rasy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (10, -18, D:1) a stone (11, 20, D:1) 14 arrows (18, 32, D:1) 18 stones (22, -4, D:1) a +0 club (22, 15, D:1) 18 arrows (25, 26, D:1) a +0 short sword (27, 35, D:1) 27 arrows (28, -9, D:1) a +0 club (28, -6, D:1) a +0 ring mail (28, 35, D:1) a +0 hand axe (33, 26, D:1) a +0 dagger (43, 29, D:1) a +0 short sword 30 stones (46, -6, D:1) a +0 leather armour (49, 2, D:1) a +0 dagger (49, 30, D:1) a +0 hand axe (52, 9, D:1) 20 arrows (57, -8, D:1) a +0 leather armour (67, 24, D:1) 4 stones (68, 17, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone (1, 4, D:2) a +2 hunting sling of flaming a +0 dagger 7 stones (1, 6, D:2) 25 stones (4, 25, D:2) 25 sling bullets (5, 26, D:2) 20 stones (10, -5, D:2) a +0 dagger (15, 2, D:2) 15 poisoned darts (17, 19, D:2) a +0 club (22, -7, D:2) a +0 leather armour (28, 8, D:2) a +0 dagger (28, 10, D:2) a +0 club a stone (35, 2, D:2) a +0 club (40, 13, D:2) 17 arrows (41, 17, D:2) a cursed -3 club (50, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) a +0 dagger (1, -4, D:3) a +0 whip a +0 chain mail (4, -4, D:3) a +0 club (7, 1, D:3) 9 poisoned darts (9, -5, D:3) 18 poisoned darts (11, 5, D:3) a +0 whip (13, 4, D:3) a stone (14, -40, D:3) a +0 buckler (14, 3, D:3) a stone (18, -41, D:3) a +0 club (25, -56, D:3) a +0 short sword (25, -3, D:3) a +0 whip (26, -3, D:3) a cursed -2 club 21 stones a +0 leather armour a +0 falchion (27, -3, D:3) a +0 club (29, -51, D:3) a +0 club (37, -17, D:3) a +0 dagger (38, -44, D:3) a +0 short sword (39, -45, D:3) a poisoned dart (39, -43, D:3) 2 poisoned darts (39, 2, D:3) a +0 robe (40, -46, D:3) a stone (41, -48, D:3) a poisoned dart (43, -56, D:3) a +0 club (44, -55, D:3) a +0 falchion a +0 scale mail (51, -45, D:3) a +0 dagger (57, -43, D:3) a +0 short sword (58, -12, D:3) a +0 club (59, -56, D:3) 9 arrows (61, -47, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (24, 9, D:4) a +0 spear (28, 6, D:4) a +0 kite shield (31, -10, D:4) a +0 club (32, 17, D:4) the +3 war axe "Concordance" {drain, rPois Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It makes you more stealthy. (51, 18, D:4) a +0 dagger a +0 robe (62, 30, D:4) a +0 dagger (63, -12, D:4) 25 stones (63, -9, D:4) a +0 mace a +0 mace (63, 31, D:4) a +0 mace (64, -10, D:4) a +0 flail a +0 leather armour (64, 30, D:4) a +0 short sword (65, -10, D:4) a +0 flail (65, 29, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Suucam's Antique Weapon Shoppe a +0 mace (105 gold) the +8 Wrath of Trog {antimagic, *Rage} (2800 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 halberd (140 gold) the cursed +2 dagger of Contention {elec, Fragile rF+ Dex+4} (1008 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It will be destroyed if unequipped. It has a curse placed upon it. a +0 flail (122 gold) a cursed -3 flail (3 gold) a +0 mace (105 gold) a +6 long sword (1242 gold) a +0 bardiche (315 gold) (0, 0, D:5) a +0 dagger a +0 robe (2, 0, D:5) a +0 shortbow 9 arrows (2, 1, D:5) a +0 leather armour a +0 hand axe (2, 2, D:5) a +0 short sword a +0 leather armour (2, 6, D:5) 12 stones (10, 8, D:5) a +0 whip of freezing a +0 robe (11, 1, D:5) 15 arrows a +0 shortbow (13, 34, D:5) a +0 leather armour (16, 1, D:5) 4 arrows (16, 28, D:5) a +0 ring mail (18, 1, D:5) 2 arrows (20, 0, D:5) a +0 hand crossbow (24, 34, D:5) a +0 leather armour (26, 12, D:5) a +0 whip (28, 29, D:5) a +2 scale mail of cold resistance (30, 7, D:5) a +0 whip a +0 scale mail a +2 flail of holy wrath (31, 7, D:5) a +0 spear a +0 hunting sling (43, 22, D:5) a +0 scale mail (59, 18, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -1, D:6) a +0 halberd (3, -3, D:6) a +0 halberd (4, -5, D:6) a throwing net (4, -4, D:6) a +0 whip (5, -4, D:6) a +0 leather armour a +0 whip (5, -3, D:6) a +0 spear (6, 14, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (14, 27, D:6) a +0 ring mail (16, 19, D:6) an arrow (17, 19, D:6) 10 arrows (18, 20, D:6) a +0 leather armour a +0 flail (33, 8, D:6) 28 sling bullets (41, 21, D:6) 3 arrows (42, 22, D:6) a +0 shortbow 13 arrows (50, -9, D:6) a +0 leather armour a +0 dagger a +0 mace (50, -7, D:6) a +2 dagger of venom (51, -10, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (6, -2, D:7) 12 stones (29, 9, D:7) 3 boomerangs (30, 3, D:7) a +0 scale mail (30, 9, D:7) 24 arrows (35, 3, D:7) 10 arrows (35, 9, D:7) 20 stones (36, 3, D:7) 21 stones (36, 8, D:7) a +0 pair of boots (59, -42, D:7) a +0 long sword (64, 3, D:7) a +0 trident (65, 2, D:7) a +0 short sword a +0 ring mail (65, 3, D:7) a +0 scale mail a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 2 arrows (1, -1, D:8) a +0 shortbow 13 arrows (1, 10, D:8) a +0 cloak (4, 12, D:8) an uncursed staff of earth (14, 5, D:8) a +0 whip a +0 leather armour (14, 6, D:8) a +0 mace a +0 ring mail (14, 8, D:8) a +0 dagger a +0 robe a +0 mace a +0 dagger 3 boomerangs a +0 ring mail (24, 7, D:8) a +0 war axe (33, 5, D:8) 29 stones (33, 12, D:8) a scarf of repulsion (35, 35, D:8) 20 stones (36, 3, D:8) a +0 mace (50, -7, D:8) 3 large rocks (51, 4, D:8) a cursed -1 dagger a +0 robe a +0 whip a +0 leather armour (51, 5, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 chain mail (0, 1, D:9) a +0 hand axe a +0 ring mail (0, 3, D:9) a cursed -1 club a +0 leather armour (1, 36, D:9) a cursed -3 giant club a +0 giant club (1, 40, D:9) a +0 club a +0 mace (1, 41, D:9) a +0 whip a +0 scale mail (3, 6, D:9) a +0 hand axe a +0 short sword (8, 4, D:9) a +0 flail (10, 44, D:9) a +0 dire flail (11, 27, D:9) a +0 whip (14, 37, D:9) a +0 whip (17, 15, D:9) a +0 dagger (29, 18, D:9) 15 gold pieces (29, 19, D:9) 9 gold pieces (29, 22, D:9) 12 gold pieces (30, 18, D:9) 18 gold pieces (30, 22, D:9) 10 gold pieces (30, 37, D:9) 25 stones (31, 4, D:9) a +0 broad axe (31, 19, D:9) 6 gold pieces (31, 22, D:9) 10 gold pieces (32, 19, D:9) 9 gold pieces (32, 20, D:9) 21 gold pieces (32, 21, D:9) 33 gold pieces (32, 22, D:9) 4 gold pieces (39, 24, D:9) a +0 trident (40, 26, D:9) a +0 dagger a +0 robe (41, 25, D:9) a +0 trident a +0 leather armour (46, 8, D:9) a +0 war axe a +0 flail 3 boomerangs (46, 42, D:9) 19 sling bullets (47, 8, D:9) a +0 short sword (49, 8, D:9) a +0 dagger a +0 robe (55, 13, D:9) a +2 scimitar of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, 6, D:10) a +0 cloak (3, 12, D:10) a +2 tower shield (5, -32, D:10) a +0 flail (5, -5, D:10) a +0 giant club (14, -2, D:10) 14 arrows (16, -4, D:10) 18 sling bullets (18, -31, D:10) 22 stones (18, 9, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 9, D:10) a +0 club 4 boomerangs a +0 chain mail (19, 10, D:10) a +0 dagger a +0 robe (19, 14, D:10) a +0 chain mail (22, 5, D:10) a +0 whip a +0 scale mail (35, 2, D:10) a +4 great mace of protection the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 quarterstaff (1, 0, Lair:1) a +0 quarterstaff (1, 1, Lair:1) a +0 leather armour (17, -40, Lair:1) 4 javelins (20, -41, Lair:1) a +1 rapier of electrocution a +1 scale mail of fire resistance (21, -51, Lair:1) a +0 rapier (24, -23, Lair:1) a +0 shortbow (26, 2, Lair:1) a +0 quarterstaff (31, -42, Lair:1) a +0 hunting sling a +0 quarterstaff 22 sling bullets a +0 leather armour of cold resistance (35, -40, Lair:1) 6 sling bullets (60, -31, Lair:1) a +4 ring mail of magic resistance (61, -23, Lair:1) 11 poisoned darts (68, -12, Lair:1) 30 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (2, -23, Lair:2) a +0 club (12, -22, Lair:2) the +8 dagger of the Witching Genius {protect, +Rage MP+9 Dex+6} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+6). It affects your magic capacity (+9). It lets you go berserk. (25, -27, Lair:2) a cursed -1 ring mail (25, -12, Lair:2) 2 scrolls of random uselessness a scroll of vulnerability an uncursed ring of fire a potion of degeneration 2 scrolls of noise 2 scrolls of immolation an uncursed ring of wizardry a potion of lignification (38, -11, Lair:2) 20 sling bullets (42, -6, Lair:2) 15 sling bullets (43, -29, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 arrows (5, -12, Lair:3) a +7 demon trident (7, 6, Lair:3) 19 sling bullets (12, 21, Lair:3) a throwing net (16, -13, Lair:3) a +0 leather armour (17, 27, Lair:3) a cursed +0 chain mail (19, -15, Lair:3) a +0 robe (20, 29, Lair:3) a +0 ring mail (40, 9, Lair:3) a +0 chain mail (41, 7, Lair:3) a scroll of immolation (43, 4, Lair:3) a throwing net Level 4 of the Lair of Beasts (0, 0, Lair:4) a cane toad corpse (15, 3, Lair:4) a +2 arbalest of flaming (15, 29, Lair:4) the +9 ring mail of Omission {+Fly Str+3 Dex-2} It affects your strength (+3). It affects your dexterity (-2). It lets you fly. (16, 3, Lair:4) 4 bolts (28, -17, Lair:4) an uncursed amulet of inaccuracy (35, 19, Lair:4) a water moccasin corpse (skeletalised by now) (44, 11, Lair:4) a +0 chain mail (62, -20, Lair:4) 10 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a bolt (still there?) a hippogriff corpse (still there?) (0, 6, Lair:5) an uncursed amulet of magic regeneration (2, -3, Lair:5) 10 gold pieces (2, -1, Lair:5) a +0 robe (3, 2, Lair:5) a bolt (3, 3, Lair:5) a bolt (4, 2, Lair:5) a bolt