releu Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -19, D:1) a +0 whip (3, -28, D:1) a +0 flail (4, -1, D:1) a +0 hand axe (17, -25, D:1) a +0 leather armour (22, 4, D:1) a +0 club (23, -28, D:1) a +0 club (25, -19, D:1) 16 sling bullets (38, -13, D:1) a +0 whip (44, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident (9, 18, D:2) a +0 scale mail (12, 24, D:2) a +0 short sword (14, 8, D:2) a cursed -2 club (15, 6, D:2) a +0 club (19, 2, D:2) 11 sling bullets (21, 39, D:2) a +0 club (27, 5, D:2) an uncursed ring of teleportation an uncursed ring of attention a +0 short sword (30, 41, D:2) a +0 club (unseen) (40, 53, D:2) a +0 club (45, 19, D:2) a +0 rapier (46, 41, D:2) a +0 club (48, 7, D:2) a +0 dagger a +0 robe a +0 whip (50, 43, D:2) a +0 dagger a +0 robe (51, 44, D:2) a +0 flail a +0 chain mail a +0 club 4 boomerangs a +0 scale mail (52, 44, D:2) a +0 mace a +0 leather armour a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -6, D:3) a +0 club a cursed -3 dagger a +0 robe (19, 8, D:3) a +0 leather armour a cursed -2 trident a +0 whip (19, 10, D:3) a +0 leather armour a +0 war axe a +0 leather armour a +0 flail (20, 6, D:3) a +0 mace a +0 leather armour (22, 0, D:3) a +0 leather armour (22, 5, D:3) a +0 club (23, -15, D:3) a +0 dagger (24, -15, D:3) a +0 dagger (24, 26, D:3) a +2 dagger of flaming (25, 26, D:3) a +0 dagger (26, -14, D:3) a +0 dagger (31, -29, D:3) a +0 cloak (33, -21, D:3) a +0 hunting sling (33, -20, D:3) a +0 club a cursed +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +1 dagger of speed (35, 1, D:3) a +0 leather armour (50, 1, D:3) a +0 dagger Level 4 of the Dungeon (1, -4, D:4) a +0 ring mail (6, 11, D:4) a +0 flail (7, 2, D:4) a +0 chain mail (16, 35, D:4) 16 bolts (22, 19, D:4) 25 arrows (23, 18, D:4) a +0 dagger a +0 leather armour (23, 31, D:4) a +0 mace (26, 25, D:4) a +0 dagger of venom (28, -13, D:4) 22 arrows (34, 16, D:4) a +0 pair of gloves (36, 8, D:4) a +0 rapier a +3 leather armour of magic resistance Level 5 of the Dungeon (3, 28, D:5) a cursed +0 giant club (5, 34, D:5) a +0 leather armour (7, 18, D:5) a +0 giant spiked club (22, 37, D:5) an arrow (23, 36, D:5) a +0 flail (24, 38, D:5) a +0 dagger (27, 28, D:5) an arrow (27, 34, D:5) 6 arrows (28, 30, D:5) 2 arrows (28, 31, D:5) an arrow (29, 33, D:5) 8 arrows a +0 shortbow (31, 37, D:5) a +0 giant club (41, 38, D:5) a +0 helmet (44, 23, D:5) a cursed -3 hunting sling (50, 35, D:5) a +0 leather armour (50, 36, D:5) a +0 robe a cursed +0 leather armour a +0 dagger a +0 club a +0 ring mail Level 6 of the Dungeon (21, 8, D:6) an arrow (22, 13, D:6) 23 arrows a +0 shortbow (23, 13, D:6) an arrow (24, 12, D:6) an arrow (39, 40, D:6) 27 arrows (41, -4, D:6) a +0 dagger a +0 robe (47, 6, D:6) a +0 leather armour a +0 short sword a +0 leather armour (49, 7, D:6) a +0 leather armour (49, 8, D:6) a +0 club (55, 2, D:6) a +0 war axe (57, 2, D:6) a +0 giant club a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) the cursed +0 robe "Kuist" {SInv} It lets you see invisible. It has a curse placed upon it. a cursed +0 scimitar (1, 1, D:7) a +0 club (3, 0, D:7) 18 bolts (4, 1, D:7) an uncursed amulet of faith (7, 17, D:7) a cursed ring of attention (9, 18, D:7) a +0 long sword of draining (10, 10, D:7) a +0 dagger (11, -4, D:7) a +0 robe (11, 8, D:7) a +0 robe a +1 dagger of venom (12, -1, D:7) the +12 hand axe "Ruamis" {freeze, rF- MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (17, -15, D:7) a +0 leather armour (19, -4, D:7) a +0 whip Level 8 of the Dungeon [Shop] Tocwiavaf's Antique Weapon Emporium a +0 spear (84 gold) a +0 hand axe (84 gold) a +0 rapier (112 gold) a +0 flail (98 gold) the +8 trident "Xoxin" {speed, rF+ SInv} (1923 gold) Attacks with this weapon are significantly faster. It protects you from fire. It lets you see invisible. a +0 whip (70 gold) a +0 broad axe (112 gold) a +0 dagger (56 gold) a +0 short sword (84 gold) a +0 fustibalus (420 gold) (0, 0, D:8) 23 sling bullets (1, -25, D:8) a porcupine corpse (2, -34, D:8) a +0 mace (3, -19, D:8) a +0 dagger (5, -12, D:8) a necrophage skeleton (5, -11, D:8) a jackal skeleton (6, -24, D:8) 22 bolts (6, -16, D:8) a +0 giant spiked club (7, -22, D:8) a +0 leather armour a +0 hand axe a +0 scimitar a +0 plate armour a cursed -3 falchion a +0 leather armour (9, -23, D:8) a +0 robe a +3 long sword (10, -20, D:8) a +0 robe a cursed +2 war axe (12, -22, D:8) a +0 giant club (16, -22, D:8) a +3 war axe a +0 robe (16, -5, D:8) a +0 robe (17, 18, D:8) a cursed +1 trident a cursed +0 robe a necrophage corpse (skeletalised by now) (18, -20, D:8) a +0 robe a +4 war axe of freezing (19, -20, D:8) a +0 war axe a +0 robe (20, 9, D:8) a killer bee corpse (22, 21, D:8) a +0 robe (28, -24, D:8) a +0 club a +0 dagger a +0 robe (29, -24, D:8) a +0 club (30, -25, D:8) a +0 dagger a cursed +0 robe a +0 club a +0 ring mail (30, -24, D:8) a +0 trident (30, -23, D:8) a cursed +3 spear of freezing a +0 robe (33, 4, D:8) a cursed +0 halberd a +0 robe (34, 4, D:8) 13 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (4, 6, D:9) a ration