rasy Level 1 of the Dungeon (0, 0, D:1) 11 stones (1, 12, D:1) 14 poisoned darts (6, -28, D:1) a +0 club (8, -29, D:1) a +0 dagger (15, 3, D:1) a +0 leather armour (19, -20, D:1) 29 stones (25, -10, D:1) 17 stones (25, -9, D:1) 25 stones (27, -15, D:1) 20 bolts (28, -20, D:1) a +0 dagger (50, -32, D:1) an uncursed ring of see invisible a +0 leather armour (50, -4, D:1) 18 poisoned darts (53, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 10, D:2) 7 boomerangs (9, -4, D:2) a +0 club (12, 41, D:2) 10 stones (13, 5, D:2) a +0 quarterstaff (13, 42, D:2) a +0 war axe a +0 hand axe (15, 13, D:2) a +0 leather armour (15, 42, D:2) a +0 short sword (18, 34, D:2) 22 stones (23, 11, D:2) 2 stones (24, 9, D:2) a +0 club (26, 11, D:2) a +0 ring mail (27, 5, D:2) a +0 club 2 stones (33, 5, D:2) a +0 whip (38, 28, D:2) a +0 dagger 23 stones a +0 scale mail (40, 2, D:2) 16 stones (40, 23, D:2) a stone (43, 5, D:2) 2 stones (52, 17, D:2) a +0 robe (54, 29, D:2) a stone (55, 24, D:2) a +0 hunting sling a +0 club 5 stones Level 3 of the Dungeon (1, -2, D:3) a +0 flail (12, -10, D:3) a +0 short sword (12, -9, D:3) a cursed +0 club (14, -14, D:3) 22 stones (17, -26, D:3) a +0 whip (18, -22, D:3) 2 stones (21, -10, D:3) a +0 club (23, -37, D:3) a +0 short sword (24, -30, D:3) a +0 club (24, -29, D:3) a +0 dagger a +0 robe (24, -23, D:3) a +0 ring mail (24, -5, D:3) a +0 flail (25, -9, D:3) 5 arrows (25, -8, D:3) 2 arrows (25, -7, D:3) 2 arrows (25, -3, D:3) 2 arrows (26, -4, D:3) 5 arrows (30, -4, D:3) 4 arrows (31, -26, D:3) 19 sling bullets (34, -36, D:3) a +0 flail (37, -31, D:3) a +0 chain mail (40, -40, D:3) a +0 helmet (40, -36, D:3) a +0 spear (40, -15, D:3) 16 poisoned darts (41, -34, D:3) 16 stones (44, -41, D:3) 6 atropa-tipped darts Level 4 of the Dungeon [Shop] Vexa's General Store a potion of heal wounds (60 gold) a +0 spear (36 gold) a scroll of amnesia (42 gold) 10 stones (12 gold) 5 boomerangs (30 gold) a potion of lignification (36 gold) a +0 robe (8 gold) a scroll of remove curse (36 gold) the +3 scimitar of the Harvest {protect, rElec MP+9} (632 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It affects your magic capacity (+9). 10 arrows (24 gold) a scroll of fog (24 gold) a potion of resistance (120 gold) 6 silver javelins (172 gold) (0, 0, D:4) a scroll of fear (1, 11, D:4) an arrow (1, 12, D:4) an arrow (1, 14, D:4) an arrow (2, 11, D:4) 2 arrows (5, 10, D:4) 2 arrows (6, 9, D:4) 2 arrows (8, 1, D:4) 21 stones (8, 6, D:4) a +0 helmet (8, 8, D:4) an arrow (8, 13, D:4) 3 arrows (11, -2, D:4) a +1 flail of draining (17, 19, D:4) a +0 whip (19, 18, D:4) a +0 giant club (19, 23, D:4) a +0 flail (22, -2, D:4) 4 large rocks (24, -4, D:4) 2 arrows (25, 1, D:4) a +0 halberd a gnoll skeleton (25, 2, D:4) an arrow (25, 6, D:4) a cursed -2 falchion (25, 19, D:4) a +0 short sword (27, 1, D:4) an arrow (28, 1, D:4) an arrow (30, 2, D:4) a +0 rapier (32, 5, D:4) a +0 mace (38, 24, D:4) a +0 scale mail (39, 18, D:4) a +0 scale mail (40, 34, D:4) 4 atropa-tipped darts (43, 4, D:4) a +0 leather armour (47, 9, D:4) a +0 plate armour (49, 17, D:4) a +0 flail (50, 7, D:4) a +0 short sword