Dungeon Crawl Stone Soup version 0.29-a0-90-gc37658a0fe (webtiles) character file. Game seed: 1461109900630272769 9945 raistware the Zephyrmancer (level 11, -6/77 HPs) Began as a Human Hedge Wizard on Feb 6, 2022. Was a Believer of Sif Muna. Mangled by an eight-headed hydra (13 damage) ... on level 11 of the Dungeon. The game lasted 00:51:43 (12478 turns). raistware the Zephyrmancer (Human Hedge Wizard) Turns: 12478, Time: 00:51:44 Health: -6/77 AC: 8 Str: 10 XL: 11 Next: 83% Magic: 20/22 EV: 15 Int: 35 God: Sif Muna [**....] Gold: 696 SH: 0 Dex: 18 Spells: 3/25 levels left rFire . . . SeeInvis . u - +8 war axe of Umis {freeze, *Slow Int+4 Dex+5} rCold + . . Faith . (no shield) rNeg . . . Spirit . y - +1 leather armour {rC+} rPois . Reflect . j - +0 helmet rElec . Harm . Q - +0 cloak rCorr . Rampage . (no gloves) Will +.... q - +0 pair of boots Stlth +++....... k - amulet of regeneration HPRegen 1.02/turn e - +6 ring of intelligence MPRegen 0.18/turn g - +6 ring of intelligence @: slowed, studying Air Magic, very slow A: strong-willed 1, evolution 1 a: Renounce Religion, Channel Magic You were on level 11 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 716 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons u - the +8 war axe of Umis (weapon) {freeze, *Slow Int+4 Dex+5} (You found it on level 5 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). *Slow: It may slow you when you take damage. I - the +1 whip of Bread {vorpal, rElec} (You found it on level 8 of the Dungeon) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. L - a +0 shortbow Missiles c - 3 throwing nets D - 2 curare-tipped darts E - 13 poisoned darts M - 6 arrows Armour i - an orb of light j - a +0 helmet (worn) q - a +0 pair of boots (worn) y - a +1 leather armour of cold resistance (worn) Q - a +0 cloak (worn) Jewellery e - a +6 ring of intelligence (left hand) g - a +6 ring of intelligence (right hand) k - an amulet of regeneration (around neck) l - a ring of protection from cold H - a ring of protection from cold K - a ring of fire Wands n - a wand of digging (3) o - a wand of mindburst (16) x - a wand of paralysis (8) O - a wand of iceblast (6) Scrolls f - 2 scrolls of noise {unknown} h - 4 scrolls of amnesia {unknown} m - 2 scrolls of holy word {unknown} p - 7 scrolls of teleportation {unknown} r - 2 scrolls of fog t - a scroll of immolation {unknown} v - 2 scrolls of summoning {unknown} A - a scroll of blinking {unknown} C - a scroll of vulnerability {unknown} F - 2 scrolls of magic mapping {unknown} G - a scroll of enchant armour {unknown} J - 4 scrolls of enchant weapon {unknown} Potions a - a potion of lignification {unknown} b - 5 potions of curing {unknown} d - a potion of heal wounds s - 2 potions of brilliance {unknown} w - 4 potions of might {unknown} z - a potion of magic {unknown} B - 2 potions of berserk rage P - a potion of attraction R - a potion of cancellation Skills: - Level 4.0 Fighting - Level 4.0 Axes - Level 4.0 Armour - Level 6.0 Dodging - Level 5.0 Stealth + Level 7.9 Spellcasting + Level 8.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Translocations - Level 3.0 Fire Magic + Level 8.4 Air Magic - Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Call Imp Summ 34% N/A 1% 2 d - Blink Tloc 68% N/A 1% 2 e - Mephitic Cloud Conj/Pois/Air 56% N/A 1% 3 f - Call Canine Familiar Summ 34% N/A 3% 3 g - Inner Flame Hex/Fire 34% N/A 3% 3 h - Flame Wave Conj/Fire 51% 2d10 4% 4 i - Summon Guardian Gole Hex/Summ 34% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Conjure Flame Conj/Fire 51% 6-21 1% 3 Sublimation of Blood Necr 13% N/A 6% 2 Wereblood Tmut 13% N/A 6% 2 Conjure Ball Lightning Conj/Air 32% 3x3d10 22% 6 Summon Hydra Summ 17% N/A 100% 7 Discord Hex 17% N/A 100% 8 Disjunction Tloc 17% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 * D:4 * D:5 ( D:10 * Annotations: D:8 2 transporters, Grim's ghost, novice SpEn D:10 1 runed translucent door, exclusion: door, fritzmikael's ghost, journeyman GrEE Innate Abilities, Weirdness & Mutations You are strong-willed. (Will+) You have hidden genetic potential. Message History The bolt of lightning misses you. The six-headed hydra bites you! x4 The six-headed hydra bites you but does no damage. The six-headed hydra completely misses you. The tengu conjurer closely misses you. The tengu conjurer pecks you but does no damage. The tengu conjurer barely misses you. The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. x3 The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The six-headed hydra closely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. You feel much better. You feel stable enough to blink again. The eight-headed hydra bites you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The freezing wraith hits you. The freezing wraith freezes you! You resist. The freezing wraith barely misses you. The cyclops hits you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you! You die... . ########### .. # .... .... # ... #.#...#...#.# .... #...#...#...# ..... ###.#####.### ......#.C.#.<.#...#. .......@DD.Q