ratatoskos Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (2, -8, D:1) a +1 whip of flaming (10, -8, D:1) a +0 club (12, -6, D:1) a staff of fire (19, -15, D:1) a +0 whip (21, -1, D:1) a +0 club (21, 19, D:1) a +0 whip (23, 3, D:1) a +0 dagger a +0 club (25, -5, D:1) a +0 short sword a stone (26, -20, D:1) a +0 hand axe (27, 6, D:1) a +0 whip 2 stones (37, -33, D:1) 6 stones (46, -2, D:1) a +0 spear Level 2 of the Dungeon [Shop] Fari's Jewellery Emporium a beast talisman (220 gold) a ring of flight (192 gold) the ring "Leeptiad" {Fly Dex+6 Stlth+} (526 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Fly: It grants you flight. Stlth+: It makes you more stealthy. an amulet of magic regeneration (330 gold) a serpent talisman (330 gold) an amulet of magic regeneration (330 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) (1, -15, D:2) a +0 plate armour (26, -9, D:2) a +0 scythe a +0 robe (27, -12, D:2) a +0 scale mail (28, -6, D:2) a +1 short sword of electrocution (28, 11, D:2) a +0 halberd (33, 3, D:2) a +0 spear (34, 3, D:2) a +0 spear (42, -10, D:2) a +0 short sword a +0 short sword a +0 ring mail (46, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -3, D:3) the +1 robe of Fedhas's Anger {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (5, -11, D:3) a +0 dagger a +0 scale mail a +0 club a +0 leather armour a +0 club (9, -4, D:3) a +0 club (14, 2, D:3) a +0 whip (41, -7, D:3) a +0 mace a +0 dagger a +0 robe a +0 dagger (43, -3, D:3) a +0 mace (43, -2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 5 stones (1, 6, D:4) a +0 club a +0 sling (8, 24, D:4) the +1 robe of Indestructible Life {Harm} Harm: It increases damage dealt and taken. (9, 31, D:4) a +1 heavy spear (12, 14, D:4) 2 stones (26, 0, D:4) a +0 short sword (30, 14, D:4) a +0 giant club (41, 20, D:4) 5 stones (49, -8, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) 2 stones (8, -1, D:5) a +0 halberd (18, -8, D:5) a +0 falchion an orc corpse (skeletalised by now) (18, -7, D:5) a +0 dagger a +0 scale mail a +0 short sword a +0 scale mail a jackal corpse (skeletalised by now) (21, -24, D:5) an adder corpse (skeletalised by now) (24, -28, D:5) a +0 mace a +0 scale mail (25, 4, D:5) a +0 short sword (27, -28, D:5) a +0 club (32, -20, D:5) a +0 dagger a +0 robe (35, -21, D:5) a +0 hand axe (35, 7, D:5) a +0 giant spiked club (38, -34, D:5) a water moccasin corpse (skeletalised by now)