Dungeon Crawl Stone Soup version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 14076205256059843870 112 raistware the Conjurer (level 5, -5/30 (35) HPs) Began as a Human Conjurer on Jan 14, 2022. Killed by an exploding fulminant prism (12 damage) ... in an ossuary. The game lasted 00:11:14 (3147 turns). raistware the Conjurer (Human Conjurer) Turns: 3147, Time: 00:11:15 HP: -5/30 (35) AC: 2 Str: 8 XL: 5 Next: 16% MP: 5/9 EV: 12 Int: 20 God: Gold: 131 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . i - +1 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of flight MPRegen 0.11/turn (no ring) @: flying, heavily drained A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 131 gold pieces. Inventory: Hand Weapons i - a +1 whip of electrocution (weapon) Armour a - a +0 robe (worn) p - a +0 buckler Jewellery f - a ring of flight (left hand) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of immolation {unknown} e - a scroll of silence {unknown} g - 2 scrolls of vulnerability {unknown} l - a scroll of fog {unknown} m - 2 scrolls of blinking {unknown} Potions j - a potion of lignification {unknown} k - a potion of haste {unknown} n - a potion of flight {unknown} o - a potion of ambrosia {unknown} q - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Conjure Flame Conj/Fire 14% 6-21 14% 3 Dazzling Flash Conj/Hex 28% N/A 14% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Flame Wave Conj/Fire 14% 2d5 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Lightning Bolt Conj/Air 7% 1d19 77% 5 Airstrike Air 1% N/A 80% 4 Summon Lightning Spire Summ/Air 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 [ Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. The wight is heavily damaged. You start to feel less resistant. It was a potion of magic. Magic courses through your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (41% risk of failure)! Continue anyway? Okay, then. Your resistance to elements expires. Casting: Fulminant Prism (potentially lethal; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight. The wight is heavily damaged. The wight hits you from afar with a +2 halberd of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. The wight freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (41% risk of failure)! Continue anyway? Aiming: Fulminant Prism (potentially lethal; 41% risk of failure) Press: ? - help, Dir - move target, p - wight You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the wight! The wight is almost destroyed. The blast of energy engulfs you! You die... ##### ##...## ##.....## #.##....######### #.#......##.#.#.# ##z##@.....#'#'#'#+#+# #..#.......'.......... #.z........#'#'#'#+#+# ##........##.#.#.# ##......######### ###...## ##...# #..### #.## You could see a wight. Vanquished Creatures 4 adders 5 worms 2 dart slugs 3 orcs (D:3) 5 ball pythons 7 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 2 kobolds 2 quokkas A ball python skeleton (Ossuary) 8 bats 3 frilled lizards A hobgoblin zombie (Ossuary) 3 orc zombies (Ossuary) 3 rats 57 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Ossuary) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 167 | D:1 | Learned a level 2 spell: Searing Ray 314 | D:1 | Found Nixarghu's Armour Shop. 664 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1148 | D:2 | Reached XP level 4. HP: 25/30 MP: 1/7 1153 | D:2 | Learned a level 4 spell: Fulminant Prism 1330 | D:2 | Reached skill level 5 in Conjurations 2478 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2819 | D:4 | Found a sand-covered staircase. 2835 | Ossuary | Entered an ossuary 3147 | Ossuary | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, serial_shops, nicolae_shop_stone D:2: layout_rooms, serial_glass, glass_columns_c, glass_columns_b D:3: layout_rooms D:4: nicolae_cairo_tiling_large, layout_gridville, nicolae_ossuary_entry_ruins Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Whip | | 13 || 13 Cast: Magic Dart | 56 | 96 || 152 Fulminant Prism | | 1 || 1 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Armor: Robe | 3 | 5 || 8 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3147 | 3022 | 125 | 158 | 2240 | 5 | 629.4 | Dungeon | 2835 | 2710 | 125 | 107 | 2240 | 4 | 708.8 | Ossuary | 311 | 311 | 0 | 51 | 0 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1016 daAuts D:1: 956 daAuts D:3: 847 daAuts Ossuary: 311 daAuts D:4: 15 daAuts