raistware Level 1 of the Dungeon [Shop] Hearis's Weapon Emporium a +1 rapier of venom (141 gold) 6 stones (7 gold) a +0 hand axe (36 gold) a +0 club (12 gold) a +0 vampiric rapier (168 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +5 spectral giant spiked club (380 gold) a +0 club (12 gold) (0, 0, D:1) a +0 leather armour (12, -2, D:1) a +0 dagger a +0 club (13, -14, D:1) a +0 dagger (15, -15, D:1) a +0 dagger 4 stones (16, -13, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Casota's Weapon Shop a +1 battleaxe of venom (162 gold) 6 stones (6 gold) 8 stones (8 gold) a +0 quarterstaff (44 gold) a +0 triple sword (110 gold) a +2 short sword of freezing (191 gold) (0, 0, D:2) a +0 quarterstaff (8, -1, D:2) a +0 leather armour (17, -16, D:2) a +0 club (21, -21, D:2) a +0 leather armour (22, -27, D:2) a +0 short sword (23, -22, D:2) 6 stones (25, 9, D:2) a +0 club 5 stones (33, -37, D:2) 6 stones (33, 4, D:2) a +0 leather armour (43, -12, D:2) a +0 robe (44, -9, D:2) a +0 short sword (57, -22, D:2) 7 stones (59, -22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a ring of fire (5, -2, D:3) a +0 short sword (9, 15, D:3) a +4 ring of evasion (14, 27, D:3) a +0 club (25, 11, D:3) a +0 plate armour (25, 24, D:3) a +0 chain mail (30, 1, D:3) a +0 dagger (30, 16, D:3) a +0 scale mail (39, 11, D:3) a +0 helmet (39, 19, D:3) a +0 short sword a +0 club a +0 ring mail a +0 dagger (39, 20, D:3) a +0 mace a +0 scale mail a +0 hand axe a +0 short sword (39, 24, D:3) a +0 dagger 5 stones a +0 ring mail (42, -3, D:3) a +0 short sword 8 poisoned darts (42, -1, D:3) a +0 dagger (42, 43, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 sling (4, 2, D:4) 7 stones (13, 4, D:4) 6 poisoned darts (16, 10, D:4) a +0 helmet (21, 11, D:4) a +0 club (23, -20, D:4) a +0 robe a +0 dagger (23, -19, D:4) a +0 ring mail a +0 mace a +0 scale mail a +0 whip (28, -37, D:4) a +0 leather armour (29, -11, D:4) a +0 short sword (38, 15, D:4) a +0 ring mail (47, -20, D:4) a +0 falchion (48, -22, D:4) a +0 flail (48, -21, D:4) a +0 dagger a +0 robe (48, -20, D:4) a +0 short sword (52, -42, D:4) a +0 chain mail (52, -21, D:4) a +0 sling of freezing (52, -18, D:4) a +0 sling (53, -34, D:4) a +0 spear (54, -36, D:4) a +0 whip a +0 halberd (54, -35, D:4) a +0 club a +0 robe a +0 club (54, -34, D:4) a +0 flail (55, -33, D:4) a +0 sling (62, -23, D:4) 5 stones Level 5 of the Dungeon [Shop] Gytourag's Armour Shoppe a +1 scale mail of cold resistance (192 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 barding (276 gold) [Shop] Joeckov's Armour Boutique a +0 helmet (54 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +2 robe of the Mantidfly {rElec rPois} (346 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 kite shield (54 gold) a +0 ring mail (48 gold) a +0 buckler (54 gold) [Shop] Nin Fade's Weapon Boutique a +0 quarterstaff (48 gold) a +0 flail (42 gold) a +0 glaive (78 gold) a +0 spear (36 gold) 4 poisoned darts (19 gold) a +0 quarterstaff (48 gold) a +0 flail (42 gold) a +0 morningstar (48 gold) [Shop] Bof Eguq's Armour Shop the +5 chain mail "Huskin" {Rampage Int+4} (628 gold) Int: It affects your intelligence (+4). Rampage: It bestows one free step when moving towards enemies. a +0 helmet (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) +0 storm dragon scales (1120 gold) [Shop] Pomahem's Jewellery Shoppe a +4 ring of protection (396 gold) a ring of fire (275 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) a +4 ring of evasion (396 gold) an amulet of reflection (330 gold) (0, 0, D:5) a +0 chain mail (12, 5, D:5) a +0 whip a +0 leather armour (27, 2, D:5) 9 stones (27, 7, D:5) a +0 mace a +0 leather armour (30, 11, D:5) a +0 scale mail (31, 6, D:5) 6 datura-tipped darts (35, 23, D:5) a +0 dagger (36, 11, D:5) a +0 morningstar (40, 5, D:5) a +0 sling (46, 18, D:5) 6 stones (54, -6, D:5) 5 stones (59, 4, D:5) 8 stones Level 6 of the Dungeon [Shop] Kuric's Antique Weapon Emporium a +1 whip of electrocution (264 gold) a +0 sling (30 gold) the +7 shortbow "Urusick" {venom, Fly rC- rCorr} (926 gold) Any ammunition fired from it poisons the flesh of those it strikes. rC: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 mace (60 gold) a +0 short sword of draining (148 gold) a +0 dagger (40 gold) a +0 trident (70 gold) (0, 0, D:6) 2 poisoned darts (2, 1, D:6) a +0 leather armour (5, -16, D:6) a +0 flail of protection a +0 leather armour (5, -9, D:6) a +0 hand axe a +0 chain mail (5, -8, D:6) a +0 whip a +0 hand axe (5, -6, D:6) a +0 dagger a +0 robe (6, -18, D:6) a +0 rapier (7, -8, D:6) a +0 dagger of protection (8, -8, D:6) 5 stones a +0 dagger (9, -8, D:6) a +0 whip (9, -7, D:6) 3 poisoned darts a +0 whip (11, 3, D:6) a +0 club a +0 robe (11, 4, D:6) a +0 flail a +0 whip (11, 5, D:6) a +0 halberd (12, 5, D:6) a +0 spear (25, -17, D:6) 2 stones (28, -14, D:6) a +0 leather armour a +0 dagger (29, -14, D:6) a +2 dagger of draining a +0 robe a +0 dagger (38, 15, D:6) a +0 shortbow (40, 0, D:6) 2 stones (43, -22, D:6) 3 stones (43, -20, D:6) a +0 scale mail (49, 13, D:6) a +0 robe (54, 12, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (5, 61, D:7) 2 potions of degeneration a +0 war axe a +5 mace of freezing a +0 robe a +1 dagger a +0 robe a +1 scimitar a +0 robe a +0 robe a +0 trident a +0 robe (11, 26, D:7) a +0 spear (12, 28, D:7) a +0 club a +0 spear (15, 8, D:7) a +0 club (16, 21, D:7) 2 boomerangs (38, 50, D:7) a +0 whip a +0 club a +0 club a +0 flail a +0 whip a +0 robe (39, 51, D:7) a +0 whip of freezing a +2 robe (44, 40, D:7) 5 stones Level 8 of the Dungeon [Shop] Azuqaowa's Weapon Shop the +12 pair of quick blades "Gyre" and "Gimble" {protect} (1105 gold) It grants its wielder temporary protection when it strikes (+7 to AC). 2 stones (2 gold) 2 stones (2 gold) 9 stones (11 gold) a +0 whip (32 gold) a +0 falchion (39 gold) a +0 dire flail (52 gold) a +3 vampiric war axe (357 gold) a +0 vorpal falchion (84 gold) (0, 0, D:8) 3 potions of invisibility (11, -4, D:8) the +0 ring mail of Indomitability {Int+3 Dex+4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). (12, -4, D:8) a +0 plate armour (18, 30, D:8) a +0 hand axe (21, 30, D:8) a +2 halberd of flaming +0 swamp dragon scales (24, -3, D:8) a +0 shortbow (27, -19, D:8) 6 stones (33, -21, D:8) a +0 mace a +0 robe a +0 hand axe a +0 robe (33, -20, D:8) a +3 spear a +0 robe Level 9 of the Dungeon (2, 5, D:9) a +0 chain mail (4, 14, D:9) a +0 ring mail (9, 16, D:9) a +0 giant club a +0 giant club (12, 22, D:9) 6 javelins (13, 15, D:9) a +0 shortbow (20, -16, D:9) a +0 sling (28, 19, D:9) a +0 troll leather armour (28, 27, D:9) a lightning rod (4/4) (31, -22, D:9) a +0 halberd (34, 28, D:9) a +0 short sword 5 stones (35, 27, D:9) a +0 short sword 3 poisoned darts (35, 28, D:9) a +0 club 5 stones a +0 short sword (35, 29, D:9) a +0 short sword of flaming (36, 28, D:9) a +0 whip 3 stones (41, -9, D:9) a +0 short sword a +0 robe (41, -8, D:9) a +0 dire flail a +0 robe (41, -7, D:9) a +2 battleaxe of freezing a +0 robe (42, -10, D:9) a Grand Grimoire (42, -9, D:9) a +0 halberd a +0 robe (49, -8, D:9) 5 poisoned darts (51, 28, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 glaive (4, 3, D:10) a potion of degeneration (5, -2, D:10) a +1 leather armour of fire resistance (9, 17, D:10) a +0 robe (10, 37, D:10) 2 atropa-tipped darts (14, 17, D:10) a +0 mace (30, -1, D:10) a +3 battleaxe (30, 7, D:10) a +0 great sword a +0 chain mail (31, -2, D:10) +0 steam dragon scales (31, 1, D:10) a +0 dagger (31, 32, D:10) a +0 dagger of distortion (32, 7, D:10) a +0 plate armour (35, -3, D:10) a +0 halberd a +0 chain mail (35, 6, D:10) a +0 whip 7 poisoned darts (38, 3, D:10) a box of beasts (41, 0, D:10) a +0 dire flail a +0 long sword (43, -2, D:10) a +0 shortbow (43, 2, D:10) the +1 scale mail "Meci" {+Blink rF+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. +Blink: It lets you blink. (45, 7, D:10) a +0 flail (45, 8, D:10) a +0 robe a +0 dagger (48, 5, D:10) a +0 flail a +0 robe (58, -19, D:10) a +0 dagger (61, 22, D:10) 7 stones (62, 22, D:10) 5 stones (67, 17, D:10) a +0 dagger a +0 robe (68, 17, D:10) a +0 whip (68, 18, D:10) a +0 short sword Level 11 of the Dungeon (4, 4, D:11) a +0 great sword (16, 15, D:11) a +0 spear (18, -9, D:11) 6 stones (18, -4, D:11) 3 large rocks (23, -11, D:11) a +0 dagger (26, 10, D:11) a +0 trident (27, -4, D:11) a +0 long sword (28, -19, D:11) a +0 scimitar of flaming (31, -12, D:11) a +0 leather armour (31, 4, D:11) a +0 rapier (33, -14, D:11) a potion of degeneration (34, -8, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (0, 41, D:12) 4 stones (1, 10, D:12) a +0 giant club a +0 giant club (2, 41, D:12) a +0 shortbow (2, 42, D:12) a +0 shortbow (3, 41, D:12) a +0 shortbow (3, 43, D:12) a +0 shortbow (5, 28, D:12) a +0 ring mail (24, 1, D:12) a +0 dire flail a +0 giant spiked club (26, 23, D:12) a +0 great sword (33, 36, D:12) a +0 dire flail a +0 giant spiked club (39, 4, D:12) 3 poisoned darts (40, 1, D:12) a +0 morningstar (52, -6, D:12) a +0 giant club a +0 giant club the Ecumenical Temple (3, -1, Temple) the +8 hand axe of Mesog {drain, rPois rN++ Str+3 Dex-3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. The Shining One disapproves of the use of such an item. Level 1 of the Orcish Mines (6, -46, Orc:1) a +0 giant club a +0 club (6, -45, Orc:1) a +0 flail (6, -38, Orc:1) a +0 dagger a +2 robe of the Archmagi (7, -45, Orc:1) a +0 club (7, -41, Orc:1) a +0 short sword (10, -28, Orc:1) a +0 mace 3 silver boomerangs a +0 dagger a +0 leather armour (11, -30, Orc:1) a +0 battleaxe a +0 plate armour (11, -28, Orc:1) a +0 dagger a +0 robe (24, -9, Orc:1) 7 gold pieces (24, -7, Orc:1) 21 gold pieces (24, -5, Orc:1) 15 gold pieces (25, -9, Orc:1) 25 gold pieces (25, -8, Orc:1) 17 gold pieces (25, -5, Orc:1) 19 gold pieces (26, -37, Orc:1) a +0 robe a +0 dagger (26, -8, Orc:1) 20 gold pieces (27, -37, Orc:1) a +0 mace a +0 leather armour a +0 short sword of venom a +0 cloak (27, -8, Orc:1) 18 gold pieces (27, -6, Orc:1) 17 gold pieces (27, -5, Orc:1) 17 gold pieces (27, -4, Orc:1) a potion of might (28, -37, Orc:1) a +0 giant spiked club a +0 plate armour a +0 short sword (28, -36, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Izxomowk's General Store a +0 flail (38 gold) a +0 quarterstaff (44 gold) a scroll of amnesia (38 gold) 3 stones (3 gold) a book of Beasts (418 gold) a potion of resistance (110 gold) a wand of iceblast (4) (88 gold) 2 potions of degeneration (22 gold) a potion of resistance (110 gold) a +0 rapier (44 gold) [Shop] Lucwuettu's Antique Armour Emporium a +0 helmet (144 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) a +3 leather armour of fire resistance (768 gold) a +0 ring mail (128 gold) a +0 helmet (144 gold) [Shop] Etonnizify's Antique Weapon Shoppe a +0 scimitar (120 gold) a +0 great mace (195 gold) a +0 falchion (90 gold) a +0 quarterstaff (120 gold) a +0 trident (105 gold) a +0 great mace (195 gold) a +0 great sword (195 gold) a +0 rapier (120 gold) a +0 rapier (120 gold) a +0 rapier of venom (204 gold) [Shop] Emeidam's Antique Weapon Emporium a +3 whip of flaming (645 gold) a +0 short sword (90 gold) a +0 flail (105 gold) the +10 triple sword of Hafam {flame, *Rage rN+++ Int-2 Stlth+} (2775 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 long sword (105 gold) a +0 short sword (90 gold) a +0 war axe (105 gold) the +7 hand axe of Zin's Brutal Revenge {flame, Fragile rC+++ Will+ SInv} (2598 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. a +0 scimitar (120 gold) a +0 whip (75 gold) the +8 quarterstaff of Annihilation {venom, rC- Will+ rCorr SInv} (1806 gold) It poisons the flesh of those it strikes. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 morningstar (120 gold) (1, -3, Orc:2) a +4 plate armour the +5 plate armour "Zyen" {rElec rC+ Int-5 Dex+4} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. (6, 7, Orc:2) a +0 flail 3 boomerangs a +0 plate armour a +0 battleaxe (7, 7, Orc:2) a +0 dagger a +0 robe (8, -1, Orc:2) a +0 dagger a +0 robe (8, 1, Orc:2) a +0 dagger a +0 robe (9, 0, Orc:2) a +0 hand axe a +0 leather armour (9, 1, Orc:2) a +0 falchion (10, 7, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (11, 7, Orc:2) a +0 mace a +0 short sword a +0 leather armour a +0 dagger a +2 robe of fire resistance a +0 whip (12, 0, Orc:2) a +0 trident a +0 plate armour (12, 7, Orc:2) a +2 mace of venom a +0 leather armour a +0 morningstar a +0 leather armour a +0 battleaxe a boomerang a +0 plate armour a +0 halberd a +0 chain mail a +0 dagger (13, 0, Orc:2) a +1 hand axe of venom a +0 chain mail a +0 whip a +0 scale mail (13, 1, Orc:2) a +0 club a +0 dire flail a +0 chain mail a +0 troll leather armour a +0 short sword a +0 trident a +0 vorpal mace 3 boomerangs a +0 plate armour (13, 6, Orc:2) a +1 dagger of speed (14, 0, Orc:2) a +0 dagger a +0 ring mail (14, 1, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour a +0 whip a +1 mace of protection a +0 leather armour (15, 0, Orc:2) a +0 hand axe (15, 1, Orc:2) a +0 flail a +0 leather armour a +0 morningstar a +0 scale mail a +0 flail a +0 ring mail (15, 2, Orc:2) a +0 club (15, 3, Orc:2) a +0 flail a +0 plate armour (16, 2, Orc:2) a +0 arbalest a +0 scimitar a +0 plate armour (16, 4, Orc:2) a +0 dagger a +0 leather armour (16, 5, Orc:2) a +0 club (17, -29, Orc:2) a +0 giant club a +0 club a +0 leather armour (17, -28, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 trident a +0 plate armour (17, -27, Orc:2) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 4, Orc:2) a +0 dagger of protection a +0 robe (18, 1, Orc:2) a +0 club (19, -29, Orc:2) a +0 trident a +0 plate armour (19, -13, Orc:2) a +0 dagger a +0 robe a +1 whip of freezing a +0 leather armour (19, -12, Orc:2) a +0 glaive a +0 plate armour (19, -9, Orc:2) a +0 hand axe a +0 short sword a +0 leather armour a +0 whip a +0 war axe a +0 whip a +0 hand axe (19, -8, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 club a +0 ring mail a +0 club (20, -13, Orc:2) a +0 falchion a +0 ring mail a +0 club a +0 ring mail (21, -30, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (22, -30, Orc:2) a +0 short sword a +0 leather armour (22, -29, Orc:2) a +0 dagger (23, 6, Orc:2) a +0 dagger a +0 robe (23, 8, Orc:2) a +0 club (34, -4, Orc:2) a +0 trident a +0 chain mail (34, 16, Orc:2) a +0 whip a +0 leather armour (35, -5, Orc:2) a +0 robe a +0 dagger (36, -14, Orc:2) a +0 giant club (36, -4, Orc:2) a +0 whip (37, -16, Orc:2) a +0 dagger a +0 robe (37, -8, Orc:2) a +0 giant spiked club (37, -5, Orc:2) a +0 flail (38, -16, Orc:2) a +0 dagger a +0 robe (41, -28, Orc:2) 2 scrolls of amnesia a +0 trident (42, -28, Orc:2) a +0 flail (42, -27, Orc:2) a +0 hand axe a +0 scale mail (42, -26, Orc:2) a +0 dagger a +0 robe a +0 club a +0 ring mail (43, -28, Orc:2) a +0 dagger a +0 robe (44, -26, Orc:2) a +0 glaive a +0 chain mail (45, 8, Orc:2) a +0 club a +0 robe a +3 dagger (46, 8, Orc:2) a +0 chain mail a +0 halberd (49, -30, Orc:2) a +0 whip a +0 leather armour (49, -11, Orc:2) a +0 spear (49, -10, Orc:2) a +0 whip (50, -31, Orc:2) a +0 battleaxe a +0 chain mail (50, -30, Orc:2) a +0 club (50, -29, Orc:2) a +0 dagger (50, -14, Orc:2) a +0 giant club a +0 giant spiked club (50, -11, Orc:2) a +0 spear (50, -9, Orc:2) a +0 leather armour a +0 whip a +1 vampiric halberd a +0 leather armour a +1 whip of freezing (50, -8, Orc:2) a +0 club (51, -15, Orc:2) a +0 dagger a +0 robe (51, -14, Orc:2) a +0 falchion (51, -9, Orc:2) a +0 mace a +0 mace a +0 chain mail a +0 war axe (52, -15, Orc:2) a +0 short sword a +0 ring mail (52, -14, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 helmet of intelligence (1, -17, Lair:1) a +0 robe (9, 3, Lair:1) a +0 cloak (25, 36, Lair:1) 6 stones (30, -16, Lair:1) 6 stones (31, 14, Lair:1) 3 stones (32, 33, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (0, 1, Lair:2) a +2 dagger of pain (2, 53, Lair:2) a +0 trident (4, 52, Lair:2) a +0 long sword a +0 scale mail (8, 2, Lair:2) a +0 buckler (9, 33, Lair:2) a +0 ring mail (47, 30, Lair:2) a +0 short sword (51, 3, Lair:2) a +0 long sword (51, 53, Lair:2) a potion of invisibility (58, 23, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (1, -11, Lair:3) a +0 plate armour (10, -44, Lair:3) a +0 ring mail (10, -9, Lair:3) a ring of ice (14, -16, Lair:3) a +0 scale mail (28, 8, Lair:3) a +0 battleaxe (42, -25, Lair:3) 2 stones (42, -14, Lair:3) a +0 trident of freezing a +4 scythe of flaming (42, -1, Lair:3) a +0 robe (55, -30, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (15, -19, Lair:4) a stone (17, -31, Lair:4) a +0 club (23, -15, Lair:4) a stone a +0 rapier (27, -19, Lair:4) a +0 flail (34, -26, Lair:4) a +1 executioner's axe of distortion a +0 leather armour (35, -24, Lair:4) 6 stones (38, -11, Lair:4) a +0 whip (39, -22, Lair:4) 3 datura-tipped darts (48, -17, Lair:4) a +0 scale mail (58, -11, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring of magical power (15, 1, Lair:5) a +0 sling (17, -2, Lair:5) a +0 whip (19, -20, Lair:5) a +0 robe (22, -10, Lair:5) a +0 plate armour (27, -34, Lair:5) a +0 pair of boots (32, -20, Lair:5) a +0 plate armour (32, -18, Lair:5) a +0 chain mail (33, -14, Lair:5) a +0 dagger (34, -26, Lair:5) a +0 leather armour (39, 3, Lair:5) 7 stones (50, -30, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) a ring of protection from cold (3, -5, Lair:6) a +0 robe (3, 0, Lair:6) a +0 leather armour (18, -38, Lair:6) a +0 robe (22, -18, Lair:6) a +0 scimitar (22, -15, Lair:6) a phial of floods (22, -14, Lair:6) a +0 scale mail (26, -11, Lair:6) a +0 mace of protection (27, -12, Lair:6) a +0 morningstar (45, 5, Lair:6) 3 stones (47, -36, Lair:6) a +0 falchion (50, -16, Lair:6) 2 potions of flight (50, -10, Lair:6) 7 stones (54, 11, Lair:6) a scarf of invisibility (55, -43, Lair:6) a +0 short sword Level 1 of the Swamp (0, 0, Swamp:1) a +0 whip (8, -24, Swamp:1) a +0 club (15, 0, Swamp:1) a +0 long sword (25, -17, Swamp:1) a +0 great mace a +0 robe (30, -1, Swamp:1) 3 stones (31, 3, Swamp:1) a +0 flail (32, -27, Swamp:1) a +0 animal skin a +0 rapier (35, -9, Swamp:1) a +0 helmet Level 2 of the Swamp (6, 17, Swamp:2) 9 stones (8, 37, Swamp:2) a +0 mace a +0 scale mail a +0 eveningstar a +2 plate armour of willpower (19, 37, Swamp:2) a +0 leather armour (20, 37, Swamp:2) 7 stones (22, 29, Swamp:2) a +0 leather armour (25, 25, Swamp:2) +0 swamp dragon scales (26, 24, Swamp:2) a +0 spear (33, 49, Swamp:2) a +0 club (35, 39, Swamp:2) a +0 pair of gloves (47, 1, Swamp:2) a phial of floods (47, 22, Swamp:2) a +0 war axe Level 3 of the Swamp (0, 0, Swamp:3) a book of Spectacle