Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 3946937718969858489 37 ratatoskos the Magician (level 3, -2/25 HPs) Began as a Djinni Air Elementalist on May 28, 2025. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1240 turns). ratatoskos the Magician (Djinni Air Elementalist) Turns: 1240, Time: 00:02:13 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 60% Gold: 122 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +1 dagger (elec) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of moonshine {unknown} g - a potion of lignification {unknown} i - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 c - Swiftness Air 17% N/A 10% 3 d - Airstrike Air 8% 2d(2-18) 30% 4 e - Soul Splinter Necr 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the adder. You kill the adder! Your magical contamination has completely faded away. You reach down and open the door. Terence the Veteran comes into view. He is wielding a +0 trident, wearing a +2 chain mail of poison resistance and carrying a wand of warping. Terence shouts! Found 17 gold pieces. Terence is nearby! Terence is nearby! The zap hits Terence but does no damage. Terence zaps a wand. Space twists violently! The rupture engulfs you! Okay, then. Sorry, you're not good enough to have a special ability. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Terence but does no damage. x2 Terence zaps a wand. Space twists violently! The rupture engulfs you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Terence. Terence is moderately wounded. The zap hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence looks scornfully at you. Terence hits you from afar with a +0 trident. You die... Terence says, "And stay out!" ........ ....... . .@... ##. ... #.. #'# #.# #@# ... #.# #.# ##.## #.# ##...## #@# #..†..# #.# ##...###########@# ###.......@......# .....############# ###.## #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards 3 goblins 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratatoskos the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | ratatoskos set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 43 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 813 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 813 | D:1 | Learned a level 1 spell: Soul Splinter 1214 | D:2 | Noticed Terence 1240 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, chequers_serial_rivers_small_b D:2: layout_loops_corners, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 1 Cast: Shock || 65 Armour: Robe || 37 Dodge: Dodged || 26