Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5371894165772644053 34 ratatoskos the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on July 23, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1036 turns). ratatoskos the Magician (Djinni Fire Elementalist) Turns: 1036, Time: 00:01:31 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 50% Gold: 27 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} Potions d - 2 potions of enlightenment {unknown} e - 2 potions of lignification {unknown} f - a potion of haste {unknown} h - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Freeze Ice 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here the Almanac of Instinct. Found a scroll labelled EMOMEM EPRYUSHIH. Found an escape hatch in the ceiling. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. You conjure some foxfire! You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Terence is no longer more vulnerable to fire. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is severely wounded. Terence's fire resistance burns away. Terence closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "And stay out!" .. .#.###### .. #...#...>.#......... ..###...##.#..####.....† .........!.............. #..............#........ ...........###.......... ............#####..##... #...........#.....####.. #..?...@@..:....### #.. #.<..................... #.....#....#####.####### #........### .# # #.....#### .# # ...... .. #.... .. #.... #.# You could see Terence (combustible). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 3 ball pythons 5 bats (D:1) An endoplasm (D:2) A frilled lizard (D:1) 6 goblins 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ratatoskos the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ratatoskos set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 929 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 929 | D:2 | Learned a level 1 spell: Freeze 1021 | D:2 | Noticed Terence 1036 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, minmay_misc_feat_nine_boxes D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, kennysheep_cross_bottleneck, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 86 Scorch || 4 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 10