Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15280604285759281475 42 ratatoskos the Magician (level 3, -7/27 HPs) Began as a Djinni Conjurer on July 17, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1833 turns). ratatoskos the Magician (Djinni Conjurer) Turns: 1833, Time: 00:02:16 Health: -7/27 AC: 3 Str: 10 XL: 3 Next: 80% Gold: 114 EV: 11 Int: 20 God: SH: 0 Dex: 10 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-8 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of immolation {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are strong. (Str +4, Int/Dex -1) Message History The searing ray hits the kobold. You kill the kobold! You hear a splash. x2 You finish channelling your searing ray. You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The goblin hits you with a +0 club. You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Sigmund flickers, as though insubstantial. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You stop channelling your searing ray. Things that are here: a +0 club; a goblin corpse It was a potion of mutation. You feel extremely strange. You feel stronger. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You feel less confused. You hear a splashing noise. Something hits you. Something hits you! There is a strange disturbance nearby! You are confused. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you! You die... #.###########.....:..# ###~~~~~~~~##........# # ##~~......~~##.##'###########.# ##~~...~~...~~####.............# ##~~....~~....~~######...######## #~~.....~~.....~~##....^...#....# ~~......~~.....†)~####>..#.#.#..# ~..)...~~~~......~# #...#.#.##.# ~.....~#~~#~....@~####...#.#..... ~.~~~~~~~~~~~~~~..'....###.###### ~.~~~~~~~~~~~~~~..'.#### #....... ~.....~#~~#~.....~### ##...... ~......~~~~......~# #...... ~~......~~......~~# #####...... #~~.....~~.....~~## #.......### ## ~~....~~#######.......# .# ~...~~##.............# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 4 endoplasms 12 hobgoblins A quokka (D:1) 6 ball pythons (D:1) 4 bats 4 frilled lizards 4 goblins 5 kobolds A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratatoskos the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ratatoskos set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 259 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 268 | D:1 | Found a faded altar of an unknown god. 514 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 514 | D:1 | Learned a level 1 spell: Shock 521 | D:1 | Reached skill level 1 in Fighting 1806 | D:2 | Noticed Sigmund 1813 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1833 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, nicolae_ecumenical_snake_handling, nrook_mini_vaults D:2: layout_basic, minivault_11, hangedman_decor_points, kennysheep_cross_room, hangedman_decor_clover_reticule, guppyfry_early_lair_pool, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 48 Searing Ray || 18 Use: Potion || 2 Armour: Robe || 22 Dodge: Dodged || 12