rbetra Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -18, D:1) a +0 robe (11, 0, D:1) 12 poisoned needles (20, -12, D:1) a +0 club (21, -4, D:1) a cursed -2 club (23, -15, D:1) 21 bolts (25, -3, D:1) 14 poisoned needles (26, -10, D:1) 8 sling bullets (35, 8, D:1) a +0 dagger (36, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 bolts (1, -12, D:2) 24 arrows (12, -6, D:2) a +0 short sword (14, -18, D:2) a +0 dagger (17, -13, D:2) 12 arrows (31, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 bolts (4, 9, D:3) a +0 club (11, 6, D:3) a +0 dagger (18, 7, D:3) a +0 ring mail (28, 7, D:3) 23 arrows (30, 2, D:3) a +0 robe (32, 7, D:3) a +0 flail (34, -2, D:3) 2 curare-tipped needles (37, -22, D:3) 8 curare-tipped needles (37, 9, D:3) a cursed +0 dagger (48, -17, D:3) a +0 mace a +0 leather armour a +0 mace (50, -17, D:3) a +0 dagger a +0 robe (51, -21, D:3) a +0 ring mail (51, 7, D:3) a +0 mace (51, 9, D:3) a +0 club Level 4 of the Dungeon [Shop] Ipoud's Armour Shop a +0 scale mail (48 gold) a cursed +0 ring mail (12 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) the +4 plate armour of Foolhardiness {rF- MR+ Str+5 Int+2} (759 gold) It affects your strength (+5). It affects your intelligence (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +0 leather armour (24 gold) a cursed -2 robe (1 gold) a +0 ring mail (48 gold) [Shop] Syrryx's Armour Shoppe a +2 crystal plate armour (1104 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) +2 shadow dragon scales (1104 gold) a +2 ring mail of cold resistance (252 gold) a +0 robe (8 gold) a +0 pair of boots of running (378 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 cloak (54 gold) [Shop] Zomiaxoz's Weapon Shop a +0 flail (38 gold) the +6 short sword "Hoeg" {pierce, rF+ rN+} (579 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. a +0 spear (33 gold) a +2 halberd of flaming (211 gold) a +0 dagger (22 gold) the +4 falchion "Minotaur's Regret" {slice, *Slow Dex+2 SInv} (377 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. It may slow you when you take damage. a +0 mace (33 gold) a +0 hunting sling (16 gold) a +0 great mace (71 gold) (2, 25, D:4) a +0 robe (5, 31, D:4) a +0 robe (18, 4, D:4) 18 arrows (22, 28, D:4) a +0 rapier (24, 32, D:4) a +0 rapier (35, 31, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 2 tomahawks (5, -43, D:5) a +0 hand axe (20, -44, D:5) a +0 giant club (23, -17, D:5) a +0 mace (23, -15, D:5) a +0 mace (24, -17, D:5) a +0 mace (25, -17, D:5) a +0 mace (25, -15, D:5) a +0 mace (27, -16, D:5) a +0 mace (28, -15, D:5) a +0 mace (29, -15, D:5) a +0 mace (30, -14, D:5) a +0 mace (31, -15, D:5) a +0 mace (32, -14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, -2, D:6) a +0 robe (16, -25, D:6) a +0 halberd (17, -25, D:6) 2 tomahawks (20, -25, D:6) a +0 spear (21, -25, D:6) a +0 leather armour a +0 club (22, -25, D:6) a +0 flail (30, -28, D:6) a +0 whip (46, -25, D:6) a +0 scale mail a +0 chain mail a +0 war axe (48, -16, D:6) a +0 mace (50, -4, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Xaol's Assorted Antiques a potion of might (108 gold) a +0 robe (18 gold) a potion of brilliance (108 gold) a scroll of magic mapping (94 gold) a +0 falchion (81 gold) a wand of disintegration (10) (378 gold) (0, 0, D:7) a +0 trident (1, 19, D:7) a +0 spear (2, 20, D:7) a +0 halberd (3, 19, D:7) a +0 halberd (16, -17, D:7) 4 javelins (23, -2, D:7) a +0 dagger (24, -2, D:7) 4 poisoned needles a +0 dagger a +0 whip a +0 dagger a +0 blowgun a +0 short sword (40, -8, D:7) a +0 giant club (44, -2, D:7) a +0 robe a +2 falchion a +2 great sword a +0 robe a cursed +0 short sword a +0 robe (45, -2, D:7) 6 needles of confusion (46, -1, D:7) a cursed +0 dire flail a +0 robe (46, 0, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 1, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 2, D:8) a +0 short sword (18, -26, D:8) a +0 robe (20, -2, D:8) a cursed -3 hand axe (20, -1, D:8) a +0 shortbow (23, 0, D:8) a +0 quarterstaff (24, -20, D:8) a +0 giant club a cursed -2 giant spiked club (24, -19, D:8) a +0 flail 2 tomahawks (24, -18, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 mace a +0 ring mail (24, -17, D:8) a +0 centaur barding a +0 chain mail a +0 animal skin a +0 giant spiked club (25, -17, D:8) a +0 mace a tomahawk (34, 0, D:8) a +0 hunting sling (56, -27, D:8) a cursed -2 flail (68, 13, D:8) a +0 club (70, 5, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (6, 2, D:9) a +0 giant club (15, 33, D:9) a +0 dagger (21, 14, D:9) a cursed -1 club (22, 31, D:9) a +1 spear a +0 animal skin (25, -2, D:9) a cursed -3 dagger a +0 robe (31, -5, D:9) a +0 robe a +4 great sword of freezing a +1 dagger of draining a +0 robe (31, -4, D:9) a +0 robe a +0 falchion (42, 41, D:9) a +0 giant club a +0 dire flail (43, 47, D:9) a +0 chain mail (50, 20, D:9) a +0 rapier (52, 41, D:9) a +0 leather armour (53, -12, D:9) 17 poisoned needles (58, 12, D:9) a +0 scale mail a +0 flail (59, 12, D:9) a +0 falchion (60, 10, D:9) a +0 animal skin a +0 club (61, -1, D:9) a +0 quarterstaff (61, 13, D:9) a sling bullet a +0 club a +0 animal skin (62, 4, D:9) a +0 leather armour a +0 club (63, -9, D:9) a cursed +0 hunting sling 14 sling bullets a +0 leather armour (63, -8, D:9) a +0 hunting sling a +0 leather armour (63, -6, D:9) a sling bullet (63, -5, D:9) a sling bullet Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 16, D:10) a +0 robe (7, -6, D:10) a +0 hand crossbow (7, 15, D:10) a +1 robe of magic resistance (17, -8, D:10) an uncursed ring of protection from cold (40, -8, D:10) an uncursed staff of energy (40, 15, D:10) the +1 hand axe of the Dove {freeze, Int+3 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+7). (59, 15, D:10) 4 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (23, -14, D:11) a +0 giant club (23, 9, D:11) a +0 club (24, -14, D:11) a +0 mace (25, -16, D:11) 17 bolts (27, -24, D:11) a curare-tipped needle (27, -16, D:11) a +0 short sword of venom a -1 blowgun (28, -21, D:11) a curare-tipped needle (28, -20, D:11) 2 curare-tipped needles (28, -19, D:11) a curare-tipped needle (28, 6, D:11) a +0 dagger a +0 robe (28, 7, D:11) a +2 short sword of draining 7 tomahawks of dispersal a +0 chain mail (43, 0, D:11) a +0 long sword (44, -12, D:11) a +0 dagger a cursed +0 robe (45, 1, D:11) a scroll of random uselessness (56, -32, D:11) a +0 giant spiked club a +0 giant spiked club (59, -34, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 3, D:12) 5 large rocks (1, 4, D:12) a large rock (2, 17, D:12) a +0 scale mail (7, 9, D:12) a +0 shortbow (17, 13, D:12) a +0 dire flail a +0 dire flail (17, 17, D:12) 23 poisoned needles (19, 22, D:12) a +0 robe (21, 26, D:12) a +1 long sword of protection (65, 5, D:12) a tomahawk (65, 6, D:12) a +0 short sword a +0 leather armour (65, 7, D:12) a +0 trident a tomahawk a +0 hand axe the Ecumenical Temple (4, 7, Temple) a potion of magic 3 potions of lignification 4 potions of mutation an uncursed ring of teleportation an uncursed ring of loudness (8, 9, Temple) an uncursed staff of fire (8, 10, Temple) the +6 whip of the Final Decision {antimagic, Int+5 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It makes you less stealthy. a +1 mace of holy wrath a +0 broad axe a +0 scythe a +0 halberd a +0 glaive a +4 spear the +3 mace of Qikotu Kemi {pain, +Blink +Rage rC+++ Str-4 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your dexterity (-2). It renders you almost immune to cold. It lets you blink. It lets you go berserk. a +3 halberd a +1 spear of piercing a +3 scimitar of flaming a +2 quarterstaff of chaos a +1 dire flail (9, 10, Temple) a +0 longbow 129 arrows a +0 shortbow 60 sling bullets (10, 9, Temple) an uncursed ring of magical power a +1 ring of evasion (10, 10, Temple) a +1 chain mail of positive energy a +0 plate armour a +1 cloak a +0 chain mail +0 acid dragon scales a +1 cloak (11, 10, Temple) a wand of random effects (32) a wand of random effects (11) a wand of random effects (70) (12, 10, Temple) a scroll of noise 2 scrolls of random uselessness (13, 10, Temple) 3 potions of degeneration Level 1 of the Orcish Mines (0, 0, Orc:1) a stone (2, -2, Orc:1) a stone (10, -3, Orc:1) a +0 mace (11, -1, Orc:1) a cursed -1 falchion a +0 leather armour (13, -5, Orc:1) 2 bolts (14, -13, Orc:1) a +0 hand axe a +0 leather armour a +0 dire flail a +0 dire flail a +0 leather armour (14, -8, Orc:1) 21 gold pieces (14, -5, Orc:1) a bolt (15, -5, Orc:1) a +0 hand axe a +0 leather armour (16, -6, Orc:1) a +0 dagger a +0 robe (16, -5, Orc:1) a bolt (18, -5, Orc:1) a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 glaive a +0 chain mail (19, -8, Orc:1) a +0 dagger a +0 robe (19, -5, Orc:1) a +5 hand axe of electrocution a +0 hand axe a +0 plate armour a +0 trident a +0 leather armour a +0 giant spiked club (20, -5, Orc:1) a +2 dagger of speed a +0 robe a +0 halberd a +0 battleaxe 4 tomahawks of returning a +0 chain mail a +0 dagger a +2 robe of magic resistance an orc skeleton (21, -5, Orc:1) a +0 dagger (26, -10, Orc:1) a +0 dagger a +0 robe (26, 0, Orc:1) 23 gold pieces (27, -10, Orc:1) a +0 leather armour (28, -10, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, 18, Lair:1) the +11 shortbow "Laery" {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). (10, 37, Lair:1) a +0 trident (13, 3, Lair:1) a +0 scale mail (16, 5, Lair:1) 16 poisoned needles (16, 32, Lair:1) a +0 robe (23, -5, Lair:1) 3 javelins of returning (35, 7, Lair:1) a +0 robe (41, 4, Lair:1) a stone (52, 10, Lair:1) a +0 spear (55, 24, Lair:1) 2 stones (56, 23, Lair:1) a stone (56, 39, Lair:1) a +0 whip (57, 23, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hat (10, -25, Lair:2) a +0 robe a +0 dagger (24, -42, Lair:2) a +0 buckler (54, -34, Lair:2) 5 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 poisoned needles (3, 20, Lair:3) a +0 helmet (8, -18, Lair:3) a +0 short sword (10, 3, Lair:3) a +0 falchion (15, -34, Lair:3) a +0 ring mail (36, -37, Lair:3) a +0 giant club (43, -2, Lair:3) a +1 robe of cold resistance an uncursed staff of cold (50, -22, Lair:3) a +0 trident of venom (51, -20, Lair:3) an uncursed staff of poison Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 gold pieces (0, 5, Lair:4) a stone (3, -3, Lair:4) a stone (6, 2, Lair:4) a scroll of summoning (6, 3, Lair:4) 30 gold pieces (6, 4, Lair:4) a +0 falchion (6, 5, Lair:4) a scroll of remove curse (7, 2, Lair:4) 10 stones (7, 5, Lair:4) a ration (8, 2, Lair:4) a +0 dagger (8, 3, Lair:4) 15 bolts (8, 4, Lair:4) 11 poisoned needles (8, 5, Lair:4) a sack of spiders (10, -3, Lair:4) a stone (49, -17, Lair:4) 9 arrows (52, -5, Lair:4) a +0 rapier (52, -4, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 demon blade of electrocution (11, -3, Lair:5) a cursed ring of loudness (14, -17, Lair:5) a +0 hand axe (21, -36, Lair:5) a potion of degeneration (21, -23, Lair:5) a +0 great sword of protection a +0 ring mail (22, -19, Lair:5) 27 arrows (24, -22, Lair:5) a +0 club (24, 0, Lair:5) a cursed +0 robe (25, -25, Lair:5) a stone (27, -43, Lair:5) a +0 pair of gloves a +0 hand crossbow (29, 1, Lair:5) a +0 ring mail (32, 1, Lair:5) a +0 ring mail a +0 flail (34, -1, Lair:5) a stone (35, -4, Lair:5) a stone (35, -3, Lair:5) a stone (45, -2, Lair:5) 16 poisoned needles (46, -16, Lair:5) 18 arrows (48, 0, Lair:5) a +2 ring mail of cold resistance (63, -25, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of lignification (0, 17, Lair:6) 5 large rocks (1, -3, Lair:6) a +0 club (1, -2, Lair:6) a cursed ring of teleportation (1, 0, Lair:6) a +5 rapier of holy wrath (7, 25, Lair:6) a stone (12, 15, Lair:6) a +0 ring mail (17, -27, Lair:6) 19 sling bullets (18, -16, Lair:6) a +0 cloak (19, 22, Lair:6) a stone (32, -1, Lair:6) a +0 flail (35, 6, Lair:6) a +0 rapier (36, 2, Lair:6) a +3 mace (40, -10, Lair:6) a +0 broad axe an uncursed ring of magical power (42, -11, Lair:6) 13 arrows