raksom Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -12, D:1) 12 sling bullets (5, -8, D:1) a stone (6, -8, D:1) a stone (6, 15, D:1) a +0 animal skin (7, 2, D:1) a +0 club (9, -8, D:1) a +0 dagger 2 stones (9, 17, D:1) a +0 club (11, -12, D:1) a +0 flail (21, -14, D:1) a cursed -1 mace (25, 11, D:1) a +0 club (28, 22, D:1) 16 sling bullets (31, -2, D:1) a cursed -3 club (32, 22, D:1) a cursed -3 mace (35, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 sling bullets (1, -17, D:2) a ration (1, 2, D:2) 18 arrows (1, 22, D:2) 10 poisoned needles (2, -18, D:2) a +0 spear (2, -17, D:2) a +0 spear (3, 4, D:2) a +0 club (9, 0, D:2) a +0 hand axe (11, -3, D:2) a stone (13, 1, D:2) a +0 short sword 2 stones a +0 robe (15, -18, D:2) a +0 leather armour (27, 28, D:2) 17 sling bullets (30, 33, D:2) 20 sling bullets (35, 10, D:2) a +0 leather armour (35, 23, D:2) a +0 leather armour (36, 11, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 3, D:3) a stone (0, 4, D:3) a stone (0, 5, D:3) a stone (0, 6, D:3) a stone (0, 7, D:3) a stone (1, 8, D:3) a +0 dagger a +0 robe (6, 29, D:3) a scroll of enchant armour (8, 28, D:3) 3 scrolls of enchant armour (10, -15, D:3) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail (10, -7, D:3) a +0 whip (11, -15, D:3) a +0 hand axe of flaming (11, -14, D:3) a cursed -2 dagger a +0 robe a +0 whip (12, -8, D:3) a +0 mace (16, 9, D:3) 13 poisoned needles (18, -8, D:3) a cursed -3 hunting sling (22, 15, D:3) a +0 dagger (22, 17, D:3) a stone (22, 18, D:3) a +0 club (23, -14, D:3) a +2 falchion of slicing (26, -2, D:3) a +0 long sword (37, -7, D:3) a +0 dagger (38, -23, D:3) a +0 dagger a +0 dagger a +0 hunting sling 18 stones (38, -7, D:3) a stone (38, -6, D:3) a stone (40, -23, D:3) a +0 dagger (41, -23, D:3) a +0 animal skin a +0 helmet (43, 4, D:3) 15 stones (44, 25, D:3) a +0 giant spiked club (47, 22, D:3) a cursed -3 club (56, 3, D:3) a +0 scythe (63, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (17, 4, D:4) a potion of mutation (31, 7, D:4) a +0 scale mail (32, 3, D:4) a +0 dagger (33, 2, D:4) a +0 hand axe a +0 ring mail (35, -19, D:4) a +0 dagger (38, -5, D:4) 12 stones (38, 0, D:4) 6 arrows (39, 12, D:4) 14 arrows (41, 6, D:4) 26 stones (43, 4, D:4) a +0 giant spiked club (44, -14, D:4) a +0 giant club (45, 6, D:4) a +0 ring mail (48, -2, D:4) a +0 buckler (55, -17, D:4) a +0 dagger a +0 robe (56, -18, D:4) a +0 flail a +0 leather armour (64, 20, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 7, D:5) a +0 falchion (3, 8, D:5) a +0 dagger (3, 11, D:5) an uncursed staff of power (4, 7, D:5) a +0 dagger a +0 robe (4, 8, D:5) a +0 leather armour a +0 hand axe a +0 leather armour (5, 5, D:5) a +0 ring mail a +0 short sword a +0 dagger a +0 robe (5, 6, D:5) a +0 dagger a +0 robe a +0 dagger of speed (5, 8, D:5) a +0 short sword (6, 5, D:5) a +0 dagger a +0 robe (17, 31, D:5) a +0 giant club (18, -5, D:5) 24 bolts (20, 29, D:5) 28 stones (23, 24, D:5) a +0 dagger a +0 robe (24, 32, D:5) 24 sling bullets (25, 24, D:5) a +0 dagger a +0 robe (34, 16, D:5) 10 sling bullets (36, 36, D:5) 10 poisoned needles (49, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -1, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +1 antimagic dagger a +0 leather armour (4, 0, D:6) a +0 flail (4, 1, D:6) a +0 ring mail (5, 0, D:6) a +0 flail (6, 0, D:6) a +0 dagger a +0 robe (11, 26, D:6) a +1 helmet of intelligence (14, 36, D:6) an arrow (14, 37, D:6) an arrow (15, 36, D:6) an arrow (16, 35, D:6) an arrow (18, 35, D:6) 2 arrows (19, 35, D:6) an arrow (21, 33, D:6) a +0 hand crossbow (21, 34, D:6) a cursed -3 shortbow 15 arrows (27, 10, D:6) a cursed -1 broad axe (27, 17, D:6) the cursed +2 falchion of Callousness {antimagic, +Rage rC+ rN+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from cold. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (28, 12, D:6) an uncursed staff of conjuration (31, 39, D:6) a +0 chain mail (34, 27, D:6) 8 stones (36, 25, D:6) a +0 war axe (42, 48, D:6) a cursed -1 short sword (43, -10, D:6) a +0 club (46, 28, D:6) the cursed +2 trident of Desertification {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. (50, 14, D:6) a +0 flail a +0 chain mail (50, 15, D:6) a +0 dagger a +0 robe (50, 16, D:6) a +0 flail (50, 42, D:6) a +0 dagger (51, 15, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Momap's General Store a wand of random effects (34) (216 gold) a wand of acid (10) (336 gold) 18 stones (21 gold) a potion of flight (36 gold) 20 stones (24 gold) a scroll of acquirement (624 gold) a +0 robe (8 gold) the amulet of Tamout {RegenMP +Inv rElec MR+ MP+9} (906 gold) [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. 19 stones (22 gold) a scroll of remove curse (36 gold) 20 sling bullets (120 gold) a +2 scale mail of poison resistance (216 gold) [Shop] Laanud's General Store a +0 quarterstaff (48 gold) a potion of ambrosia (96 gold) the +3 leather armour of the Vaults {-Tele rC+ Int+2 Dex+4} (456 gold) It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It prevents most forms of teleportation. [Shop] Weanga's Antique Weapon Shoppe a +2 shortbow of flaming (591 gold) a +0 arbalest (153 gold) a cursed -1 falchion (3 gold) a +3 morningstar of venom (741 gold) a +0 hunting sling (51 gold) a +1 trident of protection (380 gold) a +0 hunting sling (51 gold) a +0 flail (119 gold) (19, -5, D:7) a +0 mace a +0 ring mail (19, -4, D:7) a +0 whip (20, -7, D:7) a +0 dagger a +0 robe (20, -6, D:7) a +0 glaive a +0 chain mail (21, -22, D:7) a +0 club a +0 short sword (21, -21, D:7) a +0 flail (21, -7, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe (22, -21, D:7) a +0 club a cursed +0 robe (23, -21, D:7) a +0 spear (26, -1, D:7) a +0 quarterstaff of protection (30, 4, D:7) a wand of paralysis (18) a wand of flame (22) a +0 mace an uncursed staff of power a +2 ring mail of positive energy a +1 leather armour of magic resistance a +0 ring mail (34, -2, D:7) a +0 club (35, -25, D:7) a +0 long sword (39, -20, D:7) 23 sling bullets (40, -24, D:7) a +0 hand axe (44, -3, D:7) the +3 short sword "Leitel" {holy, rF+++ MR- Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It renders you almost immune to fire. It affects your resistance to hostile enchantments. (54, -9, D:7) 8 arrows (57, -29, D:7) a cursed +0 giant spiked club a throwing net Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -3, D:8) an arrow (1, -2, D:8) an arrow (1, 0, D:8) an arrow (2, -5, D:8) a +0 shortbow 16 arrows (4, -4, D:8) 8 stones (5, 11, D:8) a +0 leather armour (12, 44, D:8) a +0 dagger (31, 29, D:8) a +0 dagger (34, 13, D:8) a +0 mace a +0 dagger a +0 robe (34, 16, D:8) a +0 leather armour (45, -6, D:8) 17 stones (46, -6, D:8) 17 bolts (55, -6, D:8) a +0 hand axe (56, -5, D:8) a +0 dagger (57, -5, D:8) a +0 halberd a +0 plate armour (58, 34, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (20, 13, D:9) 12 arrows (32, -25, D:9) a +0 whip (33, -15, D:9) 6 large rocks (33, 26, D:9) a cursed -3 long sword (41, 20, D:9) a +0 falchion (46, -18, D:9) a +0 leather armour (57, 2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (2, -21, D:10) a +0 long sword (5, -1, D:10) a +0 chain mail (5, 0, D:10) a +0 trident (7, -17, D:10) a scroll of immolation (9, -12, D:10) a +0 scale mail (11, -11, D:10) a +0 antimagic quarterstaff (11, 19, D:10) 17 poisoned needles (12, -13, D:10) 15 gold pieces (13, 16, D:10) a +0 troll leather armour (15, -20, D:10) a +0 robe (20, -10, D:10) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (20, -9, D:10) a +0 short sword a +0 leather armour a +0 scale mail (22, 3, D:10) a +0 dagger a potion of mutation (44, -16, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 1, D:11) a +0 dagger a +0 robe (19, -8, D:11) a stone (22, -10, D:11) a hippogriff skeleton (23, -9, D:11) a +0 club a kobold corpse (23, -8, D:11) a cursed -2 short sword 2 stones a kobold corpse (23, -7, D:11) a +0 club (24, -9, D:11) a stone (25, -12, D:11) a stone (25, -1, D:11) 27 arrows (26, -12, D:11) a stone (27, -14, D:11) a stone (28, -17, D:11) a +0 short sword (28, -16, D:11) a poisoned needle (28, -13, D:11) a stone (29, -18, D:11) a +0 whip (still there?) a kobold corpse (still there?) (29, -17, D:11) 2 poisoned needles a stone (30, -18, D:11) a +0 dagger a stone (31, -19, D:11) a +0 blowgun (unseen)