rasy Level 1 of the Dungeon (11, 23, D:1) 18 bolts (16, -11, D:1) a +0 dagger a stone (16, -10, D:1) 2 stones (16, -9, D:1) a stone (17, -11, D:1) a stone (17, -5, D:1) a stone (17, 5, D:1) a +0 club (19, -14, D:1) a +0 club (19, -3, D:1) 22 stones (20, 30, D:1) a +0 whip (22, 11, D:1) a cursed -3 whip (23, 14, D:1) a stone (25, -8, D:1) a +0 club (26, -9, D:1) a cursed +0 club (35, -8, D:1) 15 bolts (36, 26, D:1) a +0 whip a stone (36, 28, D:1) a stone (36, 29, D:1) a stone a +0 dagger (42, -12, D:1) a +0 hand axe (42, 15, D:1) a +0 dagger (45, 6, D:1) a +0 dagger (46, 14, D:1) a +0 whip (59, -8, D:1) a +0 leather armour Level 2 of the Dungeon (6, 16, D:2) a +0 mace (22, -1, D:2) a +0 club (24, -12, D:2) a +0 hand axe (27, 20, D:2) a +0 dagger (34, 26, D:2) a +0 mace (39, 32, D:2) a +0 club (49, 20, D:2) a poisoned dart (49, 21, D:2) a poisoned dart (52, -12, D:2) a +0 ring mail (52, 20, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a cursed -1 whip (5, 4, D:3) 24 stones (8, 34, D:3) a +0 club (9, -11, D:3) 28 stones (10, -12, D:3) a +0 helmet (12, -2, D:3) a +0 dagger 3 poisoned darts (13, -6, D:3) a +0 short sword (13, 0, D:3) a poisoned dart (13, 30, D:3) 14 sling bullets (14, -13, D:3) 14 stones (14, 1, D:3) a poisoned dart (15, 9, D:3) 11 poisoned darts (16, 8, D:3) 20 stones (20, -11, D:3) 11 stones (21, 7, D:3) a +0 leather armour (28, 9, D:3) a +0 robe (38, 36, D:3) 26 stones (44, 31, D:3) a scroll of immolation Level 4 of the Dungeon [Shop] Timmo's Book Emporium a book of Cantrips (280 gold) a book of Misfortune (280 gold) a book of Summonings (980 gold) a book of Maledictions (350 gold) a book of Conjurations (420 gold) a book of Conjurations (420 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Debilitation (560 gold) a book of Debilitation (560 gold) a book of Callings (420 gold) Manoerefue's Incunabulum of Feathery Orientation (910 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Portal Projectile Hexes/Translocation 3 no c - Lesser Beckoning Translocation 3 no d - Airstrike Air 4 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of the Warp (1260 gold) (0, 0, D:4) 32 sling bullets (3, 9, D:4) a +0 ring mail (5, -11, D:4) 5 javelins (8, 9, D:4) a +0 falchion (9, -5, D:4) a +0 scale mail (10, -24, D:4) a +0 club a +2 ring mail of fire resistance (12, 14, D:4) the +9 whip of Causality {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (12, 16, D:4) a +0 giant club a +0 short sword (13, 8, D:4) a +0 spear (14, -24, D:4) a +0 war axe (16, -12, D:4) a +0 leather armour (17, 7, D:4) 18 stones (17, 9, D:4) a +0 flail a +0 scale mail (19, 16, D:4) 30 stones (20, -17, D:4) 2 scrolls of random uselessness 3 scrolls of noise a scroll of blinking 4 scrolls of teleportation (20, -14, D:4) a +0 hand axe (21, -11, D:4) 30 stones (37, 6, D:4) 4 poisoned darts (48, -12, D:4) a cursed +0 leather armour (48, -10, D:4) a +0 leather armour (51, -14, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (15, 15, D:5) a +0 short sword of speed (16, 15, D:5) a cursed -1 flail (16, 16, D:5) a +0 mace (17, 16, D:5) a +0 short sword a +0 leather armour a +0 dagger (20, 26, D:5) 6 arrows a cursed -3 shortbow (22, 28, D:5) an arrow (23, 10, D:5) a +0 whip 22 stones (26, 27, D:5) a +0 giant club (30, 16, D:5) a +4 quarterstaff of chaos (30, 28, D:5) a +0 chain mail (31, 13, D:5) a +0 mace (32, 4, D:5) the +6 dagger "Figud" {antimagic, MR+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your resistance to hostile enchantments. (38, -1, D:5) a +0 whip (39, -15, D:5) a scroll of blinking (39, 30, D:5) 14 poisoned darts (40, 15, D:5) a +0 war axe (41, 7, D:5) 8 poisoned darts (50, 16, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 leather armour a +1 vorpal mace (3, -13, D:6) a +0 whip (11, 6, D:6) a +0 leather armour (37, 10, D:6) a +0 giant club (38, -3, D:6) a +0 quarterstaff (38, 13, D:6) a +0 giant spiked club (39, 4, D:6) a +0 leather armour Level 7 of the Dungeon (11, -25, D:7) a +0 club (12, -26, D:7) a +0 whip (14, -25, D:7) 17 stones (23, -36, D:7) a scroll of random uselessness (25, -9, D:7) a +0 ring mail (25, -8, D:7) a +0 whip a +0 leather armour 17 stones (26, -10, D:7) a +0 robe (26, -7, D:7) a +4 dire flail a +0 chain mail (27, -10, D:7) a +2 robe of fire resistance a cursed +5 dagger a +1 war axe (34, -10, D:7) a cursed +4 hand axe a +0 robe a +3 falchion a +0 robe (40, -48, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Wieryum's General Store a book of Necromancy (360 gold) a +0 robe (8 gold) a scroll of remove curse (36 gold) the +7 storm dragon scales of the Grey Skies {*Drain +Fly rElec Regen+ Str+10} (1512 gold) It affects your strength (+10). It insulates you from electricity. It lets you fly. It increases your rate of regeneration. It causes draining when unequipped. a throwing net (36 gold) 21 stones (25 gold) a +0 hunting sling (18 gold) a +6 ring of intelligence (702 gold) a +0 morningstar (48 gold) +2 fire dragon scales (864 gold) (2, -24, D:8) a +0 scale mail a +0 mace a +0 leather armour a +0 flail a +0 ring mail a +0 flail (3, -24, D:8) a +0 long sword a +0 plate armour (4, -26, D:8) a +0 short sword (4, -24, D:8) a +0 morningstar a +0 short sword a +0 mace a +0 leather armour a +0 leather armour a +0 club a +0 leather armour (4, -23, D:8) a +0 trident (5, -26, D:8) a +0 scale mail a +0 whip (7, 13, D:8) a +0 whip (9, 2, D:8) 13 sling bullets (10, 6, D:8) a +0 club a +0 leather armour (11, 3, D:8) a +0 club a +0 ring mail (12, -16, D:8) a +0 whip (13, -12, D:8) a +0 mace a +0 chain mail (13, -9, D:8) a +0 leather armour (14, -14, D:8) a +0 flail (16, 13, D:8) a +0 club (21, 20, D:8) a +0 robe a +0 dagger (23, -32, D:8) a +0 club (27, -16, D:8) a +0 spear a +0 leather armour (27, 12, D:8) a +0 scale mail a +0 dagger (28, -17, D:8) 13 stones a +0 hand axe (28, -16, D:8) a +0 flail a +0 whip (32, -21, D:8) a +0 hand axe (34, -28, D:8) a +0 mace a +0 plate armour (34, -23, D:8) a +0 short sword (34, -17, D:8) 24 stones (34, -15, D:8) a +0 leather armour a +2 dagger of venom (35, -19, D:8) an uncursed staff of poison (36, -25, D:8) a +0 leather armour (36, 19, D:8) a +0 long sword (37, 22, D:8) a +0 leather armour a +0 dagger (38, -25, D:8) a +0 war axe (38, 19, D:8) a +0 hunting sling a +0 giant spiked club a +0 leather armour a +0 whip (48, 16, D:8) 16 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, 47, Lair:1) a water moccasin corpse (skeletalised by now) (3, 2, Lair:1) a +0 long sword (11, 4, Lair:1) a cursed -1 robe (12, -6, Lair:1) 13 stones (16, 44, Lair:1) a +0 hunting sling of freezing (43, -5, Lair:1) a +0 leather armour (49, 5, Lair:1) a +1 falchion of holy wrath (56, 3, Lair:1) a +0 ring mail (63, 49, Lair:1) 3 scrolls of vulnerability a potion of lignification a potion of degeneration a potion of haste Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of teleportation (10, -4, Lair:2) a +0 leather armour (10, 4, Lair:2) 5 javelins