raistware the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 trident a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 1, D) a +3 leather armour of willpower (20, 0, D) a staff of earth (20, 1, D) a box of beasts (21, 0, D) the amulet "Iguppiq" {Faith Int+2} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+2). (22, 1, D) a +2 vorpal hunting sling (23, 0, D) a box of beasts (23, 1, D) the +8 hand axe of Arbitration {venom, rF- Will++ Str-3 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (-3). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (23, 20, D) a +0 trident (still there?) the amulet of the Cuttlefish {Reflect +Blink Will+ Str-3 Dex+4 SH+5} (still there?) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). +Blink: It lets you blink. SH: It affects your SH (+5). Will: It increases your willpower. (24, 0, D) a tin of tremorstones (2/2) (25, 0, D) a ring of see invisible (25, 1, D) a +1 long sword of holy wrath (25, 3, D) a ring of positive energy a +2 battleaxe of freezing (26, 0, D) a phial of floods (26, 1, D) a staff of conjuration (26, 20, D) a +0 vorpal scythe (26, 22, D) a +2 demon whip of draining (26, 24, D) a +1 glaive of venom (still there?) a +0 arbalest of freezing (still there?) 18 bolts (still there?) a +3 plate armour of cold resistance (still there?) (27, 0, D) a lightning rod (4/4) (28, 0, D) the +0 leather armour "Inliudah" {Dex+7} Dex: It affects your dexterity (+7). (28, 1, D) a +4 scale mail of poison resistance (29, 0, D) the +5 battleaxe of Desperation {venom, Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). (29, 1, D) a piece from Xom's chessboard (15/15) (34, 28, D) a staff of poison (35, 0, D) a +2 plate armour of poison resistance (35, 28, D) a tin of tremorstones (2/2) (35, 29, D) a piece from Xom's chessboard (15/15) (35, 30, D) a ring of protection from cold (36, 13, D) a +1 hand axe of electrocution (36, 18, D) a +0 dagger (36, 28, D) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (37, 0, D) the +7 glaive of the Shining Light {vamp, rElec Int+6 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (37, 1, D) a +4 ring of slaying (37, 14, D) the +9 whip "Tiecorch" {flame, Stlth+} It burns those it strikes, dealing additional fire damage. Stlth: It makes you more stealthy. (37, 15, D) a ring of wizardry a +0 long sword a +0 scale mail a tin of tremorstones (2/2) (37, 28, D) a +1 ring mail of poison resistance (38, 0, D) a piece from Xom's chessboard (15/15) (38, 1, D) a +4 ring of slaying (38, 14, D) a +0 short sword (38, 15, D) a +3 morningstar of protection (38, 17, D) a +0 short sword a +0 ring mail (39, 1, D) a staff of earth (39, 14, D) a condenser vane (39, 28, D) a piece from Xom's chessboard (15/15) (39, 31, D) a ring of protection from fire a +0 battleaxe of freezing a +1 crystal plate armour (40, 0, D) the +0 chain mail of Ettyvara {Int+7 Dex+3} Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). (40, 1, D) a phial of floods (40, 14, D) a staff of fire (40, 15, D) a ring of flight the +9 spear "Awo Camy" {flame, Contam rElec rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 shortbow 16 arrows a +0 leather armour (40, 16, D) a +0 dagger of speed (still there?) a +0 longbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) (40, 29, D) a ring of magical power a staff of death (41, 0, D) a tin of tremorstones (2/2) (41, 1, D) the +7 dagger "Qunoxiur" {drain, *Rage rElec rC- Will+++} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (41, 14, D) a book of Debilitation (41, 15, D) a +0 long sword (41, 17, D) a +0 shortbow a +0 long sword 17 arrows (41, 19, D) a +0 rapier a +0 rapier a +0 leather armour (41, 20, D) a +0 long sword a +0 ring mail (41, 28, D) the +1 robe of Pucvu {Int+5} Int: It affects your intelligence (+5). (42, 0, D) a piece from Xom's chessboard (15/15) (42, 1, D) a +3 vorpal hand crossbow (42, 15, D) the +11 arbalest of the Wasteland {vorpal, MP+9 Dex+2} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (42, 17, D) a +3 demon blade of draining (42, 18, D) a +0 short sword a +0 ring mail (42, 21, D) a +0 longbow a +0 dagger 11 arrows a +0 leather armour an amulet of reflection (42, 23, D) a staff of death a +0 longbow 15 arrows (42, 28, D) a box of beasts (43, 14, D) a staff of poison (43, 15, D) a phantom mirror (43, 17, D) a +0 long sword (43, 28, D) a +4 ring of evasion (43, 29, D) a staff of fire (44, 28, D) an amulet of magic regeneration (45, 21, D) a +0 short sword (47, 20, D) an amulet of magic regeneration a +0 robe (48, 20, D) a +2 long sword (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (48, 21, D) a +0 great sword a +0 chain mail (49, 0, D) a +6 ring of intelligence (49, 1, D) a staff of fire (49, 8, D) +0 ice dragon scales (49, 9, D) +0 swamp dragon scales (49, 12, D) the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (49, 19, D) a +0 dagger (49, 21, D) a +2 vorpal mace (49, 36, D) a +0 robe (49, 37, D) a +2 leather armour of willpower (50, 1, D) a phial of floods (50, 8, D) +0 ice dragon scales (50, 18, D) a +0 morningstar a +0 robe (50, 27, D) a +0 spectral club a +0 robe (50, 30, D) a +0 dagger a +2 robe of cold resistance (50, 36, D) a phial of floods (50, 37, D) a condenser vane (51, 0, D) a +2 trident of protection (51, 12, D) a +3 scale mail of fire resistance (51, 13, D) a +0 dagger (51, 18, D) a ring of protection from cold a staff of poison a +0 robe (51, 24, D) 2 potions of degeneration a ring of willpower a +4 ring of slaying an amulet of the acrobat a ring of flight a +6 vorpal long sword (51, 31, D) a +2 vampiric battleaxe a +0 leather armour (51, 36, D) a +0 mace (52, 0, D) a ring of ice (52, 1, D) a +2 arbalest of freezing (52, 13, D) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (52, 24, D) a +3 war axe (52, 31, D) a +1 spear a +0 animal skin a +6 long sword of holy wrath 7 javelins a +0 chain mail (52, 32, D) a +0 vorpal great sword a +0 chain mail (52, 36, D) a phial of floods a +0 dagger (52, 38, D) a phial of floods (52, 40, D) a +7 halberd of pain (53, 0, D) a +6 long sword of holy wrath (53, 1, D) a +6 ring of intelligence (53, 12, D) a box of beasts (53, 13, D) a +2 chain mail of poison resistance (53, 24, D) a phial of floods (53, 31, D) a +0 rapier a +0 ring mail an amulet of the acrobat (53, 32, D) a +3 rapier of electrocution a +1 hat of intelligence (53, 36, D) a tin of tremorstones (2/2) (53, 40, D) a +0 robe (53, 42, D) a +0 dagger a +0 robe (53, 43, D) a +0 dagger the +2 robe of Grottiness {Str+3 Dex+8} Str: It affects your strength (+3). Dex: It affects your dexterity (+8). (54, 0, D) an amulet of the acrobat (54, 1, D) a staff of death (54, 12, D) a book of Decay (54, 24, D) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (54, 28, D) a +0 mace a +0 robe (54, 36, D) a tin of tremorstones (2/2) (54, 42, D) a +2 dagger of speed (54, 44, D) a +0 dagger a +0 robe (55, 0, D) a +0 leather armour of cold resistance (55, 12, D) a phial of floods (55, 40, D) a +0 robe (55, 43, D) a +0 flail (59, 36, D) a tin of tremorstones (2/2) (60, 36, D) a +0 vorpal mace (60, 38, D) a +0 war axe (60, 39, D) a +1 flail of protection (61, 8, D) a condenser vane (61, 17, D) the +9 shortbow of Evisceration {speed, Str+4} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). (61, 26, D) a +2 scale mail of fire resistance (61, 32, D) a +0 morningstar a +0 scale mail a +0 arbalest 30 bolts a +0 broad axe a +0 chain mail (61, 36, D) a book of Dreams (61, 37, D) a +3 flail of holy wrath (61, 39, D) a +3 long sword a +0 robe (62, 0, D) a +2 leather armour of cold resistance (62, 1, D) a +2 trident of freezing (62, 16, D) a piece from Xom's chessboard (15/15) (62, 17, D) the +5 hand axe "Woafor" {holy, *Rage rElec rCorr Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (62, 32, D) a +0 dagger a +0 robe a +2 great mace a +0 chain mail (62, 36, D) a +1 dagger of electrocution (62, 37, D) a ring of ice (63, 0, D) a +0 morningstar of holy wrath (63, 16, D) the +1 robe of Death's Door {rCorr} rCorr: It protects you from acid and corrosion. (63, 26, D) a +6 ring of dexterity a ring of willpower (63, 32, D) a +0 arbalest 11 bolts a +3 battleaxe a +0 chain mail (63, 36, D) a +2 hunting sling of flaming (64, 16, D) the dreamshard necklace {*Dream Drain} [amulet of nothing] It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. (64, 17, D) a staff of air (64, 26, D) a +2 rapier of protection (65, 26, D) a +2 halberd of flaming (67, 0, D) a +2 leather armour of cold resistance (68, 0, D) a staff of conjuration (70, 8, D) the +8 glaive of Recklessness {venom, Dex+6} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+6). (70, 9, D) a +3 hand crossbow of freezing (70, 36, D) a staff of earth (70, 37, D) a +2 battleaxe of freezing (71, 8, D) a staff of fire (71, 16, D) a +2 leather armour of cold resistance (71, 26, D) an orb of mayhem (71, 27, D) a staff of death (71, 36, D) a staff of earth (71, 37, D) an orb of mayhem (72, 8, D) a phial of floods (72, 9, D) a +2 glaive of flaming (72, 16, D) a +2 robe of cold resistance (72, 17, D) the +3 dagger "Lynteit" {vorpal, rC+ Str+7} It inflicts extra damage upon your enemies. Str: It affects your strength (+7). rC: It protects you from cold. (72, 26, D) an orb of light a tin of tremorstones (2/2) (72, 27, D) 4 potions of haste (72, 36, D) a condenser vane (72, 37, D) a +2 quarterstaff of draining (73, 1, D) a +6 ring of strength (73, 16, D) the +3 spear "Beuf" {flame, rC- Will+ Int+4 SInv} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It increases your willpower. (73, 17, D) a +0 shortbow of flaming (73, 26, D) a +4 chain mail of fire resistance (73, 36, D) a staff of cold (75, 1, D) a +1 longbow of flaming