Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 9431943551622147007 1913 raistware the Conjurer (level 9, -11/57 HPs) Began as a Human Conjurer on Feb 7, 2022. Was a Follower of Vehumet. Mangled by a two-headed ogre (26 damage) ... on level 8 of the Dungeon. The game lasted 00:21:51 (8495 turns). raistware the Conjurer (Human Conjurer) Turns: 8495, Time: 00:21:51 Health: -11/57 AC: 8 Str: 8 XL: 9 Next: 39% Magic: 9/18 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 385 SH: 0 Dex: 12 Spells: 9/21 levels left rFire . . . SeeInvis . m - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . p - +0 leather armour {rC+} rPois . Reflect . l - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 385 gold pieces. Inventory: Hand Weapons m - a +0 dagger of venom (weapon) v - a +0 rapier of flaming Armour g - a +0 pair of gloves (worn) l - a +2 helmet (worn) p - a +0 leather armour of cold resistance (worn) Wands q - a wand of digging (9) r - a wand of charming (9) w - a wand of polymorph (10) y - a wand of flame (13) Scrolls b - 2 scrolls of amnesia {unknown} d - 3 scrolls of immolation {unknown} e - 4 scrolls of blinking {unknown} h - 2 scrolls of holy word {unknown} i - 4 scrolls of teleportation {unknown} n - a scroll of brand weapon {unknown} o - 2 scrolls of noise {unknown} s - a scroll of magic mapping {unknown} t - 2 scrolls of enchant armour {unknown} u - a scroll of fear {unknown} x - a scroll of enchant weapon {unknown} B - a scroll of fog {unknown} Potions a - 2 potions of ambrosia c - 3 potions of haste f - 3 potions of attraction {unknown} j - 4 potions of might k - a potion of brilliance z - a potion of heal wounds A - a potion of mutation {unknown} Skills: + Level 4.6 Armour + Level 3.4 Dodging - Level 2.0 Stealth * Level 6.6 Spellcasting + Level 6.9 Conjurations - Level 1.0 Hexes - Level 1.0 Transmutations + Level 3.8 Fire Magic - Level 1.0 Air Magic - Level 1.0 Poison Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 7% 3 d - Mephitic Cloud Conj/Pois/Air 20% N/A 11% 3 e - Ignite Poison Fire/Tmut/Pois 15% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 12% 1 Shock Conj/Air 96% 1d9 2% 1 Animate Skeleton Necr 14% N/A 12% 1 Pain Necr 28% 1d5 12% 1 Fulminant Prism Conj/Hex 12% 3d9 22% 4 Swiftness Air 11% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 28% 4 Gell's Gravitas Tloc 7% N/A 34% 3 Lesser Beckoning Tloc 7% N/A 34% 3 Teleport Other Tloc 7% N/A 34% 3 Vampiric Draining Necr 7% 2d6 34% 3 Airstrike Air 5% N/A 61% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 73% 5 Lee's Rapid Deconstruct Erth 3% 3d6* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 Altars: Kikubaaqudgha Nemelex Xobeh Sif Muna Vehumet Shops: D:5 ( Message History Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +3 dire flail and a +0 giant spiked club (lightly wounded, will become a shining eye, a dream sheep, or a faun, chance to affect: 31%) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +3 dire flail and a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +3 dire flail. The two-headed ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +3 dire flail and a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +3 dire flail!! The two-headed ogre hits you with a +0 giant spiked club! The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +3 dire flail. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... .#####.### .....#.###### ......... ....#/...... ..####.####### .........# .............. ........+ ...###.####### #.......# ...# #.# #.......+ ...###.### #.......# ...##....########O......# ...##....##.....@.......# ...##....##.............# ...##....##.............+ ##....##.............# #....................+ #.....##.............# #..................... ##....################ #....# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) 2 water moccasins An ice beast (D:7) 2 sky beasts An ogre (D:4) 5 wights (D:7) 2 howler monkeys 2 bullfrog zombies A jelly (D:6) A hound (D:3) 4 centaur skeletons 2 orc priests A bullfrog skeleton (D:6) Ijyb (D:5) 2 iguanas (D:7) Natasha (thrice) (D:3) A hound skeleton (D:5) 6 gnolls A howler monkey skeleton (D:4) 4 adders 3 shadow imps (D:7) 2 white imps An ufetubus (D:5) A worm (D:4) 2 dart slugs 13 orcs 5 ball pythons 6 bats 5 endoplasms 5 giant cockroaches 3 goblins 5 hobgoblins A jackal (D:2) 5 quokkas 3 frilled lizards (D:2) 7 kobolds 4 rats (D:1) 114 creatures vanquished. Vanquished Creatures (collateral kills) A centaur (D:5) A scorpion (D:5) A centaur skeleton (D:5) A quokka (D:5) 4 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 360 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 363 | D:1 | Learned a level 2 spell: Searing Ray 625 | D:1 | Found a faded altar of an unknown god. 854 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 858 | D:1 | Learned a level 3 spell: Dazzling Flash 1955 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 2554 | D:3 | Reached skill level 1 in Armour 2554 | D:3 | Reached XP level 5. HP: 32/35 MP: 2/9 2651 | D:3 | Learned a level 3 spell: Mephitic Cloud 2668 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2673 | D:3 | Noticed Sigmund 2685 | D:3 | Reached skill level 5 in Conjurations 2690 | D:3 | Killed Sigmund 2691 | D:3 | Reached XP level 6. HP: 8/41 MP: 2/11 2941 | D:3 | Found a radiant altar of Vehumet. 2951 | D:3 | Found a shimmering blue altar of Sif Muna. 2962 | D:3 | Became a worshipper of Vehumet 3087 | D:3 | Noticed Natasha 3091 | D:3 | Killed Natasha 3222 | D:3 | Learned a level 3 spell: Ignite Poison 3310 | D:3 | Noticed Natasha 3314 | D:3 | Killed Natasha 3448 | D:3 | Noticed Natasha 3453 | D:3 | Killed Natasha 3546 | D:4 | Reached XP level 7. HP: 46/46 MP: 6/13 4157 | D:4 | Reached * piety under Vehumet 4157 | D:4 | Offered knowledge of Freeze by Vehumet. 4411 | D:4 | Reached skill level 1 in Hexes 4411 | D:4 | Reached skill level 1 in Fire Magic 4411 | D:4 | Reached skill level 1 in Air Magic 4411 | D:4 | Reached skill level 1 in Poison Magic 4575 | D:4 | Reached skill level 1 in Transmutations 4707 | D:5 | Entered Level 5 of the Dungeon 4884 | D:5 | Noticed Ijyb 4885 | D:5 | Noticed a water moccasin 4890 | D:5 | Killed Ijyb 4896 | D:5 | Reached XP level 8. HP: 48/52 MP: 8/14 5196 | D:5 | Found Itidup's Antique Weapon Boutique. 5214 | D:5 | Reached skill level 5 in Spellcasting 5281 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5498 | D:5 | Found a staircase to the Ecumenical Temple. 5780 | D:6 | HP: 3/78 [something (6)] 6407 | D:6 | Reached XP level 9. HP: 22/57 MP: 7/17 6417 | D:6 | HP: 2/57 [poisoned by a water moccasin] 8485 | D:8 | Noticed a two-headed ogre 8495 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_tall_x D:2: layout_loops_ring, minmay_fractal_squares_5 D:3: layout_rooms, grunt_temple_overflow_magic_moments, uniq_sigmund, uniq_natasha D:4: layout_loops_ring, minmay_misc_feat_rugged D:5: layout_rooms, mainiacjoe_overflow_brackets, minmay_temple_entry_glassed_door, serial_shops, nicolae_shop_statue_plus, uniq_ijyb D:6: layout_cave_pods D:7: layout_gridville D:8: layout_basic, gammafunk_temple_overflow_statue, erik_lair_island, uniq_gastronok Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 | 6.6 Armour | 1 2 3 4 | 4.6 Conjurations | 5 6 | 6.9 Hexes | 1 | 1.0 Fire Magic | 1 3 | 3.8 Air Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Transmutations | 1 | 1.0 Dodging | 3 | 3.4 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Dagger | 2 | 9 | 20 || 31 Cast: Magic Dart | 73 | 37 | 183 || 293 Searing Ray | | 5 | 21 || 26 Mephitic Cloud | | 1 | 1 || 2 Ignite Poison | | | 2 || 2 Evoke: Wand | | | 2 || 2 Use: Potion | | 3 | 1 || 4 Scroll | | | 5 || 5 Stab: Sleeping | 2 | 1 | || 3 Armor: Robe | 13 | 6 | 18 || 37 Leather armour | | | 6 || 6 Dodge: Dodged | 31 | 18 | 47 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8506 | 8023 | 483 | 828 | 6165 | 8 | 1063.2 | Dungeon | 8506 | 8023 | 483 | 828 | 6165 | 8 | 1063.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1509 daAuts D:6: 1425 daAuts D:1: 1304 daAuts D:3: 1147 daAuts D:5: 1052 daAuts D:2: 1010 daAuts D:7: 1003 daAuts D:8: 53 daAuts