ratatoskos Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 15, D:1) a +0 leather armour (17, -4, D:1) a +0 hand axe (17, 2, D:1) a +1 leather armour of willpower (18, -2, D:1) 3 stones (26, 10, D:1) a +0 dagger (30, 45, D:1) 6 stones (33, 13, D:1) a flux talisman (36, 30, D:1) a +0 whip (43, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -1, D:2) a +0 ring mail (16, -25, D:2) a +0 dagger (22, 6, D:2) a +0 scale mail (24, -12, D:2) 2 poisoned darts (24, -1, D:2) a +0 chain mail (50, -13, D:2) a +0 club Level 3 of the Dungeon [Shop] Kuimini's One-of-a-Kind Rings a +9 ring of evasion (1138 gold) a +5 ring of protection (605 gold) the ring "Otyrecw" {Ice ^Drain rElec rCorr Int+2} (475 gold) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +2 ring of evasion (66 gold) a +6 ring of slaying (1581 gold) the ring of the Garden {rPois Str+2} (343 gold) [ring of poison resistance] Str+2: It affects your strength (+2). rPois: It protects you from poison (0, 0, D:3) a book of Weapons (14, 36, D:3) 6 stones (23, 32, D:3) a +0 club (25, 52, D:3) a book of Fire (30, 41, D:3) a book of Blasting (33, 9, D:3) a +0 scale mail a +0 club (37, 52, D:3) a +0 ring mail a +0 whip a +0 spear (38, 11, D:3) a +0 dagger (46, 0, D:3) an orb of light a +1 short sword of freezing (47, 1, D:3) a +0 club (47, 5, D:3) a +0 dagger of speed 2 stones (50, 9, D:3) a +0 leather armour (52, 54, D:3) a +0 short sword (57, 48, D:3) a +0 club (58, 15, D:3) a +0 sling Level 4 of the Dungeon [Shop] Lunem's Distillery a potion of lignification (39 gold) a potion of haste (130 gold) 2 potions of might (104 gold) 2 potions of might (104 gold) a potion of resistance (130 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 club (6, 7, D:4) 5 stones a +0 club (7, 7, D:4) a +0 leather armour 4 stones a +0 whip (13, -19, D:4) 3 stones (14, 0, D:4) a book of Beasts (18, 7, D:4) 5 stones (22, 0, D:4) 5 stones (24, -8, D:4) a +0 dagger (25, 8, D:4) a +0 club 5 stones a +0 club (28, -16, D:4) a +1 falchion of protection (31, -16, D:4) a +0 flail (37, -21, D:4) 2 scrolls of noise (40, -22, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 19, D:5) a +0 club (6, 44, D:5) 4 stones (8, -2, D:5) a +0 flail (9, 6, D:5) a +0 halberd (10, 4, D:5) a +0 club a +0 spear a +0 ring mail a +0 spear of venom (10, 5, D:5) a +0 spear (12, -2, D:5) a +0 glaive (15, 17, D:5) a +2 pair of gloves (22, 17, D:5) 2 poisoned darts (42, 15, D:5) a +0 hand axe (47, 10, D:5) a potion of brilliance (53, 21, D:5) a +0 robe a +0 dagger (55, 15, D:5) a +0 robe a +2 dagger of electrocution (55, 17, D:5) 2 stones a +0 short sword (56, 18, D:5) a +0 hand axe (67, 40, D:5) a book of Dangerous Friends Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (1, -5, D:6) 3 boomerangs a +0 flail (5, 5, D:6) a +0 hand axe a +0 plate armour (5, 13, D:6) Sif Muna's Commentary on Firn Spells Type Level a - Freeze Ice 1 Trog disapproves of the use of such an item. (unseen) (17, 11, D:6) the +6 short sword "Eviscerator" {drain, Str+4} Str+4: It affects your strength (+4). (18, -10, D:6) a +0 short sword (18, 14, D:6) a +0 leather armour (20, 5, D:6) 4 stones (22, 25, D:6) 2 boomerangs (26, 29, D:6) the +11 sling "Ytipt" {flame, rElec Str+3 Dex+2 Stlth-} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (27, -8, D:6) a +0 giant club (31, -13, D:6) a +0 short sword (36, -15, D:6) a +0 giant club (37, -3, D:6) a +0 ring mail (39, 27, D:6) 5 stones (40, 24, D:6) a +0 flail (46, 6, D:6) a scroll of fear (46, 7, D:6) 6 stones (46, 8, D:6) a scroll of fog (46, 9, D:6) a +1 leather armour of cold resistance (46, 10, D:6) 16 gold pieces Level 7 of the Dungeon (0, 0, D:7) Maxwell's Memoranda (0, 11, D:7) a +0 club a +0 leather armour (0, 12, D:7) a +0 spear (0, 13, D:7) a +0 flail a +0 spear a +0 robe (1, 11, D:7) a +0 club (1, 44, D:7) a +0 club a +0 ring mail (5, -14, D:7) a stone a +0 whip (5, -13, D:7) 6 poisoned darts a +0 club (7, -15, D:7) a +2 whip of venom a +0 leather armour a +0 club (9, -15, D:7) 2 stones a +0 short sword (10, -15, D:7) a +0 spear a +0 whip (13, 7, D:7) a +0 quarterstaff (14, -6, D:7) a +0 whip (14, -5, D:7) a +3 short sword (14, 1, D:7) a +0 halberd (19, -1, D:7) a +1 hand axe of flaming a +0 club (20, 0, D:7) a +0 short sword (22, 2, D:7) +0 steam dragon scales (24, 1, D:7) a +0 dagger (31, 1, D:7) a +0 sling (33, 33, D:7) a +0 orcbow of draining (36, -1, D:7) a +0 scale mail (36, 20, D:7) a +0 animal skin (43, 31, D:7) a +0 mace (45, -13, D:7) 3 darts of dispersal (46, -1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 chain mail a +0 flail a +0 robe (9, -37, D:8) a +0 club 6 poisoned darts (11, -32, D:8) a +2 scimitar of flaming a ring of wizardry (13, -15, D:8) a +1 dagger of protection (13, -12, D:8) a +2 dagger of chaos (14, -1, D:8) a +0 dagger (15, -14, D:8) a +0 robe a +0 dagger (15, 1, D:8) a +0 ring mail a +0 whip (16, 1, D:8) a +0 ring mail a +0 club (18, -16, D:8) a stone a +0 whip (19, -3, D:8) a +0 trident (27, -47, D:8) a +0 trident 3 javelins a +2 scale mail of positive energy (28, -36, D:8) a scroll of noise (29, -25, D:8) a +0 robe (34, -5, D:8) a +1 flail of venom (38, -9, D:8) a +0 giant club a +0 giant club (41, -33, D:8) a +0 club a +0 club a +0 dagger a +0 short sword 10 poisoned darts a +0 dagger a +0 dagger (43, -33, D:8) 3 boomerangs a +0 flail (44, -33, D:8) 4 stones a +0 whip a +0 dagger (44, -32, D:8) 2 stones a +0 dagger (55, 4, D:8) 6 stones (56, -36, D:8) a +0 long sword (63, -17, D:8) +0 steam dragon scales (64, -21, D:8) a flux talisman Level 9 of the Dungeon (0, 0, D:9) a +0 cloak a +4 dagger of speed (2, 1, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (4, -4, D:9) a +0 mace (7, -10, D:9) 5 stones (9, 8, D:9) 3 large rocks (9, 18, D:9) a +0 shortbow (13, 23, D:9) a book of the Tundra (17, 21, D:9) a +0 flail (18, 21, D:9) a +0 hand axe (19, 4, D:9) a +0 ring mail (19, 21, D:9) a +0 dagger a +0 robe (19, 22, D:9) a +0 short sword 2 stones (19, 25, D:9) a +0 scale mail (20, 22, D:9) a +0 short sword 3 stones (21, 22, D:9) a +0 dagger a +0 whip a stone (21, 23, D:9) a +0 short sword 3 poisoned darts a +0 club 3 stones (21, 36, D:9) a +2 robe of willpower (33, -5, D:9) a scroll of noise (34, -1, D:9) a +1 robe of willpower (36, -15, D:9) 8 stones (36, -10, D:9) a +0 rapier of venom (39, -3, D:9) a +0 orcbow (40, 26, D:9) a +0 club (45, 29, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 8 stones (0, 25, D:10) a +0 ring mail a +0 spear (0, 26, D:10) a +0 club (2, 37, D:10) a +0 long sword (5, 0, D:10) a +0 dagger a +0 robe (9, 43, D:10) a +0 club a +0 spear (9, 44, D:10) a +0 spear (10, 2, D:10) a +0 flail 3 boomerangs (23, 40, D:10) 6 stones (28, 6, D:10) a +0 leather armour (29, 26, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (32, 29, D:10) a +0 robe (33, 16, D:10) a +0 quarterstaff (36, 2, D:10) a +0 plate armour a +0 trident (37, 2, D:10) a +0 dagger (37, 3, D:10) a +0 club a +0 hand axe (37, 31, D:10) 29 gold pieces (38, 3, D:10) a +0 leather armour a +0 hand axe (38, 31, D:10) a +0 cloak (40, 29, D:10) a potion of enlightenment (41, 8, D:10) a scroll of amnesia (42, 18, D:10) a scroll of noise (42, 20, D:10) a book of Party Tricks (44, 8, D:10) a +0 leather armour a +0 dagger (44, 9, D:10) a +0 robe a +0 dagger (45, 8, D:10) a +0 leather armour a +0 short sword (46, 10, D:10) +0 acid dragon scales a +0 club (47, 16, D:10) 5 stones (49, 12, D:10) a +0 long sword (53, 21, D:10) the +5 falchion of Tineffuc {chaos, +Blink Int+3} Int+3: It affects your intelligence (+3). +Blink: It lets you blink. (unseen) Level 11 of the Dungeon (0, 0, D:11) the +8 long sword of Vudadwew {freeze, rF+ rN+ rCorr} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (1, 7, D:11) a +1 chain mail of cold resistance (2, 10, D:11) 2 large rocks (4, 12, D:11) a +0 chain mail (6, -4, D:11) a +0 dagger (8, -3, D:11) a +0 morningstar (11, -2, D:11) a +0 flail a +0 plate armour a +0 trident (12, -2, D:11) a +0 plate armour a +2 great mace of protection a +0 arbalest (17, 12, D:11) a +0 chain mail (18, -7, D:11) a +0 plate armour a +0 short sword (20, -4, D:11) a +0 whip a +0 ring mail a +0 whip (20, 21, D:11) 4 large rocks (23, -17, D:11) a potion of brilliance (24, -10, D:11) a +0 short sword a +0 hand axe a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 club a +0 chain mail (25, -15, D:11) a +0 flail 2 boomerangs (25, -11, D:11) a +0 falchion a +0 dagger a +0 leather armour (25, -10, D:11) a +0 short sword a +0 leather armour (26, -15, D:11) a +0 dagger a +0 ring mail (26, -12, D:11) a +0 mace (33, -18, D:11) a +2 dagger of freezing a +0 leather armour a +0 mace a +0 ring mail (40, -17, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 5 atropa-tipped darts (0, 17, D:12) a +0 falchion (1, 24, D:12) a scroll of brand weapon (8, 2, D:12) a +0 long sword a +0 plate armour (8, 5, D:12) a +0 dagger a +0 robe (8, 7, D:12) a +0 robe a +0 dagger a +0 hand axe (8, 12, D:12) a +0 pair of boots (9, -5, D:12) a staff of conjuration (12, -5, D:12) 4 large rocks (19, 7, D:12) a +0 mace (19, 16, D:12) a ring of protection from cold (19, 17, D:12) a +0 pair of boots of stealth (19, 18, D:12) the +0 robe of Defence {Str+4} Str+4: It affects your strength (+4). (unseen) (20, 19, D:12) 3 scrolls of immolation (25, 6, D:12) a +0 short sword (27, 16, D:12) a +0 mace (30, 19, D:12) a +0 troll leather armour (34, 19, D:12) a +0 club (39, 0, D:12) 5 stones (39, 2, D:12) a +0 ring mail (43, -1, D:12) 6 boomerangs a +0 scale mail a +3 great sword of electrocution a maw talisman (48, -6, D:12) a scroll of noise (55, 1, D:12) 5 large rocks Level 13 of the Dungeon (5, -16, D:13) a +0 robe (6, -1, D:13) a +0 leather armour (10, 2, D:13) a +0 spear (18, -17, D:13) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +0 robe (19, -1, D:13) a +0 shortbow a centaur skeleton (22, -30, D:13) a howler monkey corpse (skeletalised by now) (22, -29, D:13) a howler monkey corpse (skeletalised by now) (23, -14, D:13) a +0 rapier (28, -34, D:13) a +0 rapier (43, 4, D:13) a +0 hand axe (44, -39, D:13) a +2 shortbow of freezing (44, -38, D:13) a +0 shortbow (44, -37, D:13) a +3 shortbow a +0 orcbow (45, -39, D:13) a +0 orcbow (48, -15, D:13) a +0 giant club a +0 giant spiked club (49, -15, D:13) a +2 dagger of venom a +0 robe (50, -1, D:13) a potion of degeneration (51, -16, D:13) a +0 falchion (52, -16, D:13) an amulet of magic regeneration (53, -16, D:13) a ring of fire (61, -28, D:13) a +3 scimitar of flaming Level 14 of the Dungeon (0, 0, D:14) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (1, -3, D:14) a manticore corpse (1, -1, D:14) 3 large rocks a cyclops corpse the Ecumenical Temple Level 1 of the Lair of Beasts (10, -20, Lair:1) a +0 robe of fire resistance (22, 7, Lair:1) a +0 flail (24, -14, Lair:1) a stone (25, -10, Lair:1) a ring of positive energy (38, -21, Lair:1) 3 stones (47, -36, Lair:1) 3 stones (49, 10, Lair:1) a +1 demon whip of venom (50, 7, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (2, -6, Lair:2) a +0 orcbow (8, -21, Lair:2) a staff of air (30, -20, Lair:2) a +0 rapier (35, -13, Lair:2) a +0 leather armour (37, -30, Lair:2) a +0 long sword (41, -22, Lair:2) a scroll of enchant weapon (43, 21, Lair:2) a +0 ring mail (43, 28, Lair:2) 5 stones (48, -11, Lair:2) 7 stones (48, 5, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (6, 11, Lair:3) a +0 mace (27, 20, Lair:3) 2 potions of berserk rage (27, 21, Lair:3) 2 potions of degeneration (33, 27, Lair:3) a +0 trident (37, 20, Lair:3) a +0 flail (37, 27, Lair:3) a +0 scale mail (45, 15, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 potions of attraction (9, 0, Lair:4) a +0 robe (11, -5, Lair:4) a ring of positive energy (11, -2, Lair:4) 4 stones (17, 8, Lair:4) a +0 long sword (19, 0, Lair:4) a +0 scale mail (33, -4, Lair:4) a +0 short sword (33, 29, Lair:4) a +1 heavy war axe a +2 leather armour (34, -4, Lair:4) 6 stones (35, -3, Lair:4) a +0 falchion (39, 2, Lair:4) a +0 flail (41, 26, Lair:4) a +0 robe (45, 26, Lair:4) the staff "Orb Guardian's Curse" {Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-handed weapon. Trog disapproves of the use of such an item. (52, -12, Lair:4) a +0 troll leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (3, 50, Lair:5) a scroll of amnesia (4, 50, Lair:5) an amulet of reflection (5, 51, Lair:5) 2 stones (18, 17, Lair:5) a book of the Dragon (19, -9, Lair:5) a potion of brilliance (19, 3, Lair:5) a potion of berserk rage (35, 41, Lair:5) 3 stones (42, 47, Lair:5) a +0 trident (47, 33, Lair:5) an amulet of the acrobat (48, 28, Lair:5) a +0 orcbow (52, -1, Lair:5) a +0 kite shield (57, 43, Lair:5) a +0 barding (58, 25, Lair:5) a +0 club (61, 31, Lair:5) a ring of poison resistance (64, 26, Lair:5) 5 stones