rafel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -15, D:1) a +0 club (13, -8, D:1) 14 bolts (14, -33, D:1) 26 stones (14, -13, D:1) a +0 club (17, -8, D:1) 14 arrows (18, 15, D:1) a +0 dagger (27, -4, D:1) a +0 dagger (31, -21, D:1) 17 arrows (63, -24, D:1) a +0 hand axe (63, -22, D:1) a +0 dagger (63, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 short sword (14, 17, D:2) a +0 flail a +0 chain mail (17, 7, D:2) 12 stones (27, 12, D:2) a +0 ring mail (36, 3, D:2) a +0 robe (37, -4, D:2) a +0 club (39, 11, D:2) a +0 dagger (52, -6, D:2) a +0 robe (53, -6, D:2) a +0 chain mail Level 3 of the Dungeon (1, 0, D:3) 21 stones (8, 28, D:3) 11 arrows (9, 18, D:3) a +0 short sword (13, 17, D:3) a +0 ring mail (15, 32, D:3) a +0 dagger (21, -2, D:3) a +0 dagger a +0 club (25, 16, D:3) a +0 robe (31, 4, D:3) 8 stones (32, -11, D:3) a +0 dagger (42, 21, D:3) 2 stones (43, 6, D:3) a +0 club a +0 whip (43, 21, D:3) a stone (44, 5, D:3) a +0 club a +0 club (45, 26, D:3) a +0 quarterstaff (46, 20, D:3) a +0 hunting sling 4 stones Level 4 of the Dungeon [Shop] Eckanotz's Book Shoppe the Guide on the Creative Rocks (755 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Petrify Transmutation/Earth 4 c - Summon Demon Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 a book of Battle (440 gold) a book of Flames (385 gold) a Young Poisoner's Handbook (440 gold) a book of Beasts (605 gold) a book of Flames (385 gold) the Papyrus of Cloudy Evil Rituals (962 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Death Channel Necromancy 6 a book of Misfortune (220 gold) a book of Callings (330 gold) (0, 0, D:4) a +0 dagger (6, -11, D:4) a +0 chain mail (22, -27, D:4) 16 bolts (22, -26, D:4) a +0 club (22, -24, D:4) a +0 war axe (24, -1, D:4) 23 stones (25, -18, D:4) a +0 falchion a cursed +0 scale mail (26, 0, D:4) a -3 dagger (28, 6, D:4) an uncursed ring of flight (30, -2, D:4) a +0 quarterstaff (45, -35, D:4) a +0 spear (46, -28, D:4) a +0 spear (49, -28, D:4) a +0 club (58, -32, D:4) 13 arrows Level 5 of the Dungeon (7, -31, D:5) a cursed +0 leather armour (11, -27, D:5) 26 stones (16, -15, D:5) a +0 chain mail (29, 6, D:5) a +0 scale mail (40, 17, D:5) 23 stones (62, -28, D:5) a -1 short sword a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 mace (0, 1, D:6) a +0 club 14 stones a +0 ring mail (1, 1, D:6) 2 stones a +0 dagger (2, 7, D:6) 14 arrows (4, 15, D:6) a cursed +0 dagger (6, 1, D:6) a stone (7, -8, D:6) a +0 hand axe (14, -25, D:6) a +1 cloak (15, -10, D:6) a potion of degeneration (16, -22, D:6) a +0 falchion (20, -19, D:6) a cursed +0 giant club (35, -30, D:6) a +0 shortbow 12 arrows (35, -13, D:6) a +0 spear (37, -30, D:6) an arrow (41, -27, D:6) the +1 leather armour "Otuocrau" {rF- rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. (47, 0, D:6) a cursed -3 dagger a +0 club a +0 dagger a +0 robe a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 4, D:7) an uncursed ring of flight (13, -8, D:7) a +0 scale mail (13, 8, D:7) a +0 robe (21, 11, D:7) a +0 leather armour (23, 2, D:7) a +0 ring mail (25, -17, D:7) a +0 robe (28, -1, D:7) 12 stones (33, -3, D:7) a +0 trident (40, 16, D:7) a +0 whip (40, 20, D:7) 21 arrows (43, 22, D:7) a potion of degeneration (52, -22, D:7) a +0 spear (66, -13, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 robe (0, 28, D:8) a +3 dagger (unseen) (5, 35, D:8) a +0 dagger (unseen) (13, -5, D:8) a tomahawk of returning (15, -5, D:8) 4 tomahawks (16, -5, D:8) a tomahawk (18, -1, D:8) a tomahawk (18, 2, D:8) a cursed +1 flail a cursed +0 robe (24, 3, D:8) a cursed +0 halberd a +0 robe (26, 42, D:8) a +0 ring mail (35, 38, D:8) 26 stones a +0 short sword (41, 20, D:8) a +0 club (41, 23, D:8) a +0 whip of flaming (41, 24, D:8) a +0 club (41, 25, D:8) a +0 club (41, 26, D:8) a +0 leather armour (51, 18, D:8) a +0 ring mail a +0 hand axe (52, 18, D:8) a +2 hand crossbow of velocity 11 bolts a +0 dagger a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 23 arrows (2, -11, D:9) a +3 ring of strength (19, 1, D:9) a +0 shortbow 15 arrows (20, -1, D:9) an arrow (25, -6, D:9) a +0 chain mail (27, 20, D:9) a +0 spear (34, 11, D:9) a +0 whip (34, 12, D:9) a +0 war axe a +0 chain mail (34, 13, D:9) a +0 dagger a +0 scale mail (34, 17, D:9) a +0 scale mail (35, 12, D:9) a +0 hand axe a +0 ring mail (35, 13, D:9) a +0 short sword a +0 ring mail (36, -7, D:9) a +0 quarterstaff (38, -20, D:9) 2 stones (38, -19, D:9) a +0 hand axe a +0 ring mail (38, 13, D:9) a +0 dire flail a +0 plate armour (39, -19, D:9) 18 stones a +0 ring mail (39, 11, D:9) a +0 hand axe (40, -9, D:9) a +0 dagger (41, -14, D:9) a +0 short sword a +0 plate armour (42, 11, D:9) a +0 hand axe a +0 plate armour (52, -13, D:9) the +1 robe of Cloud Cover {rElec} It insulates you from electricity. Level 10 of the Dungeon (2, -16, D:10) a stone (4, -9, D:10) a +0 hand axe a +0 animal skin (6, -14, D:10) a stone (7, 5, D:10) a +0 rapier of distortion (9, -12, D:10) a +0 flail a +3 leather armour (10, -10, D:10) a stone (10, -9, D:10) a stone (still there?) a +0 short sword (still there?) (12, -16, D:10) 2 stones (12, -4, D:10) a stone (12, 5, D:10) a wand of random effects (13/48) (13, -7, D:10) 2 stones (13, -3, D:10) a stone (14, -7, D:10) 3 stones (15, -7, D:10) a +0 giant spiked club (15, 1, D:10) 2 stones (17, -9, D:10) 2 stones (17, -8, D:10) 2 stones (17, -7, D:10) 2 stones (21, -13, D:10) a potion of degeneration (26, 19, D:10) a +0 club a +0 longbow a +0 leather armour a +0 hand axe (33, -18, D:10) a book of Changes a book of Misfortune a book of Battle (40, 12, D:10) a +0 whip (51, 12, D:10) a +0 club (57, -18, D:10) a cursed -2 mace (58, 7, D:10) a +0 flail (59, 7, D:10) a +2 whip of distortion (60, 7, D:10) a +0 club (61, 7, D:10) a stone (65, 7, D:10) a stone Level 11 of the Dungeon [Shop] Dinlafay's Antique Weapon Emporium a +0 hand axe (108 gold) a +0 club (36 gold) a +5 quarterstaff of crushing (1188 gold) a +1 flail of protection (403 gold) a +0 rapier (144 gold) a +0 fustibalus (540 gold) a +0 flail (126 gold) a +1 bardiche of protection (640 gold) a +2 morningstar of holy wrath (691 gold) (0, 0, D:11) 15 stones (0, 8, D:11) a +0 giant club (4, 24, D:11) a +0 rapier a +0 short sword of draining (5, 23, D:11) a +0 longbow 15 arrows (5, 25, D:11) a +0 giant club a +0 giant club (7, 7, D:11) a large rock (8, 7, D:11) a large rock (10, 6, D:11) 3 large rocks (22, 33, D:11) a +0 short sword (26, 1, D:11) a +0 short sword (30, -1, D:11) a cursed +0 robe a cursed +4 long sword (31, 1, D:11) a +0 robe a cursed +0 spear (32, 4, D:11) a +0 robe a cursed +5 spear of freezing (40, 13, D:11) a +3 spear a +0 robe (42, -2, D:11) 16 stones (50, -4, D:11) 23 arrows (51, 46, D:11) a +0 rapier (52, 44, D:11) a +1 hat (53, 24, D:11) 14 stones Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (4, 27, D:12) a +0 ring mail a +0 trident (9, 23, D:12) a +0 hand axe a +0 chain mail (11, -8, D:12) a +0 ring mail (13, 38, D:12) a +0 leather armour (23, 18, D:12) a +0 dagger a +0 robe (24, 12, D:12) a +0 hand axe a +0 leather armour (25, 12, D:12) a +0 mace a +0 scale mail (56, 28, D:12) a +0 mace (57, 29, D:12) 2 stones (59, 18, D:12) 15 arrows (59, 29, D:12) 3 stones (60, 25, D:12) 2 stones (60, 28, D:12) a +0 short sword a +0 dagger a +0 short sword 6 stones (61, 27, D:12) a cursed -3 dagger a +0 robe (61, 29, D:12) a +2 dagger of venom a +0 club 2 stones (63, 32, D:12) a +0 short sword (64, 34, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Gyrphew's Weapon Shoppe a +0 hunting sling (25 gold) a +0 rapier (68 gold) the +6 rapier "Lextymm" {freeze, rN+ Str+4} (965 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. 6 silver tomahawks (153 gold) a +5 mace of draining (550 gold) a +0 short sword (51 gold) a +0 hand axe (51 gold) 28 arrows (95 gold) a +0 dagger (34 gold) a +0 flail (59 gold) the +2 trident of Ragnarok {drain, MR+ Str+4 Int+4 Dex+4} (919 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 spear (51 gold) (0, 0, D:13) a cursed -1 long sword (1, 9, D:13) a +0 war axe a +0 chain mail (5, 11, D:13) a wand of digging (12/24) (5, 15, D:13) a +0 plate armour (7, -28, D:13) an uncursed staff of power (12, 12, D:13) a +0 long sword (18, -11, D:13) a +0 leather armour (24, 18, D:13) a +0 ring mail (31, 17, D:13) 14 stones (35, -6, D:13) a +0 giant club a +0 dire flail (36, 0, D:13) a +0 halberd a +0 plate armour (44, -28, D:13) a +0 troll leather armour (44, -1, D:13) a +0 rapier a +0 ring mail (52, -34, D:13) 5 large rocks (55, -11, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a scroll of remove curse (1, 9, D:14) 20 gold pieces Level 15 of the Dungeon (0, 0, D:15) an arrow (1, 0, D:15) an arrow (2, -6, D:15) a +0 shortbow 4 arrows a centaur corpse (3, -7, D:15) a +0 shortbow 11 arrows (3, -6, D:15) a +0 shortbow 13 arrows (3, -4, D:15) 2 arrows (3, 0, D:15) an arrow (5, -7, D:15) an arrow (6, -7, D:15) 3 arrows (18, -10, D:15) 19 stones (21, -2, D:15) a +0 leather armour a +0 short sword a +0 leather armour a +3 dire flail a +0 ring mail an orc corpse (30, -3, D:15) a +0 mace (unseen) the Ecumenical Temple