Robber (level 2, -5/19 HPs) Began as a Human Necromancer on Dec 7, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:45 (282 turns). raetorn the Grave Robber (Human Necromancer) Turns: 282, Time: 00:00:46 Health: -5/19 AC: 3 Str: 8 XL: 2 Next: 79% Magic: 4/5 EV: 11 Int: 15 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-5 -> -32) A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery d - an amulet of regeneration Potions c - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Sublimation of Blood Necr 15% N/A 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 30% 4 Curse of Agony Necr 15% N/A 65% 5 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ** Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are poisoned. You hit the goblin but do no damage. You feel very sick. The bat hits you. The goblin hits you with a +2 dagger of venom. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of venom (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat barely misses you. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your soul wisp barely misses the goblin. You hit the goblin. You kill the goblin! You die... ...#......# ...#......# ..........# # [..#......# #.# ...#......# #.# ...#...(..# #.######### ....####..####.b.#...... .........†.............. ....#######...##@#.## ....########.....)..##### .............####*....... ...........))#......##### ...........#.#.####.# ...........#.#)...#... ....∩......#....#.#.#.# ...........####.#.# #.# .............l..#.. # You could see a bat and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raetorn the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Found Woydobag's Assorted Antiques. 40 | D:1 | HP: 12/13 [jackal (1)] 45 | D:1 | HP: 10/13 [jackal (1)] 80 | D:1 | Found Bycecaz's General Store. 98 | D:1 | HP: 11/13 [quokka (2)] 105 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 140 | D:1 | HP: 16/19 [quokka (3)] 145 | D:1 | HP: 14/19 [quokka (1)] 181 | D:1 | HP: 18/19 [goblin/+0 dagger (1)] 198 | D:1 | HP: 18/19 [giant cockroach (1)] 228 | D:1 | HP: 18/19 [constriction (1)] 248 | D:1 | HP: 18/19 [bat (1)] 255 | D:1 | HP: 18/19 [bat (1)] 274 | D:1 | HP: 18/19 [bat (1)] 279 | D:1 | HP: 12/19 [goblin/+2 dagger of venom (4)] 281 | D:1 | HP: 2/19 [poisoned by a goblin] 282 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_shops, nicolae_shop_trees, nicolae_shop_overgrown_old_shop, nicolae_shop_hallway_plus, shop, shop, minmay_heptomino_l4 Action || total ---------------------------++------- Melee: Dagger || 64 Cast: Soul Splinter || 10 Stab: Sleeping || 2 Armour: Robe || 50 Dodge: Dodged || 45