releu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (22, -11, D:1) a +0 club (25, -33, D:1) a cursed -3 club (25, -32, D:1) a +0 dagger (26, -17, D:1) a +0 club (27, -53, D:1) a +0 dagger (30, -30, D:1) 24 sling bullets (30, -26, D:1) a +0 club (53, -20, D:1) a +0 whip (53, -19, D:1) a +0 dagger (61, -53, D:1) a +0 dagger Level 2 of the Dungeon (14, 12, D:2) a cursed -3 club (17, -8, D:2) a potion of heal wounds (17, -7, D:2) a scroll of identify (17, -6, D:2) an uncursed amulet of the acrobat (17, -4, D:2) a +0 ring mail (18, -8, D:2) a +0 robe (18, -7, D:2) a +0 spear (18, -6, D:2) 6 gold pieces (18, 6, D:2) a +0 robe (19, -22, D:2) a +0 club a +0 chain mail (19, -8, D:2) a ration (19, -7, D:2) 26 stones (19, -6, D:2) a +0 dagger (23, -2, D:2) a +0 dagger a +0 robe (25, 0, D:2) a +0 giant club (37, -22, D:2) a +0 robe (37, -18, D:2) a +0 war axe (38, -21, D:2) a +0 chain mail (38, 4, D:2) a +0 scale mail (40, 6, D:2) a cursed +0 leather armour (43, 5, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 13, D:3) a +0 flail a cursed +0 ring mail (14, 5, D:3) a +0 club (16, -6, D:3) a +0 dagger a +0 robe (20, -21, D:3) a +0 club (25, -17, D:3) a +0 leather armour (26, -18, D:3) a +0 ring mail (31, 19, D:3) a +0 antimagic spear (34, 3, D:3) a +0 spear (35, 11, D:3) a +0 club a +0 dagger a +0 ring mail a +0 club a +0 flail (35, 25, D:3) a +0 dagger (36, 11, D:3) a +0 hand axe a +0 whip (37, 25, D:3) a +0 club (42, 18, D:3) a +0 club (44, 6, D:3) 9 bolts (48, -4, D:3) a +0 robe (54, 17, D:3) a +0 club Level 4 of the Dungeon [Shop] Qotegoc's Gadget Shoppe a wand of clouds (6) (420 gold) a wand of polymorph (9) (154 gold) a wand of disintegration (12) (224 gold) a lightning rod (4/4) (560 gold) a phantom mirror (420 gold) a wand of iceblast (6) (140 gold) a lightning rod (4/4) (560 gold) a phial of floods (560 gold) (2, 2, D:4) a +0 ring mail (16, -24, D:4) a +0 dagger a +0 robe (16, -23, D:4) a +0 dagger a +0 robe a cursed +0 leather armour (22, -5, D:4) a +0 mace (23, 11, D:4) a +0 ring mail (23, 12, D:4) a +0 giant club (37, 0, D:4) a +0 giant spiked club (38, -28, D:4) a +0 short sword (58, -1, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 dagger Level 5 of the Dungeon [Shop] Dawom's Armour Boutique a +2 robe of resistance (490 gold) a +0 cloak (58 gold) a +0 helmet (58 gold) a cursed +0 cloak (45 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a cursed +0 buckler (19 gold) a +2 robe (165 gold) (0, 0, D:5) 14 arrows (10, -12, D:5) an uncursed staff of conjuration (13, -17, D:5) 20 arrows (26, -38, D:5) a +0 dagger a +0 robe a +0 trident (26, -16, D:5) a +0 chain mail (27, -39, D:5) a +0 dagger a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) a +2 vorpal shortbow 14 arrows (0, 1, D:6) an arrow (0, 2, D:6) an arrow (0, 5, D:6) a +0 club (2, -2, D:6) an arrow (6, 10, D:6) 20 arrows (9, -3, D:6) the +4 leather armour of Citaneff {Harm MR- rCorr Dex+5} It affects your dexterity (+5). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (13, -14, D:6) a +0 robe (15, -15, D:6) a +0 leather armour (20, -13, D:6) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe (20, -12, D:6) a +0 hand axe a +0 hand axe (21, -12, D:6) a +0 flail a +0 ring mail a +0 club a +0 ring mail (22, -12, D:6) a +0 mace (27, -14, D:6) a +0 hand axe (58, -1, D:6) 24 arrows (59, 18, D:6) 3 arrows (60, 20, D:6) an arrow (60, 22, D:6) an arrow (61, 24, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (3, 7, D:7) a +0 leather armour (6, -9, D:7) 16 stones (6, -8, D:7) 6 javelins (6, -7, D:7) 8 gold pieces (9, -10, D:7) a +0 hunting sling (10, -4, D:7) a scroll of identify (12, 6, D:7) a +0 mace a +0 leather armour (13, 11, D:7) a +0 ring mail (14, -20, D:7) a +0 dagger a +0 robe (14, -19, D:7) a +0 leather armour (14, 16, D:7) a book of Maledictions (15, -19, D:7) a +0 dagger (15, 15, D:7) a +2 battleaxe of flaming (20, 21, D:7) a +0 robe (32, -25, D:7) a +0 trident a +0 leather armour (38, -23, D:7) 16 arrows (39, -2, D:7) a potion of degeneration (39, 4, D:7) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (41, 14, D:7) a +0 leather armour (44, -19, D:7) a +0 mace (45, -16, D:7) a +3 quarterstaff of chaos a +0 cloak (45, -10, D:7) a +0 mace (48, 12, D:7) a +2 pair of gloves Level 8 of the Dungeon (13, 16, D:8) a +0 giant club (15, 19, D:8) an adder skeleton (34, 16, D:8) 7 poisoned darts (36, 16, D:8) 4 poisoned darts (39, 16, D:8) 3 poisoned darts (40, 16, D:8) 3 poisoned darts