Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12799193204022044230 108 rasy the Conjurer (level 4, -5/32 HPs) Began as a Demonspawn Conjurer on Dec 7, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:08:27 (2683 turns). rasy the Conjurer (Demonspawn Conjurer) Turns: 2683, Time: 00:08:27 Health: -5/32 AC: 8 Str: 7 XL: 4 Next: 58% Magic: 2/7 EV: 12 Int: 22 God: Gold: 49 SH: 4 Dex: 11 Spells: 4/7 levels left rFire + . . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +2 cloak rCorr . s - +1 pair of gloves SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.25/turn p - ring of fire MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-5 -> -28), flying A: claws 1, large bone plates 1, demonic guardian 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +0 buckler i - an orb of energy j - a +0 pair of boots (worn) m - a +2 cloak (worn) s - a +1 pair of gloves (worn) Jewellery b - a +4 ring of slaying (left hand) p - a ring of fire (right hand) Wands q - a wand of charming (6) Scrolls d - a scroll of vulnerability f - a scroll of enchant armour h - 2 scrolls of teleportation {unknown} l - a scroll of torment {unknown} n - a scroll of fear {unknown} r - a scroll of silence {unknown} Potions k - a potion of berserk rage {unknown} o - a potion of ambrosia {unknown} u - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Swiftness Air 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in large bone plates. (SH +4) A weak demonic guardian rushes to your aid. Message History The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are more poisoned. The water moccasin poisons you! It was a potion of flight. You feel very buoyant. You fly up into the air. You die... ### #~# ######## #~# ###§§§§..### ##~# ###§§S@5§....### #.~. #.§§§§####~..~.### #.~. #..~§§### ###.~...###.~. .....~# ##...~~.~.~# ##....~ ###...~.###~~. [.##~...~####.~.~.### #.~. ! ## .....~~...### #.~. ##.~..~.### ##~# ######## #~# You could see a water moccasin (ally target) and a friendly quasit (summoned). Vanquished Creatures 2 gnolls (D:2) 4 adders (D:3) A dart slug (D:1) 2 ball pythons (D:1) 4 bats 7 endoplasms 2 giant cockroaches (D:3) 3 goblins A hobgoblin (D:1) 3 jackals 3 kobolds 3 quokkas (D:1) 3 frilled lizards A rat (D:2) 39 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) A gnoll (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rasy the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 200 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 641 | D:1 | Reached skill level 1 in Fighting 658 | D:1 | Found a faded altar of an unknown god. 1332 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1332 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1710 | D:2 | HP: 1/26 [gnoll/+0 spear (3)] 2327 | D:3 | Found a broken altar of Ashenzari. 2333 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2333 | D:3 | Reached XP level 4. HP: 30/32 MP: 1/7 2381 | D:3 | Found a glowing drain. 2428 | D:3 | Reached skill level 5 in Conjurations 2433 | D:3 | Learned a level 2 spell: Searing Ray 2540 | Sewer | Entered a sewer 2674 | Sewer | Noticed a water moccasin 2682 | Sewer | HP: 1/32 [water moccasin (3)] 2683 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, hellmonk_ecumenical_altar_lost_god, minmay_misc_feat_diagonals, roderic_serpentine_path D:2: minmay_door_path, layout_basic, columned_hall_lemuel, nrook_campfire, hangedman_decor_diamond_cutter D:3: layout_rooms, ashenzari_altar_1, nicolae_tso_carved_into_rock, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_2, aquarium_window_2, aquarium_window_fake, aquarium_view_2c, aquarium_view_2d, ebering_ghost_sewer_d, gup_sewer_entry_glass, serial_shops, nicolae_shop_pleasant_corner_grove Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.3 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Conjurations | 5 | 5.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 15 | 4 || 19 Unarmed | 2 | || 2 Cast: Magic Dart | 68 | 18 || 86 Searing Ray | | 2 || 2 Evoke: Wand | 1 | || 1 Use: Scroll | 4 | 2 || 6 Potion | 2 | 1 || 3 Armour: Robe | 17 | 15 || 32 Dodge: Dodged | 24 | 19 || 43 Block: Other | 6 | 8 || 14