Dungeon Crawl Stone Soup version 0.26-a0-154-g3d63440f56 (console) character file. Game seed: 3925013612244776939 0 raph the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on July 2, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (51 turns). raph the Sneak (Kobold Enchanter) Turns: 51, Time: 00:00:17 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 2/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: * Level 1.3 Short Blades - Level 2.4 Dodging + Level 4.0 Stealth - Level 2.1 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confusing Touch Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal bites you. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 64%) The jackal barely resists. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You die... #8...8######(...# #...............####.# ##.....#####.........# ####### ####.###### #.# #.# #.# #.# #@# #h# #h# #.# #.# #.. ### You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, patterned_corridor Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------