rasy Level 1 of the Dungeon (0, 0, D:1) 17 stones (8, -9, D:1) a +0 short sword of draining (9, -15, D:1) a +0 dagger (10, -9, D:1) a +0 hand axe (12, -7, D:1) a stone (14, 5, D:1) 14 stones (16, 3, D:1) 15 stones (18, -9, D:1) a +0 dagger 3 stones (18, 5, D:1) a +0 club (31, -11, D:1) a +0 dagger (33, 8, D:1) a +0 leather armour (36, -4, D:1) a +0 spear (37, -5, D:1) a +0 club (40, 19, D:1) 18 stones (44, -5, D:1) 13 sling bullets (52, 29, D:1) a +0 club (54, 8, D:1) a +0 club 20 stones (54, 38, D:1) 12 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of Grand Defiance {antimagic, rPois rC+ Str+4} (6910 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from cold. It protects you from poison. the +1 leather armour of the Unseen Realm {rCorr Str+3 SInv} (3010 gold) It affects your strength (+3). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. the +2 scale mail of Filigreed Miracles {Str+2 Int+2 Slay-3 SInv} (2100 gold) It affects your strength (+2). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. the +5 dagger "Samapnot" {flame, rElec rF++ Dex-5} (4960 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It greatly protects you from fire. It insulates you from electricity. (5, -12, D:2) 13 stones (11, -1, D:2) a +0 hand axe (15, -2, D:2) a +0 robe (23, 11, D:2) a +1 hunting sling of flaming a +0 club 21 stones (25, -10, D:2) a +0 dagger (25, 13, D:2) a +0 club (26, 13, D:2) a stone (37, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 15 stones (2, 16, D:3) a cursed -1 whip (2, 18, D:3) a +0 war axe (2, 21, D:3) a +0 dagger a +0 robe (6, 16, D:3) a +0 club (9, -15, D:3) 18 sling bullets (9, -2, D:3) a +0 dagger (10, 35, D:3) a +0 dagger (13, -4, D:3) 15 stones (26, -6, D:3) 19 stones (28, 13, D:3) a +0 club (29, -7, D:3) 21 poisoned darts (31, 8, D:3) 21 stones (41, -1, D:3) a +0 quarterstaff a +0 ring mail (41, 29, D:3) a +0 tower shield (49, -13, D:3) a +0 hand axe (50, -6, D:3) a cursed +0 scale mail (50, -3, D:3) a stone (52, 0, D:3) a stone Level 4 of the Dungeon [Shop] Jeustrece's Magic Scroll Shop (Shop contents are unknown) (0, 0, D:4) a +0 dagger (19, -29, D:4) a +0 scale mail (24, -15, D:4) 24 stones (25, -39, D:4) a +0 buckler (27, -18, D:4) a +0 trident (28, -34, D:4) a +0 club (28, -15, D:4) a +0 ring mail (29, -34, D:4) a +0 war axe a +0 shortbow (29, 5, D:4) a +0 leather armour (33, 8, D:4) 19 bolts (37, -31, D:4) a +0 fustibalus (39, -14, D:4) a cursed -2 hunting sling (52, -23, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 4, D:5) a +0 shortbow (21, 5, D:5) a +0 mace (22, -42, D:5) 19 bolts (22, 6, D:5) a +0 dagger (28, -1, D:5) a +0 hand crossbow (34, -1, D:5) an adder corpse (40, -27, D:5) 27 sling bullets (41, -27, D:5) 4 gold pieces (43, 1, D:5) a scorpion corpse (56, -4, D:5) 7 arrows (57, -7, D:5) an arrow (57, -6, D:5) an arrow (57, -5, D:5) a +0 spear (still there?) 5 arrows (still there?) a gnoll corpse (still there?) (57, -4, D:5) a +2 spear of venom (still there?) a +0 halberd (still there?) 5 arrows (still there?) a gnoll corpse (still there?) (58, -8, D:5) an arrow (58, -7, D:5) an arrow (58, -6, D:5) an arrow (59, -9, D:5) 2 arrows