reach the Dungeon (0, 0, D) a +0 battleaxe (unseen) (2, 0, D) a cursed -1 flail (7, 0, D) a +0 giant club (8, 0, D) a +0 scale mail (11, 0, D) a +0 naga barding (13, 0, D) a +2 scimitar of distortion a +4 quarterstaff of speed the +2 halberd "Vosy" {freeze, +Blink Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you blink. a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of venom (14, 0, D) an uncursed staff of energy (54, 0, D) a +0 club