raistware Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 30, D:1) 5 poisoned darts (10, -17, D:1) a +0 club (23, 3, D:1) a +0 club (24, -6, D:1) 6 poisoned darts (26, -12, D:1) a +0 ring mail (28, 19, D:1) a +0 club (33, -23, D:1) a +0 dagger (43, 14, D:1) a +0 ring mail (46, 29, D:1) a +0 whip (47, 18, D:1) a +0 dagger (54, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 trident (6, -15, D:2) 6 stones (14, 7, D:2) a +0 club (15, 17, D:2) a +0 ring mail (17, -21, D:2) a +0 hand axe (23, -34, D:2) a +0 sling (24, -29, D:2) a +0 club (37, -2, D:2) a +0 ring mail Level 3 of the Dungeon (5, 5, D:3) a +0 scale mail (5, 6, D:3) 3 stones (17, -37, D:3) 4 stones (17, 1, D:3) a +0 dagger (17, 2, D:3) a +0 dagger (18, 0, D:3) a +0 hand axe a +0 club a +0 leather armour (19, -41, D:3) a +0 sling (19, 0, D:3) a +0 short sword (44, 11, D:3) a +0 plate armour (47, -46, D:3) the +4 rapier "Milecosuip" {vamp, rElec rPois} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rPois: It protects you from poison. The Shining One disapproves of the use of such an item. (48, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (0, 1, D:4) a +0 club (1, 1, D:4) a +0 flail (8, 2, D:4) a +0 whip (8, 9, D:4) a +0 dagger (11, 10, D:4) a +0 leather armour (12, 20, D:4) a +0 club (13, 16, D:4) a +0 short sword (20, 3, D:4) a +0 dagger (24, 39, D:4) a +0 scale mail a +0 hand axe (27, 46, D:4) a +0 giant club (29, 45, D:4) a +0 short sword 4 stones (29, 46, D:4) a +0 dagger (37, 33, D:4) a +0 sling (40, 23, D:4) a +0 cloak (42, 25, D:4) a +0 club a +0 short sword a +0 leather armour (42, 41, D:4) a +0 short sword (42, 47, D:4) a +0 robe (43, 25, D:4) a +0 dagger (47, 24, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -7, D:5) a +0 ring mail (8, -15, D:5) a +0 leather armour (8, 2, D:5) 5 stones (16, -26, D:5) a +0 hand axe (17, -28, D:5) a scroll of identify (17, -27, D:5) a scroll of identify (18, -27, D:5) 7 gold pieces (18, -26, D:5) a +0 chain mail (19, -30, D:5) a +0 shortbow (20, -40, D:5) a +0 club (28, -43, D:5) a +0 ring mail (28, -36, D:5) a +0 falchion (31, -17, D:5) a +0 scale mail (34, -13, D:5) a +0 rapier a +2 leather armour of cold resistance (35, -36, D:5) a +0 cloak (45, -37, D:5) 5 stones (58, -22, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +3 dagger (3, 10, D:6) a bullfrog corpse (3, 21, D:6) a +0 club a gnoll corpse (4, 21, D:6) a +0 whip a gnoll corpse (5, 21, D:6) a +0 halberd a gnoll corpse (10, -1, D:6) a +0 great sword (23, -5, D:6) a +0 whip a kobold corpse (24, -7, D:6) a +0 whip (24, -6, D:6) a +0 short sword a +0 short sword 4 stones (24, -4, D:6) a +0 short sword of electrocution 8 poisoned darts a +0 club a kobold corpse (24, 35, D:6) the +4 dagger of Irksome Tenacity {vorpal, rElec rF- MP+9 Dex+3 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (25, -6, D:6) 5 stones a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, 0, D:6) a +0 dagger a +0 robe (32, 0, D:6) a +0 whip a +0 chain mail a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 1, D:6) a +0 hand axe a +0 ring mail (34, -10, D:6) a +0 whip (34, 10, D:6) a +0 dagger (41, 17, D:6) a +0 flail (42, 15, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 17, D:6) a +1 flail of draining a +0 club a +0 scale mail (44, 4, D:6) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (still there?) a +0 scale mail (still there?) (0, 1, D:9) a +0 hand axe (still there?) an orc corpse (still there?) (2, -1, D:9) a +0 whip (still there?) a +0 scale mail (still there?) the Ecumenical Temple