Dungeon Crawl Stone Soup version 0.29-a0-39-g581ba40fa7 (webtiles) character file. Game seed: 10715330280067309869 1402 raistware the Conjurer (level 9, 0/57 HPs) Began as a Human Conjurer on Feb 1, 2022. Was a Follower of Sif Muna. Slain by an orc warrior (9 damage) ... in a bailey. The game lasted 00:18:21 (7400 turns). raistware the Conjurer (Human Conjurer) Turns: 7400, Time: 00:18:21 Health: 0/57 AC: 7 Str: 7 XL: 9 Next: 1% Magic: 13/26 EV: 12 Int: 36 God: Sif Muna [*.....] Gold: 336 SH: 5 Dex: 11 Spells: 5/19 levels left rFire . . . SeeInvis . j - +2 falchion of Might {chaos, rElec rC+ Will+} rCold . . . Faith . (no shield) rNeg . . . Spirit . w - +0 robe of the Heavens {rC- Int+8 Dex-2 Slay+5} rPois + Reflect + (no helmet) rElec + Harm . i - +2 cloak {rPois} rCorr . Rampage . c - +0 pair of gloves Will +.... n - +0 pair of boots Stlth ++........ v - amulet of reflection HPRegen 0.19/turn o - ring of magical power MPRegen 0.20/turn r - +6 ring of intelligence @: very slightly contaminated A: no striking features a: Renounce Religion, Channel Magic You were in a bailey. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary and Bailey. You collected 336 gold pieces. Inventory: Hand Weapons j - the +2 falchion of Might (weapon) {chaos, rElec rC+ Will+} (You found it on level 3 of the Dungeon) Each time it hits an enemy it has a different, random effect. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. y - the +6 hand axe of Objectivity {drain, Int+4} (You found it on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Armour c - a +0 pair of gloves (worn) i - a +2 cloak of poison resistance (worn) n - a +0 pair of boots (worn) w - the +0 robe of the Heavens (worn) {rC- Int+8 Dex-2 Slay+5} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+8). Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. A - an orb of guile Magical Staves k - a staff of poison Jewellery o - a ring of magical power (left hand) r - a +6 ring of intelligence (right hand) v - an amulet of reflection (around neck) D - a ring of ice Wands h - a wand of polymorph (3) t - a wand of paralysis (9) z - a wand of iceblast (4) Scrolls b - 2 scrolls of noise d - 3 scrolls of teleportation {unknown} g - 4 scrolls of immolation l - a scroll of blinking {unknown} m - a scroll of torment {unknown} q - 4 scrolls of fog C - 4 scrolls of enchant weapon {unknown} F - a scroll of amnesia Potions a - 2 potions of curing e - 4 potions of might f - 2 potions of lignification p - 2 potions of heal wounds s - 2 potions of resistance u - a potion of flight B - a potion of berserk rage E - a potion of mutation Skills: - Level 2.0 Armour - Level 3.0 Dodging - Level 4.0 Stealth + Level 5.9 Spellcasting + Level 7.1 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations - Level 2.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 86% N/A 1% 3 d - Fulminant Prism Conj/Hex 21% 3d13 5% 4 e - Iskenderun's Mystic Conj/Tloc 43% 2d10 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) Bailey (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Message History The orc warrior is moderately wounded. An orc warrior comes into view. It is wielding a +0 halberd. x2 The orc warrior hits you from afar with a +0 halberd! The orc warrior moves out of view. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. You block the orc warrior's attack. The searing ray misses the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior hits you from afar with a +0 halberd! You block the orc warrior's attack. An orc comes into view. It is wielding a +0 spear. The orc warrior hits you from afar with a +0 halberd!! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. An orc comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, p - orc warrior You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The orc warrior hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You feel much better. The orc warrior barely misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior hits you from afar with a +0 halberd! x2 * * * LOW HITPOINT WARNING * * * The orc warrior hits you from afar with a +0 halberd! You die... ####. #..♣≈≈≈≈..♣.## o... #...≈≈≈≈.....### ...##.♣.≈≈≈≈..♣....♣♣♣ #..#....≈≈≈≈.........♣♣ #8.#...######.........♣ #..#.......).......∩..♣ #..'....*.............♣ #.))....oo............♣ #..#....ooo.@......∩..♣ #8.#...######.........♣ #..#....≈≈≈≈..♣......♣♣ ..o##...≈≈≈≈..♣♣...♣♣♣ .... #...≈≈≈≈.....### ####. #..≈≈≈≈≈..#### ## #..≈≈≈≈...# ..≈≈≈≈≈..♣# ≈≈≈≈≈.. You could see 3 orc warriors, 2 orcs and a friendly fulminant prism. Vanquished Creatures 2 water moccasins 2 ogres (D:5) 2 centaurs (D:6) 2 phantoms (D:5) Blork the orc (D:4) 2 scorpions A water moccasin skeleton (D:4) Crazy Yiuf (D:2) A hound (D:4) An iguana (D:7) A hound skeleton (D:5) A howler monkey zombie (D:6) 13 mummies 3 gnolls (D:4) An adder (D:6) 2 ufetubi (D:5) An adder skeleton (D:4) A worm (D:4) 4 dart slugs 14 orcs 8 bats 4 endoplasms 4 giant cockroaches 4 goblins 6 hobgoblins 5 kobolds 4 quokkas 10 ball pythons 4 frilled lizards 2 gnoll skeletons (Ossuary) 2 kobold skeletons (Ossuary) 4 orc skeletons (Ossuary) 5 rats 11 rat skeletons (Ossuary) 129 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:6) 1 creature vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 478 | D:1 | Learned a level 2 spell: Searing Ray 1350 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1354 | D:2 | Learned a level 3 spell: Dazzling Flash 1845 | D:2 | Found a runed translucent door. 1846 | D:2 | Noticed Crazy Yiuf 1985 | D:2 | Killed Crazy Yiuf 1986 | D:2 | Reached skill level 1 in Armour 1986 | D:2 | Reached skill level 1 in Hexes 1986 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2101 | D:3 | Identified the +2 falchion of Might {chaos, rElec rC+ | Will+} 2741 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/9 2746 | D:3 | Learned a level 4 spell: Fulminant Prism 3249 | D:4 | Noticed Blork the orc 3255 | D:4 | Killed Blork the orc 3256 | D:4 | Reached skill level 5 in Conjurations 3256 | D:4 | Reached XP level 6. HP: 38/41 MP: 11/11 3329 | D:4 | Found a staircase to the Ecumenical Temple. 3338 | Temple | Entered the Ecumenical Temple 3432 | Temple | Became a worshipper of Sif Muna the Loreminder 3569 | D:4 | Found a shadowy altar of Dithmenos. 3871 | D:4 | Identified the +0 robe of the Heavens {rC- Int+8 Dex-2 | Slay+5} 4191 | D:4 | Identified the +6 hand axe of Objectivity {drain, Int+4} 4237 | D:5 | Entered Level 5 of the Dungeon 4262 | D:5 | Reached XP level 7. HP: 46/46 MP: 13/13 4460 | D:5 | Reached skill level 1 in Invocations 4473 | D:5 | Noticed a water moccasin 4479 | D:5 | Killed a water moccasin 4566 | D:5 | Reached skill level 6 in Conjurations 4566 | D:5 | Reached XP level 8. HP: 26/52 MP: 14/14 4571 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5032 | D:5 | Found a snail-covered altar of Cheibriados. 5038 | D:5 | Reached * piety under Sif Muna 5089 | D:5 | Reached skill level 5 in Spellcasting 5089 | D:5 | Reached skill level 1 in Translocations 5206 | D:5 | Found a glowing silver altar of Zin. 5395 | D:5 | Found a hide-covered altar of Uskayaw. 5465 | D:6 | Found a sand-covered staircase. 5479 | Ossuary | Entered an ossuary 5930 | Ossuary | Reached ** piety under Sif Muna 6448 | D:6 | Reached skill level 7 in Conjurations 7279 | D:7 | Reached XP level 9. HP: 57/57 MP: 17/17 7281 | D:7 | Found a flagged portal. 7289 | Bailey | Entered a bailey 7400 | Bailey | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_fake, aquarium_view_2e, aquarium_balcony_3b D:2: layout_rooms, chequers_serial_rivers_marsh, uniq_crazy_yiuf_cottage D:3: layout_basic, minmay_pentangle D:4: layout_basic, nicolae_dithmenos_the_darkroom, minmay_temple_entry_glass, nrook_mini_backslash, uniq_blork_the_orc D:5: layout_loops_ring, zin_academy, nicolae_uskayaw_suspiria, slow_altar_2 D:6: layout_basic, gup_ossuary_entry_pyramid D:7: layout_gridville, old_standard_altar, mainiacjoe_overflow_alcove_2, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, enter_bailey_2 Temple: regret_index_temple_waves Bailey: bailey_polearm_elven_captive_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Armour | 1 2 | 2.0 Hexes | 1 2 | 2.0 Spellcasting | 3 4 5 | 5.9 Conjurations | 5 6 7 | 7.1 Stealth | 3 4 | 4.0 Invocations | 2 | 2.0 Dodging | 3 | 3.0 Translocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Falchion | | 45 | 86 || 131 Punch | | | 1 || 1 Throw: Throwing net | 1 | | || 1 Cast: Magic Dart | 56 | 85 | 57 || 198 Searing Ray | 1 | 3 | 9 || 13 Fulminant Prism | | | 1 || 1 Use: Scroll | | | 18 || 18 Potion | | | 1 || 1 Stab: Sleeping | | 2 | 4 || 6 Confused | | | 1 || 1 Armor: Robe | | 29 | 13 || 42 Dodge: Dodged | 9 | 38 | 37 || 84 Block: Other | | | 20 || 20 Reflection | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7445 | 7245 | 200 | 788 | 5197 | 10 | 744.5 | Dungeon | 6417 | 6242 | 175 | 329 | 5125 | 7 | 916.7 | Temple | 119 | 94 | 25 | 0 | 70 | 1 | 119.0 | Ossuary | 797 | 797 | 0 | 426 | 0 | 1 | 797.0 | Bailey | 111 | 111 | 0 | 33 | 2 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:5: 1175 daAuts D:6: 1079 daAuts D:3: 1033 daAuts D:4: 1003 daAuts Ossuary: 797 daAuts D:2: 779 daAuts Temple: 119 daAuts Bailey: 111 daAuts D:7: 27 daAuts