raistware the Dungeon (0, 33, D) 13 silver javelins a +2 rapier of draining a +2 glaive of distortion (0, 34, D) a +2 vorpal spear (0, 50, D) a +2 chain mail of poison resistance (0, 51, D) a +1 vorpal great sword (0, 52, D) an uncursed staff of wizardry (1, 51, D) a +2 hunting sling of freezing (2, 15, D) an uncursed staff of energy (2, 16, D) the Grimoire of Shifting Dark Magic Spells Type Level Known a - Pain Necromancy 1 no b - Sting Transmutation/Poison 1 no c - Dispel Undead Necromancy 4 no d - Petrify Transmutation/Earth 4 no e - Excruciating Wounds Charms/Necromancy 5 no f - Agony Necromancy 5 no (2, 32, D) an uncursed staff of wizardry a +0 arbalest 24 bolts (2, 33, D) a +0 leather armour (2, 34, D) the +6 morningstar "Wucas" {holy, MR- Str+4 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 arbalest 28 bolts an uncursed staff of death (2, 35, D) 32 arrows a cursed -1 longbow a +0 arbalest a +4 short sword of speed 15 bolts (2, 50, D) the cursed +0 scale mail "Lypem" {rPois rN+++ Int-3 Dex-2} It affects your intelligence (-3). It affects your dexterity (-2). It protects you from poison. It renders you almost immune to negative energy. It has a curse placed upon it. (2, 51, D) a lightning rod (4/4) (2, 52, D) an uncursed staff of cold (2, 55, D) a +1 demon whip of electrocution (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) a +2 scale mail of magic resistance (3, 16, D) a +0 trident a +1 quarterstaff of protection (3, 19, D) a +0 glaive (3, 32, D) 5 large rocks Medyufe's Almanac of Earthen Execration Spells Type Level Known a - Sandblast Earth 1 no b - Confusing Touch Hexes 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Portal Projectile Hexes/Translocation 3 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no (3, 34, D) an uncursed ring of stealth a +0 shortbow a +0 longbow 53 arrows a +0 leather armour (3, 35, D) a +0 leather armour 4 large rocks 9 bolts an uncursed staff of air (3, 51, D) a +2 rapier of draining (3, 52, D) a +0 scimitar of flaming (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of dexterity 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste +5 fire dragon scales a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (4, 14, D) an uncursed staff of poison (4, 16, D) a +1 chain mail of poison resistance (4, 17, D) a +0 battleaxe (4, 32, D) a +1 vorpal arbalest (4, 51, D) an uncursed staff of air (4, 52, D) a +2 ring mail of cold resistance (4, 53, D) a +1 vorpal war axe (5, 4, D) a +0 trident (5, 14, D) a +2 mace of holy wrath (5, 15, D) a +3 morningstar of flaming (5, 16, D) a cursed staff of earth (5, 17, D) a +0 trident (5, 18, D) a +0 scimitar (5, 31, D) an uncursed staff of cold 4 large rocks (5, 32, D) a +2 trident of freezing 3 large rocks a book of Alchemy (5, 50, D) a +2 amulet of reflection (5, 51, D) an uncursed ring of poison resistance (5, 52, D) a lightning rod (4/4) (5, 55, D) a +1 great sword of flaming (unseen) (5, 56, D) a +0 vampiric demon whip (6, 14, D) an uncursed staff of summoning (6, 15, D) an uncursed staff of wizardry (6, 16, D) a +1 hand crossbow of freezing (6, 18, D) a +0 halberd a +0 cloak (6, 41, D) an arrow (6, 42, D) a bolt 2 arrows (6, 43, D) a large rock (6, 50, D) an uncursed staff of death (6, 54, D) a +1 demon whip of electrocution (7, 13, D) a +6 ring of intelligence the ring "Mait Gaowe" {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. an uncursed ring of fire (7, 15, D) a +0 scimitar (7, 16, D) a +3 broad axe of flaming a lightning rod (4/4) (7, 32, D) a +0 longbow 4 large rocks 13 arrows the +5 hand axe "Rolisturi" {vorpal, rF+ rC- Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. (7, 37, D) 20 javelins a large rock (7, 39, D) a large rock (7, 40, D) a silver javelin a bolt 3 large rocks 2 arrows (7, 41, D) 2 large rocks a bolt an arrow (7, 42, D) 3 arrows (7, 50, D) a +1 demon whip of flaming (7, 51, D) the +4 battleaxe "Cafiahon" {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. a +3 vampiric spear (7, 52, D) a lightning rod (4/4) (7, 53, D) a +2 great sword of flaming (unseen) (7, 54, D) a +3 scimitar of flaming (7, 57, D) a +1 great sword of flaming (7, 62, D) (unseen) (8, 14, D) an uncursed staff of summoning (8, 15, D) a Young Poisoner's Handbook (8, 16, D) a +0 vorpal shortbow (8, 18, D) a +0 glaive (8, 32, D) Advanced Spellweaving Spells Type Level Known a - Bolt of Magma Conjuration/Fire/Earth 5 no b - Fireball Conjuration/Fire 5 no c - Silence Hexes/Air 5 no d - Aura of Abjuration Summoning 5 no e - Summon Forest Summoning/Translocation 5 no f - Blade Hands Transmutation 5 no (8, 33, D) a Necronomicon a +0 longbow an uncursed staff of energy a +0 longbow 21 arrows (8, 42, D) a bolt an arrow (8, 50, D) a +2 scimitar of protection (8, 51, D) a lightning rod (4/4) (8, 52, D) a phial of floods (8, 57, D) a +4 scimitar of flaming (9, 14, D) a +1 trident of venom (9, 16, D) a phial of floods (9, 18, D) a +2 halberd of venom (9, 20, D) a +0 hand axe (9, 32, D) a lightning rod (4/4) a Young Poisoner's Handbook (9, 36, D) a +0 shortbow a +2 ring mail of poison resistance a +0 spear a +0 arbalest a book of Spatial Translocations a +0 leather armour a lightning rod (4/4) +0 fire dragon scales 21 bolts a +0 arbalest a +0 longbow a +0 leather armour 59 arrows a +2 robe of positive energy 13 large rocks (9, 37, D) a large rock (9, 43, D) a javelin (9, 50, D) 4 potions of haste (9, 51, D) an uncursed staff of earth (9, 52, D) a +2 demon whip of flaming (9, 54, D) a +0 scimitar of flaming (9, 55, D) the +7 hand axe of the Endless March {venom, Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). (unseen) (10, 0, D) a +0 kite shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (10, 14, D) a +0 glaive (unseen) (10, 15, D) a +3 dagger (10, 16, D) a +0 mace (still there?) the +9 shortbow "Beemp" {vorpal, +Inv rN+ Int-2} (still there?) Any arrow fired from it inflicts extra damage. It affects your intelligence (-2). It protects you from negative energy. It lets you turn invisible. (10, 18, D) a +0 broad axe of venom (10, 19, D) a +0 dire flail (10, 32, D) 15 arrows a book of Minor Magic (10, 34, D) a +0 shortbow a +0 shortbow a book of Debilitation (10, 35, D) the +1 quarterstaff of Ycro {flame, +Inv Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It lets you turn invisible. 3 large rocks (10, 50, D) an uncursed staff of poison (10, 51, D) a +0 demon whip of flaming (10, 52, D) a +3 ring of protection a +3 scimitar of flaming (10, 53, D) a +0 great sword of flaming (10, 54, D) a +1 dire flail of protection (10, 57, D) a +1 great sword of flaming (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) the cursed +0 short sword "Juigiadi" {protect, Str+5 Stlth-} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It makes you less stealthy. It has a curse placed upon it. (11, 15, D) a +0 flail (11, 16, D) a +0 long sword (11, 18, D) a +0 mace (11, 19, D) a +0 war axe (11, 20, D) a +4 scythe of freezing a +2 cloak (11, 31, D) a +0 shortbow (11, 35, D) a +0 leather armour 34 arrows a +0 longbow a +0 arbalest 20 bolts (11, 50, D) a cursed -2 ring of strength (11, 52, D) a +4 rapier of speed (11, 56, D) a +1 great sword of flaming (12, 14, D) a +2 vorpal scimitar (12, 15, D) an uncursed ring of protection from magic (12, 16, D) a phial of floods (still there?) a phial of floods (still there?) (12, 17, D) +0 storm dragon scales (12, 33, D) an uncursed ring of magical power 27 arrows a +1 vorpal glaive an uncursed staff of death an uncursed staff of poison 18 bolts 6 large rocks a +3 vampiric short sword (12, 34, D) a cursed +0 arbalest a +0 longbow 44 arrows a +0 leather armour a book of Party Tricks (12, 36, D) a +0 longbow a +2 mace of protection 15 arrows (12, 50, D) an uncursed staff of poison (12, 52, D) a +0 quarterstaff of protection (12, 55, D) a +0 scimitar of flaming (13, 31, D) 23 arrows (13, 32, D) a book of Air (13, 50, D) a +1 broad axe of venom (13, 51, D) a +1 vorpal hunting sling (13, 52, D) the Grimoire of Mana Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Frozen Ramparts Ice 3 no d - Ice Form Ice/Transmutation 4 no e - Freezing Cloud Conjuration/Ice/Air 6 no (13, 53, D) a +2 demon whip of flaming (14, 50, D) a +2 robe of magic resistance (14, 51, D) a +1 rapier of draining (14, 52, D) Powi's Disquisition on Ice and Augmentations Spells Type Level Known a - Frozen Ramparts Ice 3 no b - Summon Ice Beast Ice/Summoning 4 no c - Ozocubu's Refrigeration Ice 6 no d - Ring of Flames Charms/Fire 7 no (18, 2, D) a +0 long sword (18, 31, D) a +0 arbalest (18, 32, D) a cursed -1 leather armour (18, 33, D) 4 potions of haste a cursed -3 longbow a +3 vorpal spear (18, 34, D) a +0 shortbow (18, 35, D) an uncursed staff of wizardry (18, 48, D) a +0 leather armour (19, 1, D) a +0 longbow 48 arrows a +1 leather armour of fire resistance (19, 3, D) a +0 rapier a +0 scimitar a +0 leather armour a +0 short sword (19, 16, D) a +0 mace (19, 17, D) a +1 scale mail of positive energy (19, 48, D) an uncursed staff of summoning (19, 49, D) a book of Callings (19, 50, D) a +1 spear of venom 13 silver javelins a +0 leather armour a +0 spear (19, 51, D) a +3 spear of venom (unseen) (19, 52, D) the cursed +3 spear of Abomination {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (unseen) (20, 0, D) a cursed +0 rapier a +0 ring mail an uncursed staff of death (20, 6, D) a +2 vampiric hand axe (20, 8, D) an arrow (20, 17, D) an uncursed staff of death (20, 33, D) 15 javelins a +0 shortbow a +0 shortbow 81 arrows (20, 35, D) the +3 rapier "Dayrapae" {drain, Fragile rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. It will be destroyed if unequipped. 17 arrows (20, 50, D) a +0 longbow 48 arrows a +0 scale mail of cold resistance (20, 51, D) 5 large rocks (unseen) (20, 52, D) a +1 spear of freezing (unseen) (21, 0, D) an uncursed staff of summoning (21, 1, D) a +3 arbalest of freezing (still there?) a box of beasts (still there?) (21, 4, D) a cursed -1 long sword (21, 16, D) an uncursed staff of fire (21, 17, D) an uncursed staff of earth (21, 31, D) a +0 battleaxe of electrocution 11 bolts 5 large rocks (21, 49, D) a tin of tremorstones (21, 50, D) the +0 battleaxe of the Bear {freeze, rN+ Str+3 Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-3). It protects you from negative energy. 11 javelins a +0 leather armour a book of Minor Magic (21, 51, D) a +1 vorpal spear (unseen) (21, 52, D) a +0 arbalest (unseen) (22, 1, D) a +0 dagger a +4 longbow 25 arrows a +0 leather armour a book of Transfigurations (22, 17, D) a +2 robe of the Archmagi (unseen) (22, 31, D) an uncursed staff of conjuration (22, 35, D) a book of Maledictions 47 bolts a +0 arbalest a +0 arbalest 19 silver javelins a +0 leather armour a +0 spear of venom (22, 49, D) a +0 leather armour (22, 50, D) a manual of Ice Magic an uncursed ring of stealth a +6 ring of strength an uncursed amulet of faith a +6 ring of dexterity the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a +3 short sword of protection 12 javelins a +0 leather armour the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 shortbow 17 arrows (22, 51, D) a +0 longbow a +0 shortbow 73 arrows (22, 52, D) 2 large rocks a +0 leather armour a +0 shortbow a +0 arbalest 13 bolts (22, 57, D) 3 javelins (23, 0, D) a -3 shortbow (23, 1, D) a +3 vorpal flail a +0 shortbow 19 arrows a +0 leather armour a +0 dagger (23, 16, D) a +3 chain mail of cold resistance (23, 18, D) a lightning rod (4/4) (23, 20, D) the cursed +3 long sword of Honour {speed, *Contam rPois rF+ rC+} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a +1 arbalest of flaming (23, 32, D) 25 bolts a +0 arbalest 2 large rocks a +0 leather armour the +1 short sword of Dishonour {drain, MR+ Int+5 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (23, 48, D) a +0 spear (23, 49, D) a +0 leather armour a +0 leather armour (23, 52, D) a large rock an uncursed amulet of regeneration a +0 longbow 45 arrows a +3 leather armour of poison resistance (23, 56, D) a javelin (24, 0, D) a +2 plate armour of fire resistance (24, 3, D) a +0 rapier (unseen) (24, 7, D) a +1 vampiric long sword (24, 15, D) a +3 ring of intelligence an uncursed ring of flight (24, 16, D) a cursed amulet of inaccuracy (24, 17, D) a +4 scale mail of cold resistance (24, 18, D) a +0 flail a +0 robe a +0 broad axe (24, 20, D) a +0 scimitar a +2 hand crossbow of flaming a +0 glaive a +0 robe (24, 32, D) 5 large rocks a Fen Folio (24, 33, D) a +0 arbalest 24 bolts a +2 vorpal long sword a +0 shortbow an uncursed staff of summoning 58 arrows a +2 plate armour of cold resistance (24, 34, D) the ring "Mait Gaowe" {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. a +0 longbow 14 arrows a +0 leather armour a +0 leather armour (24, 35, D) a +0 longbow a tin of tremorstones (24, 47, D) a phial of floods (24, 50, D) 14 arrows the +10 scimitar of Ascent {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a +0 arbalest 16 bolts a book of Ice (24, 51, D) a +0 arbalest a +0 longbow 44 arrows a +0 ring mail of positive energy (24, 52, D) 17 arrows a +0 arbalest 7 bolts (24, 56, D) a javelin (25, 0, D) a lightning rod (4/4) (25, 1, D) a +0 short sword (25, 3, D) a +0 long sword (unseen) (25, 5, D) a +0 long sword (25, 16, D) an uncursed staff of earth (25, 17, D) an uncursed staff of cold (25, 33, D) 5 large rocks a +2 vorpal trident (25, 34, D) an uncursed ring of fire a +0 shortbow 30 arrows (25, 50, D) an uncursed staff of fire a +0 shortbow 5 large rocks a +2 buckler of protection (25, 53, D) 69 bolts 4 large rocks (25, 55, D) a bolt (25, 56, D) 3 javelins (25, 57, D) a javelin (25, 58, D) 3 bolts (still there?) a silver javelin (still there?) (25, 60, D) a large rock (unseen) (26, 0, D) a lightning rod (4/4) (26, 1, D) a +0 long sword a +0 scale mail a cursed ring of attention an uncursed staff of fire (26, 2, D) a +2 glaive of venom (26, 16, D) a +0 plate armour of positive energy (26, 17, D) a tin of tremorstones an uncursed staff of poison (26, 22, D) a +0 robe (26, 33, D) the ring "Naodec" {rPois rCorr MP+9 Str-4} [ring of resist corrosion] It affects your strength (-4). It protects you from poison. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. 6 large rocks 33 arrows a cursed ring of flight (26, 34, D) a +0 shortbow (still there?) a lightning rod (4/4) (still there?) (26, 35, D) an uncursed amulet of the acrobat (26, 47, D) a Fen Folio (26, 48, D) a +1 trident of venom 23 bolts a +0 arbalest a +2 pair of boots of running (26, 53, D) a +2 vorpal spear 16 silver javelins a +0 leather armour (26, 54, D) a +0 shortbow (unseen) (26, 55, D) 3 large rocks (unseen) (26, 56, D) 6 javelins (26, 57, D) 5 javelins (still there?) 4 javelins (still there?) 3 javelins (still there?) a bolt (still there?) (26, 58, D) a javelin a large rock 4 arrows (26, 61, D) 2 arrows (27, 0, D) an uncursed ring of magical power (27, 1, D) a +0 long sword a +0 leather armour (27, 2, D) a +0 longbow (unseen) (27, 3, D) a +0 short sword (unseen) (27, 17, D) a +3 mace of holy wrath (27, 19, D) a +0 spear of flaming a +0 robe (27, 32, D) 6 large rocks an uncursed staff of conjuration (27, 33, D) a +0 shortbow a +0 shortbow a +0 arbalest 28 bolts the cursed +1 chain mail "Puwkol" {SInv} It lets you see invisible. It has a curse placed upon it. (27, 49, D) 20 arrows (27, 51, D) a +5 dire flail of protection (27, 52, D) a +0 arbalest a +0 arbalest a +2 vampiric trident a +0 arbalest 24 bolts (27, 53, D) a +0 arbalest of freezing 16 bolts (27, 56, D) 2 silver javelins (27, 59, D) 3 arrows (still there?) a bolt (still there?) (28, 0, D) a book of Burglary (28, 16, D) a cursed staff of fire (28, 17, D) a phial of floods (28, 18, D) a +3 great sword of holy wrath (28, 20, D) a +0 long sword a +0 robe (28, 21, D) a +0 robe (28, 31, D) a book of Annihilations (28, 32, D) a +0 spear a +0 longbow 50 arrows a +0 leather armour a book of the Sky (28, 50, D) a +0 longbow of flaming 2 large rocks a +0 shortbow (28, 52, D) 2 large rocks (29, 0, D) a book of Dreams (29, 1, D) a +0 plate armour of poison resistance (29, 16, D) a +0 club (29, 18, D) an uncursed staff of air a +0 robe (29, 24, D) a +0 club a +0 robe (29, 33, D) 4 large rocks (still there?) the ring of Xukueddoo {MR+ Int+5} (still there?) [ring of protection from magic] It affects your intelligence (+5). It affects your resistance to hostile enchantments. (29, 48, D) the cursed +0 plate armour of Egiczaff {rCorr Str+5} It affects your strength (+5). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (29, 49, D) an uncursed staff of wizardry a +0 arbalest 14 bolts a +2 shortbow of freezing (29, 50, D) 4 potions of haste 4 large rocks the cursed +1 scimitar of Resumed Hostilities {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It has a curse placed upon it. (29, 52, D) a +0 leather armour (30, 24, D) a +2 flail of draining (30, 26, D) a +0 scimitar the +9 shortbow "Peig" {vorpal, rElec} Any arrow fired from it inflicts extra damage. It insulates you from electricity. a +0 robe (30, 31, D) a +2 scale mail of fire resistance (unseen) (30, 33, D) a +4 shortbow (unseen) (30, 48, D) a book of Geomancy (30, 50, D) a +0 great sword of protection a +0 arbalest 19 bolts (30, 51, D) 46 arrows a +4 vorpal spear the +10 shortbow "Kicid" {vorpal, +Fly rF++ rN+ Str-3} Any arrow fired from it inflicts extra damage. It affects your strength (-3). It greatly protects you from fire. It protects you from negative energy. It lets you fly. 15 javelins a +2 scale mail of cold resistance (31, 49, D) a +3 short sword of protection (31, 50, D) a +0 leather armour a +0 longbow 29 arrows the +1 ring mail "Nigept" {rElec rPois Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. a +0 leather armour (31, 53, D) 25 bolts 2 large rocks (32, 48, D) a book of Alchemy (32, 49, D) the +2 helmet of the Great Game {rC+ Regen+ Int+2} It affects your intelligence (+2). It protects you from cold. It increases your rate of regeneration. (32, 50, D) 19 silver javelins a +0 great mace of holy wrath 5 large rocks a +0 longbow 51 arrows a +0 leather armour (32, 52, D) a +0 shortbow 16 arrows (32, 55, D) a +0 arbalest (33, 50, D) a +0 shortbow 4 large rocks a +0 spear (34, 27, D) a cursed staff of conjuration (34, 28, D) a book of Clouds (34, 48, D) a +0 leather armour (34, 49, D) a book of the Warp (34, 50, D) Piokeq Mipi's Almanac of the Entourage and Orientation Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 no c - Apportation Translocation 1 no d - Call Canine Familiar Summoning 3 no e - Recall Summoning/Translocation 3 no (35, 0, D) a book of Transfigurations (35, 15, D) an uncursed staff of summoning (35, 29, D) a book of Clouds (36, 0, D) a book of Burglary (36, 1, D) a lightning rod (4/4) (36, 14, D) a +1 plate armour of fire resistance (36, 27, D) a manual of Charms (36, 28, D) an uncursed ring of poison resistance a +3 long sword of protection (37, 1, D) a phial of floods (37, 14, D) a +0 war axe of pain (37, 15, D) the +1 acid dragon scales of Faps {*Contam rPois Regen+ rCorr} It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (37, 29, D) an uncursed ring of stealth (38, 0, D) an uncursed staff of summoning (38, 1, D) a lightning rod (4/4) (38, 14, D) a +0 trident (38, 15, D) an uncursed ring of resist corrosion (38, 28, D) the Disquisition on the Twisted Escort Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Call Imp Summoning 2 no c - Gell's Gravitas Translocation 3 no d - Aura of Abjuration Summoning 5 no e - Controlled Blink Translocation 8 no (38, 48, D) a lightning rod (4/4) (38, 50, D) the +2 broad axe of Blood-Lust {vorpal, *Corrode +Blink rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you blink. It may corrode you when you take damage. (39, 14, D) the ring "Cedeth" {MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). an uncursed ring of ice a scarf of repulsion (39, 15, D) a +0 battleaxe of venom (39, 29, D) the +7 scimitar of Exoneration {speed, rF++} Attacks with this weapon are significantly faster. It greatly protects you from fire. (39, 31, D) an uncursed amulet of the gourmand (39, 48, D) an uncursed staff of conjuration an uncursed staff of energy (39, 49, D) an uncursed staff of earth a book of Ice a phial of floods (39, 53, D) a book of Minor Magic (40, 15, D) a +1 vorpal fustibalus (40, 28, D) the cursed +1 hand crossbow of the Penguin {venom, rF- Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It makes you vulnerable to fire. It has a curse placed upon it. an uncursed staff of poison (40, 29, D) an uncursed ring of poison resistance (41, 0, D) a +0 short sword (41, 11, D) a +0 long sword a +0 leather armour (41, 15, D) a +0 vampiric hand axe (41, 28, D) a book of Beasts (41, 29, D) a book of Frost (41, 47, D) the +1 plate armour "Kiusoec" {rPois Str-3 Stlth+} It affects your strength (-3). It protects you from poison. It makes you more stealthy. (42, 0, D) a +0 dagger (42, 1, D) a Necronomicon (42, 6, D) a +0 dagger of venom (42, 9, D) a +0 rapier a +0 ring mail (42, 10, D) a +0 rapier an uncursed ring of see invisible (42, 15, D) a book of Minor Magic (42, 20, D) a +3 mace a +0 robe (42, 28, D) a +1 helmet of see invisible (42, 29, D) a +1 scimitar of protection (42, 48, D) a book of Air (42, 50, D) the ring of the Sun {Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It makes you more stealthy. the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed amulet of guardian spirit an uncursed staff of wizardry a +1 vorpal morningstar (43, 9, D) a +0 ring mail a +0 longbow 32 arrows a +0 leather armour (43, 14, D) an uncursed staff of death (43, 15, D) a potion of stabbing (43, 28, D) a +3 chain mail of magic resistance (43, 29, D) a tin of tremorstones (43, 48, D) a +0 hand axe of venom (44, 10, D) a +0 short sword a +0 leather armour the +9 broad axe of Equss {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 short sword of venom (44, 11, D) a +0 rapier a +0 scale mail 3 potions of haste a +0 rapier a +0 rapier a +0 leather armour (44, 20, D) a +7 bardiche of protection (44, 48, D) an uncursed staff of summoning (44, 49, D) a tin of tremorstones an uncursed staff of air a +2 hunting sling of flaming an uncursed staff of wizardry the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (45, 7, D) an uncursed staff of death (45, 10, D) a +2 vampiric rapier a +2 vampiric rapier a +2 leather armour of cold resistance (45, 27, D) an uncursed staff of wizardry (45, 49, D) a +1 plate armour of cold resistance (46, 49, D) the ring of Beogh's Regard {rElec rPois EV+4 Str-4 Int-3} [ring of evasion] It affects your evasion (+4). It affects your strength (-4). It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. an uncursed staff of summoning (46, 50, D) a +5 scythe of holy wrath (still there?) an uncursed staff of cold (still there?) (47, 7, D) a +0 glaive (47, 8, D) the +7 glaive "Grom" {drain, rElec Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It insulates you from electricity. a +0 triple crossbow of freezing a +0 plate armour (47, 48, D) a book of Debilitation (47, 49, D) the cursed +1 falchion of Instinct {pain, rF++ Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It greatly protects you from fire. It has a curse placed upon it. a +2 plate armour of cold resistance (48, 8, D) a +0 battleaxe a +0 vorpal longbow a +4 morningstar a +2 shortbow of flaming a +0 robe (48, 9, D) an uncursed staff of death a +1 vorpal hunting sling a +0 flail a +0 robe (48, 48, D) a +0 long sword of protection (48, 49, D) Gainuydd's Almanac of Igneous Confrontation Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no d - Spellforged Servitor Conjuration/Summoning 7 no an uncursed staff of poison (49, 0, D) a book of Power (49, 36, D) a +2 flail of protection (49, 48, D) an uncursed staff of wizardry (49, 49, D) an uncursed ring of resist corrosion the ring "Vaterub" {+Fly SInv} [ring of flight] It lets you see invisible. It lets you fly. an uncursed ring of protection from magic an uncursed amulet of regeneration (49, 50, D) a +3 ring of dexterity (50, 1, D) an uncursed staff of cold (50, 13, D) a +0 vorpal long sword (50, 24, D) an uncursed staff of fire (50, 25, D) a book of Summonings (50, 36, D) a +4 plate armour of poison resistance (50, 37, D) a +3 ring mail of fire resistance (50, 48, D) a book of the Dragon (50, 49, D) a lightning rod (4/4) (50, 50, D) the Collected Works on the Ghastly Voyage Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Gell's Gravitas Translocation 3 no c - Controlled Blink Translocation 8 no (51, 0, D) a book of Burglary (51, 12, D) the cursed +1 morningstar of Jitsus {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. (51, 13, D) a lightning rod (4/4) (51, 24, D) a +3 war axe (51, 37, D) a lightning rod (4/4) (51, 48, D) a +3 ring of intelligence (51, 49, D) a Fen Folio (51, 50, D) an uncursed staff of conjuration (52, 0, D) a phantom mirror (52, 1, D) a +2 scimitar of holy wrath (52, 12, D) the +7 spear of Responsibility {speed, rElec rF+++ rN+ Str-4} Attacks with this weapon are significantly faster. It affects your strength (-4). It renders you almost immune to fire. It insulates you from electricity. It protects you from negative energy. (52, 23, D) 6 potions of stabbing (52, 24, D) a tin of tremorstones (52, 25, D) a +0 broad axe (52, 36, D) an uncursed ring of protection from fire (52, 37, D) a +5 vampiric dagger (52, 48, D) an uncursed staff of earth (52, 49, D) a +1 morningstar of distortion (52, 50, D) a +3 falchion of electrocution (53, 0, D) an uncursed staff of summoning (53, 12, D) a +0 long sword (53, 18, D) a +0 long sword a +0 scale mail (53, 20, D) a +0 scale mail (53, 21, D) a +0 short sword (53, 24, D) the +0 helmet "Paph" {-Cast rC+ Str+6 SInv} It affects your strength (+6). It protects you from cold. It lets you see invisible. It prevents spellcasting. (53, 25, D) a +0 plate armour (53, 32, D) a +2 chain mail of magic resistance (53, 33, D) a +0 glaive a +0 plate armour (53, 36, D) an uncursed staff of poison (53, 37, D) a +4 great sword of flaming (53, 49, D) a book of Enchantments (53, 50, D) an uncursed staff of fire (54, 12, D) the Grimoire of Curses and Ignition Spells Type Level Known a - Slow Hexes 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Tukima's Dance Hexes 3 no (54, 13, D) an uncursed staff of cold (54, 20, D) a +5 flail of protection a +0 longbow 52 arrows a +0 leather armour (54, 24, D) a +0 broad axe (54, 36, D) a +0 antimagic trident (54, 44, D) +0 fire dragon scales (54, 49, D) the Reference Book on Entrancing Transformation Spells Type Level Known a - Sticks to Snakes Transmutation 2 no b - Confusing Touch Hexes 3 no c - Irradiate Conjuration/Transmutation 5 no d - Silence Hexes/Air 5 no e - Blade Hands Transmutation 5 no (55, 24, D) a +4 hand axe of electrocution (55, 33, D) a +0 great sword of holy wrath a +0 plate armour a +0 battleaxe (56, 17, D) a +0 long sword (56, 20, D) a +0 dagger a +0 robe an arrow (56, 21, D) a +0 rapier a +0 rapier a +0 leather armour (56, 30, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 chain mail (56, 33, D) a +0 dire flail a +0 chain mail the cursed +0 broad axe "Eryfoten" {flame, rPois Int+6 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from poison. It has a curse placed upon it. a +0 plate armour a +0 war axe a +0 plate armour (57, 16, D) a +0 vorpal war axe (57, 18, D) a +0 longbow 40 arrows a cursed +0 leather armour (57, 20, D) a +0 rapier a +0 rapier a +0 leather armour a cursed ring of attention (57, 29, D) a +0 plate armour (57, 31, D) a +2 bardiche of protection a +0 chain mail a +3 great sword of draining a cursed +0 chain mail (57, 32, D) 4 large rocks (57, 33, D) a large rock (57, 43, D) a +0 hand axe (58, 47, D) a +1 ring mail of fire resistance (58, 48, D) a lightning rod (4/4) (58, 49, D) the Disquisition on Dark Rites and the Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Excruciating Wounds Charms/Necromancy 5 no (59, 36, D) a +2 shortbow of freezing (59, 37, D) an uncursed staff of air (59, 47, D) a book of Clouds (59, 48, D) a +0 mace (59, 49, D) a +2 ring mail of cold resistance (59, 50, D) a +0 flail (unseen) (60, 36, D) a +0 whip of flaming (60, 37, D) an uncursed ring of protection from magic (60, 42, D) a +0 battleaxe a +0 chain mail (60, 47, D) an uncursed staff of poison (60, 48, D) a tin of tremorstones (60, 49, D) a +0 hand axe (61, 0, D) the Grimoire of Igneous Boosts Spells Type Level Known a - Infusion Charms 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Inner Flame Hexes/Fire 3 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Ignition Fire 8 no (61, 8, D) a +0 double sword of distortion (61, 16, D) a +8 hand crossbow of flaming (61, 26, D) an uncursed staff of air (61, 27, D) a +0 club a +0 robe (61, 36, D) the +11 scimitar "Uder" {flame, rF- rC+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. (61, 37, D) an uncursed staff of cold (61, 42, D) a +3 mace of freezing a +0 robe (61, 47, D) a +0 long sword (61, 48, D) an uncursed staff of death (61, 49, D) a +1 mace of distortion (unseen) (61, 51, D) a +2 rapier of protection a +0 plate armour a +0 plate armour (61, 52, D) a +0 war axe a +0 chain mail (62, 0, D) a +2 demon trident of draining (62, 2, D) a +0 dagger a +3 ring mail (62, 3, D) a +0 dagger a +0 shortbow a +0 leather armour (62, 5, D) an arrow (62, 8, D) a +3 leather armour of fire resistance (62, 17, D) the cursed +1 spear of Iriro {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It has a curse placed upon it. (62, 26, D) a book of Death (62, 27, D) a +2 vorpal war axe a +2 robe of positive energy (62, 28, D) a +0 scythe a +2 robe of resistance (62, 29, D) a +1 flail of protection a +3 leather armour of fire resistance (62, 36, D) an uncursed staff of cold (62, 47, D) a +0 chain mail (62, 48, D) a +1 dagger of draining (62, 49, D) a +2 spear of freezing (unseen) (62, 53, D) a +0 short sword (62, 54, D) a +0 giant spiked club a cursed -3 long sword a +0 plate armour (63, 0, D) a phial of floods (63, 3, D) 7 arrows (63, 4, D) 3 arrows (63, 8, D) a +3 shortbow of flaming (63, 16, D) the Handbook of Blistering Earth Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Inner Flame Hexes/Fire 3 no d - Iron Shot Conjuration/Earth 6 no (63, 17, D) the Incunabulum of Confrontation and the Snowflakes Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Simulacrum Ice/Necromancy 6 no (63, 26, D) a +1 robe of magic resistance (63, 29, D) a +0 short sword a +0 leather armour (63, 36, D) a +2 rapier of speed (63, 47, D) a +0 mace (63, 48, D) a tin of tremorstones (63, 49, D) a +1 vampiric broad axe a +1 chain mail of cold resistance a cursed staff of conjuration a +0 robe a +0 dagger (63, 50, D) an uncursed ring of ice a +0 battleaxe a +0 dire flail a +0 morningstar an uncursed staff of wizardry (63, 51, D) a +2 great mace of holy wrath 3 large rocks (63, 55, D) a +1 broad axe a +0 plate armour (64, 16, D) the Guide on Twisted Aid Spells Type Level Known a - Apportation Translocation 1 no b - Song of Slaying Charms 2 no c - Blink Translocation 2 no d - Lesser Beckoning Translocation 3 no e - Summon Forest Summoning/Translocation 5 no (64, 17, D) a phial of floods (64, 26, D) a +3 hand axe of freezing (64, 27, D) a +4 quarterstaff of chaos an uncursed staff of fire (64, 28, D) a +0 dagger (64, 29, D) a +4 scimitar of flaming a +2 robe of positive energy (64, 47, D) a book of Geomancy (64, 48, D) a +2 vampiric dagger (64, 49, D) a +2 antimagic war axe (unseen) (64, 53, D) a +0 battleaxe a +0 plate armour 4 large rocks (64, 54, D) a +0 plate armour (64, 55, D) a +0 giant club (unseen) (64, 56, D) a +1 great sword a +0 chain mail (65, 26, D) Adiateug's Disquisition on Dark Air Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Corpse Rot Necromancy/Air 2 no d - Poisonous Vapours Poison/Air 2 no e - Dispel Undead Necromancy 4 no (65, 47, D) an uncursed staff of poison (65, 48, D) a +0 dagger (65, 49, D) a +0 bardiche (unseen) (65, 54, D) a +0 dagger (unseen) (65, 55, D) 4 large rocks a +0 robe (66, 26, D) a +0 robe (66, 48, D) a +1 long sword of holy wrath a +0 plate armour an uncursed staff of fire (66, 49, D) an uncursed staff of summoning (66, 56, D) a large rock (67, 0, D) the Tome of the Unstable Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Irradiate Conjuration/Transmutation 5 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Hydra Form Transmutation 6 no (67, 47, D) a +0 scimitar (67, 48, D) the Disquisition on the Quantum Arsonist Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Sticky Flame Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no d - Ring of Flames Charms/Fire 7 no (67, 49, D) the ring of Cysm {rElec rC+ rN+ SInv} [ring of protection from cold] It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. the +8 war axe "Wyst" {flame, rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from negative energy. a +0 chain mail a lightning rod (4/4) (67, 50, D) 4 large rocks a +2 scimitar of electrocution a tin of tremorstones (67, 54, D) a +1 chain mail of poison resistance (67, 55, D) a +3 vorpal war axe a +2 plate armour of poison resistance 5 large rocks (68, 0, D) a +2 vorpal morningstar (68, 47, D) a +0 flail (68, 48, D) an uncursed staff of conjuration (68, 49, D) the +8 whip of Integrity {drain, rElec rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. a +0 chain mail (68, 50, D) the amulet of Pukleciu {Spirit Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). a +4 ring mail of fire resistance (68, 53, D) a cursed -1 long sword a +2 plate armour of cold resistance a +0 kite shield a book of Burglary (68, 54, D) a +3 great sword of freezing a +0 troll leather armour (69, 0, D) a +2 chain mail of cold resistance (69, 36, D) a +0 club (69, 47, D) a +0 chain mail (69, 49, D) a +0 long sword a +0 robe a +0 scimitar (69, 50, D) a +0 chain mail an uncursed staff of conjuration (69, 52, D) 3 large rocks (69, 54, D) an uncursed ring of positive energy a +3 halberd a +0 plate armour (70, 8, D) an uncursed staff of fire (70, 9, D) the Catalogue of Glacial Changing Spells Type Level Known a - Freeze Ice 1 no b - Sting Transmutation/Poison 1 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Sticks to Snakes Transmutation 2 no e - Passwall Transmutation/Earth 2 no f - Freezing Cloud Conjuration/Ice/Air 6 no g - Simulacrum Ice/Necromancy 6 no (70, 37, D) a cursed ring of attention (70, 47, D) a +1 cloak of magic resistance (70, 48, D) an uncursed staff of summoning (70, 49, D) The Second Course in Sorcery Spells Type Level Known a - Iron Shot Conjuration/Earth 6 no b - Conjure Ball Lightning Conjuration/Air 6 no c - Invisibility Hexes 6 no d - Death Channel Necromancy 6 no e - Dispersal Translocation 6 no f - Statue Form Transmutation/Earth 6 no a cursed +0 battleaxe a +0 giant club a book of Air (70, 52, D) the +6 executioner's axe "Gefesioq" {vorpal, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (71, 8, D) a book of Spatial Translocations (71, 16, D) 4 potions of haste (71, 17, D) a box of beasts (71, 26, D) a lightning rod (4/4) (71, 27, D) a book of Summonings (71, 36, D) a +1 rapier of holy wrath (71, 37, D) a +2 ring of protection (71, 48, D) an uncursed staff of air (71, 49, D) a +3 dire flail a +0 chain mail a +0 dagger (71, 50, D) a +0 bardiche a +0 plate armour a +0 giant spiked club (72, 9, D) a +2 halberd of protection (72, 16, D) the Handbook of Air Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Tornado Air 9 no (72, 17, D) a +2 robe of positive energy (72, 26, D) a +1 hand crossbow of freezing (72, 27, D) an uncursed staff of fire (72, 36, D) the cursed +1 longbow "Spiderslayer" {freeze, rElec Str+2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (72, 37, D) an uncursed staff of cold (72, 47, D) a phial of floods (72, 48, D) a cursed -3 short sword (72, 49, D) a tin of tremorstones (73, 1, D) an uncursed staff of death (73, 16, D) a +3 dagger of venom (73, 27, D) an uncursed staff of summoning (73, 36, D) a book of Callings (73, 41, D) a +0 glaive (73, 47, D) an uncursed staff of fire (73, 48, D) the Handbook of Creative Stolen Souls Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Sublimation of Blood Necromancy 2 no d - Summon Lightning Spire Summoning/Air 4 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no f - Spellforged Servitor Conjuration/Summoning 7 no (73, 49, D) a +0 glaive (unseen) (73, 50, D) a +0 long sword (unseen) (73, 52, D) a +0 plate armour (74, 41, D) a +0 glaive (74, 42, D) a cursed -3 mace (74, 43, D) a +2 hand axe of freezing a +0 flail the +8 broad axe "Ufozill" {protect, Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). a +0 mace an uncursed staff of conjuration (74, 47, D) a +3 plate armour of fire resistance (74, 49, D) the -1 helmet of Yesterday {rF+} It protects you from fire. (75, 1, D) a +1 plate armour of fire resistance (75, 42, D) a +0 mace (75, 47, D) a +2 rapier of draining (75, 48, D) a phial of floods (75, 49, D) a +1 dagger of venom