rasy Level 1 of the Dungeon (17, 4, D:1) a +0 mace (28, -21, D:1) a stone (29, -20, D:1) a +0 club (29, 9, D:1) 19 stones (44, 5, D:1) a cursed +0 club (45, -31, D:1) 23 arrows (51, -37, D:1) a +0 hand axe (52, 13, D:1) 20 arrows (53, -9, D:1) a +0 club (68, -6, D:1) a +1 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -23, D:2) a +0 robe (7, -1, D:2) a +0 club a +0 robe (8, -13, D:2) 18 stones (14, -24, D:2) a +0 kite shield (17, 0, D:2) a stone (17, 15, D:2) a +0 ring mail (18, 1, D:2) 2 stones (21, 1, D:2) a +0 short sword (28, 8, D:2) a +0 dagger a stone (29, -26, D:2) a +0 club (29, -23, D:2) 22 stones (30, -25, D:2) a +0 club (32, 7, D:2) a stone (35, 8, D:2) a stone (47, -22, D:2) a +0 short sword (47, -19, D:2) a +0 club (56, -5, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 11, D:3) a cursed +0 leather armour (0, 14, D:3) a +1 leather armour of positive energy (0, 19, D:3) a +0 ring mail (1, -16, D:3) a +0 leather armour (4, 8, D:3) 22 stones (7, 3, D:3) a +1 falchion of holy wrath (13, -6, D:3) a +0 robe (16, 2, D:3) 18 arrows (18, 0, D:3) a +0 short sword (20, 0, D:3) a -4 ring of strength a +0 hand axe a +0 leather armour (21, -18, D:3) a +0 leather armour (21, 0, D:3) a +0 dagger a +0 robe (22, -15, D:3) a +0 club (23, 12, D:3) a +1 short sword of venom (26, 23, D:3) a cursed +0 club (39, 32, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (7, 11, D:4) 3 boomerangs (10, 5, D:4) a +0 scythe (21, -10, D:4) a +0 leather armour (21, 16, D:4) a +0 giant club (25, -26, D:4) a +0 hunting sling (25, 25, D:4) a +0 trident a +0 scale mail (30, 1, D:4) a +0 war axe (35, -8, D:4) a +0 short sword a +0 dagger a +1 short sword of venom a cursed -3 short sword a +1 dagger of distortion a +0 dagger a +0 club a +0 leather armour the +10 whip "Transmigrator" {chaos, rElec Dex+4 Stlth-} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. (35, -7, D:4) 4 stones (36, -9, D:4) a +0 dagger (41, 3, D:4) a scroll of noise (41, 7, D:4) 13 bolts (42, 7, D:4) 5 large rocks (42, 8, D:4) a +0 club a +0 hunting sling 15 stones 3 large rocks (43, 8, D:4) a +0 giant spiked club a cursed -3 dagger a +0 club a +0 club a +0 club (44, 8, D:4) a +0 dagger (44, 9, D:4) 3 stones (46, 14, D:4) a +0 long sword (49, 13, D:4) a +0 club a +0 club a +0 halberd (50, 13, D:4) a +0 halberd (51, 0, D:4) a +0 ring mail (58, 0, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ojookiv's Distillery a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) 2 potions of ambrosia (192 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of magic (96 gold) [Shop] Yxzown's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) 2 scrolls of identify (52 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) (0, 0, D:5) a +0 trident (3, 3, D:5) a +0 robe of magic resistance (10, -11, D:5) 16 stones (21, 31, D:5) a +0 scimitar (22, 32, D:5) 20 sling bullets (24, 32, D:5) 23 arrows (26, -14, D:5) a +0 ring mail (28, -11, D:5) a +1 whip of flaming a +0 robe (34, 31, D:5) a cursed -3 giant club (39, 26, D:5) a +0 trident (40, 34, D:5) a +0 war axe (42, 1, D:5) a +0 scale mail a +1 dire flail of protection (48, -14, D:5) a +0 hand axe a +0 leather armour (49, 9, D:5) 19 stones (49, 21, D:5) 10 stones (51, 8, D:5) a scroll of noise (60, -9, D:5) 28 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 0, D:6) a +0 giant club (19, 6, D:6) 19 sling bullets (24, 9, D:6) a +0 robe (26, -22, D:6) a +0 scale mail a +4 trident of venom (26, -20, D:6) a +0 halberd (26, -17, D:6) 23 arrows (27, -22, D:6) a +0 club (28, -22, D:6) a +0 hand axe (28, -21, D:6) a +0 flail (39, 2, D:6) 22 stones (46, 14, D:6) a +0 ring mail Level 7 of the Dungeon (1, 12, D:7) a cursed -3 club a +0 chain mail (1, 13, D:7) a cursed -1 dagger a +0 robe (2, 11, D:7) a +0 mace a +2 chain mail of fire resistance (27, -23, D:7) a +0 mace 4 throwing nets a +0 ring mail (32, 21, D:7) 15 stones (36, 1, D:7) 18 stones (40, -29, D:7) a +6 ring of dexterity (57, 1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +4 ring mail of poison resistance (5, -8, D:8) the +9 rapier "Equqiyb" {freeze, rPois Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. (8, -6, D:8) a +0 robe (12, -1, D:8) 25 stones (26, 11, D:8) 18 stones (28, -3, D:8) a +0 hand axe (36, 5, D:8) 19 arrows (39, -2, D:8) a +0 kite shield (45, 8, D:8) 25 stones (55, 4, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Kuesygou's Antique Armour Shop a +3 leather armour of fire resistance (768 gold) a +0 leather armour (64 gold) a +3 ring mail of poison resistance (736 gold) a +0 leather armour (64 gold) the +3 scale mail of Waodd {Stlth+} (921 gold) It makes you more stealthy. a +2 robe of magic resistance (566 gold) a +0 leather armour (64 gold) the cursed +1 plate armour of Curghet {Dex+3} (1225 gold) It affects your dexterity (+3). It has a curse placed upon it. (2, 41, D:9) 11 stones (5, 4, D:9) the +2 ring mail of Qakel {rElec} It insulates you from electricity. (7, 42, D:9) a +0 hand axe (9, 41, D:9) the +6 mace "Arbiter" {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). (10, 5, D:9) a +0 long sword (18, 26, D:9) 15 stones (22, 41, D:9) a +0 leather armour (31, 39, D:9) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (34, 39, D:9) a +0 dagger a +0 robe (34, 40, D:9) a +0 hand axe (38, 22, D:9) a +0 dagger (38, 23, D:9) 3 stones (38, 24, D:9) a +0 leather armour a +0 short sword a +0 leather armour a cursed -2 dagger 5 stones a +0 dagger a +0 club (38, 25, D:9) a +0 short sword a +0 chain mail 4 stones (39, 11, D:9) a +0 mace (39, 12, D:9) a +0 flail a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (39, 13, D:9) a +0 whip a +0 shortbow 15 arrows (39, 25, D:9) a stone (40, 15, D:9) an arrow (40, 27, D:9) a +0 ring mail (40, 28, D:9) a +0 dagger a +0 robe (40, 33, D:9) 15 arrows (41, 27, D:9) a +0 dagger a +0 robe (54, 41, D:9) +0 fire dragon scales (55, 44, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Dedon's Book Shoppe a book of Party Tricks (800 gold) a Young Poisoner's Handbook (640 gold) a book of Maledictions (400 gold) a book of Death (1120 gold) a book of Hexes (800 gold) the Incunabulum of Flying Flames (880 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Inner Flame Hexes/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Freezing Cloud Conjuration/Ice/Air 6 no a Fen Folio (1200 gold) a book of Power (720 gold) a book of Air (560 gold) a book of the Sky (1040 gold) (0, 0, D:10) a +0 war axe (14, 13, D:10) a +0 hand axe (17, 10, D:10) 16 stones (20, 13, D:10) 17 bolts (26, -3, D:10) 7 boomerangs (28, -13, D:10) 16 arrows (32, -19, D:10) a +0 dagger a +0 robe (33, -19, D:10) a +0 dire flail a +0 chain mail (33, -18, D:10) a +0 falchion a +0 leather armour (47, 15, D:10) a +0 ring mail (49, -3, D:10) a +0 ring mail (52, -12, D:10) a cursed -3 spear (52, 13, D:10) 13 stones (59, -28, D:10) 18 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds