raistware the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 medium shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (10, 1, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +0 whip (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (57, 42, D) a +0 long sword (unseen) (59, 36, D) an uncursed staff of air (59, 37, D) a cursed amulet of inaccuracy (60, 22, D) a +0 club (unseen) (60, 23, D) the +3 battleaxe "Fotoukk" {protect, rPois MR+ Dex-5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. a draconian corpse (skeletalised by now) (60, 28, D) a cursed -2 arbalest 151 bolts (60, 36, D) a +0 plate armour (60, 37, D) an uncursed staff of summoning (60, 42, D) a +0 arbalest (unseen) (61, 0, D) a +2 great sword of holy wrath (61, 22, D) a +0 flail (61, 23, D) a +0 long sword a +0 whip (61, 29, D) 61 large rocks (61, 36, D) a cursed staff of wizardry (61, 37, D) Vehumet's Grimoire of Confrontation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iskenderun's Mystic Blast Conjuration 3 c - Bolt of Cold Conjuration/Ice 6 d - Chain Lightning Conjuration/Air 8 (62, 1, D) an uncursed staff of death (62, 16, D) a +0 buckler of resistance (62, 17, D) a +0 hand axe (62, 29, D) a +0 longbow a +2 morningstar of freezing 73 arrows (63, 0, D) an uncursed staff of death (63, 29, D) a +2 shortbow of velocity a +0 longbow an uncursed staff of conjuration 231 arrows (63, 30, D) a +0 arbalest a +4 vampiric broad axe 142 bolts (63, 31, D) 57 large rocks (unseen) (63, 36, D) the +1 scale mail of Loss {+Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. (63, 37, D) the +1 crystal plate armour "Evvecomn" {rPois} (still there?) It protects you from poison. a Fen Folio (still there?) (64, 16, D) an uncursed staff of air (64, 20, D) a +2 spear of freezing (65, 21, D) a +0 dire flail (65, 25, D) a +0 shortbow (66, 27, D) 147 arrows (67, 0, D) a +1 ring mail of cold resistance (69, 32, D) a +2 scimitar of flaming (69, 36, D) a +1 long sword of protection (70, 9, D) a +0 great mace of protection (70, 37, D) an uncursed staff of death (71, 8, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +4 great sword "Qatrohodgh" {drain, *Noise +Inv rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. It may make noises in combat. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). an uncursed staff of conjuration (71, 16, D) an uncursed staff of power (71, 17, D) an uncursed staff of air (71, 27, D) a +1 flail of distortion (71, 36, D) a phial of floods (72, 17, D) a +3 halberd of chopping (72, 26, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a lightning rod (4/4) (72, 36, D) a +3 plate armour of fire resistance (72, 37, D) a +2 long sword of slicing (73, 1, D) a +6 ring of strength (73, 16, D) a +1 rapier of venom (73, 17, D) a +1 great sword of slicing (73, 26, D) an uncursed staff of conjuration (73, 36, D) an uncursed staff of conjuration (73, 37, D) a +5 ring of strength (75, 1, D) a +0 triple sword of flaming