ratemal Level 1 of the Dungeon (0, 0, D:1) a +0 robe (29, -20, D:1) 6 javelins (35, -26, D:1) a +0 club (40, -25, D:1) a +0 dagger (45, 8, D:1) a +0 whip (46, -25, D:1) a +0 dagger (64, 28, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Kuneula's Antique Weapon Shop the +12 hand axe of Melee {protect, Fragile Int-4 Dex+6 Stlth+} (1872 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 sling (39 gold) a +0 sling (39 gold) a +0 club (26 gold) a +0 falchion (78 gold) the +7 shortbow "Qokexo" {vorpal, +Blink rPois rF- rCorr} (1463 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 spear (78 gold) a +0 falchion (78 gold) the +6 war axe of Ostramm {elec, +Blink Will++ Dex+2} (1843 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). +Blink: It lets you blink. Will: It greatly increases your willpower. (0, 0, D:2) a +2 quarterstaff of chaos a +0 cloak (1, -3, D:2) a +0 hammer (7, 35, D:2) a +0 robe (8, 20, D:2) a +0 short sword (12, 15, D:2) a +0 flail a +0 ring mail (18, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 15, D:3) a +0 war axe (1, 3, D:3) a +0 flail (5, -5, D:3) a +0 ring mail a +0 hand axe (10, 12, D:3) a +0 hand axe a +0 robe (11, 13, D:3) a +0 leather armour a +0 trident (13, -11, D:3) a +0 club (16, 9, D:3) a +0 whip (22, 4, D:3) a +0 dagger (33, -4, D:3) a +0 dagger (36, -3, D:3) a +0 ring mail (41, -6, D:3) a staff of death (44, -10, D:3) a +2 mace of protection (48, -3, D:3) a +0 trident Level 4 of the Dungeon (8, 5, D:4) a +0 trident (12, 43, D:4) a +0 club (18, 19, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +2 hand axe of freezing (26, 42, D:4) a +0 dagger (27, 40, D:4) a +0 hand axe a +0 scale mail (28, 40, D:4) a +0 whip (28, 41, D:4) a +0 dagger (28, 42, D:4) a +0 hand axe (39, 26, D:4) a +0 chain mail (50, 1, D:4) a +0 dagger (60, 21, D:4) 6 javelins (60, 49, D:4) a +0 club (64, 18, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -15, D:5) a +0 robe a +0 dagger (3, -14, D:5) a +0 club (4, -15, D:5) a +0 trident (4, -14, D:5) a +0 dagger (5, -13, D:5) a +0 leather armour a +0 hand axe (6, -40, D:5) a +0 spear (8, -15, D:5) a scroll of enchant armour (10, -15, D:5) a potion of curing (11, -25, D:5) a +0 dagger a +0 leather armour a +2 dagger of venom a +0 short sword (12, -25, D:5) a +0 leather armour a +0 mace (13, -26, D:5) a +0 robe a +0 dagger (35, -24, D:5) a +0 dagger (36, 2, D:5) a +0 giant club (38, -31, D:5) a +0 sling (40, -28, D:5) a +0 ring mail (42, -8, D:5) a +0 scale mail (42, -4, D:5) a black bear corpse (48, -9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (4, -5, D:6) a scroll of blinking (7, -1, D:6) a scroll of identify (11, 18, D:6) 11 gold pieces (29, 32, D:6) a +0 leather armour