ramir Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (10, -1, D:1) 26 stones (17, 34, D:1) a giant cockroach corpse (18, 13, D:1) 17 stones (21, -3, D:1) a dagger (21, 15, D:1) a +0 club a hobgoblin corpse (21, 18, D:1) 24 bolts (23, 34, D:1) 11 stones (25, 34, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (27, 33, D:1) 3 stones (28, 33, D:1) 2 stones (30, -10, D:1) a +0 club (34, 30, D:1) a stone (34, 32, D:1) 17 stones a hobgoblin corpse (skeletalised by now) (42, 26, D:1) a +0 club an uncursed amulet of harm a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe of cold resistance (0, 4, D:2) 18 sling bullets