Dungeon Crawl Stone Soup version 0.29-a0-268-g5627465c62 (webtiles) character file. Game seed: 17944934142798536565 34 raistware the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Mar 7, 2022. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1011 turns). raistware the Conjurer (Human Conjurer) Turns: 1011, Time: 00:02:06 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 50% Magic: 1/6 EV: 16 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - +4 ring of evasion MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Missiles j - 4 silver boomerangs Armour a - a +0 robe (worn) Jewellery i - a +4 ring of evasion (left hand) Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} g - 2 potions of might {unknown} Skills: + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * i - a +4 ring of evasion (left hand) Unknown command. Your magical contamination has completely faded away. The gnoll attacks as you move away! The gnoll misses you. A jackal comes into view. The jackal barks! The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ##g#########.# ##.#......†.... ####.###.#######.# #...## ##.# #.# #h##.###g## #.# #.###.#..# #.# ##.####g#.# #.# ###.#####..g.bg.#.# #.. .....†.)..@######.# ### ...##.###### #.# # #.# #.# #.# You could see 3 gnolls, a jackal and a bat. Vanquished Creatures An adder (D:2) A gnoll (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins A jackal (D:2) A quokka (D:1) A ball python (D:1) A kobold (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 203 | D:1 | Learned a level 2 spell: Searing Ray 849 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1011 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_loops_ring, basic_ecumenical_altar, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 24 Searing Ray || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1010 | 1003 | 7 | 30 | 864 | 2 | 505.0 | Dungeon | 1010 | 1003 | 7 | 30 | 864 | 2 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 221 daAuts