raistware Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -25, D:1) a +0 club (24, -34, D:1) 25 stones (24, -27, D:1) a +0 short sword (33, -28, D:1) 6 stones (37, 13, D:1) a +0 club (40, -39, D:1) a +0 whip 5 stones (45, 15, D:1) a +0 club (46, -16, D:1) 5 stones (47, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +1 robe "Jofaiphede" {Harm Will- Str+2 Dex+9} Str: It affects your strength (+2). Dex: It affects your dexterity (+9). Harm: It increases damage dealt and taken. Will: It decreases your willpower. (6, -13, D:2) a +0 leather armour (8, 12, D:2) a +0 hunting sling a +0 club (21, -10, D:2) a +0 dagger (25, 6, D:2) an amulet of faith (35, 11, D:2) a +0 dagger a +0 hunting sling a +0 robe (35, 12, D:2) a +0 club (42, -9, D:2) a +0 tower shield (45, 1, D:2) a +0 ring mail (47, -11, D:2) a +0 mace (54, 40, D:2) a +0 whip (55, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (1, -1, D:3) a +0 dagger (3, -34, D:3) 23 stones (3, -32, D:3) a +0 spear (3, -3, D:3) a +0 whip (unseen) (5, 7, D:3) a +1 falchion of electrocution (8, -12, D:3) a +0 dagger (11, -9, D:3) a +0 short sword (13, -34, D:3) a +0 dagger (14, -6, D:3) a +0 club a +0 leather armour (17, -15, D:3) a +0 leather armour (18, -8, D:3) 19 stones a +0 ring mail (32, -22, D:3) a +0 short sword 4 stones (33, -36, D:3) a +0 dagger (33, -22, D:3) a +0 club a stone (40, -27, D:3) a +0 mace (41, -30, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Iwkoos's Jewellery Shoppe a ring of fire (300 gold) the ring "Nunen" {Fly rElec MP+9 Str-3} (357 gold) [ring of magical power] Str: It affects your strength (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Fly: It grants you flight. a ring of magical power (240 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) a ring of poison resistance (240 gold) a +6 ring of strength (702 gold) the amulet "Genkaeq" {Regen+ Str+2} (494 gold) [amulet of regeneration] Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. a ring of wizardry (360 gold) a ring of magical power (240 gold) (0, 0, D:4) a +0 whip (9, 26, D:4) 9 stones (10, 2, D:4) a +0 quarterstaff (11, 21, D:4) a +6 ring of strength (21, -14, D:4) a +0 club 15 stones (21, -13, D:4) a +0 hand axe a +0 plate armour (26, 13, D:4) a +0 leather armour (26, 17, D:4) a +0 dagger a +0 leather armour (28, 4, D:4) a +0 robe (29, 8, D:4) a +0 pair of boots (40, -6, D:4) a +0 flail (41, -8, D:4) a +0 hand crossbow a +0 dagger of venom (47, 18, D:4) a +0 club Level 5 of the Dungeon [Shop] Zepou's Overcharged Wands a wand of flame (55) (484 gold) a wand of polymorph (25) (459 gold) a wand of mindburst (40) (748 gold) a wand of polymorph (25) (459 gold) a wand of paralysis (25) (459 gold) a wand of digging (15) (646 gold) (2, -2, D:5) a +0 short sword (8, -41, D:5) 18 stones (10, -44, D:5) a +0 giant club (30, -43, D:5) a +0 hand axe (39, 5, D:5) a +0 hand axe (44, -24, D:5) a +0 club (44, -10, D:5) a +0 war axe (57, -34, D:5) a +0 giant spiked club Level 6 of the Dungeon (6, -11, D:6) a dart slug corpse (6, 2, D:6) 10 gold pieces (7, -4, D:6) 14 stones (10, -18, D:6) 17 gold pieces (13, 2, D:6) a scroll of magic mapping