raistware Level 1 of the Dungeon (0, 0, D:1) 24 stones (0, 26, D:1) a +0 dagger (6, 21, D:1) a +0 club (9, 8, D:1) 15 stones (9, 35, D:1) a +0 dagger (12, 30, D:1) a +0 short sword 3 stones (15, 12, D:1) 3 stones (25, 10, D:1) a +0 club (25, 21, D:1) 2 javelins (26, 26, D:1) 11 stones (27, 21, D:1) 19 stones (38, 41, D:1) a +0 ring mail Level 2 of the Dungeon (2, -35, D:2) a +0 dagger (16, -16, D:2) a +0 dagger (36, -24, D:2) a +0 short sword Level 3 of the Dungeon (24, 28, D:3) a +0 whip (25, 27, D:3) a +0 club a +0 scale mail (29, 21, D:3) 14 stones (29, 26, D:3) a +0 club a +0 scale mail a +0 mace (30, 0, D:3) a +0 dagger (31, 5, D:3) a +0 short sword (34, 29, D:3) a +0 ring mail (35, 31, D:3) a +0 club (44, 26, D:3) a +0 hand axe a +0 leather armour (45, 25, D:3) a +0 flail Level 4 of the Dungeon [Shop] Pufutef's Jewellery Shop the ring of the Queen {rC+ rN+ Str+6 Dex+2} (1051 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. the amulet of the Shining Light {Faith Rampage rN++} (747 gold) [amulet of faith] It allows you to gain divine favour quickly. rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. an amulet of guardian spirit (390 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) a +6 ring of intelligence (760 gold) a ring of positive energy (260 gold) (0, 0, D:4) a +0 club (0, 6, D:4) a +0 spear a +0 spear (1, 10, D:4) a +0 club (2, -4, D:4) a +0 chain mail (3, -41, D:4) an amulet of guardian spirit (4, -47, D:4) an amulet of guardian spirit (6, -1, D:4) a +0 giant club (11, -34, D:4) a +0 robe a +0 dagger (12, -34, D:4) a +0 trident a +0 leather armour (26, -42, D:4) a +0 club a +0 scale mail (56, -8, D:4) a +0 arbalest (56, -6, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +2 pair of boots (27, -15, D:5) a +0 short sword (35, 0, D:5) a +0 war axe a +0 leather armour (61, -39, D:5) a +0 spear Level 6 of the Dungeon [Shop] Dozour's Lightly-Used Armoury -3 gold dragon scales (975 gold) a -1 executioner's axe (75 gold) a -1 lajatang (150 gold) -2 gold dragon scales (1050 gold) a -1 triple crossbow (75 gold) -2 pearl dragon scales (1350 gold) a -1 barding (270 gold) a -2 demon whip (75 gold) -2 gold dragon scales (1050 gold) (0, 0, D:6) 14 stones (2, 19, D:6) a +0 club (21, -7, D:6) a +0 spear (23, -9, D:6) a +0 scale mail a +1 vorpal spear (27, -21, D:6) a +0 whip (28, -21, D:6) a +3 flail (29, -20, D:6) a +0 falchion (36, -19, D:6) a +0 flail a +0 club (38, -17, D:6) a +0 halberd (39, -15, D:6) a +0 whip 3 stones a +0 whip (39, -11, D:6) a +1 whip of freezing a stone (39, -4, D:6) a +0 short sword (40, -14, D:6) a +2 short sword of speed 5 stones a +1 whip of flaming a +0 dagger Level 7 of the Dungeon [Shop] Wuonutz's Weapon Shoppe a +0 dagger (30 gold) a +0 hand axe (45 gold) 16 stones (24 gold) 6 atropa-tipped darts (54 gold) a +1 short sword of venom (159 gold) the +0 falchion of the Elven Halls {vamp, rCorr Str+8 Int+2} (639 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+8). Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +2 vorpal mace (247 gold) a +0 dagger (30 gold) (2, 3, D:7) a +0 short sword (2, 23, D:7) 27 stones (13, 2, D:7) a +0 short sword a +0 club 3 stones (14, 1, D:7) a +0 whip 6 poisoned darts (15, 4, D:7) a +0 short sword a +0 club 6 stones (16, 19, D:7) a +0 dagger (18, 31, D:7) a +0 chain mail (27, 6, D:7) 23 stones (38, 20, D:7) a +0 trident (40, 24, D:7) a +0 shortbow (41, -8, D:7) a +2 falchion of freezing a +0 robe (42, -7, D:7) a +6 battleaxe a +0 robe (42, -4, D:7) a +3 scimitar a +0 robe (42, -3, D:7) a +2 mace a +0 robe (43, -12, D:7) a +0 trident Level 8 of the Dungeon [Shop] Utapaonn's General Store a book of the Sky (616 gold) 19 stones (26 gold) a scroll of magic mapping (49 gold) a +0 broad axe (56 gold) a potion of attraction (42 gold) a tin of tremorstones (2/2) (560 gold) a +0 leather armour (28 gold) (0, 0, D:8) 2 potions of degeneration a ring of flight a potion of flight a +0 short sword a +0 robe (1, -2, D:8) a +3 halberd a +0 robe (2, -12, D:8) a +0 club (2, -3, D:8) a +2 great sword a +0 robe a +2 falchion a +0 robe (3, -12, D:8) a +0 short sword 6 poisoned darts (3, 4, D:8) a +0 battleaxe a +0 robe (4, -12, D:8) a +1 short sword of protection (5, -12, D:8) a +0 whip a stone (6, -12, D:8) a +0 club a +0 short sword a +0 dagger 23 stones (7, -1, D:8) a +0 whip of electrocution a +0 robe (9, 10, D:8) a +0 whip (17, 32, D:8) a +0 quarterstaff (21, 36, D:8) 2 potions of mutation (25, 38, D:8) a +1 vorpal long sword (27, 15, D:8) a +0 great sword a +0 robe (29, 18, D:8) a +0 vorpal great sword a +0 robe (29, 20, D:8) a +3 mace a +0 robe (33, 25, D:8) a +0 flail (34, 6, D:8) a +0 trident (40, 25, D:8) 24 stones (41, 28, D:8) a +0 whip (41, 35, D:8) a ring of ice (42, 17, D:8) a +0 rapier (42, 28, D:8) a +4 battleaxe a +0 robe a +0 dagger a +0 leather armour a +0 falchion (43, 28, D:8) a +0 robe a +1 halberd a +0 robe a +0 trident a +0 short sword a +0 ring mail a +0 dagger a +0 robe (44, 15, D:8) a +0 hand axe a +0 hand axe (44, 16, D:8) a +0 hand axe a +0 hand axe (44, 28, D:8) a +6 great sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (5, 6, D:9) a +0 short sword (5, 16, D:9) a +0 pair of gloves (13, -2, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail (20, -12, D:9) a +0 leather armour (26, 12, D:9) a +0 long sword (26, 38, D:9) a +0 scale mail (28, 28, D:9) a +0 hand axe (29, -17, D:9) a +0 trident 3 boomerangs a +0 chain mail (29, -9, D:9) 15 stones (29, 27, D:9) a +0 mace (29, 28, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger 2 boomerangs a +0 leather armour (30, -17, D:9) a +0 club a +0 hand axe (33, 2, D:9) a +0 quarterstaff (34, -1, D:9) 5 poisoned darts (38, 22, D:9) a +0 war axe (39, -23, D:9) a +0 whip (45, 19, D:9) 6 poisoned darts (60, 10, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a scroll of blinking the Ecumenical Temple Level 1 of the Lair of Beasts (0, 26, Lair:1) a +0 pair of boots (0, 45, Lair:1) a wolf corpse (skeletalised by now) (1, 31, Lair:1) a lightning rod (4/4) (2, 45, Lair:1) a bullfrog corpse (skeletalised by now) (5, 9, Lair:1) a +0 shortbow (5, 22, Lair:1) a cane toad corpse (8, 29, Lair:1) a +0 ring mail (11, 28, Lair:1) a +0 plate armour (22, 21, Lair:1) a +0 rapier (24, 12, Lair:1) a hydra corpse (30, 27, Lair:1) 28 stones (37, 20, Lair:1) a There-And-Back Book