Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 17495646774931248924 44 raistware the Conjurer (level 3, -2/24 HPs) Began as a Human Conjurer on Jan 30, 2022. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1667 turns). raistware the Conjurer (Human Conjurer) Turns: 1667, Time: 00:02:56 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 85% Magic: 0/7 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 11 Spells: 1/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Anguish Hex/Necr 1% N/A 82% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence hits you with a +0 mace. Your magical contamination has completely faded away. Terence says, "Don't bother to defend, it's senseless." Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is almost dead. Terence looks scornfully at you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence screams, "I'm going to kill you!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. You die... ########### ############ ..........# ##..........# #########.# ####.....#####.# # #.# #..........@...# # #.# #.##.รท...####..### # #####.#####.###...##.......# # #..........................## # #..#..###.)...#.............. #####...........@@.............## .>........###.#.####.#........... #####..#.######.## #...........## #..#.........# #..#.......... #...>.#####[## ##...###.#.### ####..##.#####.# ##.## #...# # #..............# #.# ####.### #.###.##)####### #.###....... #.###.##.# ..........# You could see Terence. Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) 4 bats (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 2 quokkas 2 ball pythons (D:1) 4 frilled lizards 3 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 318 | D:1 | Learned a level 2 spell: Searing Ray 1039 | D:1 | Found a faded altar of an unknown god. 1246 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1309 | D:2 | Learned a level 3 spell: Dazzling Flash 1568 | D:2 | Noticed Terence 1667 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nicolae_ecumenical_lake_church, minmay_tromino_i2 D:2: layout_loops_ring, minmay_misc_feat_tower, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 49 Searing Ray || 4 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1612 | 56 | 132 | 1254 | 2 | 834.0 | Dungeon | 1668 | 1612 | 56 | 132 | 1254 | 2 | 834.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts D:2: 479 daAuts