raistware Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (1, 0, D:1) a +0 short sword (13, 15, D:1) a +0 dagger (15, -2, D:1) a +0 dagger (36, 1, D:1) a +0 club (43, 41, D:1) a +0 club (49, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an amulet of faith (10, 1, D:2) 19 stones (17, -12, D:2) a +0 whip a +2 leather armour of willpower (32, -7, D:2) a +0 dagger (36, 8, D:2) a +0 ring mail a +0 whip (36, 9, D:2) an amulet of faith (37, 16, D:2) a +0 hand axe (39, 8, D:2) 22 arrows Level 3 of the Dungeon (14, 9, D:3) a +0 flail of draining (37, -2, D:3) a +0 robe (38, -3, D:3) a +0 club 20 stones a +0 ring mail (39, -9, D:3) 6 sling bullets (39, -3, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon [Shop] Koeno's Distillery a potion of resistance (140 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of attraction (42 gold) [Shop] Wezyqow's General Store 25 stones (27 gold) the +7 mace "Jici" {protect, *Corrode rElec rC+ Dex+7} (755 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+7). rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. 21 stones (23 gold) a box of beasts (440 gold) a box of beasts (440 gold) a ring of ice (275 gold) the +6 scimitar of Fimbulwinter {flame, *Rage rPois Str+5} (624 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a wand of acid (7) (242 gold) a wand of iceblast (8) (132 gold) [Shop] Arrivaga's Book Emporium a manual of Conjurations (880 gold) a There-And-Back Book (330 gold) the Catalogue of Feathers (352 gold) Spells Type Level Known a - Silence Hexes/Air 5 no b - Chain Lightning Conjuration/Air 9 no a book of Spectacle (352 gold) a book of Geomancy (198 gold) a book of Air (242 gold) a book of the Hunter (286 gold) a book of Misfortune (396 gold) [Shop] Oxtis's Antique Weapon Shoppe a +0 spear (99 gold) a +0 hunting sling (49 gold) a +0 hunting sling (49 gold) a +0 war axe (115 gold) a +0 quarterstaff (132 gold) a +0 flail (115 gold) a +0 hand axe of venom (184 gold) a +0 long sword (115 gold) [Shop] Daukos's General Store a scroll of enchant armour (97 gold) a wand of digging (7) (286 gold) a +1 leather armour of poison resistance (143 gold) a +0 falchion (39 gold) 13 stones (16 gold) a potion of flight (39 gold) the +7 hand axe of Hoam {flame, *Slow +Blink Str+7} (825 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). +Blink: It lets you blink. *Slow: It may slow you when you take damage. a staff of death (325 gold) (0, 0, D:4) a +0 flail (0, 6, D:4) a +0 flail (1, 5, D:4) a +0 flail (1, 23, D:4) a +0 mace (1, 26, D:4) a +0 scale mail (5, 5, D:4) 12 bolts (6, 0, D:4) a +0 short sword (12, 35, D:4) 27 arrows (18, 19, D:4) a +0 spear (23, 46, D:4) a +0 mace (23, 47, D:4) a +0 mace (23, 48, D:4) a +0 mace (24, 44, D:4) a +0 mace (24, 46, D:4) a +0 mace (24, 47, D:4) a +0 mace (24, 48, D:4) a +3 quarterstaff of chaos a +0 cloak (25, 40, D:4) a +0 mace (25, 42, D:4) a +0 mace (25, 43, D:4) a +0 mace (25, 46, D:4) a +0 mace (25, 47, D:4) a +0 mace (25, 48, D:4) a +0 mace (26, 41, D:4) a +0 mace (27, 28, D:4) a +0 flail (29, 24, D:4) 13 stones (32, 29, D:4) a +0 spear a +0 club (33, 23, D:4) a +0 dagger (36, 29, D:4) a +0 hand axe (38, 23, D:4) a +0 whip (41, 29, D:4) a +1 flail of protection a +0 scale mail a +1 vorpal mace a +0 scale mail (42, 25, D:4) a +0 club Level 5 of the Dungeon (7, -2, D:5) a +0 mace (11, 21, D:5) a +0 club (17, -6, D:5) 21 arrows a +0 shortbow (20, 31, D:5) a potion of degeneration (22, 32, D:5) a +0 halberd a +0 robe a +0 scythe (23, 32, D:5) a +0 broad axe (25, 32, D:5) a +0 spear a +0 robe (30, -8, D:5) a +0 short sword (32, 17, D:5) a +0 dagger (39, 25, D:5) a +0 spear (39, 27, D:5) 22 arrows (40, 5, D:5) a +0 ring mail (41, 23, D:5) a +0 whip (45, 28, D:5) 16 stones Level 6 of the Dungeon (9, -8, D:6) a +0 dagger a +0 robe (10, -8, D:6) a +0 club (10, 7, D:6) a +0 hand axe (11, -8, D:6) a +0 whip 3 boomerangs (20, 17, D:6) a +0 spear (20, 29, D:6) a +2 falchion of electrocution (34, 30, D:6) a +0 robe (35, 11, D:6) a +0 plate armour a +0 war axe (36, 12, D:6) a +0 whip a +0 trident (37, 12, D:6) a +0 halberd (37, 14, D:6) a +0 spear (37, 16, D:6) a +0 whip (37, 17, D:6) a +0 flail (37, 18, D:6) a +0 flail (38, 17, D:6) a +0 scale mail Level 7 of the Dungeon (19, -12, D:7) a +0 mace (22, 0, D:7) a +0 ring mail (45, -4, D:7) a potion of degeneration (46, -6, D:7) a +0 flail (46, -5, D:7) a +2 vorpal hand axe 17 stones a +0 chain mail a +0 dagger Level 8 of the Dungeon [Shop] Hoer's Neck Hole a +0 cloak (58 gold) a +0 cloak (58 gold) a scarf of invisibility (156 gold) a scarf of resistance (416 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) an amulet of the acrobat (390 gold) (0, 0, D:8) a +0 rapier (10, -24, D:8) a +0 dagger a +0 robe (11, -24, D:8) a +0 short sword (12, -16, D:8) 23 stones (13, -24, D:8) a +0 short sword a +0 leather armour (13, -11, D:8) 21 stones (16, -25, D:8) a scarf of resistance (19, -32, D:8) a +0 club (31, -19, D:8) a +0 scale mail a +0 spear (31, -18, D:8) a +0 whip a +2 whip of draining (31, -9, D:8) a +0 short sword (33, -17, D:8) a +0 spear (52, -17, D:8) 10 arrows (53, -14, D:8) a +0 flail a +0 robe a +2 pair of gloves (53, 8, D:8) 4 boomerangs (54, -11, D:8) a +2 flail a +0 robe a +0 dire flail a +0 robe (55, -5, D:8) a +0 mace a +0 robe (58, 4, D:8) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 club (59, 4, D:8) a +0 flail a +0 leather armour (59, 5, D:8) a +0 short sword (61, 6, D:8) a +0 dagger (61, 7, D:8) a +0 dire flail a +0 chain mail a +0 club a +0 whip a +0 short sword 3 stones (66, 7, D:8) a +0 war axe Level 9 of the Dungeon (16, 5, D:9) a +0 buckler (19, 30, D:9) an amulet of regeneration (20, 21, D:9) a +0 dagger (27, 20, D:9) a +0 robe (29, 2, D:9) a +0 trident (29, 8, D:9) a +0 hand axe (31, 33, D:9) 3 atropa-tipped darts (32, 2, D:9) a +0 club (33, 6, D:9) a +0 leather armour a +3 flail of protection (33, 7, D:9) a +0 dagger a +0 robe (34, 6, D:9) a +2 scale mail of willpower a +0 trident (41, 32, D:9) a +1 vorpal morningstar +1 swamp dragon scales (42, 7, D:9) a +0 quarterstaff (43, -7, D:9) a +0 quarterstaff (49, 18, D:9) a +0 long sword (49, 27, D:9) a +0 leather armour of cold resistance Level 10 of the Dungeon (0, 0, D:10) a +2 rapier of venom (0, 35, D:10) a +0 flail a +0 plate armour (4, 12, D:10) a +0 hand axe (4, 29, D:10) a +0 short sword (4, 31, D:10) a +0 dagger (5, 28, D:10) a +0 falchion 8 stones a +0 leather armour (5, 38, D:10) 21 sling bullets (6, 29, D:10) a +0 war axe a +0 leather armour a +0 falchion (7, 28, D:10) a +0 club (8, 30, D:10) a +0 hand axe a +0 scale mail (9, 28, D:10) a +0 short sword a +0 flail a +0 short sword a +0 ring mail a +0 whip (9, 30, D:10) a +0 mace a +0 ring mail (10, 20, D:10) a +0 hand axe a +0 leather armour (11, 19, D:10) a +0 war axe a +0 ring mail (11, 21, D:10) a +0 dagger a +0 ring mail (11, 28, D:10) a +0 dagger a +0 ring mail (11, 29, D:10) a +0 falchion (13, 31, D:10) a +0 whip (14, 22, D:10) a +1 vampiric morningstar a +0 robe (15, 21, D:10) a +5 morningstar a +0 robe (15, 27, D:10) a +0 short sword a +0 mace (15, 30, D:10) a +0 club a +0 leather armour (16, 20, D:10) a +0 morningstar a +1 robe of the Archmagi a +0 battleaxe a +0 chain mail (16, 24, D:10) a +0 halberd a +0 plate armour (16, 26, D:10) a +0 scimitar of protection a +0 robe (17, 22, D:10) a +0 club (17, 24, D:10) a +0 troll leather armour (17, 45, D:10) 27 arrows (19, 15, D:10) a +0 flail a +0 scale mail (20, 15, D:10) a +2 spear of freezing a +0 robe (21, -2, D:10) a +0 war axe (28, 32, D:10) a +0 club (28, 33, D:10) a +0 dagger a +0 robe a +0 whip a +0 hand axe (29, 21, D:10) a +0 mace (31, 32, D:10) a +0 flail a +0 chain mail (31, 36, D:10) a +0 pair of boots (39, 29, D:10) 30 sling bullets (39, 30, D:10) a +0 plate armour (40, 28, D:10) a +0 scale mail (53, 14, D:10) 17 stones (54, -1, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (2, 29, D:11) a +0 troll leather armour (3, 32, D:11) a +0 giant club a +0 giant club (4, 29, D:11) a +0 great mace of holy wrath a +0 giant spiked club (4, 30, D:11) a piece from Xom's chessboard (15/15) (5, 8, D:11) 18 bolts (7, 26, D:11) a +0 chain mail (17, 28, D:11) 10 arrows (22, 22, D:11) 4 large rocks (26, 7, D:11) a +0 shortbow 18 arrows (31, 7, D:11) a +0 shortbow 19 arrows a +0 robe (31, 10, D:11) a +0 shortbow 19 arrows (32, 5, D:11) a +0 shortbow 9 arrows (41, 25, D:11) a +0 long sword (50, 2, D:11) 19 arrows Level 12 of the Dungeon (0, 0, D:12) 24 gold pieces the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) 15 stones (1, 23, Gauntlet) a scroll of teleportation (2, 23, Gauntlet) a potion of lignification (3, 0, Gauntlet) the amulet "Dysieboz" {Faith +Blink Regen+ Slay+3} [amulet of faith] It allows you to gain divine favour quickly. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (3, 11, Gauntlet) a scroll of fog (4, 0, Gauntlet) a scroll of blinking (4, 11, Gauntlet) a scroll of identify (12, 0, Gauntlet) the +10 rapier of Disharmony {vamp, rF+ rCorr Str+6} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+6). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (12, 13, Gauntlet) a +2 rapier of speed (13, 0, Gauntlet) 20 sling bullets (14, 20, Gauntlet) a +0 dire flail (15, 21, Gauntlet) a catoblepas corpse (16, 0, Gauntlet) a +4 ring of evasion