Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 4410581853146248003 44 randart the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 8, 2023. Slain by Terence ... wielding a +0 morningstar of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:12:21 (1794 turns). randart the Conjurer (Deep Elf Conjurer) Turns: 1794, Time: 00:12:22 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 41% Magic: 10/10 EV: 17 Int: 22 God: Gold: 57 SH: 0 Dex: 13 Spells: 3/9 levels left rFire + . . k - staff of fire rCold . . . (no shield) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: brilliant, about to teleport A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles c - 9 poisoned darts Armour g - a +0 robe (worn) Magical Staves k - a staff of fire (weapon) Jewellery h - a +5 ring of evasion (left hand) Scrolls d - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations + Level 0.0 Translocations + Level 0.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 12% 3 Ozocubu's Armour Ice 6% N/A 34% 3 Fulminant Prism Conj/Hex 12% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 97% 5 Metabolic Englaciation Hex/Ice 3% N/A 97% 5 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History This spell is astonishingly dangerous to cast! Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! k - a staff of fire (weapon) Found 10 gold pieces and 7 stones. You now have 57 gold pieces (gained 10). You see here 7 stones. Found 6 poisoned darts. c - 9 poisoned darts (gained 6) An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Magic restored. A rat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Terence shouts! Terence attacks as you move away! Terence hits you with a +0 morningstar of protection! Ouch! That really hurt! As you read the scroll labelled ADOILEOSEE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Terence barely misses you. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 morningstar of protection! You die... ####### ########## ##........ #........S .......... #.# ###......... #.# .. ........... #.# #.###.......... #.# #.#............ #.# #.#@##......... #.# #.#@#.......... #.# #.#.###........ #.######.#.# ......... #.#......#.#.#........ #........#.#.#######.. ###.####.#.# .. #.# #.# ##.#.# ...#.# #.# #....# ...#.## #.# #....# .....# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms 4 goblins 6 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas (D:1) 3 ball pythons 4 bats (D:1) 3 frilled lizards (D:2) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | randart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 245 | D:1 | Learned a level 2 spell: Searing Ray 493 | D:1 | Reached skill level 5 in Conjurations 1015 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1566 | D:2 | Noticed Terence 1667 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1794 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_corners D:2: layout_basic, dk_noncrumbling_2, kennysheep_generic_room_6, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Fire Magic | | 0.1 Action || total ---------------------------++------- Cast: Magic Dart || 63 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 2